Median XL - Game Guide - Tiered Uniques

Tiered Uniques

TIERED UNIQUES

Each regular item has one unique version that can drop anywhere in the game. The stats of each unique depend on the tier of the base item: higher tier versions of the same unique are improved in all aspects, but have higher requirements. See the BASE ITEMS page for details on item tiers.


Sockets
All unique items come with the maximum allowed number of sockets for the item type.

Oskills
If an item has a skill bonus with no character class requirement (eg. +3-6 to Summon Shadows), then the bonus is an 'oskill', giving this skill to any class for free.


One-Handed Swords

Grim Fang (Short Sword)
Tier 1
One-Hand Damage: (4-5) to 7
Required Level: 1
Strength Damage Bonus: (51/256 Per Strength)%
+(18 to 29)% Enhanced Damage
(3 to 5)% Life stolen per Hit
+(2 to 5) to Strength
Poison Resist +(11 to 15)%
Target Takes Additional Damage of (3 to 5)
Socketed (1)

Tier 2
One-Hand Damage: (7-8) to 9
Required Strength: 11
Required Level: 10
Strength Damage Bonus: (51/256 Per Strength)%
+(30 to 40)% Enhanced Damage
(6 to 8)% Life stolen per Hit
+(6 to 9) to Strength
Poison Resist +(16 to 20)%
Target Takes Additional Damage of (6 to 8)
Socketed (2)

Tier 3
One-Hand Damage: (12-13)
Required Strength: 25
Required Level: 19
Strength Damage Bonus: (51/256 Per Strength)%
+(41 to 52)% Enhanced Damage
(9 to 11)% Life stolen per Hit
+(10 to 13) to Strength
Poison Resist +(21 to 25)%
Target Takes Additional Damage of (9 to 11)
Socketed (2)

Tier 4
One-Hand Damage: (16-17) to (19-21)
Required Strength: 44
Required Level: 28
Strength Damage Bonus: (51/256 Per Strength)%
+(52 to 63)% Enhanced Damage
(12 to 14)% Life stolen per Hit
+(14 to 17) to Strength
Poison Resist +(26 to 30)%
Target Takes Additional Damage of (12 to 14)
Socketed (2)

Tier 5
One-Hand Damage: (22-24) to (24-26)
Required Strength: 70
Required Level: 37
Strength Damage Bonus: (51/256 Per Strength)%
+(64 to 75)% Enhanced Damage
(15 to 17)% Life stolen per Hit
+(18 to 21) to Strength
Poison Resist +(31 to 35)%
Target Takes Additional Damage of (15 to 17)
Socketed (3)

Tier 6
One-Hand Damage: (29-31) to (33-35)
Required Strength: 104
Required Level: 46
Strength Damage Bonus: (51/256 Per Strength)%
+(75 to 86)% Enhanced Damage
(18 to 20)% Life stolen per Hit
+(22 to 25) to Strength
Poison Resist +(36 to 40)%
Target Takes Additional Damage of (18 to 20)
Socketed (3)


Al Nath (Scimitar)
Tier 1
One-Hand Damage: (5-6) to (7-8)
Required Strength: 25
Required Level: 2
Strength Damage Bonus: (51/256 Per Strength)%
5% Increased Attack Speed
+(18 to 35)% Enhanced Damage
(21 to 30)% Bonus to Attack Rating
Adds (3 to 4)-(4 to 8) fire damage
Slows Target by (3 to 5)%
(3 to 5)% Bonus to Dexterity
Socketed (1)

Tier 2
One-Hand Damage: (10-12) to (12-13)
Required Strength: 44
Required Level: 11
Strength Damage Bonus: (51/256 Per Strength)%
10% Increased Attack Speed
+(35 to 52)% Enhanced Damage
(31 to 40)% Bonus to Attack Rating
Adds (4 to 8)-(8 to 15) fire damage
Slows Target by (6 to 8)%
(6 to 8)% Bonus to Dexterity
Socketed (2)

Tier 3
One-Hand Damage: (16-18) to (18-20)
Required Strength: 69
Required Level: 20
Strength Damage Bonus: (51/256 Per Strength)%
15% Increased Attack Speed
+(52 to 69)% Enhanced Damage
(41 to 50)% Bonus to Attack Rating
Adds (8 to 15)-(16 to 30) fire damage
Slows Target by (9 to 11)%
(9 to 11)% Bonus to Dexterity
Socketed (2)

Tier 4
One-Hand Damage: (23-26) to (27-29)
Required Strength: 103
Required Level: 30
Strength Damage Bonus: (51/256 Per Strength)%
20% Increased Attack Speed
+(69 to 86)% Enhanced Damage
(51 to 60)% Bonus to Attack Rating
Adds (16 to 30)-(31 to 60) fire damage
Slows Target by (12 to 14)%
(12 to 14)% Bonus to Dexterity
Socketed (2)

Tier 5
One-Hand Damage: (31-34) to (35-38)
Required Strength: 149
Required Level: 39
Strength Damage Bonus: (51/256 Per Strength)%
25% Increased Attack Speed
+(87 to 103)% Enhanced Damage
(61 to 70)% Bonus to Attack Rating
Adds (31 to 60)-(61 to 120) fire damage
Slows Target by (15 to 17)%
(15 to 17)% Bonus to Dexterity
Socketed (3)

Tier 6
One-Hand Damage: (40-44) to (46-50)
Required Strength: 212
Required Level: 48
Strength Damage Bonus: (51/256 Per Strength)%
30% Increased Attack Speed
+(104 to 120)% Enhanced Damage
(71 to 80)% Bonus to Attack Rating
Adds (61 to 120)-(121 to 240) fire damage
Slows Target by (18 to 20)%
(18 to 20)% Bonus to Dexterity
Socketed (3)


Wardance (Saber)
Tier 1
One-Hand Damage: (7-8) to (9-11)
Required Strength: 37
Required Level: 4
Strength Damage Bonus: (51/256 Per Strength)%
5% Ctc lvl 2 Blink when your Enemy is Slain
5% Faster Run/Walk
15% Increased Attack Speed
+(24 to 40)% Enhanced Damage
+(21 to 50) Defense vs. Missile
+(3 to 5) to Dexterity
Socketed (1)

Tier 2
One-Hand Damage: (12-14) to (15-17)
Required Strength: 60
Required Level: 13
Strength Damage Bonus: (51/256 Per Strength)%
7% Ctc lvl 5 Blink when your Enemy is Slain
10% Faster Run/Walk
20% Increased Attack Speed
+(41 to 57)% Enhanced Damage
+(51 to 80) Defense vs. Missile
+(6 to 8) to Dexterity
Socketed (2)

Tier 3
One-Hand Damage: (20-22) to (22-24)
Required Strength: 91
Required Level: 22
Strength Damage Bonus: (51/256 Per Strength)%
9% Ctc lvl 8 Blink when your Enemy is Slain
15% Faster Run/Walk
25% Increased Attack Speed
+(58 to 75)% Enhanced Damage
+(81 to 110) Defense vs. Missile
+(9 to 11) to Dexterity
Socketed (2)

Tier 4
One-Hand Damage: (28-30) to (31-34)
Required Strength: 133
Required Level: 32
Strength Damage Bonus: (51/256 Per Strength)%
11% Ctc lvl 11 Blink when your Enemy is Slain
20% Faster Run/Walk
30% Increased Attack Speed
+(75 to 92)% Enhanced Damage
+(111 to 140) Defense vs. Missile
+(12 to 14) to Dexterity
Socketed (2)

Tier 5
One-Hand Damage: (38-41) to (44-48)
Required Strength: 189
Required Level: 41
Strength Damage Bonus: (51/256 Per Strength)%
13% Ctc lvl 14 Blink when your Enemy is Slain
25% Faster Run/Walk
35% Increased Attack Speed
+(92 to 109)% Enhanced Damage
+(141 to 170) Defense vs. Missile
+(15 to 17) to Dexterity
Socketed (3)

Tier 6
One-Hand Damage: (48-51) to (56-61)
Required Strength: 265
Required Level: 50
Strength Damage Bonus: (51/256 Per Strength)%
15% Ctc lvl 17 Blink when your Enemy is Slain
30% Faster Run/Walk
40% Increased Attack Speed
+(109 to 126)% Enhanced Damage
+(171 to 200) Defense vs. Missile
+(18 to 20) to Dexterity
Socketed (3)


Finis Terra (Falchion)
Tier 1
One-Hand Damage: (9-11) to (11-12)
Required Strength: 49
Required Level: 5
Strength Damage Bonus: (51/256 Per Strength)%
1% Ctc lvl 5 Meteor Shower on Kill
3% Ctc lvl 2 Shower of Rocks on Melee Attack
+(24 to 40)% Enhanced Damage
-(2 to 3)% to Enemy Fire Resistance
-(2 to 3)% to Enemy Poison Resistance
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
Socketed (1)

Tier 2
One-Hand Damage: (15-17) to (18-20)
Required Strength: 76
Required Level: 15
Strength Damage Bonus: (51/256 Per Strength)%
1% Ctc lvl 9 Meteor Shower on Kill
5% Ctc lvl 4 Shower of Rocks on Melee Attack
+(41 to 57)% Enhanced Damage
-(3 to 4)% to Enemy Fire Resistance
-(3 to 4)% to Enemy Poison Resistance
Fire Resist +(16 to 20)%
Poison Resist +(16 to 20)%
Socketed (2)

Tier 3
One-Hand Damage: (22-24) to (26-29)
Required Strength: 113
Required Level: 24
Strength Damage Bonus: (51/256 Per Strength)%
1% Ctc lvl 13 Meteor Shower on Kill
7% Ctc lvl 6 Shower of Rocks on Melee Attack
+(58 to 75)% Enhanced Damage
-(5 to 6)% to Enemy Fire Resistance
-(5 to 6)% to Enemy Poison Resistance
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Socketed (2)

Tier 4
One-Hand Damage: (31-34) to (36-40)
Required Strength: 162
Required Level: 33
Strength Damage Bonus: (51/256 Per Strength)%
1% Ctc lvl 17 Meteor Shower on Kill
9% Ctc lvl 8 Shower of Rocks on Melee Attack
+(75 to 92)% Enhanced Damage
-(6 to 7)% to Enemy Fire Resistance
-(6 to 7)% to Enemy Poison Resistance
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
Socketed (2)

Tier 5
One-Hand Damage: (42-45) to (49-54)
Required Strength: 229
Required Level: 42
Strength Damage Bonus: (51/256 Per Strength)%
1% Ctc lvl 21 Meteor Shower on Kill
11% Ctc lvl 10 Shower of Rocks on Melee Attack
+(92 to 109)% Enhanced Damage
-(8 to 9)% to Enemy Fire Resistance
-(8 to 9)% to Enemy Poison Resistance
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Socketed (3)

Tier 6
One-Hand Damage: (54-58) to (64-70)
Required Strength: 319
Required Level: 52
Strength Damage Bonus: (51/256 Per Strength)%
1% Ctc lvl 24 Meteor Shower on Kill
13% Ctc lvl 12 Shower of Rocks on Melee Attack
+(109 to 126)% Enhanced Damage
-(9 to 10)% to Enemy Fire Resistance
-(9 to 10)% to Enemy Poison Resistance
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
Socketed (3)


Raptor Beak (Broad Sword)
Tier 1
One-Hand Damage: (11-12) to (13-15)
Required Strength: 61
Required Level: 6
Strength Damage Bonus: (51/256 Per Strength)%
25% Ctc lvl 3 Time Strike when Struck by a Missile
5% Increased Attack Speed
+(24 to 40)% Enhanced Damage
+(11 to 15) to Vitality
+(11 to 15) Life on Attack
+(3 to 5) Life when Struck by an Enemy
(16 to 25)% Extra Gold from Monsters
Socketed (2)

Tier 2
One-Hand Damage: (16-18) to (21-23)
Required Strength: 92
Required Level: 15
Strength Damage Bonus: (51/256 Per Strength)%
30% Ctc lvl 6 Time Strike when Struck by a Missile
10% Increased Attack Speed
+(41 to 57)% Enhanced Damage
+(16 to 20) to Vitality
+(16 to 20) Life on Attack
+(6 to 8) Life when Struck by an Enemy
(26 to 35)% Extra Gold from Monsters
Socketed (3)

Tier 3
One-Hand Damage: (25-28) to (30-33)
Required Strength: 135
Required Level: 25
Strength Damage Bonus: (51/256 Per Strength)%
35% Ctc lvl 9 Time Strike when Struck by a Missile
15% Increased Attack Speed
+(58 to 75)% Enhanced Damage
+(21 to 25) to Vitality
+(21 to 25) Life on Attack
+(9 to 11) Life when Struck by an Enemy
(36 to 45)% Extra Gold from Monsters
Socketed (4)

Tier 4
One-Hand Damage: (36-40) to (42-46)
Required Strength: 192
Required Level: 34
Strength Damage Bonus: (51/256 Per Strength)%
40% Ctc lvl 12 Time Strike when Struck by a Missile
20% Increased Attack Speed
+(75 to 92)% Enhanced Damage
+(26 to 30) to Vitality
+(26 to 30) Life on Attack
+(12 to 14) Life when Struck by an Enemy
(46 to 55)% Extra Gold from Monsters
Socketed (4)

Tier 5
One-Hand Damage: (48-52) to (55-60)
Required Strength: 269
Required Level: 44
Strength Damage Bonus: (51/256 Per Strength)%
45% Ctc lvl 15 Time Strike when Struck by a Missile
25% Increased Attack Speed
+(92 to 109)% Enhanced Damage
+(31 to 35) to Vitality
+(31 to 35) Life on Attack
+(15 to 17) Life when Struck by an Enemy
(56 to 65)% Extra Gold from Monsters
Socketed (5)

Tier 6
One-Hand Damage: (60-65) to (73-79)
Required Strength: 373
Required Level: 53
Strength Damage Bonus: (51/256 Per Strength)%
50% Ctc lvl 18 Time Strike when Struck by a Missile
30% Increased Attack Speed
+(109 to 126)% Enhanced Damage
+(36 to 40) to Vitality
+(36 to 40) Life on Attack
+(18 to 20) Life when Struck by an Enemy
(66 to 75)% Extra Gold from Monsters
Socketed (6)


Herr Donner (Long Sword)
Tier 1
One-Hand Damage: (12-13) to (14-16)
Required Strength: 73
Required Level: 8
Strength Damage Bonus: (51/256 Per Strength)%
15% Ctc lvl 4 Flash on Melee Attack
15% Increased Attack Speed
+(24 to 35)% Enhanced Damage
Adds 1-(8 to 25) lightning damage
+(6 to 8)% to Lightning Spell Damage
Stun Attack
Socketed (2)

Tier 2
One-Hand Damage: (18-20) to (21-23)
Required Strength: 109
Required Level: 17
Strength Damage Bonus: (51/256 Per Strength)%
18% Ctc lvl 8 Flash on Melee Attack
20% Increased Attack Speed
+(35 to 46)% Enhanced Damage
Adds 1-(26 to 43) lightning damage
+(8 to 10)% to Lightning Spell Damage
Stun Attack
Socketed (3)

Tier 3
One-Hand Damage: (26-28) to (30-32)
Required Strength: 157
Required Level: 26
Strength Damage Bonus: (51/256 Per Strength)%
21% Ctc lvl 12 Flash on Melee Attack
25% Increased Attack Speed
+(47 to 57)% Enhanced Damage
Adds 1-(43 to 60) lightning damage
+(11 to 13)% to Lightning Spell Damage
Stun Attack
Socketed (4)

Tier 4
One-Hand Damage: (36-38) to (42-45)
Required Strength: 221
Required Level: 35
Strength Damage Bonus: (51/256 Per Strength)%
24% Ctc lvl 16 Flash on Melee Attack
30% Increased Attack Speed
+(58 to 69)% Enhanced Damage
Adds 1-(61 to 78) lightning damage
+(13 to 15)% to Lightning Spell Damage
Stun Attack
Socketed (4)

Tier 5
One-Hand Damage: (47-50) to (55-59)
Required Strength: 309
Required Level: 45
Strength Damage Bonus: (51/256 Per Strength)%
27% Ctc lvl 20 Flash on Melee Attack
35% Increased Attack Speed
+(69 to 80)% Enhanced Damage
Adds 1-(78 to 95) lightning damage
+(16 to 18)% to Lightning Spell Damage
Stun Attack
Socketed (5)

Tier 6
One-Hand Damage: (59-63) to (70-74)
Required Strength: 427
Required Level: 54
Strength Damage Bonus: (51/256 Per Strength)%
30% Ctc lvl 24 Flash on Melee Attack
40% Increased Attack Speed
+(81 to 92)% Enhanced Damage
Adds 1-(96 to 113) lightning damage
+(18 to 20)% to Lightning Spell Damage
Stun Attack
Socketed (6)


Lachdanan's Avenger (War Sword)
Tier 1
One-Hand Damage: (13-15) to (16-18)
Required Strength: 85
Required Level: 12
Strength Damage Bonus: (51/256 Per Strength)%
3% Ctc lvl 3 Spike Nova when Struck
+1 to Paladin Skill Levels
+(24 to 40)% Enhanced Damage
+(51 to 75)% Damage to Demons
+(51 to 75)% Damage to Undead
(2 to 3)% Chance of Crushing Blow
+(16 to 25) to Strength
All Resists +(11 to 15)%
Socketed (1)

Tier 2
One-Hand Damage: (21-23) to (25-28)
Required Strength: 125
Required Level: 21
Strength Damage Bonus: (51/256 Per Strength)%
4% Ctc lvl 7 Spike Nova when Struck
+1 to Paladin Skill Levels
+(41 to 57)% Enhanced Damage
+(76 to 100)% Damage to Demons
+(76 to 100)% Damage to Undead
(3 to 4)% Chance of Crushing Blow
+(26 to 35) to Strength
All Resists +(16 to 20)%
Socketed (2)

Tier 3
One-Hand Damage: (30-33) to (36-40)
Required Strength: 178
Required Level: 30
Strength Damage Bonus: (51/256 Per Strength)%
5% Ctc lvl 11 Spike Nova when Struck
+(1 to 2) to Paladin Skill Levels
+(58 to 75)% Enhanced Damage
+(101 to 125)% Damage to Demons
+(101 to 125)% Damage to Undead
(5 to 6)% Chance of Crushing Blow
+(36 to 45) to Strength
All Resists +(21 to 25)%
Socketed (2)

Tier 4
One-Hand Damage: (43-48) to (50-55)
Required Strength: 251
Required Level: 40
Strength Damage Bonus: (51/256 Per Strength)%
6% Ctc lvl 15 Spike Nova when Struck
+(1 to 2) to Paladin Skill Levels
+(75 to 92)% Enhanced Damage
+(126 to 150)% Damage to Demons
+(126 to 150)% Damage to Undead
(6 to 7)% Chance of Crushing Blow
+(46 to 55) to Strength
All Resists +(26 to 30)%
Socketed (2)

Tier 5
One-Hand Damage: (57-62) to (67-73)
Required Strength: 349
Required Level: 49
Strength Damage Bonus: (51/256 Per Strength)%
7% Ctc lvl 19 Spike Nova when Struck
+(1 to 3) to Paladin Skill Levels
+(92 to 109)% Enhanced Damage
+(151 to 175)% Damage to Demons
+(151 to 175)% Damage to Undead
(8 to 9)% Chance of Crushing Blow
+(56 to 65) to Strength
All Resists +(31 to 35)%
Socketed (3)

Tier 6
One-Hand Damage: (73-79) to (87-94)
Required Strength: 481
Required Level: 57
Strength Damage Bonus: (51/256 Per Strength)%
8% Ctc lvl 23 Spike Nova when Struck
+(2 to 3) to Paladin Skill Levels
+(109 to 126)% Enhanced Damage
+(176 to 200)% Damage to Demons
+(176 to 200)% Damage to Undead
(9 to 10)% Chance of Crushing Blow
+(66 to 75) to Strength
All Resists +(36 to 40)%
Socketed (3)


Two-Handed Swords

The Overlord (Two-Handed Sword)
Tier 1
One-Hand Damage: (5-6) to (7-8)
Two-Hand Damage: (5-6) to (11-12)
Required Strength: 25
Required Level: 1
Strength Damage Bonus: (76/256 Per Strength)%
1% Ctc lvl 1 Unholy Armor on Melee Attack
+(12 to 23)% Enhanced Damage
(21 to 25)% Chance of Open Wounds
Slows Target by (7 to 10)%
(2 to 5)% Bonus to Strength
(21 to 25)% Chance of Uninterruptable Attack
Socketed (2)

Tier 2
One-Hand Damage: (7-8) to (8-9)
Two-Hand Damage: (9-10) to (11-12)
Required Strength: 44
Required Level: 9
Strength Damage Bonus: (76/256 Per Strength)%
1% Ctc lvl 2 Unholy Armor on Melee Attack
+(24 to 35)% Enhanced Damage
(26 to 30)% Chance of Open Wounds
Slows Target by (11 to 14)%
(6 to 9)% Bonus to Strength
(26 to 30)% Chance of Uninterruptable Attack
Socketed (2)

Tier 3
One-Hand Damage: (12-13) to (13-14)
Two-Hand Damage: (17-18)
Required Strength: 69
Required Level: 19
Strength Damage Bonus: (76/256 Per Strength)%
1% Ctc lvl 3 Unholy Armor on Melee Attack
+(35 to 46)% Enhanced Damage
(31 to 35)% Chance of Open Wounds
Slows Target by (15 to 18)%
(10 to 13)% Bonus to Strength
(31 to 35)% Chance of Uninterruptable Attack
Socketed (3)

Tier 4
One-Hand Damage: (16-17) to (19-20)
Two-Hand Damage: (23-25) to (26-28)
Required Strength: 103
Required Level: 28
Strength Damage Bonus: (76/256 Per Strength)%
1% Ctc lvl 4 Unholy Armor on Melee Attack
+(47 to 57)% Enhanced Damage
(36 to 40)% Chance of Open Wounds
Slows Target by (19 to 22)%
(14 to 17)% Bonus to Strength
(36 to 40)% Chance of Uninterruptable Attack
Socketed (3)

Tier 5
One-Hand Damage: (22-23) to (25-27)
Two-Hand Damage: (33-35) to (34-37)
Required Strength: 149
Required Level: 37
Strength Damage Bonus: (76/256 Per Strength)%
1% Ctc lvl 5 Unholy Armor on Melee Attack
+(58 to 69)% Enhanced Damage
(41 to 45)% Chance of Open Wounds
Slows Target by (23 to 26)%
(18 to 21)% Bonus to Strength
(41 to 45)% Chance of Uninterruptable Attack
Socketed (4)

Tier 6
One-Hand Damage: (28-30) to (33-36)
Two-Hand Damage: (42-45) to (45-48)
Required Strength: 212
Required Level: 46
Strength Damage Bonus: (76/256 Per Strength)%
1% Ctc lvl 6 Unholy Armor on Melee Attack
+(69 to 80)% Enhanced Damage
(46 to 50)% Chance of Open Wounds
Slows Target by (27 to 30)%
(22 to 25)% Bonus to Strength
(46 to 50)% Chance of Uninterruptable Attack
Socketed (4)


Jared's Fragmentor (Claymore)
Tier 1
One-Hand Damage: (6-7) to (7-9)
Two-Hand Damage: (10-11) to (11-12)
Required Strength: 41
Required Level: 2
Strength Damage Bonus: (76/256 Per Strength)%
15% Ctc lvl 4 Spike Nova on Melee Attack
100% Ctc lvl 9 Immolation Bomb when you Die
+(12 to 29)% Enhanced Damage
(4 to 5)% Chance of Crushing Blow
(21 to 25)% Chance of Open Wounds
+(6 to 10) to Strength
Socketed (2)

Tier 2
One-Hand Damage: (11-13) to (13-14)
Two-Hand Damage: (16-18) to (18-20)
Required Strength: 65
Required Level: 12
Strength Damage Bonus: (76/256 Per Strength)%
17% Ctc lvl 6 Spike Nova on Melee Attack
100% Ctc lvl 17 Immolation Bomb when you Die
+(30 to 46)% Enhanced Damage
(6 to 7)% Chance of Crushing Blow
(26 to 30)% Chance of Open Wounds
+(11 to 15) to Strength
Socketed (2)

Tier 3
One-Hand Damage: (17-19) to (19-21)
Two-Hand Damage: (26-29) to (27-30)
Required Strength: 98
Required Level: 21
Strength Damage Bonus: (76/256 Per Strength)%
19% Ctc lvl 8 Spike Nova on Melee Attack
100% Ctc lvl 25 Immolation Bomb when you Die
+(47 to 63)% Enhanced Damage
(8 to 9)% Chance of Crushing Blow
(31 to 35)% Chance of Open Wounds
+(16 to 20) to Strength
Socketed (3)

Tier 4
One-Hand Damage: (24-27) to (27-30)
Two-Hand Damage: (39-43) to (41-45)
Required Strength: 143
Required Level: 31
Strength Damage Bonus: (76/256 Per Strength)%
21% Ctc lvl 10 Spike Nova on Melee Attack
100% Ctc lvl 33 Immolation Bomb when you Die
+(64 to 80)% Enhanced Damage
(10 to 11)% Chance of Crushing Blow
(36 to 40)% Chance of Open Wounds
+(21 to 25) to Strength
Socketed (3)

Tier 5
One-Hand Damage: (32-35) to (38-41)
Two-Hand Damage: (52-57) to (57-63)
Required Strength: 203
Required Level: 39
Strength Damage Bonus: (76/256 Per Strength)%
23% Ctc lvl 12 Spike Nova on Melee Attack
100% Ctc lvl 41 Immolation Bomb when you Die
+(81 to 97)% Enhanced Damage
(12 to 13)% Chance of Crushing Blow
(41 to 45)% Chance of Open Wounds
+(26 to 30) to Strength
Socketed (4)

Tier 6
One-Hand Damage: (41-44) to (49-53)
Two-Hand Damage: (71-77) to (73-79)
Required Strength: 283
Required Level: 50
Strength Damage Bonus: (76/256 Per Strength)%
25% Ctc lvl 14 Spike Nova on Melee Attack
100% Ctc lvl 49 Immolation Bomb when you Die
+(98 to 114)% Enhanced Damage
(14 to 15)% Chance of Crushing Blow
(46 to 50)% Chance of Open Wounds
+(31 to 35) to Strength
Socketed (4)


Hellreaper (Giant Sword)
Tier 1
One-Hand Damage: (9-10) to (10-12)
Two-Hand Damage: (15-17)
Required Strength: 57
Required Level: 4
Strength Damage Bonus: (76/256 Per Strength)%
3% Ctc lvl 2 Death Coil on Melee Attack
5% Increased Attack Speed
+(18 to 35)% Enhanced Damage
(3 to 5)% Life stolen per Hit
Enhanced Weapon Damage +(16 to 25)%
+(21 to 50) Defense
Increase Maximum Life (3 to 5)%
Socketed (2)

Tier 2
One-Hand Damage: (14-16) to (17-19)
Two-Hand Damage: (24-27) to (25-28)
Required Strength: 87
Required Level: 14
Strength Damage Bonus: (76/256 Per Strength)%
3% Ctc lvl 4 Death Coil on Melee Attack
10% Increased Attack Speed
+(35 to 52)% Enhanced Damage
(6 to 8)% Life stolen per Hit
Enhanced Weapon Damage +(26 to 35)%
+(51 to 80) Defense
Increase Maximum Life (6 to 8)%
Socketed (2)

Tier 3
One-Hand Damage: (21-23) to (25-28)
Two-Hand Damage: (36-40) to (39-43)
Required Strength: 127
Required Level: 23
Strength Damage Bonus: (76/256 Per Strength)%
4% Ctc lvl 6 Death Coil on Melee Attack
15% Increased Attack Speed
+(52 to 69)% Enhanced Damage
(9 to 11)% Life stolen per Hit
Enhanced Weapon Damage +(36 to 45)%
+(81 to 110) Defense
Increase Maximum Life (9 to 11)%
Socketed (3)

Tier 4
One-Hand Damage: (30-33) to (35-39)
Two-Hand Damage: (52-57) to (55-61)
Required Strength: 182
Required Level: 32
Strength Damage Bonus: (76/256 Per Strength)%
4% Ctc lvl 8 Death Coil on Melee Attack
20% Increased Attack Speed
+(69 to 86)% Enhanced Damage
(12 to 14)% Life stolen per Hit
Enhanced Weapon Damage +(46 to 55)%
+(111 to 140) Defense
Increase Maximum Life (12 to 14)%
Socketed (3)

Tier 5
One-Hand Damage: (41-44) to (48-52)
Two-Hand Damage: (71-77) to (74-81)
Required Strength: 256
Required Level: 41
Strength Damage Bonus: (76/256 Per Strength)%
5% Ctc lvl 10 Death Coil on Melee Attack
25% Increased Attack Speed
+(87 to 103)% Enhanced Damage
(15 to 17)% Life stolen per Hit
Enhanced Weapon Damage +(56 to 65)%
+(141 to 170) Defense
Increase Maximum Life (15 to 17)%
Socketed (4)

Tier 6
One-Hand Damage: (53-57) to (63-68)
Two-Hand Damage: (91-99) to (97-105)
Required Strength: 355
Required Level: 51
Strength Damage Bonus: (76/256 Per Strength)%
5% Ctc lvl 12 Death Coil on Melee Attack
30% Increased Attack Speed
+(104 to 120)% Enhanced Damage
(18 to 20)% Life stolen per Hit
Enhanced Weapon Damage +(66 to 75)%
+(171 to 200) Defense
Increase Maximum Life (18 to 20)%
Socketed (4)


Addertongue (Bastard Sword)
Tier 1
One-Hand Damage: 9 to 11
Two-Hand Damage: 16 to 17
Required Strength: 73
Required Level: 6
Strength Damage Bonus: (76/256 Per Strength)%
25% Ctc lvl 6 Venomous Spirit on Melee Attack
+1 to Paladin Skill Levels
+(6 to 8)% to Cold Spell Damage
(3 to 5)% Bonus to Energy
(3 to 5)% Bonus to Strength
Total Character Defense plus (3 to 5)%
Socketed (2)

Tier 2
One-Hand Damage: 13 to 15
Two-Hand Damage: 22 to 24
Required Strength: 109
Required Level: 15
Strength Damage Bonus: (76/256 Per Strength)%
30% Ctc lvl 11 Venomous Spirit on Melee Attack
+(1 to 2) to Paladin Skill Levels
+(8 to 10)% to Cold Spell Damage
(6 to 8)% Bonus to Energy
(6 to 8)% Bonus to Strength
Total Character Defense plus (6 to 8)%
Socketed (2)

Tier 3
One-Hand Damage: 17 to 20
Two-Hand Damage: 30 to 32
Required Strength: 157
Required Level: 24
Strength Damage Bonus: (76/256 Per Strength)%
35% Ctc lvl 16 Venomous Spirit on Melee Attack
+(1 to 2) to Paladin Skill Levels
+(11 to 13)% to Cold Spell Damage
(9 to 11)% Bonus to Energy
(9 to 11)% Bonus to Strength
Total Character Defense plus (9 to 11)%
Socketed (3)

Tier 4
One-Hand Damage: 21 to 26
Two-Hand Damage: 38 to 40
Required Strength: 221
Required Level: 34
Strength Damage Bonus: (76/256 Per Strength)%
40% Ctc lvl 21 Venomous Spirit on Melee Attack
+(1 to 3) to Paladin Skill Levels
+(13 to 15)% to Cold Spell Damage
(12 to 14)% Bonus to Energy
(12 to 14)% Bonus to Strength
Total Character Defense plus (12 to 14)%
Socketed (3)

Tier 5
One-Hand Damage: 26 to 31
Two-Hand Damage: 46 to 49
Required Strength: 309
Required Level: 43
Strength Damage Bonus: (76/256 Per Strength)%
45% Ctc lvl 26 Venomous Spirit on Melee Attack
+(2 to 3) to Paladin Skill Levels
+(16 to 18)% to Cold Spell Damage
(15 to 17)% Bonus to Energy
(15 to 17)% Bonus to Strength
Total Character Defense plus (15 to 17)%
Socketed (4)

Tier 6
One-Hand Damage: 31 to 37
Two-Hand Damage: 56 to 59
Required Strength: 427
Required Level: 52
Strength Damage Bonus: (76/256 Per Strength)%
50% Ctc lvl 31 Venomous Spirit on Melee Attack
+(2 to 4) to Paladin Skill Levels
+(18 to 20)% to Cold Spell Damage
(18 to 20)% Bonus to Energy
(18 to 20)% Bonus to Strength
Total Character Defense plus (18 to 20)%
Socketed (4)


Frostbringer (Flamberge)
Tier 1
One-Hand Damage: (12-14) to (23-30)
Two-Hand Damage: (22-25) to (32-41)
Required Strength: 89
Required Level: 7
Strength Damage Bonus: (76/256 Per Strength)%
25% Ctc lvl 5 Ice Lance on Melee Attack
+1 to All Skills
+(18 to 35)% Enhanced Damage
+(8 to 13) to Maximum Damage
+(6 to 8)% to Cold Spell Damage
Cold Resist +(21 to 25)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (2)

Tier 2
One-Hand Damage: (18-21) to (37-45)
Two-Hand Damage: (36-41) to (52-62)
Required Strength: 130
Required Level: 17
Strength Damage Bonus: (76/256 Per Strength)%
30% Ctc lvl 10 Ice Lance on Melee Attack
+1 to All Skills
+(35 to 52)% Enhanced Damage
+(13 to 18) to Maximum Damage
+(8 to 10)% to Cold Spell Damage
Cold Resist +(26 to 30)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (3)

Tier 3
One-Hand Damage: (28-32) to (52-61)
Two-Hand Damage: (54-60) to (75-87)
Required Strength: 186
Required Level: 26
Strength Damage Bonus: (76/256 Per Strength)%
35% Ctc lvl 15 Ice Lance on Melee Attack
+(1 to 2) to All Skills
+(52 to 69)% Enhanced Damage
+(18 to 23) to Maximum Damage
+(11 to 13)% to Cold Spell Damage
Cold Resist +(31 to 35)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (4)

Tier 4
One-Hand Damage: (40-44) to (72-81)
Two-Hand Damage: (76-83) to (104-117)
Required Strength: 261
Required Level: 35
Strength Damage Bonus: (76/256 Per Strength)%
40% Ctc lvl 20 Ice Lance on Melee Attack
+(1 to 2) to All Skills
+(69 to 86)% Enhanced Damage
+(23 to 28) to Maximum Damage
+(13 to 15)% to Cold Spell Damage
Cold Resist +(36 to 40)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (4)

Tier 5
One-Hand Damage: (56-60) to (95-106)
Two-Hand Damage: (102-111) to (136-150)
Required Strength: 362
Required Level: 45
Strength Damage Bonus: (76/256 Per Strength)%
45% Ctc lvl 25 Ice Lance on Melee Attack
+(1 to 3) to All Skills
+(87 to 103)% Enhanced Damage
+(28 to 33) to Maximum Damage
+(16 to 18)% to Cold Spell Damage
Cold Resist +(41 to 45)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (5)

Tier 6
One-Hand Damage: (71-77) to (118-130)
Two-Hand Damage: (132-143) to (173-189)
Required Strength: 499
Required Level: 54
Strength Damage Bonus: (76/256 Per Strength)%
50% Ctc lvl 30 Ice Lance on Melee Attack
+(2 to 3) to All Skills
+(104 to 120)% Enhanced Damage
+(33 to 38) to Maximum Damage
+(18 to 20)% to Cold Spell Damage
Cold Resist +(46 to 50)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (6)


The Dao of Xiansai (Great Sword)
Tier 1
One-Hand Damage: (14-16) to (23-33)
Two-Hand Damage: (25-29) to (33-44)
Required Strength: 105
Required Level: 11
Strength Damage Bonus: (76/256 Per Strength)%
+1 to All Skills
15% Increased Attack Speed
15% Faster Hit Recovery
+(18 to 35)% Enhanced Damage
+(6 to 13) to Maximum Damage
(51 to 75)% Bonus to Attack Rating
+(101 to 150) Defense
+(3 to 5)% to Experience Gained
Socketed (2)

Tier 2
One-Hand Damage: (21-24) to (40-50)
Two-Hand Damage: (41-47) to (56-68)
Required Strength: 152
Required Level: 21
Strength Damage Bonus: (76/256 Per Strength)%
+(1 to 2) to All Skills
20% Increased Attack Speed
20% Faster Hit Recovery
+(35 to 52)% Enhanced Damage
+(13 to 20) to Maximum Damage
(76 to 100)% Bonus to Attack Rating
+(151 to 200) Defense
+(6 to 8)% to Experience Gained
Socketed (3)

Tier 3
One-Hand Damage: (31-35) to (60-71)
Two-Hand Damage: (60-67) to (86-100)
Required Strength: 215
Required Level: 29
Strength Damage Bonus: (76/256 Per Strength)%
+(1 to 2) to All Skills
25% Increased Attack Speed
25% Faster Hit Recovery
+(52 to 69)% Enhanced Damage
+(21 to 28) to Maximum Damage
(101 to 125)% Bonus to Attack Rating
+(201 to 250) Defense
+(9 to 11)% to Experience Gained
Socketed (4)

Tier 4
One-Hand Damage: (45-50) to (83-96)
Two-Hand Damage: (86-94) to (119-135)
Required Strength: 300
Required Level: 39
Strength Damage Bonus: (76/256 Per Strength)%
+(1 to 3) to All Skills
30% Increased Attack Speed
30% Faster Hit Recovery
+(69 to 86)% Enhanced Damage
+(28 to 35) to Maximum Damage
(126 to 150)% Bonus to Attack Rating
+(251 to 300) Defense
+(12 to 14)% to Experience Gained
Socketed (4)

Tier 5
One-Hand Damage: (59-64) to (108-122)
Two-Hand Damage: (114-123) to (157-174)
Required Strength: 415
Required Level: 49
Strength Damage Bonus: (76/256 Per Strength)%
+(2 to 3) to All Skills
35% Increased Attack Speed
35% Faster Hit Recovery
+(87 to 103)% Enhanced Damage
+(36 to 43) to Maximum Damage
(151 to 175)% Bonus to Attack Rating
+(301 to 350) Defense
+(15 to 17)% to Experience Gained
Socketed (5)

Tier 6
One-Hand Damage: (77-83) to (138-153)
Two-Hand Damage: (148-160) to (200-219)
Required Strength: 570
Required Level: 57
Strength Damage Bonus: (76/256 Per Strength)%
+(2 to 4) to All Skills
40% Increased Attack Speed
40% Faster Hit Recovery
+(104 to 120)% Enhanced Damage
+(43 to 50) to Maximum Damage
(176 to 200)% Bonus to Attack Rating
+(351 to 400) Defense
+(18 to 20)% to Experience Gained
Socketed (6)


Crystal Swords

Iceflayer (Crystal Sword)
Tier 1
One-Hand Damage: (7-9) to (8-10)
Required Dexterity: 73
Required Level: 11
Dexterity Damage Bonus: (51/256 Per Dexterity)%
15% Faster Hit Recovery
+(12 to 29)% Enhanced Damage
Adds (6 to 7)-(13 to 19) cold damage
(11 to 15)% Chance of Open Wounds
(3 to 5)% Bonus to Dexterity
+(31 to 50)% Enhanced Damage to Moonstrike
Socketed (2)

Tier 2
One-Hand Damage: (11-13) to (14-16)
Required Dexterity: 109
Required Level: 21
Dexterity Damage Bonus: (51/256 Per Dexterity)%
20% Faster Hit Recovery
+(30 to 46)% Enhanced Damage
Adds (7 to 13)-(19 to 38) cold damage
(16 to 20)% Chance of Open Wounds
(6 to 8)% Bonus to Dexterity
+(51 to 70)% Enhanced Damage to Moonstrike
Socketed (3)

Tier 3
One-Hand Damage: (19-21) to (20-22)
Required Dexterity: 157
Required Level: 30
Dexterity Damage Bonus: (51/256 Per Dexterity)%
25% Faster Hit Recovery
+(47 to 63)% Enhanced Damage
Adds (13 to 25)-(38 to 75) cold damage
(21 to 25)% Chance of Open Wounds
(9 to 11)% Bonus to Dexterity
+(71 to 90)% Enhanced Damage to Moonstrike
Socketed (4)

Tier 4
One-Hand Damage: (26-28) to (29-32)
Required Dexterity: 221
Required Level: 39
Dexterity Damage Bonus: (51/256 Per Dexterity)%
30% Faster Hit Recovery
+(64 to 80)% Enhanced Damage
Adds (26 to 50)-(76 to 150) cold damage
(26 to 30)% Chance of Open Wounds
(12 to 14)% Bonus to Dexterity
+(91 to 110)% Enhanced Damage to Moonstrike
Socketed (4)

Tier 5
One-Hand Damage: (34-37) to (39-43)
Required Dexterity: 309
Required Level: 48
Dexterity Damage Bonus: (51/256 Per Dexterity)%
35% Faster Hit Recovery
+(81 to 97)% Enhanced Damage
Adds (51 to 100)-(151 to 300) cold damage
(31 to 35)% Chance of Open Wounds
(15 to 17)% Bonus to Dexterity
+(111 to 130)% Enhanced Damage to Moonstrike
Socketed (5)

Tier 6
One-Hand Damage: (45-49) to (51-55)
Required Dexterity: 427
Required Level: 57
Dexterity Damage Bonus: (51/256 Per Dexterity)%
40% Faster Hit Recovery
+(98 to 114)% Enhanced Damage
Adds (101 to 200)-(301 to 600) cold damage
(36 to 40)% Chance of Open Wounds
(18 to 20)% Bonus to Dexterity
+(131 to 150)% Enhanced Damage to Moonstrike
Socketed (6)


One-Handed Axes

Brainhack (Hand Axe)
Tier 1
One-Hand Damage: (4-5) to (7-8)
Required Level: 1
Strength Damage Bonus: (51/256 Per Strength)%
3% Ctc lvl 2 Banish on Kill
+(18 to 35)% Enhanced Damage
Slows Target by (3 to 5)%
+(3 to 5) to Strength
-(5 to 3) to Energy
Socketed (1)

Tier 2
One-Hand Damage: (6-7) to (9-10)
Required Strength: 11
Required Level: 9
Strength Damage Bonus: (51/256 Per Strength)%
4% Ctc lvl 5 Banish on Kill
+(35 to 52)% Enhanced Damage
Slows Target by (6 to 8)%
+(6 to 8) to Strength
-(8 to 6) to Energy
Socketed (2)

Tier 3
One-Hand Damage: (12-13) to (15-16)
Required Strength: 25
Required Level: 19
Strength Damage Bonus: (51/256 Per Strength)%
5% Ctc lvl 8 Banish on Kill
+(52 to 69)% Enhanced Damage
Slows Target by (9 to 11)%
+(9 to 11) to Strength
-(11 to 9) to Energy
Socketed (2)

Tier 4
One-Hand Damage: (18-20) to (21-24)
Required Strength: 44
Required Level: 28
Strength Damage Bonus: (51/256 Per Strength)%
6% Ctc lvl 11 Banish on Kill
+(69 to 86)% Enhanced Damage
Slows Target by (12 to 14)%
+(12 to 14) to Strength
-(14 to 12) to Energy
Socketed (2)

Tier 5
One-Hand Damage: (24-26) to (29-32)
Required Strength: 70
Required Level: 37
Strength Damage Bonus: (51/256 Per Strength)%
7% Ctc lvl 14 Banish on Kill
+(87 to 103)% Enhanced Damage
Slows Target by (15 to 17)%
+(15 to 17) to Strength
-(17 to 15) to Energy
Socketed (3)

Tier 6
One-Hand Damage: (32-35) to (40-44)
Required Strength: 104
Required Level: 46
Strength Damage Bonus: (51/256 Per Strength)%
8% Ctc lvl 17 Banish on Kill
+(104 to 120)% Enhanced Damage
Slows Target by (18 to 20)%
+(18 to 20) to Strength
-(20 to 18) to Energy
Socketed (3)


The Lumberjack (Axe)
Tier 1
One-Hand Damage: 7 to (15-23)
Required Strength: 31
Required Level: 3
Strength Damage Bonus: (51/256 Per Strength)%
100% Ctc lvl 3 Call Treewarden when you Level-Up
+1 to Druid Skill Levels
5% Increased Attack Speed
+(18 to 29)% Enhanced Damage
+(6 to 13) to Maximum Damage
+(21 to 50)% Damage to Undead
(2 to 3)% Chance of Crushing Blow
+(31 to 50) Defense
Socketed (2)

Tier 2
One-Hand Damage: (10-11) to (28-36)
Required Strength: 52
Required Level: 12
Strength Damage Bonus: (51/256 Per Strength)%
100% Ctc lvl 5 Call Treewarden when you Level-Up
+1 to Druid Skill Levels
10% Increased Attack Speed
+(30 to 40)% Enhanced Damage
+(13 to 20) to Maximum Damage
+(51 to 80)% Damage to Undead
(3 to 4)% Chance of Crushing Blow
+(51 to 70) Defense
Socketed (3)

Tier 3
One-Hand Damage: (15-16) to (42-50)
Required Strength: 80
Required Level: 22
Strength Damage Bonus: (51/256 Per Strength)%
100% Ctc lvl 7 Call Treewarden when you Level-Up
+2 to Druid Skill Levels
15% Increased Attack Speed
+(41 to 52)% Enhanced Damage
+(21 to 28) to Maximum Damage
+(81 to 110)% Damage to Undead
(5 to 6)% Chance of Crushing Blow
+(71 to 90) Defense
Socketed (4)

Tier 4
One-Hand Damage: (21-22) to (58-67)
Required Strength: 118
Required Level: 31
Strength Damage Bonus: (51/256 Per Strength)%
100% Ctc lvl 9 Call Treewarden when you Level-Up
+2 to Druid Skill Levels
20% Increased Attack Speed
+(52 to 63)% Enhanced Damage
+(28 to 35) to Maximum Damage
+(111 to 140)% Damage to Undead
(6 to 7)% Chance of Crushing Blow
+(91 to 110) Defense
Socketed (4)

Tier 5
One-Hand Damage: (27-29) to (75-85)
Required Strength: 169
Required Level: 40
Strength Damage Bonus: (51/256 Per Strength)%
100% Ctc lvl 11 Call Treewarden when you Level-Up
+3 to Druid Skill Levels
25% Increased Attack Speed
+(64 to 75)% Enhanced Damage
+(36 to 43) to Maximum Damage
+(141 to 170)% Damage to Undead
(8 to 9)% Chance of Crushing Blow
+(111 to 130) Defense
Socketed (5)

Tier 6
One-Hand Damage: (36-39) to (92-102)
Required Strength: 239
Required Level: 49
Strength Damage Bonus: (51/256 Per Strength)%
100% Ctc lvl 13 Call Treewarden when you Level-Up
+3 to Druid Skill Levels
30% Increased Attack Speed
+(75 to 86)% Enhanced Damage
+(43 to 50) to Maximum Damage
+(171 to 200)% Damage to Undead
(9 to 10)% Chance of Crushing Blow
+(131 to 150) Defense
Socketed (6)


Anthem De Frost (Double Axe)
Tier 1
One-Hand Damage: (11-14) to (18-27)
Required Strength: 49
Required Level: 5
Strength Damage Bonus: (51/256 Per Strength)%
25% Ctc lvl 3 Shackles of Ice on Kill
1% Ctc lvl 5 Glacial Nova on Melee Attack
+(18 to 29)% Enhanced Damage
Adds (3 to 5)-(6 to 13) damage
Adds (8 to 10)-(11 to 15) cold damage
+(6 to 8)% to Cold Spell Damage
(3 to 5)% Chance of Uninterruptable Attack
Socketed (2)

Tier 2
One-Hand Damage: (20-23) to (32-41)
Required Strength: 76
Required Level: 14
Strength Damage Bonus: (51/256 Per Strength)%
30% Ctc lvl 7 Shackles of Ice on Kill
1% Ctc lvl 9 Glacial Nova on Melee Attack
+(30 to 40)% Enhanced Damage
Adds (6 to 8)-(13 to 20) damage
Adds (11 to 20)-(16 to 30) cold damage
+(8 to 10)% to Cold Spell Damage
(6 to 8)% Chance of Uninterruptable Attack
Socketed (3)

Tier 3
One-Hand Damage: (27-31) to (49-58)
Required Strength: 113
Required Level: 24
Strength Damage Bonus: (51/256 Per Strength)%
35% Ctc lvl 11 Shackles of Ice on Kill
2% Ctc lvl 13 Glacial Nova on Melee Attack
+(41 to 52)% Enhanced Damage
Adds (8 to 10)-(21 to 28) damage
Adds (21 to 40)-(31 to 60) cold damage
+(11 to 13)% to Cold Spell Damage
(9 to 11)% Chance of Uninterruptable Attack
Socketed (4)

Tier 4
One-Hand Damage: (38-42) to (67-77)
Required Strength: 162
Required Level: 33
Strength Damage Bonus: (51/256 Per Strength)%
40% Ctc lvl 15 Shackles of Ice on Kill
2% Ctc lvl 17 Glacial Nova on Melee Attack
+(52 to 63)% Enhanced Damage
Adds (11 to 13)-(28 to 35) damage
Adds (41 to 80)-(61 to 120) cold damage
+(13 to 15)% to Cold Spell Damage
(12 to 14)% Chance of Uninterruptable Attack
Socketed (4)

Tier 5
One-Hand Damage: (49-53) to (86-97)
Required Strength: 229
Required Level: 42
Strength Damage Bonus: (51/256 Per Strength)%
45% Ctc lvl 19 Shackles of Ice on Kill
3% Ctc lvl 21 Glacial Nova on Melee Attack
+(64 to 75)% Enhanced Damage
Adds (13 to 15)-(36 to 43) damage
Adds (81 to 160)-(121 to 240) cold damage
+(16 to 18)% to Cold Spell Damage
(15 to 17)% Chance of Uninterruptable Attack
Socketed (5)

Tier 6
One-Hand Damage: (61-66) to (107-118)
Required Strength: 319
Required Level: 51
Strength Damage Bonus: (51/256 Per Strength)%
50% Ctc lvl 23 Shackles of Ice on Kill
3% Ctc lvl 25 Glacial Nova on Melee Attack
+(75 to 86)% Enhanced Damage
Adds (16 to 18)-(43 to 50) damage
Adds (161 to 320)-(241 to 480) cold damage
+(18 to 20)% to Cold Spell Damage
(18 to 20)% Chance of Uninterruptable Attack
Socketed (6)


The Prospector's Pick (Military Pick)
Tier 1
One-Hand Damage: (11-12) to (17-19)
Required Strength: 67
Required Level: 7
Strength Damage Bonus: (51/256 Per Strength)%
+(24 to 40)% Enhanced Damage
+(11 to 15) to Strength
+(11 to 15) to Dexterity
(16 to 25)% Extra Gold from Monsters
(8 to 13)% Better Chance of Getting Magic Items
Socketed (2)

Tier 2
One-Hand Damage: (18-20) to (28-31)
Required Strength: 100
Required Level: 16
Strength Damage Bonus: (51/256 Per Strength)%
+(41 to 57)% Enhanced Damage
+(16 to 20) to Strength
+(16 to 20) to Dexterity
(26 to 35)% Extra Gold from Monsters
(13 to 18)% Better Chance of Getting Magic Items
Socketed (3)

Tier 3
One-Hand Damage: (26-29) to (39-43)
Required Strength: 146
Required Level: 26
Strength Damage Bonus: (51/256 Per Strength)%
+(58 to 75)% Enhanced Damage
+(21 to 25) to Strength
+(21 to 25) to Dexterity
(36 to 45)% Extra Gold from Monsters
(18 to 23)% Better Chance of Getting Magic Items
Socketed (4)

Tier 4
One-Hand Damage: (36-40) to (56-61)
Required Strength: 207
Required Level: 35
Strength Damage Bonus: (51/256 Per Strength)%
+(75 to 92)% Enhanced Damage
+(26 to 30) to Strength
+(26 to 30) to Dexterity
(46 to 55)% Extra Gold from Monsters
(23 to 28)% Better Chance of Getting Magic Items
Socketed (4)

Tier 5
One-Hand Damage: (49-54) to (74-81)
Required Strength: 289
Required Level: 44
Strength Damage Bonus: (51/256 Per Strength)%
+(92 to 109)% Enhanced Damage
+(31 to 35) to Strength
+(31 to 35) to Dexterity
(56 to 65)% Extra Gold from Monsters
(28 to 33)% Better Chance of Getting Magic Items
Socketed (5)

Tier 6
One-Hand Damage: (62-67) to (94-101)
Required Strength: 400
Required Level: 53
Strength Damage Bonus: (51/256 Per Strength)%
+(109 to 126)% Enhanced Damage
+(36 to 40) to Strength
+(36 to 40) to Dexterity
(66 to 75)% Extra Gold from Monsters
(33 to 38)% Better Chance of Getting Magic Items
Socketed (6)


Rainbowcleave (War Axe)
Tier 1
One-Hand Damage: (12-14) to (19-21)
Required Strength: 85
Required Level: 11
Strength Damage Bonus: (51/256 Per Strength)%
+1 to All Skills
15% Increased Attack Speed
+(12 to 29)% Enhanced Damage
+(6 to 8)% to Lightning Spell Damage
+(6 to 8)% to Cold Spell Damage
+(6 to 8)% to Fire Spell Damage
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Magic Damage Reduced by (3 to 5)
Socketed (2)

Tier 2
One-Hand Damage: (18-20) to (29-33)
Required Strength: 125
Required Level: 20
Strength Damage Bonus: (51/256 Per Strength)%
+1 to All Skills
20% Increased Attack Speed
+(30 to 46)% Enhanced Damage
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Cold Spell Damage
+(8 to 10)% to Fire Spell Damage
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Magic Damage Reduced by (6 to 8)
Socketed (3)

Tier 3
One-Hand Damage: (27-30) to (42-47)
Required Strength: 178
Required Level: 29
Strength Damage Bonus: (51/256 Per Strength)%
+(1 to 2) to All Skills
25% Increased Attack Speed
+(47 to 63)% Enhanced Damage
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Cold Spell Damage
+(11 to 13)% to Fire Spell Damage
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Magic Damage Reduced by (9 to 11)
Socketed (4)

Tier 4
One-Hand Damage: (39-43) to (60-66)
Required Strength: 251
Required Level: 39
Strength Damage Bonus: (51/256 Per Strength)%
+(1 to 2) to All Skills
30% Increased Attack Speed
+(64 to 80)% Enhanced Damage
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Cold Spell Damage
+(13 to 15)% to Fire Spell Damage
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Magic Damage Reduced by (12 to 14)
Socketed (4)

Tier 5
One-Hand Damage: (52-57) to (81-88)
Required Strength: 349
Required Level: 48
Strength Damage Bonus: (51/256 Per Strength)%
+(1 to 3) to All Skills
35% Increased Attack Speed
+(81 to 97)% Enhanced Damage
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Cold Spell Damage
+(16 to 18)% to Fire Spell Damage
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Fire Resist +(41 to 45)%
Magic Damage Reduced by (15 to 17)
Socketed (5)

Tier 6
One-Hand Damage: (69-74) to (106-115)
Required Strength: 481
Required Level: 55
Strength Damage Bonus: (51/256 Per Strength)%
+(2 to 3) to All Skills
40% Increased Attack Speed
+(98 to 114)% Enhanced Damage
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Cold Spell Damage
+(18 to 20)% to Fire Spell Damage
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Fire Resist +(46 to 50)%
Magic Damage Reduced by (18 to 20)
Socketed (6)


Two-Handed Axes

Heartrend (Large Axe)
Tier 1
Two-Hand Damage: (8-9) to (10-11)
Required Strength: 18
Required Level: 1
Strength Damage Bonus: (76/256 Per Strength)%
+(18 to 29)% Enhanced Damage
(2 to 4)% Life stolen per Hit
(2 to 3)% Chance of Crushing Blow
Replenish Life +(3 to 5)
Fire Resist +(11 to 15)%
Level 2 Blood Flash (15 Charges)
Socketed (2)

Tier 2
Two-Hand Damage: (13-14) to (14-15)
Required Strength: 34
Required Level: 9
Strength Damage Bonus: (76/256 Per Strength)%
+(30 to 40)% Enhanced Damage
(5 to 7)% Life stolen per Hit
(3 to 4)% Chance of Crushing Blow
Replenish Life +(6 to 8)
Fire Resist +(16 to 20)%
Level 4 Blood Flash (20 Charges)
Socketed (3)

Tier 3
Two-Hand Damage: (19-21) to (22-24)
Required Strength: 56
Required Level: 18
Strength Damage Bonus: (76/256 Per Strength)%
+(41 to 52)% Enhanced Damage
(8 to 10)% Life stolen per Hit
(5 to 6)% Chance of Crushing Blow
Replenish Life +(9 to 11)
Fire Resist +(21 to 25)%
Level 6 Blood Flash (25 Charges)
Socketed (4)

Tier 4
Two-Hand Damage: (28-30) to (33-35)
Required Strength: 86
Required Level: 28
Strength Damage Bonus: (76/256 Per Strength)%
+(52 to 63)% Enhanced Damage
(11 to 13)% Life stolen per Hit
(6 to 7)% Chance of Crushing Blow
Replenish Life +(12 to 14)
Fire Resist +(26 to 30)%
Level 8 Blood Flash (30 Charges)
Socketed (4)

Tier 5
Two-Hand Damage: (39-42) to (45-49)
Required Strength: 126
Required Level: 37
Strength Damage Bonus: (76/256 Per Strength)%
+(64 to 75)% Enhanced Damage
(14 to 16)% Life stolen per Hit
(8 to 9)% Chance of Crushing Blow
Replenish Life +(15 to 17)
Fire Resist +(31 to 35)%
Level 10 Blood Flash (35 Charges)
Socketed (5)

Tier 6
Two-Hand Damage: (50-53) to (57-61)
Required Strength: 180
Required Level: 46
Strength Damage Bonus: (76/256 Per Strength)%
+(75 to 86)% Enhanced Damage
(17 to 19)% Life stolen per Hit
(9 to 10)% Chance of Crushing Blow
Replenish Life +(18 to 20)
Fire Resist +(36 to 40)%
Level 12 Blood Flash (40 Charges)
Socketed (6)


Jackal's Hunger (Broad Axe)
Tier 1
Two-Hand Damage: (11-13) to (21-27)
Required Strength: 39
Required Level: 3
Strength Damage Bonus: (76/256 Per Strength)%
5% Ctc lvl 2 Lifeblood on Kill
+1 to All Skills
5% Increased Attack Speed
+(18 to 35)% Enhanced Damage
+(6 to 10) to Maximum Damage
+(6 to 10) to Strength
(26 to 40)% Extra Gold from Monsters
Socketed (2)

Tier 2
Two-Hand Damage: (20-22) to (36-43)
Required Strength: 63
Required Level: 12
Strength Damage Bonus: (76/256 Per Strength)%
7% Ctc lvl 4 Lifeblood on Kill
+1 to All Skills
10% Increased Attack Speed
+(35 to 52)% Enhanced Damage
+(11 to 15) to Maximum Damage
+(11 to 15) to Strength
(41 to 55)% Extra Gold from Monsters
Socketed (3)

Tier 3
Two-Hand Damage: (30-33) to (54-62)
Required Strength: 95
Required Level: 22
Strength Damage Bonus: (76/256 Per Strength)%
9% Ctc lvl 6 Lifeblood on Kill
+(1 to 2) to All Skills
15% Increased Attack Speed
+(52 to 69)% Enhanced Damage
+(16 to 20) to Maximum Damage
+(16 to 20) to Strength
(56 to 70)% Extra Gold from Monsters
Socketed (4)

Tier 4
Two-Hand Damage: (43-48) to (76-86)
Required Strength: 138
Required Level: 31
Strength Damage Bonus: (76/256 Per Strength)%
11% Ctc lvl 8 Lifeblood on Kill
+(1 to 2) to All Skills
20% Increased Attack Speed
+(69 to 86)% Enhanced Damage
+(21 to 25) to Maximum Damage
+(21 to 25) to Strength
(71 to 85)% Extra Gold from Monsters
Socketed (4)

Tier 5
Two-Hand Damage: (63-69) to (102-113)
Required Strength: 196
Required Level: 40
Strength Damage Bonus: (76/256 Per Strength)%
13% Ctc lvl 10 Lifeblood on Kill
+(1 to 3) to All Skills
25% Increased Attack Speed
+(87 to 103)% Enhanced Damage
+(26 to 30) to Maximum Damage
+(26 to 30) to Strength
(86 to 100)% Extra Gold from Monsters
Socketed (5)

Tier 6
Two-Hand Damage: (81-88) to (130-142)
Required Strength: 274
Required Level: 49
Strength Damage Bonus: (76/256 Per Strength)%
15% Ctc lvl 12 Lifeblood on Kill
+(2 to 3) to All Skills
30% Increased Attack Speed
+(104 to 120)% Enhanced Damage
+(31 to 35) to Maximum Damage
+(31 to 35) to Strength
(101 to 115)% Extra Gold from Monsters
Socketed (6)


Skullhammer (Battle Axe)
Tier 1
Two-Hand Damage: (16-19) to (21-25)
Required Strength: 60
Required Level: 5
Strength Damage Bonus: (76/256 Per Strength)%
15% Increased Attack Speed
+(18 to 40)% Enhanced Damage
Stun Attack
(6 to 8)% Chance of Crushing Blow
(3 to 5)% Bonus to Strength
Decrease Maximum Mana -(5 to 3)%
Socketed (2)

Tier 2
Two-Hand Damage: (26-30) to (35-40)
Required Strength: 91
Required Level: 14
Strength Damage Bonus: (76/256 Per Strength)%
20% Increased Attack Speed
+(41 to 63)% Enhanced Damage
Stun Attack
(8 to 10)% Chance of Crushing Blow
(6 to 8)% Bonus to Strength
Decrease Maximum Mana -(8 to 6)%
Socketed (3)

Tier 3
Two-Hand Damage: (42-48) to (57-65)
Required Strength: 133
Required Level: 24
Strength Damage Bonus: (76/256 Per Strength)%
25% Increased Attack Speed
+(64 to 86)% Enhanced Damage
Stun Attack
(11 to 13)% Chance of Crushing Blow
(9 to 11)% Bonus to Strength
Decrease Maximum Mana -(11 to 9)%
Socketed (4)

Tier 4
Two-Hand Damage: (65-73) to (82-91)
Required Strength: 189
Required Level: 33
Strength Damage Bonus: (76/256 Per Strength)%
30% Increased Attack Speed
+(87 to 109)% Enhanced Damage
Stun Attack
(13 to 15)% Chance of Crushing Blow
(12 to 14)% Bonus to Strength
Decrease Maximum Mana -(14 to 12)%
Socketed (4)

Tier 5
Two-Hand Damage: (89-99) to (112-125)
Required Strength: 266
Required Level: 42
Strength Damage Bonus: (76/256 Per Strength)%
35% Increased Attack Speed
+(109 to 132)% Enhanced Damage
Stun Attack
(16 to 18)% Chance of Crushing Blow
(15 to 17)% Bonus to Strength
Decrease Maximum Mana -(17 to 15)%
Socketed (5)

Tier 6
Two-Hand Damage: (118-129) to (150-165)
Required Strength: 369
Required Level: 51
Strength Damage Bonus: (76/256 Per Strength)%
40% Increased Attack Speed
+(132 to 154)% Enhanced Damage
Stun Attack
(18 to 20)% Chance of Crushing Blow
(18 to 20)% Bonus to Strength
Decrease Maximum Mana -(20 to 18)%
Socketed (6)


Norrec's Topor (Great Axe)
Tier 1
Two-Hand Damage: (21-24) to (41-53)
Required Strength: 81
Required Level: 7
Strength Damage Bonus: (76/256 Per Strength)%
+(24 to 46)% Enhanced Damage
+(13 to 20) to Maximum Damage
-(6 to 8)% to Enemy Fire Resistance
+(6 to 8)% to Fire Spell Damage
+(16 to 25) to Strength
Replenish Life +(21 to 30)
Damage Reduced by (3 to 5)
(2 to 3)% Reanimate as: Infernal Lord
Target Takes Additional Damage of (11 to 15)
Socketed (2)

Tier 2
Two-Hand Damage: (36-42) to (69-83)
Required Strength: 119
Required Level: 16
Strength Damage Bonus: (76/256 Per Strength)%
+(47 to 69)% Enhanced Damage
+(21 to 28) to Maximum Damage
-(8 to 10)% to Enemy Fire Resistance
+(8 to 10)% to Fire Spell Damage
+(26 to 35) to Strength
Replenish Life +(31 to 40)
Damage Reduced by (6 to 8)
(3 to 4)% Reanimate as: Infernal Lord
Target Takes Additional Damage of (16 to 20)
Socketed (3)

Tier 3
Two-Hand Damage: (57-65) to (102-119)
Required Strength: 171
Required Level: 25
Strength Damage Bonus: (76/256 Per Strength)%
+(69 to 92)% Enhanced Damage
+(28 to 35) to Maximum Damage
-(11 to 13)% to Enemy Fire Resistance
+(11 to 13)% to Fire Spell Damage
+(36 to 45) to Strength
Replenish Life +(41 to 50)
Damage Reduced by (9 to 11)
(5 to 6)% Reanimate as: Infernal Lord
Target Takes Additional Damage of (21 to 25)
Socketed (4)

Tier 4
Two-Hand Damage: (82-92) to (141-160)
Required Strength: 241
Required Level: 35
Strength Damage Bonus: (76/256 Per Strength)%
+(92 to 114)% Enhanced Damage
+(36 to 43) to Maximum Damage
-(13 to 15)% to Enemy Fire Resistance
+(13 to 15)% to Fire Spell Damage
+(46 to 55) to Strength
Replenish Life +(51 to 60)
Damage Reduced by (12 to 14)
(6 to 7)% Reanimate as: Infernal Lord
Target Takes Additional Damage of (26 to 30)
Socketed (4)

Tier 5
Two-Hand Damage: (113-125) to (189-211)
Required Strength: 335
Required Level: 44
Strength Damage Bonus: (76/256 Per Strength)%
+(115 to 137)% Enhanced Damage
+(43 to 50) to Maximum Damage
-(16 to 18)% to Enemy Fire Resistance
+(16 to 18)% to Fire Spell Damage
+(56 to 65) to Strength
Replenish Life +(61 to 70)
Damage Reduced by (15 to 17)
(8 to 9)% Reanimate as: Infernal Lord
Target Takes Additional Damage of (31 to 35)
Socketed (5)

Tier 6
Two-Hand Damage: (147-161) to (241-266)
Required Strength: 463
Required Level: 53
Strength Damage Bonus: (76/256 Per Strength)%
+(138 to 160)% Enhanced Damage
+(51 to 58) to Maximum Damage
-(18 to 20)% to Enemy Fire Resistance
+(18 to 20)% to Fire Spell Damage
+(66 to 75) to Strength
Replenish Life +(71 to 80)
Damage Reduced by (18 to 20)
(9 to 10)% Reanimate as: Infernal Lord
Target Takes Additional Damage of (36 to 40)
Socketed (6)


Edge of Extinction (Giant Axe)
Tier 1
Two-Hand Damage: (24-29) to (34-40)
Required Strength: 102
Required Level: 11
Strength Damage Bonus: (76/256 Per Strength)%
15% Ctc lvl 6 Gamma Field on Kill
+(1 to 2) to Druid Skill Levels
+(24 to 46)% Enhanced Damage
+(31 to 50)% Damage to Undead
-(6 to 8)% to Enemy Poison Resistance
Slows Ranged Attacker by (3 to 5)%
Poison Resist +(21 to 30)%
(2 to 3)% Reanimate as: Zombie
Socketed (2)

Tier 2
Two-Hand Damage: (42-49) to (57-65)
Required Strength: 148
Required Level: 20
Strength Damage Bonus: (76/256 Per Strength)%
18% Ctc lvl 12 Gamma Field on Kill
+(1 to 3) to Druid Skill Levels
+(47 to 69)% Enhanced Damage
+(51 to 70)% Damage to Undead
-(8 to 10)% to Enemy Poison Resistance
Slows Ranged Attacker by (6 to 8)%
Poison Resist +(31 to 40)%
(3 to 4)% Reanimate as: Zombie
Socketed (3)

Tier 3
Two-Hand Damage: (65-74) to (86-97)
Required Strength: 209
Required Level: 29
Strength Damage Bonus: (76/256 Per Strength)%
21% Ctc lvl 18 Gamma Field on Kill
+(2 to 3) to Druid Skill Levels
+(69 to 92)% Enhanced Damage
+(71 to 90)% Damage to Undead
-(11 to 13)% to Enemy Poison Resistance
Slows Ranged Attacker by (9 to 11)%
Poison Resist +(41 to 50)%
(5 to 6)% Reanimate as: Zombie
Socketed (4)

Tier 4
Two-Hand Damage: (94-104) to (122-136)
Required Strength: 293
Required Level: 38
Strength Damage Bonus: (76/256 Per Strength)%
24% Ctc lvl 24 Gamma Field on Kill
+(2 to 4) to Druid Skill Levels
+(92 to 114)% Enhanced Damage
+(91 to 110)% Damage to Undead
-(13 to 15)% to Enemy Poison Resistance
Slows Ranged Attacker by (12 to 14)%
Poison Resist +(51 to 60)%
(6 to 7)% Reanimate as: Zombie
Socketed (4)

Tier 5
Two-Hand Damage: (129-142) to (169-187)
Required Strength: 405
Required Level: 48
Strength Damage Bonus: (76/256 Per Strength)%
27% Ctc lvl 30 Gamma Field on Kill
+(3 to 4) to Druid Skill Levels
+(115 to 137)% Enhanced Damage
+(111 to 130)% Damage to Undead
-(16 to 18)% to Enemy Poison Resistance
Slows Ranged Attacker by (15 to 17)%
Poison Resist +(61 to 70)%
(8 to 9)% Reanimate as: Zombie
Socketed (5)

Tier 6
Two-Hand Damage: (154-169) to (235-257)
Required Strength: 557
Required Level: 55
Strength Damage Bonus: (76/256 Per Strength)%
30% Ctc lvl 36 Gamma Field on Kill
+(3 to 5) to Druid Skill Levels
+(138 to 160)% Enhanced Damage
+(131 to 150)% Damage to Undead
-(18 to 20)% to Enemy Poison Resistance
Slows Ranged Attacker by (18 to 20)%
Poison Resist +(71 to 80)%
(9 to 10)% Reanimate as: Zombie
Socketed (6)


Maces

Gnarled Root (Club)
Tier 1
One-Hand Damage: (4-5) to (7-8)
Required Level: 1
Strength Damage Bonus: (51/256 Per Strength)%
5% Ctc lvl 6 Poison Flash on Melee Attack
+(11 to 15)% Bonus Damage to Mark of the Wild
25% Increased Attack Speed
+(24 to 46)% Enhanced Damage
(31 to 50)% Bonus to Attack Rating
+50% Damage to Undead
(11 to 15)% Bonus to Dexterity
Socketed (1)

Tier 2
One-Hand Damage: (8-10) to (11-13)
Required Strength: 11
Required Level: 9
Strength Damage Bonus: (51/256 Per Strength)%
6% Ctc lvl 10 Poison Flash on Melee Attack
+(16 to 20)% Bonus Damage to Mark of the Wild
35% Increased Attack Speed
+(47 to 69)% Enhanced Damage
(51 to 70)% Bonus to Attack Rating
+50% Damage to Undead
(16 to 20)% Bonus to Dexterity
Socketed (2)

Tier 3
One-Hand Damage: (15-17) to (18-21)
Required Strength: 25
Required Level: 18
Strength Damage Bonus: (51/256 Per Strength)%
7% Ctc lvl 14 Poison Flash on Melee Attack
+(21 to 25)% Bonus Damage to Mark of the Wild
45% Increased Attack Speed
+(69 to 92)% Enhanced Damage
(71 to 90)% Bonus to Attack Rating
+50% Damage to Undead
(21 to 25)% Bonus to Dexterity
Socketed (2)

Tier 4
One-Hand Damage: (23-25) to (26-29)
Required Strength: 44
Required Level: 27
Strength Damage Bonus: (51/256 Per Strength)%
8% Ctc lvl 18 Poison Flash on Melee Attack
+(26 to 30)% Bonus Damage to Mark of the Wild
55% Increased Attack Speed
+(92 to 114)% Enhanced Damage
(91 to 110)% Bonus to Attack Rating
+50% Damage to Undead
(26 to 30)% Bonus to Dexterity
Socketed (2)

Tier 5
One-Hand Damage: (30-33) to (36-40)
Required Strength: 70
Required Level: 37
Strength Damage Bonus: (51/256 Per Strength)%
9% Ctc lvl 22 Poison Flash on Melee Attack
+(31 to 35)% Bonus Damage to Mark of the Wild
65% Increased Attack Speed
+(115 to 137)% Enhanced Damage
(111 to 130)% Bonus to Attack Rating
+50% Damage to Undead
(31 to 35)% Bonus to Dexterity
Socketed (3)

Tier 6
One-Hand Damage: (40-44) to (49-54)
Required Strength: 104
Required Level: 46
Strength Damage Bonus: (51/256 Per Strength)%
10% Ctc lvl 26 Poison Flash on Melee Attack
+(36 to 40)% Bonus Damage to Mark of the Wild
75% Increased Attack Speed
+(138 to 160)% Enhanced Damage
(131 to 150)% Bonus to Attack Rating
+50% Damage to Undead
(36 to 40)% Bonus to Dexterity
Socketed (3)


Greiz' Slapjack (Spiked Club)
Tier 1
One-Hand Damage: (6-7) to (8-10)
Required Strength: 24
Required Level: 3
Strength Damage Bonus: (51/256 Per Strength)%
5% Increased Attack Speed
+(12 to 29)% Enhanced Damage
+50% Damage to Undead
Adds 1-(3 to 7) lightning damage
(6 to 8)% Chance of Crushing Blow
(3 to 5)% Bonus to Dexterity
(3 to 5)% Bonus to Strength
Socketed (1)

Tier 2
One-Hand Damage: (10-11) to (14-16)
Required Strength: 42
Required Level: 12
Strength Damage Bonus: (51/256 Per Strength)%
10% Increased Attack Speed
+(30 to 46)% Enhanced Damage
+50% Damage to Undead
Adds 1-(7 to 13) lightning damage
(8 to 10)% Chance of Crushing Blow
(6 to 8)% Bonus to Dexterity
(6 to 8)% Bonus to Strength
Socketed (2)

Tier 3
One-Hand Damage: (16-17) to (22-24)
Required Strength: 67
Required Level: 21
Strength Damage Bonus: (51/256 Per Strength)%
15% Increased Attack Speed
+(47 to 63)% Enhanced Damage
+50% Damage to Undead
Adds 1-(13 to 25) lightning damage
(11 to 13)% Chance of Crushing Blow
(9 to 11)% Bonus to Dexterity
(9 to 11)% Bonus to Strength
Socketed (2)

Tier 4
One-Hand Damage: (22-25) to (31-34)
Required Strength: 101
Required Level: 31
Strength Damage Bonus: (51/256 Per Strength)%
20% Increased Attack Speed
+(64 to 80)% Enhanced Damage
+50% Damage to Undead
Adds 1-(26 to 50) lightning damage
(13 to 15)% Chance of Crushing Blow
(12 to 14)% Bonus to Dexterity
(12 to 14)% Bonus to Strength
Socketed (2)

Tier 5
One-Hand Damage: (32-35) to (41-45)
Required Strength: 146
Required Level: 40
Strength Damage Bonus: (51/256 Per Strength)%
25% Increased Attack Speed
+(81 to 97)% Enhanced Damage
+50% Damage to Undead
Adds 1-(51 to 100) lightning damage
(16 to 18)% Chance of Crushing Blow
(15 to 17)% Bonus to Dexterity
(15 to 17)% Bonus to Strength
Socketed (3)

Tier 6
One-Hand Damage: (41-44) to (55-59)
Required Strength: 207
Required Level: 49
Strength Damage Bonus: (51/256 Per Strength)%
30% Increased Attack Speed
+(98 to 114)% Enhanced Damage
+50% Damage to Undead
Adds 1-(101 to 200) lightning damage
(18 to 20)% Chance of Crushing Blow
(18 to 20)% Bonus to Dexterity
(18 to 20)% Bonus to Strength
Socketed (3)


Koth's Lesson (Mace)
Tier 1
One-Hand Damage: (8-9) to (11-13)
Required Strength: 36
Required Level: 5
Dexterity Damage Bonus: (51/256 Per Dexterity)%
15% Ctc lvl 4 Bloodlust on Kill
+1 to Barbarian Skill Levels
+(31 to 50)% Bonus Damage to Bloodlust
+(18 to 35)% Enhanced Damage
+(111 to 170)% Damage to Undead
+(51 to 100) Defense
+(11 to 15) to Strength
Increase Maximum Life (3 to 5)%
Socketed (1)

Tier 2
One-Hand Damage: (13-15) to (18-21)
Required Strength: 59
Required Level: 14
Dexterity Damage Bonus: (51/256 Per Dexterity)%
18% Ctc lvl 8 Bloodlust on Kill
+1 to Barbarian Skill Levels
+(51 to 70)% Bonus Damage to Bloodlust
+(35 to 52)% Enhanced Damage
+(171 to 230)% Damage to Undead
+(101 to 150) Defense
+(16 to 20) to Strength
Increase Maximum Life (6 to 8)%
Socketed (2)

Tier 3
One-Hand Damage: (19-21) to (28-32)
Required Strength: 89
Required Level: 23
Dexterity Damage Bonus: (51/256 Per Dexterity)%
21% Ctc lvl 12 Bloodlust on Kill
+(1 to 2) to Barbarian Skill Levels
+(71 to 90)% Bonus Damage to Bloodlust
+(52 to 69)% Enhanced Damage
+(231 to 290)% Damage to Undead
+(151 to 200) Defense
+(21 to 25) to Strength
Increase Maximum Life (9 to 11)%
Socketed (2)

Tier 4
One-Hand Damage: (28-31) to (40-44)
Required Strength: 130
Required Level: 33
Dexterity Damage Bonus: (51/256 Per Dexterity)%
24% Ctc lvl 16 Bloodlust on Kill
+(1 to 2) to Barbarian Skill Levels
+(91 to 110)% Bonus Damage to Bloodlust
+(69 to 86)% Enhanced Damage
+(291 to 350)% Damage to Undead
+(201 to 250) Defense
+(26 to 30) to Strength
Increase Maximum Life (12 to 14)%
Socketed (2)

Tier 5
One-Hand Damage: (37-40) to (56-60)
Required Strength: 186
Required Level: 42
Dexterity Damage Bonus: (51/256 Per Dexterity)%
27% Ctc lvl 20 Bloodlust on Kill
+(1 to 3) to Barbarian Skill Levels
+(111 to 130)% Bonus Damage to Bloodlust
+(87 to 103)% Enhanced Damage
+(351 to 410)% Damage to Undead
+(251 to 300) Defense
+(31 to 35) to Strength
Increase Maximum Life (15 to 17)%
Socketed (3)

Tier 6
One-Hand Damage: (48-52) to (71-77)
Required Strength: 261
Required Level: 51
Dexterity Damage Bonus: (51/256 Per Dexterity)%
30% Ctc lvl 24 Bloodlust on Kill
+(2 to 3) to Barbarian Skill Levels
+(131 to 150)% Bonus Damage to Bloodlust
+(104 to 120)% Enhanced Damage
+(411 to 470)% Damage to Undead
+(301 to 350) Defense
+(36 to 40) to Strength
Increase Maximum Life (18 to 20)%
Socketed (3)


Magnet Rock (Morning Star)
Tier 1
One-Hand Damage: 8 to (21-31)
Required Strength: 48
Required Level: 7
Strength Damage Bonus: (51/256 Per Strength)%
+(8 to 18) to Maximum Damage
+50% Damage to Undead
Slows Target by (3 to 5)%
Damage Reduced by (2 to 5)
(51 to 80)% Damage Reflected
(51 to 75)% Extra Gold from Monsters
(11 to 15)% Better Chance of Getting Magic Items
Socketed (1)

Tier 2
One-Hand Damage: 12 to (36-46)
Required Strength: 75
Required Level: 16
Strength Damage Bonus: (51/256 Per Strength)%
+(18 to 28) to Maximum Damage
+50% Damage to Undead
Slows Target by (6 to 8)%
Damage Reduced by (6 to 9)
(81 to 110)% Damage Reflected
(76 to 100)% Extra Gold from Monsters
(16 to 20)% Better Chance of Getting Magic Items
Socketed (2)

Tier 3
One-Hand Damage: 14 to (51-61)
Required Strength: 111
Required Level: 25
Strength Damage Bonus: (51/256 Per Strength)%
+(28 to 38) to Maximum Damage
+50% Damage to Undead
Slows Target by (9 to 11)%
Damage Reduced by (10 to 13)
(111 to 140)% Damage Reflected
(101 to 125)% Extra Gold from Monsters
(21 to 25)% Better Chance of Getting Magic Items
Socketed (2)

Tier 4
One-Hand Damage: 19 to (67-77)
Required Strength: 160
Required Level: 35
Strength Damage Bonus: (51/256 Per Strength)%
+(38 to 48) to Maximum Damage
+50% Damage to Undead
Slows Target by (12 to 14)%
Damage Reduced by (14 to 17)
(141 to 170)% Damage Reflected
(126 to 150)% Extra Gold from Monsters
(26 to 30)% Better Chance of Getting Magic Items
Socketed (2)

Tier 5
One-Hand Damage: 23 to (84-94)
Required Strength: 226
Required Level: 44
Strength Damage Bonus: (51/256 Per Strength)%
+(48 to 58) to Maximum Damage
+50% Damage to Undead
Slows Target by (15 to 17)%
Damage Reduced by (18 to 21)
(171 to 200)% Damage Reflected
(151 to 175)% Extra Gold from Monsters
(31 to 35)% Better Chance of Getting Magic Items
Socketed (3)

Tier 6
One-Hand Damage: 28 to (100-110)
Required Strength: 315
Required Level: 53
Strength Damage Bonus: (51/256 Per Strength)%
+(58 to 68) to Maximum Damage
+50% Damage to Undead
Slows Target by (18 to 20)%
Damage Reduced by (22 to 25)
(201 to 230)% Damage Reflected
(176 to 200)% Extra Gold from Monsters
(36 to 40)% Better Chance of Getting Magic Items
Socketed (3)


Ravenflock (Flail)
Tier 1
One-Hand Damage: (11-12) to (18-21)
Required Strength: 60
Required Level: 11
Strength Damage Bonus: (51/256 Per Strength)%
3% Ctc lvl 5 Doom on Melee Attack
15% Increased Attack Speed
+(24 to 40)% Enhanced Damage
+50% Damage to Undead
(11 to 15)% Chance of Open Wounds
+(11 to 15) to all Attributes
Decrease Maximum Durability -(25 to 21)%
Socketed (2)

Tier 2
One-Hand Damage: (18-20) to (29-32)
Required Strength: 91
Required Level: 20
Strength Damage Bonus: (51/256 Per Strength)%
4% Ctc lvl 10 Doom on Melee Attack
20% Increased Attack Speed
+(41 to 57)% Enhanced Damage
+50% Damage to Undead
(16 to 20)% Chance of Open Wounds
+(16 to 20) to all Attributes
Decrease Maximum Durability -(30 to 26)%
Socketed (3)

Tier 3
One-Hand Damage: (26-29) to (42-47)
Required Strength: 133
Required Level: 29
Strength Damage Bonus: (51/256 Per Strength)%
5% Ctc lvl 15 Doom on Melee Attack
25% Increased Attack Speed
+(58 to 75)% Enhanced Damage
+50% Damage to Undead
(21 to 25)% Chance of Open Wounds
+(21 to 25) to all Attributes
Decrease Maximum Durability -(35 to 31)%
Socketed (4)

Tier 4
One-Hand Damage: (36-40) to (59-65)
Required Strength: 189
Required Level: 38
Strength Damage Bonus: (51/256 Per Strength)%
6% Ctc lvl 20 Doom on Melee Attack
30% Increased Attack Speed
+(75 to 92)% Enhanced Damage
+50% Damage to Undead
(26 to 30)% Chance of Open Wounds
+(26 to 30) to all Attributes
Decrease Maximum Durability -(40 to 36)%
Socketed (4)

Tier 5
One-Hand Damage: (48-52) to (78-85)
Required Strength: 266
Required Level: 47
Strength Damage Bonus: (51/256 Per Strength)%
7% Ctc lvl 25 Doom on Melee Attack
35% Increased Attack Speed
+(92 to 109)% Enhanced Damage
+50% Damage to Undead
(31 to 35)% Chance of Open Wounds
+(31 to 35) to all Attributes
Decrease Maximum Durability -(45 to 41)%
Socketed (5)

Tier 6
One-Hand Damage: (64-70) to (102-110)
Required Strength: 369
Required Level: 55
Strength Damage Bonus: (51/256 Per Strength)%
8% Ctc lvl 30 Doom on Melee Attack
40% Increased Attack Speed
+(109 to 126)% Enhanced Damage
+50% Damage to Undead
(36 to 40)% Chance of Open Wounds
+(36 to 40) to all Attributes
Decrease Maximum Durability -(50 to 46)%
Socketed (6)


Hammers

Archon's Wrath (War Hammer)
Tier 1
One-Hand Damage: (8-10) to (18-27)
Required Strength: 56
Required Level: 5
Strength Damage Bonus: (76/256 Per Strength)%
5% Ctc lvl 5 Apocalypse on Melee Attack
+(24 to 43)% Enhanced Damage
+(6 to 13) to Maximum Damage
+(101 to 150)% Damage to Demons
+(151 to 200)% Damage to Undead
Adds (6 to 7)-(8 to 9) fire damage
(7 to 10)% Bonus to Strength
Socketed (1)

Tier 2
One-Hand Damage: (12-14) to (33-42)
Required Strength: 87
Required Level: 14
Strength Damage Bonus: (76/256 Per Strength)%
6% Ctc lvl 12 Apocalypse on Melee Attack
+(44 to 63)% Enhanced Damage
+(13 to 20) to Maximum Damage
+(151 to 200)% Damage to Demons
+(201 to 250)% Damage to Undead
Adds (7 to 13)-(9 to 18) fire damage
(11 to 14)% Bonus to Strength
Socketed (2)

Tier 3
One-Hand Damage: (19-21) to (50-60)
Required Strength: 129
Required Level: 24
Strength Damage Bonus: (76/256 Per Strength)%
7% Ctc lvl 19 Apocalypse on Melee Attack
+(64 to 83)% Enhanced Damage
+(21 to 28) to Maximum Damage
+(201 to 250)% Damage to Demons
+(251 to 300)% Damage to Undead
Adds (13 to 25)-(18 to 35) fire damage
(15 to 18)% Bonus to Strength
Socketed (3)

Tier 4
One-Hand Damage: (27-30) to (68-79)
Required Strength: 186
Required Level: 33
Strength Damage Bonus: (76/256 Per Strength)%
8% Ctc lvl 26 Apocalypse on Melee Attack
+(84 to 103)% Enhanced Damage
+(28 to 35) to Maximum Damage
+(251 to 300)% Damage to Demons
+(301 to 350)% Damage to Undead
Adds (26 to 50)-(36 to 70) fire damage
(19 to 22)% Bonus to Strength
Socketed (4)

Tier 5
One-Hand Damage: (38-42) to (89-100)
Required Strength: 263
Required Level: 42
Strength Damage Bonus: (76/256 Per Strength)%
9% Ctc lvl 33 Apocalypse on Melee Attack
+(104 to 123)% Enhanced Damage
+(36 to 43) to Maximum Damage
+(301 to 350)% Damage to Demons
+(351 to 400)% Damage to Undead
Adds (51 to 100)-(71 to 140) fire damage
(23 to 26)% Bonus to Strength
Socketed (5)

Tier 6
One-Hand Damage: (49-53) to (112-125)
Required Strength: 366
Required Level: 51
Strength Damage Bonus: (76/256 Per Strength)%
10% Ctc lvl 40 Apocalypse on Melee Attack
+(124 to 143)% Enhanced Damage
+(43 to 50) to Maximum Damage
+(351 to 400)% Damage to Demons
+(401 to 450)% Damage to Undead
Adds (101 to 200)-(141 to 280) fire damage
(27 to 30)% Bonus to Strength
Socketed (6)


Bonerattler (Maul)
Tier 1
Two-Hand Damage: (17-20) to (30-40)
Required Strength: 93
Required Level: 7
Strength Damage Bonus: (76/256 Per Strength)%
+1 to Paladin Skill Levels
+(24 to 43)% Enhanced Damage
+(8 to 15) to Maximum Damage
+(111 to 150)% Damage to Undead
(2 to 3)% Chance of Crushing Blow
(2 to 3)% Reanimate as: Bone Archer
(2 to 3)% Reanimate as: Burning Dead Archer
(2 to 3)% Reanimate as: Horror Archer
Socketed (2)

Tier 2
Two-Hand Damage: (27-30) to (52-63)
Required Strength: 136
Required Level: 16
Strength Damage Bonus: (76/256 Per Strength)%
+1 to Paladin Skill Levels
+(44 to 63)% Enhanced Damage
+(16 to 23) to Maximum Damage
+(151 to 190)% Damage to Undead
(3 to 4)% Chance of Crushing Blow
(3 to 4)% Reanimate as: Bone Archer
(3 to 4)% Reanimate as: Burning Dead Archer
(3 to 4)% Reanimate as: Horror Archer
Socketed (3)

Tier 3
Two-Hand Damage: (42-47) to (78-92)
Required Strength: 196
Required Level: 25
Strength Damage Bonus: (76/256 Per Strength)%
+(1 to 2) to Paladin Skill Levels
+(64 to 83)% Enhanced Damage
+(23 to 30) to Maximum Damage
+(191 to 230)% Damage to Undead
(5 to 6)% Chance of Crushing Blow
(4 to 5)% Reanimate as: Bone Archer
(4 to 5)% Reanimate as: Burning Dead Archer
(4 to 5)% Reanimate as: Horror Archer
Socketed (4)

Tier 4
Two-Hand Damage: (60-66) to (110-125)
Required Strength: 277
Required Level: 35
Strength Damage Bonus: (76/256 Per Strength)%
+(1 to 2) to Paladin Skill Levels
+(84 to 103)% Enhanced Damage
+(31 to 38) to Maximum Damage
+(231 to 270)% Damage to Undead
(6 to 7)% Chance of Crushing Blow
(5 to 6)% Reanimate as: Bone Archer
(5 to 6)% Reanimate as: Burning Dead Archer
(5 to 6)% Reanimate as: Horror Archer
Socketed (4)

Tier 5
Two-Hand Damage: (81-89) to (144-160)
Required Strength: 385
Required Level: 44
Strength Damage Bonus: (76/256 Per Strength)%
+(1 to 3) to Paladin Skill Levels
+(104 to 123)% Enhanced Damage
+(38 to 45) to Maximum Damage
+(271 to 310)% Damage to Undead
(8 to 9)% Chance of Crushing Blow
(6 to 7)% Reanimate as: Bone Archer
(6 to 7)% Reanimate as: Burning Dead Archer
(6 to 7)% Reanimate as: Horror Archer
Socketed (5)

Tier 6
Two-Hand Damage: (105-114) to (182-201)
Required Strength: 532
Required Level: 53
Strength Damage Bonus: (76/256 Per Strength)%
+(2 to 3) to Paladin Skill Levels
+(124 to 143)% Enhanced Damage
+(46 to 53) to Maximum Damage
+(311 to 350)% Damage to Undead
(9 to 10)% Chance of Crushing Blow
(7 to 8)% Reanimate as: Bone Archer
(7 to 8)% Reanimate as: Burning Dead Archer
(7 to 8)% Reanimate as: Horror Archer
Socketed (6)


The Flying Anvil (Great Maul)
Tier 1
Two-Hand Damage: (19-22) to (27-31)
Required Strength: 117
Required Level: 11
Strength Damage Bonus: (76/256 Per Strength)%
15% Ctc lvl 4 Flamestrike on Melee Attack
+(24 to 43)% Enhanced Damage
+50% Damage to Undead
Stun Attack
+(16 to 25) to Strength
Total Character Defense plus (11 to 15)%
Socketed (2)

Tier 2
Two-Hand Damage: (33-37) to (43-48)
Required Strength: 170
Required Level: 20
Strength Damage Bonus: (76/256 Per Strength)%
18% Ctc lvl 7 Flamestrike on Melee Attack
+(44 to 63)% Enhanced Damage
+50% Damage to Undead
Stun Attack
+(26 to 35) to Strength
Total Character Defense plus (16 to 20)%
Socketed (3)

Tier 3
Two-Hand Damage: (49-54) to (63-71)
Required Strength: 240
Required Level: 29
Strength Damage Bonus: (76/256 Per Strength)%
21% Ctc lvl 10 Flamestrike on Melee Attack
+(64 to 83)% Enhanced Damage
+50% Damage to Undead
Stun Attack
+(36 to 45) to Strength
Total Character Defense plus (21 to 25)%
Socketed (4)

Tier 4
Two-Hand Damage: (68-75) to (90-99)
Required Strength: 336
Required Level: 38
Strength Damage Bonus: (76/256 Per Strength)%
24% Ctc lvl 13 Flamestrike on Melee Attack
+(84 to 103)% Enhanced Damage
+50% Damage to Undead
Stun Attack
+(46 to 55) to Strength
Total Character Defense plus (26 to 30)%
Socketed (4)

Tier 5
Two-Hand Damage: (93-102) to (122-133)
Required Strength: 465
Required Level: 48
Strength Damage Bonus: (76/256 Per Strength)%
27% Ctc lvl 16 Flamestrike on Melee Attack
+(104 to 123)% Enhanced Damage
+50% Damage to Undead
Stun Attack
+(56 to 65) to Strength
Total Character Defense plus (31 to 35)%
Socketed (5)

Tier 6
Two-Hand Damage: (109-119) to (168-182)
Required Strength: 640
Required Level: 55
Strength Damage Bonus: (76/256 Per Strength)%
30% Ctc lvl 19 Flamestrike on Melee Attack
+(124 to 143)% Enhanced Damage
+50% Damage to Undead
Stun Attack
+(66 to 75) to Strength
Total Character Defense plus (36 to 40)%
Socketed (6)


Sceptres

Sunbearer (Scepter)
Tier 1
One-Hand Damage: 4 to 5
Required Dexterity: 16
Required Level: 1
Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Ctc lvl 2 Gift of Vanquishing when Struck
+1 to Amazon Skill Levels
5% Faster Cast Rate
+50% Damage to Undead
-(2 to 3)% to Enemy Fire Resistance
Fire Resist +(11 to 15)%
(16 to 25)% Extra Gold from Monsters
Socketed (1)

Tier 2
One-Hand Damage: 6 to 7
Required Dexterity: 32
Required Level: 9
Dexterity Damage Bonus: (51/256 Per Dexterity)%
7% Ctc lvl 5 Gift of Vanquishing when Struck
+1 to Amazon Skill Levels
10% Faster Cast Rate
+50% Damage to Undead
-(3 to 4)% to Enemy Fire Resistance
Fire Resist +(16 to 20)%
(26 to 35)% Extra Gold from Monsters
Socketed (2)

Tier 3
One-Hand Damage: 8 to 9
Required Dexterity: 53
Required Level: 18
Dexterity Damage Bonus: (51/256 Per Dexterity)%
9% Ctc lvl 8 Gift of Vanquishing when Struck
+(1 to 2) to Amazon Skill Levels
15% Faster Cast Rate
+50% Damage to Undead
-(5 to 6)% to Enemy Fire Resistance
Fire Resist +(21 to 25)%
(36 to 45)% Extra Gold from Monsters
Socketed (2)

Tier 4
One-Hand Damage: 11 to 12
Required Dexterity: 81
Required Level: 27
Dexterity Damage Bonus: (51/256 Per Dexterity)%
11% Ctc lvl 11 Gift of Vanquishing when Struck
+(1 to 2) to Amazon Skill Levels
20% Faster Cast Rate
+50% Damage to Undead
-(6 to 7)% to Enemy Fire Resistance
Fire Resist +(26 to 30)%
(46 to 55)% Extra Gold from Monsters
Socketed (2)

Tier 5
One-Hand Damage: 13 to 15
Required Dexterity: 119
Required Level: 37
Dexterity Damage Bonus: (51/256 Per Dexterity)%
13% Ctc lvl 14 Gift of Vanquishing when Struck
+(1 to 3) to Amazon Skill Levels
25% Faster Cast Rate
+50% Damage to Undead
-(8 to 9)% to Enemy Fire Resistance
Fire Resist +(31 to 35)%
(56 to 65)% Extra Gold from Monsters
Socketed (3)

Tier 6
One-Hand Damage: 16 to 18
Required Dexterity: 171
Required Level: 46
Dexterity Damage Bonus: (51/256 Per Dexterity)%
15% Ctc lvl 17 Gift of Vanquishing when Struck
+(2 to 3) to Amazon Skill Levels
30% Faster Cast Rate
+50% Damage to Undead
-(9 to 10)% to Enemy Fire Resistance
Fire Resist +(36 to 40)%
(66 to 75)% Extra Gold from Monsters
Socketed (3)


Voidstream (Grand Scepter)
Tier 1
One-Hand Damage: 6 to 9
Required Dexterity: 40
Required Level: 4
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+1 to Paladin Skill Levels
5% Faster Cast Rate
+50% Damage to Undead
+(6 to 8)% to Lightning Spell Damage
+(6 to 8)% to Physical/Magic Spell Damage
Regenerate Mana +(21 to 25)%
Damage Reduced by (3 to 5)
Slows Attacker by (3 to 5)%
Socketed (1)

Tier 2
One-Hand Damage: 9 to 12
Required Dexterity: 64
Required Level: 13
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 2) to Paladin Skill Levels
10% Faster Cast Rate
+50% Damage to Undead
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Physical/Magic Spell Damage
Regenerate Mana +(26 to 30)%
Damage Reduced by (6 to 8)
Slows Attacker by (6 to 8)%
Socketed (2)

Tier 3
One-Hand Damage: 12 to 16
Required Dexterity: 96
Required Level: 23
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 2) to Paladin Skill Levels
15% Faster Cast Rate
+50% Damage to Undead
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Physical/Magic Spell Damage
Regenerate Mana +(31 to 35)%
Damage Reduced by (9 to 11)
Slows Attacker by (9 to 11)%
Socketed (2)

Tier 4
One-Hand Damage: 15 to 20
Required Dexterity: 140
Required Level: 32
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 3) to Paladin Skill Levels
20% Faster Cast Rate
+50% Damage to Undead
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Physical/Magic Spell Damage
Regenerate Mana +(36 to 40)%
Damage Reduced by (12 to 14)
Slows Attacker by (12 to 14)%
Socketed (2)

Tier 5
One-Hand Damage: 19 to 25
Required Dexterity: 199
Required Level: 41
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(2 to 3) to Paladin Skill Levels
25% Faster Cast Rate
+50% Damage to Undead
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Physical/Magic Spell Damage
Regenerate Mana +(41 to 45)%
Damage Reduced by (15 to 17)
Slows Attacker by (15 to 17)%
Socketed (3)

Tier 6
One-Hand Damage: 22 to 29
Required Dexterity: 279
Required Level: 51
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(2 to 4) to Paladin Skill Levels
30% Faster Cast Rate
+50% Damage to Undead
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Physical/Magic Spell Damage
Regenerate Mana +(46 to 50)%
Damage Reduced by (18 to 20)
Slows Attacker by (18 to 20)%
Socketed (3)


Dreamswayer (War Scepter)
Tier 1
One-Hand Damage: (13-15) to (21-26)
Required Dexterity: 64
Required Level: 7
Dexterity Damage Bonus: (51/256 Per Dexterity)%
6% Ctc lvl 8 Nightmare on Melee Attack
+1 to Amazon Skill Levels
15% Increased Attack Speed
+(31 to 40)% Enhanced Damage
Adds (2 to 3)-(4 to 8) damage
+50% Damage to Undead
Adds 4-8 lightning damage
10% Life stolen per Hit
Total Character Defense plus 10%
Socketed (2)

Tier 2
One-Hand Damage: (20-25) to (32-39)
Required Dexterity: 96
Required Level: 17
Dexterity Damage Bonus: (51/256 Per Dexterity)%
9% Ctc lvl 12 Nightmare on Melee Attack
+1 to Amazon Skill Levels
20% Increased Attack Speed
+(41 to 60)% Enhanced Damage
Adds (4 to 6)-(9 to 12) damage
+50% Damage to Undead
Adds 8-15 lightning damage
13% Life stolen per Hit
Total Character Defense plus 20%
Socketed (3)

Tier 3
One-Hand Damage: (32-37) to (48-58)
Required Dexterity: 140
Required Level: 26
Dexterity Damage Bonus: (51/256 Per Dexterity)%
12% Ctc lvl 16 Nightmare on Melee Attack
+(1 to 2) to Amazon Skill Levels
25% Increased Attack Speed
+(61 to 80)% Enhanced Damage
Adds (7 to 9)-(13 to 19) damage
+50% Damage to Undead
Adds 15-30 lightning damage
16% Life stolen per Hit
Total Character Defense plus 30%
Socketed (4)

Tier 4
One-Hand Damage: (46-53) to (72-84)
Required Dexterity: 199
Required Level: 35
Dexterity Damage Bonus: (51/256 Per Dexterity)%
15% Ctc lvl 20 Nightmare on Melee Attack
+(1 to 2) to Amazon Skill Levels
30% Increased Attack Speed
+(81 to 100)% Enhanced Damage
Adds (10 to 13)-(20 to 26) damage
+50% Damage to Undead
Adds 30-60 lightning damage
19% Life stolen per Hit
Total Character Defense plus 40%
Socketed (4)

Tier 5
One-Hand Damage: (62-69) to (97-110)
Required Dexterity: 279
Required Level: 44
Dexterity Damage Bonus: (51/256 Per Dexterity)%
18% Ctc lvl 22 Nightmare on Melee Attack
+(1 to 3) to Amazon Skill Levels
35% Increased Attack Speed
+(101 to 120)% Enhanced Damage
Adds (14 to 17)-(27 to 33) damage
+50% Damage to Undead
Adds 60-120 lightning damage
22% Life stolen per Hit
Total Character Defense plus 50%
Socketed (5)

Tier 6
One-Hand Damage: (82-89) to (124-138)
Required Dexterity: 387
Required Level: 54
Dexterity Damage Bonus: (51/256 Per Dexterity)%
20% Ctc lvl 24 Nightmare on Melee Attack
+(2 to 3) to Amazon Skill Levels
40% Increased Attack Speed
+(121 to 140)% Enhanced Damage
Adds (18 to 20)-(34 to 40) damage
+50% Damage to Undead
Adds 120-240 lightning damage
25% Life stolen per Hit
Total Character Defense plus 60%
Socketed (6)


Javelins

Devil's Flight (Javelin)
Tier 1
Throw Damage: 1 to (7-9)
One-Hand Damage: (5-6) to (7-9)
Required Level: 1
Dexterity Damage Bonus: (51/256 Per Dexterity)%
100% Ctc lvl 6 Pentagram when you Level-Up
25% Ctc lvl 1 Javelin on Kill
5% Increased Attack Speed
+(12 to 29)% Enhanced Damage
Fire Resist +(11 to 15)%
(2 to 3)% Reanimate as: Stone Clan
Socketed (1)

Tier 2
Throw Damage: (6-7) to (9-10)
One-Hand Damage: (7-8) to (9-10)
Required Dexterity: 11
Required Level: 9
Dexterity Damage Bonus: (51/256 Per Dexterity)%
100% Ctc lvl 17 Pentagram when you Level-Up
30% Ctc lvl 1 Javelin on Kill
10% Increased Attack Speed
+(30 to 46)% Enhanced Damage
Fire Resist +(16 to 20)%
(3 to 4)% Reanimate as: Stone Clan
Socketed (2)

Tier 3
Throw Damage: (13-14) to (19-21)
One-Hand Damage: (11-13) to (14-16)
Required Dexterity: 25
Required Level: 18
Dexterity Damage Bonus: (51/256 Per Dexterity)%
100% Ctc lvl 28 Pentagram when you Level-Up
35% Ctc lvl 1 Javelin on Kill
15% Increased Attack Speed
+(47 to 63)% Enhanced Damage
Fire Resist +(21 to 25)%
(5 to 6)% Reanimate as: Stone Clan
Socketed (2)

Tier 4
Throw Damage: (22-25) to (29-32)
One-Hand Damage: (18-19) to (21-23)
Required Dexterity: 44
Required Level: 27
Dexterity Damage Bonus: (51/256 Per Dexterity)%
100% Ctc lvl 39 Pentagram when you Level-Up
40% Ctc lvl 1 Javelin on Kill
20% Increased Attack Speed
+(64 to 80)% Enhanced Damage
Fire Resist +(26 to 30)%
(6 to 7)% Reanimate as: Stone Clan
Socketed (2)

Tier 5
Throw Damage: (34-37) to (41-45)
One-Hand Damage: (23-25) to (28-31)
Required Dexterity: 70
Required Level: 36
Dexterity Damage Bonus: (51/256 Per Dexterity)%
100% Ctc lvl 50 Pentagram when you Level-Up
45% Ctc lvl 1 Javelin on Kill
25% Increased Attack Speed
+(81 to 97)% Enhanced Damage
Fire Resist +(31 to 35)%
(8 to 9)% Reanimate as: Stone Clan
Socketed (3)

Tier 6
Throw Damage: (47-51) to (57-62)
One-Hand Damage: (31-34) to (35-38)
Required Dexterity: 104
Required Level: 46
Dexterity Damage Bonus: (51/256 Per Dexterity)%
100% Ctc lvl 61 Pentagram when you Level-Up
50% Ctc lvl 1 Javelin on Kill
30% Increased Attack Speed
+(98 to 114)% Enhanced Damage
Fire Resist +(36 to 40)%
(9 to 10)% Reanimate as: Stone Clan
Socketed (3)


Shadowstrike (Pilum)
Tier 1
Throw Damage: (4-5) to (13-18)
One-Hand Damage: (7-8) to (13-18)
Required Dexterity: 29
Required Level: 3
Dexterity Damage Bonus: (51/256 Per Dexterity)%
15% Ctc lvl 5 Punisher on Kill
100% Ctc lvl 11 Dark Power when you Level-Up
+(24 to 40)% Enhanced Damage
+(4 to 7) to Maximum Damage
+(3 to 5) to all Attributes
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Socketed (1)

Tier 2
Throw Damage: (11-12) to (26-30)
One-Hand Damage: (11-12) to (21-24)
Required Dexterity: 49
Required Level: 12
Dexterity Damage Bonus: (51/256 Per Dexterity)%
20% Ctc lvl 11 Punisher on Kill
100% Ctc lvl 19 Dark Power when you Level-Up
+(41 to 57)% Enhanced Damage
+(7 to 9) to Maximum Damage
+(6 to 8) to all Attributes
Cold Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Socketed (2)

Tier 3
Throw Damage: (20-22) to (40-47)
One-Hand Damage: (15-17) to (31-36)
Required Dexterity: 76
Required Level: 21
Dexterity Damage Bonus: (51/256 Per Dexterity)%
25% Ctc lvl 17 Punisher on Kill
100% Ctc lvl 27 Dark Power when you Level-Up
+(58 to 75)% Enhanced Damage
+(9 to 12) to Maximum Damage
+(9 to 11) to all Attributes
Cold Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Socketed (2)

Tier 4
Throw Damage: (31-34) to (61-67)
One-Hand Damage: (22-24) to (41-46)
Required Dexterity: 113
Required Level: 30
Dexterity Damage Bonus: (51/256 Per Dexterity)%
30% Ctc lvl 23 Punisher on Kill
100% Ctc lvl 35 Dark Power when you Level-Up
+(75 to 92)% Enhanced Damage
+(12 to 14) to Maximum Damage
+(12 to 14) to all Attributes
Cold Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Socketed (2)

Tier 5
Throw Damage: (46-50) to (83-92)
One-Hand Damage: (30-33) to (54-60)
Required Dexterity: 163
Required Level: 40
Dexterity Damage Bonus: (51/256 Per Dexterity)%
35% Ctc lvl 29 Punisher on Kill
100% Ctc lvl 43 Dark Power when you Level-Up
+(92 to 109)% Enhanced Damage
+(14 to 17) to Maximum Damage
+(15 to 17) to all Attributes
Cold Resist +(41 to 45)%
Fire Resist +(41 to 45)%
Socketed (3)

Tier 6
Throw Damage: (62-67) to (108-118)
One-Hand Damage: (37-40) to (69-75)
Required Dexterity: 230
Required Level: 49
Dexterity Damage Bonus: (51/256 Per Dexterity)%
40% Ctc lvl 35 Punisher on Kill
100% Ctc lvl 51 Dark Power when you Level-Up
+(109 to 126)% Enhanced Damage
+(17 to 19) to Maximum Damage
+(18 to 20) to all Attributes
Cold Resist +(46 to 50)%
Fire Resist +(46 to 50)%
Socketed (3)


Icepick (Short Spear)
Tier 1
Throw Damage: 7 to (17-21)
One-Hand Damage: (8-9) to (13-17)
Required Dexterity: 47
Required Level: 5
Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Ctc lvl 6 Shatter the Flesh on Kill
+1 to Amazon Skill Levels
15% Faster Hit Recovery
+(18 to 29)% Enhanced Damage
+(2 to 5) to Maximum Damage
-(2 to 3)% to Enemy Cold Resistance
Cold Resist +(21 to 25)%
Socketed (1)

Tier 2
Throw Damage: (14-15) to (32-37)
One-Hand Damage: (11-12) to (24-28)
Required Dexterity: 73
Required Level: 14
Dexterity Damage Bonus: (51/256 Per Dexterity)%
7% Ctc lvl 11 Shatter the Flesh on Kill
+1 to Amazon Skill Levels
20% Faster Hit Recovery
+(30 to 40)% Enhanced Damage
+(6 to 9) to Maximum Damage
-(3 to 4)% to Enemy Cold Resistance
Cold Resist +(26 to 30)%
Socketed (2)

Tier 3
Throw Damage: (22-24) to (49-57)
One-Hand Damage: (16-18) to (34-40)
Required Dexterity: 109
Required Level: 23
Dexterity Damage Bonus: (51/256 Per Dexterity)%
9% Ctc lvl 16 Shatter the Flesh on Kill
+(1 to 2) to Amazon Skill Levels
25% Faster Hit Recovery
+(41 to 52)% Enhanced Damage
+(9 to 13) to Maximum Damage
-(5 to 6)% to Enemy Cold Resistance
Cold Resist +(31 to 35)%
Socketed (2)

Tier 4
Throw Damage: (34-37) to (70-78)
One-Hand Damage: (22-24) to (46-52)
Required Dexterity: 157
Required Level: 33
Dexterity Damage Bonus: (51/256 Per Dexterity)%
11% Ctc lvl 21 Shatter the Flesh on Kill
+(1 to 2) to Amazon Skill Levels
30% Faster Hit Recovery
+(52 to 63)% Enhanced Damage
+(13 to 17) to Maximum Damage
-(6 to 7)% to Enemy Cold Resistance
Cold Resist +(36 to 40)%
Socketed (2)

Tier 5
Throw Damage: (47-50) to (95-104)
One-Hand Damage: (29-31) to (61-67)
Required Dexterity: 222
Required Level: 42
Dexterity Damage Bonus: (51/256 Per Dexterity)%
13% Ctc lvl 26 Shatter the Flesh on Kill
+(1 to 3) to Amazon Skill Levels
35% Faster Hit Recovery
+(64 to 75)% Enhanced Damage
+(17 to 20) to Maximum Damage
-(8 to 9)% to Enemy Cold Resistance
Cold Resist +(41 to 45)%
Socketed (3)

Tier 6
Throw Damage: (63-66) to (122-131)
One-Hand Damage: (36-39) to (77-83)
Required Dexterity: 310
Required Level: 51
Dexterity Damage Bonus: (51/256 Per Dexterity)%
15% Ctc lvl 31 Shatter the Flesh on Kill
+(2 to 3) to Amazon Skill Levels
40% Faster Hit Recovery
+(75 to 86)% Enhanced Damage
+(21 to 24) to Maximum Damage
-(9 to 10)% to Enemy Cold Resistance
Cold Resist +(46 to 50)%
Socketed (3)


Sudis Murale (Glaive)
Tier 1
Throw Damage: (9-11) to (30-38)
One-Hand Damage: (9-11) to (24-31)
Required Dexterity: 65
Required Level: 7
Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Ctc lvl 4 Fortress on Kill
+(24 to 40)% Enhanced Damage
+(8 to 13) to Maximum Damage
(2 to 3)% Chance of Crushing Blow
+(21 to 25) to Strength
+(11 to 15) to Dexterity
Total Character Defense plus (11 to 15)%
Socketed (2)

Tier 2
Throw Damage: (18-20) to (49-58)
One-Hand Damage: (14-15) to (36-44)
Required Dexterity: 98
Required Level: 16
Dexterity Damage Bonus: (51/256 Per Dexterity)%
6% Ctc lvl 7 Fortress on Kill
+(41 to 57)% Enhanced Damage
+(13 to 18) to Maximum Damage
(3 to 4)% Chance of Crushing Blow
+(26 to 30) to Strength
+(16 to 20) to Dexterity
Total Character Defense plus (16 to 20)%
Socketed (2)

Tier 3
Throw Damage: (31-35) to (76-87)
One-Hand Damage: (20-22) to (52-61)
Required Dexterity: 142
Required Level: 25
Dexterity Damage Bonus: (51/256 Per Dexterity)%
7% Ctc lvl 10 Fortress on Kill
+(58 to 75)% Enhanced Damage
+(18 to 23) to Maximum Damage
(5 to 6)% Chance of Crushing Blow
+(31 to 35) to Strength
+(21 to 25) to Dexterity
Total Character Defense plus (21 to 25)%
Socketed (3)

Tier 4
Throw Damage: (47-51) to (105-118)
One-Hand Damage: (29-32) to (68-77)
Required Dexterity: 202
Required Level: 34
Dexterity Damage Bonus: (51/256 Per Dexterity)%
8% Ctc lvl 13 Fortress on Kill
+(75 to 92)% Enhanced Damage
+(23 to 28) to Maximum Damage
(6 to 7)% Chance of Crushing Blow
+(36 to 40) to Strength
+(26 to 30) to Dexterity
Total Character Defense plus (26 to 30)%
Socketed (3)

Tier 5
Throw Damage: (67-73) to (141-156)
One-Hand Damage: (38-41) to (89-99)
Required Dexterity: 282
Required Level: 44
Dexterity Damage Bonus: (51/256 Per Dexterity)%
9% Ctc lvl 16 Fortress on Kill
+(92 to 109)% Enhanced Damage
+(28 to 33) to Maximum Damage
(8 to 9)% Chance of Crushing Blow
+(41 to 45) to Strength
+(31 to 35) to Dexterity
Total Character Defense plus (31 to 35)%
Socketed (4)

Tier 6
Throw Damage: (87-94) to (181-198)
One-Hand Damage: (50-54) to (112-123)
Required Dexterity: 391
Required Level: 53
Dexterity Damage Bonus: (51/256 Per Dexterity)%
10% Ctc lvl 19 Fortress on Kill
+(109 to 126)% Enhanced Damage
+(33 to 38) to Maximum Damage
(9 to 10)% Chance of Crushing Blow
+(46 to 50) to Strength
+(36 to 40) to Dexterity
Total Character Defense plus (36 to 40)%
Socketed (4)


Dwaallicht (Throwing Spear)
Tier 1
Throw Damage: (12-14) to (35-44)
One-Hand Damage: (9-11) to (26-34)
Required Dexterity: 83
Required Level: 10
Dexterity Damage Bonus: (51/256 Per Dexterity)%
25% Ctc lvl 3 Time Strike on Kill
15% Increased Attack Speed
+(24 to 43)% Enhanced Damage
+(8 to 13) to Maximum Damage
(31 to 50)% Bonus to Attack Rating
Adds (8 to 9)-(9 to 19) magic damage
(3 to 6)% Mana stolen per Hit
Enhanced Weapon Damage +(41 to 50)%
Socketed (2)

Tier 2
Throw Damage: (23-26) to (59-70)
One-Hand Damage: (15-17) to (40-48)
Required Dexterity: 122
Required Level: 20
Dexterity Damage Bonus: (51/256 Per Dexterity)%
30% Ctc lvl 6 Time Strike on Kill
20% Increased Attack Speed
+(44 to 63)% Enhanced Damage
+(13 to 18) to Maximum Damage
(51 to 70)% Bonus to Attack Rating
Adds (9 to 18)-(19 to 38) magic damage
(7 to 10)% Mana stolen per Hit
Enhanced Weapon Damage +(51 to 60)%
Socketed (2)

Tier 3
Throw Damage: (37-42) to (88-101)
One-Hand Damage: (24-27) to (59-68)
Required Dexterity: 175
Required Level: 29
Dexterity Damage Bonus: (51/256 Per Dexterity)%
35% Ctc lvl 9 Time Strike on Kill
25% Increased Attack Speed
+(64 to 83)% Enhanced Damage
+(18 to 23) to Maximum Damage
(71 to 90)% Bonus to Attack Rating
Adds (18 to 35)-(38 to 75) magic damage
(11 to 14)% Mana stolen per Hit
Enhanced Weapon Damage +(61 to 70)%
Socketed (3)

Tier 4
Throw Damage: (57-62) to (126-141)
One-Hand Damage: (34-38) to (80-90)
Required Dexterity: 246
Required Level: 38
Dexterity Damage Bonus: (51/256 Per Dexterity)%
40% Ctc lvl 12 Time Strike on Kill
30% Increased Attack Speed
+(84 to 103)% Enhanced Damage
+(23 to 28) to Maximum Damage
(91 to 110)% Bonus to Attack Rating
Adds (36 to 70)-(76 to 150) magic damage
(15 to 18)% Mana stolen per Hit
Enhanced Weapon Damage +(71 to 80)%
Socketed (3)

Tier 5
Throw Damage: (77-84) to (168-186)
One-Hand Damage: (46-51) to (103-115)
Required Dexterity: 342
Required Level: 47
Dexterity Damage Bonus: (51/256 Per Dexterity)%
45% Ctc lvl 15 Time Strike on Kill
35% Increased Attack Speed
+(104 to 123)% Enhanced Damage
+(28 to 33) to Maximum Damage
(111 to 130)% Bonus to Attack Rating
Adds (71 to 140)-(151 to 300) magic damage
(19 to 22)% Mana stolen per Hit
Enhanced Weapon Damage +(81 to 90)%
Socketed (4)

Tier 6
Throw Damage: (105-114) to (223-244)
One-Hand Damage: (58-63) to (131-144)
Required Dexterity: 472
Required Level: 55
Dexterity Damage Bonus: (51/256 Per Dexterity)%
50% Ctc lvl 18 Time Strike on Kill
40% Increased Attack Speed
+(124 to 143)% Enhanced Damage
+(33 to 38) to Maximum Damage
(131 to 150)% Bonus to Attack Rating
Adds (141 to 280)-(301 to 600) magic damage
(23 to 26)% Mana stolen per Hit
Enhanced Weapon Damage +(91 to 100)%
Socketed (4)


Spears

Ravenbeak (Spear)
Tier 1
Two-Hand Damage: (5-6) to (11-13)
Required Level: 1
Dexterity Damage Bonus: (76/256 Per Dexterity)%
25% Ctc lvl 6 Flamefront on Melee Attack
+(18 to 35)% Enhanced Damage
(2 to 4)% Life stolen per Hit
+(32 to 40) to Strength
+(11 to 15) to Dexterity
(11 to 15)% Better Chance of Getting Magic Items
Socketed (2)

Tier 2
Two-Hand Damage: (9-10) to (13-15)
Required Strength: 11
Required Dexterity: 11
Required Level: 9
Dexterity Damage Bonus: (76/256 Per Dexterity)%
30% Ctc lvl 11 Flamefront on Melee Attack
+(35 to 52)% Enhanced Damage
(5 to 7)% Life stolen per Hit
+(42 to 50) to Strength
+(16 to 20) to Dexterity
(16 to 20)% Better Chance of Getting Magic Items
Socketed (3)

Tier 3
Two-Hand Damage: (15-16) to (21-23)
Required Strength: 25
Required Dexterity: 25
Required Level: 18
Dexterity Damage Bonus: (76/256 Per Dexterity)%
35% Ctc lvl 16 Flamefront on Melee Attack
+(52 to 69)% Enhanced Damage
(8 to 10)% Life stolen per Hit
+(52 to 60) to Strength
+(21 to 25) to Dexterity
(21 to 25)% Better Chance of Getting Magic Items
Socketed (4)

Tier 4
Two-Hand Damage: (23-26) to (32-35)
Required Strength: 44
Required Dexterity: 44
Required Level: 27
Dexterity Damage Bonus: (76/256 Per Dexterity)%
40% Ctc lvl 21 Flamefront on Melee Attack
+(69 to 86)% Enhanced Damage
(11 to 13)% Life stolen per Hit
+(62 to 70) to Strength
+(26 to 30) to Dexterity
(26 to 30)% Better Chance of Getting Magic Items
Socketed (4)

Tier 5
Two-Hand Damage: (33-36) to (43-46)
Required Strength: 70
Required Dexterity: 70
Required Level: 36
Dexterity Damage Bonus: (76/256 Per Dexterity)%
45% Ctc lvl 26 Flamefront on Melee Attack
+(87 to 103)% Enhanced Damage
(14 to 16)% Life stolen per Hit
+(72 to 80) to Strength
+(31 to 35) to Dexterity
(31 to 35)% Better Chance of Getting Magic Items
Socketed (5)

Tier 6
Two-Hand Damage: (44-48) to (59-63)
Required Strength: 104
Required Dexterity: 104
Required Level: 46
Dexterity Damage Bonus: (76/256 Per Dexterity)%
50% Ctc lvl 31 Flamefront on Melee Attack
+(104 to 120)% Enhanced Damage
(17 to 19)% Life stolen per Hit
+(82 to 90) to Strength
+(36 to 40) to Dexterity
(36 to 40)% Better Chance of Getting Magic Items
Socketed (6)


Sea Summoner (Trident)
Tier 1
Two-Hand Damage: (6-7) to (12-14)
Required Strength: 18
Required Dexterity: 29
Required Level: 3
Dexterity Damage Bonus: (76/256 Per Dexterity)%
5% Ctc lvl 2 Glacial Nova on Melee Attack
+(24 to 40)% Enhanced Damage
Adds (6 to 9)-(9 to 13) cold damage
Slows Target by (3 to 5)%
+(16 to 25) to Dexterity
Replenish Life +(16 to 25)
Total Character Defense plus (11 to 15)%
Socketed (2)

Tier 2
Two-Hand Damage: (11-12) to (21-23)
Required Strength: 34
Required Dexterity: 49
Required Level: 12
Dexterity Damage Bonus: (76/256 Per Dexterity)%
6% Ctc lvl 4 Glacial Nova on Melee Attack
+(41 to 57)% Enhanced Damage
Adds (9 to 18)-(13 to 25) cold damage
Slows Target by (6 to 8)%
+(26 to 35) to Dexterity
Replenish Life +(26 to 35)
Total Character Defense plus (16 to 20)%
Socketed (3)

Tier 3
Two-Hand Damage: (18-21) to (33-36)
Required Strength: 56
Required Dexterity: 76
Required Level: 21
Dexterity Damage Bonus: (76/256 Per Dexterity)%
7% Ctc lvl 6 Glacial Nova on Melee Attack
+(58 to 75)% Enhanced Damage
Adds (18 to 35)-(26 to 50) cold damage
Slows Target by (9 to 11)%
+(36 to 45) to Dexterity
Replenish Life +(36 to 45)
Total Character Defense plus (21 to 25)%
Socketed (4)

Tier 4
Two-Hand Damage: (28-30) to (47-51)
Required Strength: 86
Required Dexterity: 113
Required Level: 30
Dexterity Damage Bonus: (76/256 Per Dexterity)%
8% Ctc lvl 8 Glacial Nova on Melee Attack
+(75 to 92)% Enhanced Damage
Adds (36 to 70)-(51 to 100) cold damage
Slows Target by (12 to 14)%
+(46 to 55) to Dexterity
Replenish Life +(46 to 55)
Total Character Defense plus (26 to 30)%
Socketed (4)

Tier 5
Two-Hand Damage: (38-41) to (63-68)
Required Strength: 126
Required Dexterity: 163
Required Level: 40
Dexterity Damage Bonus: (76/256 Per Dexterity)%
9% Ctc lvl 10 Glacial Nova on Melee Attack
+(92 to 109)% Enhanced Damage
Adds (71 to 140)-(101 to 200) cold damage
Slows Target by (15 to 17)%
+(56 to 65) to Dexterity
Replenish Life +(56 to 65)
Total Character Defense plus (31 to 35)%
Socketed (5)

Tier 6
Two-Hand Damage: (50-54) to (83-90)
Required Strength: 180
Required Dexterity: 230
Required Level: 49
Dexterity Damage Bonus: (76/256 Per Dexterity)%
10% Ctc lvl 12 Glacial Nova on Melee Attack
+(109 to 126)% Enhanced Damage
Adds (141 to 280)-(201 to 400) cold damage
Slows Target by (18 to 20)%
+(66 to 75) to Dexterity
Replenish Life +(66 to 75)
Total Character Defense plus (36 to 40)%
Socketed (6)


Shieldcracker (Brandistock)
Tier 1
Two-Hand Damage: (7-8) to (26-35)
Required Strength: 30
Required Dexterity: 46
Required Level: 5
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(30 to 46)% Enhanced Damage
+(8 to 15) to Maximum Damage
-(11 to 15)% Target Defense
(31 to 50)% Bonus to Attack Rating
-(150 to 101) to Monster Defense per Hit
(11 to 15)% Bonus to Dexterity
(11 to 15)% Bonus to Strength
Socketed (2)

Tier 2
Two-Hand Damage: (13-14) to (45-55)
Required Strength: 51
Required Dexterity: 72
Required Level: 14
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(47 to 63)% Enhanced Damage
+(16 to 23) to Maximum Damage
-(16 to 20)% Target Defense
(51 to 70)% Bonus to Attack Rating
-(200 to 151) to Monster Defense per Hit
(16 to 20)% Bonus to Dexterity
(16 to 20)% Bonus to Strength
Socketed (3)

Tier 3
Two-Hand Damage: (21-23) to (67-78)
Required Strength: 78
Required Dexterity: 107
Required Level: 23
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(64 to 80)% Enhanced Damage
+(23 to 30) to Maximum Damage
-(21 to 25)% Target Defense
(71 to 90)% Bonus to Attack Rating
-(250 to 201) to Monster Defense per Hit
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Strength
Socketed (4)

Tier 4
Two-Hand Damage: (30-33) to (94-106)
Required Strength: 116
Required Dexterity: 155
Required Level: 32
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(81 to 97)% Enhanced Damage
+(31 to 38) to Maximum Damage
-(26 to 30)% Target Defense
(91 to 110)% Bonus to Attack Rating
-(300 to 251) to Monster Defense per Hit
(26 to 30)% Bonus to Dexterity
(26 to 30)% Bonus to Strength
Socketed (4)

Tier 5
Two-Hand Damage: (43-47) to (123-137)
Required Strength: 166
Required Dexterity: 219
Required Level: 42
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(98 to 114)% Enhanced Damage
+(38 to 45) to Maximum Damage
-(31 to 35)% Target Defense
(111 to 130)% Bonus to Attack Rating
-(350 to 301) to Monster Defense per Hit
(31 to 35)% Bonus to Dexterity
(31 to 35)% Bonus to Strength
Socketed (5)

Tier 6
Two-Hand Damage: (55-60) to (155-171)
Required Strength: 234
Required Dexterity: 306
Required Level: 51
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(115 to 132)% Enhanced Damage
+(46 to 53) to Maximum Damage
-(36 to 40)% Target Defense
(131 to 150)% Bonus to Attack Rating
-(400 to 351) to Monster Defense per Hit
(36 to 40)% Bonus to Dexterity
(36 to 40)% Bonus to Strength
Socketed (6)


Fangspear (Spetum)
Tier 1
Two-Hand Damage: (17-20) to (36-45)
Required Strength: 42
Required Dexterity: 63
Required Level: 7
Dexterity Damage Bonus: (76/256 Per Dexterity)%
25% Ctc lvl 6 Venomous Spirit on Melee Attack
15% Ctc lvl 1 Miasma on Melee Attack
+1 to Amazon Skill Levels
+(30 to 46)% Enhanced Damage
Adds (8 to 10)-(13 to 19) damage
(61 to 100)% Bonus to Miasma Haunt Duration
+(11 to 15) Life after each Kill
Socketed (2)

Tier 2
Two-Hand Damage: (25-29) to (55-65)
Required Strength: 67
Required Dexterity: 95
Required Level: 16
Dexterity Damage Bonus: (76/256 Per Dexterity)%
30% Ctc lvl 13 Venomous Spirit on Melee Attack
18% Ctc lvl 4 Miasma on Melee Attack
+(1 to 2) to Amazon Skill Levels
+(47 to 63)% Enhanced Damage
Adds (11 to 13)-(19 to 25) damage
(101 to 140)% Bonus to Miasma Haunt Duration
+(16 to 20) Life after each Kill
Socketed (3)

Tier 3
Two-Hand Damage: (35-40) to (81-93)
Required Strength: 100
Required Dexterity: 138
Required Level: 25
Dexterity Damage Bonus: (76/256 Per Dexterity)%
35% Ctc lvl 20 Venomous Spirit on Melee Attack
21% Ctc lvl 7 Miasma on Melee Attack
+(1 to 2) to Amazon Skill Levels
+(64 to 80)% Enhanced Damage
Adds (13 to 15)-(26 to 32) damage
(141 to 180)% Bonus to Miasma Haunt Duration
+(21 to 25) Life after each Kill
Socketed (4)

Tier 4
Two-Hand Damage: (50-55) to (109-122)
Required Strength: 145
Required Dexterity: 197
Required Level: 34
Dexterity Damage Bonus: (76/256 Per Dexterity)%
40% Ctc lvl 27 Venomous Spirit on Melee Attack
24% Ctc lvl 10 Miasma on Melee Attack
+(1 to 3) to Amazon Skill Levels
+(81 to 97)% Enhanced Damage
Adds (16 to 18)-(32 to 38) damage
(181 to 220)% Bonus to Miasma Haunt Duration
+(26 to 30) Life after each Kill
Socketed (4)

Tier 5
Two-Hand Damage: (65-71) to (140-155)
Required Strength: 206
Required Dexterity: 276
Required Level: 44
Dexterity Damage Bonus: (76/256 Per Dexterity)%
45% Ctc lvl 34 Venomous Spirit on Melee Attack
27% Ctc lvl 13 Miasma on Melee Attack
+(2 to 3) to Amazon Skill Levels
+(98 to 114)% Enhanced Damage
Adds (18 to 20)-(38 to 44) damage
(221 to 260)% Bonus to Miasma Haunt Duration
+(31 to 35) Life after each Kill
Socketed (5)

Tier 6
Two-Hand Damage: (83-90) to (177-193)
Required Strength: 288
Required Dexterity: 382
Required Level: 53
Dexterity Damage Bonus: (76/256 Per Dexterity)%
50% Ctc lvl 41 Venomous Spirit on Melee Attack
30% Ctc lvl 16 Miasma on Melee Attack
+(2 to 4) to Amazon Skill Levels
+(115 to 132)% Enhanced Damage
Adds (21 to 23)-(44 to 50) damage
(261 to 300)% Bonus to Miasma Haunt Duration
+(36 to 40) Life after each Kill
Socketed (6)


Death Pit Stake (Pike)
Tier 1
Two-Hand Damage: (10-12) to (28-32)
Required Strength: (45-48)
Required Dexterity: (68-71)
Required Level: 10
Dexterity Damage Bonus: (76/256 Per Dexterity)%
15% Ctc lvl 4 Arachnomancy on Melee Attack
+1 to Paladin Skill Levels
15% Increased Attack Speed
+(35 to 57)% Enhanced Damage
Adds (5 to 9)-(9 to 19) poison damage over 3s
+(11 to 13)% to Poison Spell Damage
Poison Length Reduced by (21 to 25)%
Requirements -(15 to 11)%
Socketed (2)

Tier 2
Two-Hand Damage: (18-21) to (45-52)
Required Strength: (66-69)
Required Dexterity: (94-99)
Required Level: 20
Dexterity Damage Bonus: (76/256 Per Dexterity)%
20% Ctc lvl 8 Arachnomancy on Melee Attack
+(1 to 2) to Paladin Skill Levels
20% Increased Attack Speed
+(58 to 80)% Enhanced Damage
Adds (13 to 25)-(25 to 50) poison damage over 4s
+(13 to 15)% to Poison Spell Damage
Poison Length Reduced by (26 to 30)%
Requirements -(20 to 16)%
Socketed (3)

Tier 3
Two-Hand Damage: (27-30) to (70-79)
Required Strength: (91-96)
Required Dexterity: (126-133)
Required Level: 29
Dexterity Damage Bonus: (76/256 Per Dexterity)%
25% Ctc lvl 12 Arachnomancy on Melee Attack
+(1 to 2) to Paladin Skill Levels
25% Increased Attack Speed
+(81 to 103)% Enhanced Damage
Adds (31 to 63)-(63 to 125) poison damage over 5s
+(16 to 18)% to Poison Spell Damage
Poison Length Reduced by (31 to 35)%
Requirements -(25 to 21)%
Socketed (4)

Tier 4
Two-Hand Damage: (42-47) to (102-113)
Required Strength: (122-129)
Required Dexterity: (167-176)
Required Level: 38
Dexterity Damage Bonus: (76/256 Per Dexterity)%
30% Ctc lvl 16 Arachnomancy on Melee Attack
+(1 to 3) to Paladin Skill Levels
30% Increased Attack Speed
+(104 to 126)% Enhanced Damage
Adds (75 to 150)-(150 to 300) poison damage over 6s
+(18 to 20)% to Poison Spell Damage
Poison Length Reduced by (36 to 40)%
Requirements -(30 to 26)%
Socketed (4)

Tier 5
Two-Hand Damage: (56-62) to (135-149)
Required Strength: (159-169)
Required Dexterity: (215-229)
Required Level: 47
Dexterity Damage Bonus: (76/256 Per Dexterity)%
35% Ctc lvl 20 Arachnomancy on Melee Attack
+(2 to 3) to Paladin Skill Levels
35% Increased Attack Speed
+(126 to 149)% Enhanced Damage
Adds (175 to 350)-(350 to 700) poison damage over 7s
+(21 to 23)% to Poison Spell Damage
Poison Length Reduced by (41 to 45)%
Requirements -(35 to 31)%
Socketed (5)

Tier 6
Two-Hand Damage: (52-56) to (204-222)
Required Strength: (205-218)
Required Dexterity: (274-293)
Required Level: 55
Dexterity Damage Bonus: (76/256 Per Dexterity)%
40% Ctc lvl 24 Arachnomancy on Melee Attack
+(2 to 4) to Paladin Skill Levels
40% Increased Attack Speed
+(149 to 171)% Enhanced Damage
Adds (400 to 800)-(800 to 1600) poison damage over 8s
+(23 to 25)% to Poison Spell Damage
Poison Length Reduced by (46 to 50)%
Requirements -(40 to 36)%
Socketed (6)


Scythes

Bonefiend (Scythe)
Tier 1
Two-Hand Damage: (4-5) to (30-38)
Required Strength: 49
Required Dexterity: 49
Required Level: 6
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(24 to 40)% Enhanced Damage
+(8 to 13) to Maximum Damage
+(101 to 150)% Damage to Undead
+(2 to 4) to Razor Spines
(7 to 10)% Bonus to Strength
(2 to 3)% Reanimate as: Returned Archer
(16 to 25)% Extra Gold from Monsters
Socketed (2)

Tier 2
Two-Hand Damage: (9-10) to (48-57)
Required Strength: 76
Required Dexterity: 76
Required Level: 15
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(41 to 57)% Enhanced Damage
+(13 to 18) to Maximum Damage
+(151 to 200)% Damage to Undead
+(5 to 7) to Razor Spines
(11 to 14)% Bonus to Strength
(3 to 4)% Reanimate as: Returned Archer
(26 to 35)% Extra Gold from Monsters
Socketed (3)

Tier 3
Two-Hand Damage: (15-17) to (70-80)
Required Strength: 113
Required Dexterity: 113
Required Level: 24
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(58 to 75)% Enhanced Damage
+(18 to 23) to Maximum Damage
+(201 to 250)% Damage to Undead
+(8 to 10) to Razor Spines
(15 to 18)% Bonus to Strength
(5 to 6)% Reanimate as: Returned Archer
(36 to 45)% Extra Gold from Monsters
Socketed (4)

Tier 4
Two-Hand Damage: (24-26) to (96-108)
Required Strength: 162
Required Dexterity: 162
Required Level: 33
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(75 to 92)% Enhanced Damage
+(23 to 28) to Maximum Damage
+(251 to 300)% Damage to Undead
+(11 to 13) to Razor Spines
(19 to 22)% Bonus to Strength
(6 to 7)% Reanimate as: Returned Archer
(46 to 55)% Extra Gold from Monsters
Socketed (4)

Tier 5
Two-Hand Damage: (32-35) to (127-141)
Required Strength: 229
Required Dexterity: 229
Required Level: 43
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(92 to 109)% Enhanced Damage
+(28 to 33) to Maximum Damage
+(301 to 350)% Damage to Undead
+(14 to 16) to Razor Spines
(23 to 26)% Bonus to Strength
(8 to 9)% Reanimate as: Returned Archer
(56 to 65)% Extra Gold from Monsters
Socketed (5)

Tier 6
Two-Hand Damage: (43-47) to (162-178)
Required Strength: 319
Required Dexterity: 319
Required Level: 52
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(109 to 126)% Enhanced Damage
+(33 to 38) to Maximum Damage
+(351 to 400)% Damage to Undead
+(17 to 19) to Razor Spines
(27 to 30)% Bonus to Strength
(9 to 10)% Reanimate as: Returned Archer
(66 to 75)% Extra Gold from Monsters
Socketed (6)


Daggers

The Shanker (Dagger)
Tier 1
One-Hand Damage: (4-5) to (5-6)
Required Level: 1
Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Increased Attack Speed
+(12 to 35)% Enhanced Damage
(21 to 25)% Chance of Open Wounds
+(3 to 4) to Hamstring
Slows Target by (3 to 5)%
Socketed (1)

Tier 2
One-Hand Damage: (8-9)
Required Dexterity: 11
Required Level: 8
Dexterity Damage Bonus: (51/256 Per Dexterity)%
10% Increased Attack Speed
+(35 to 57)% Enhanced Damage
(26 to 30)% Chance of Open Wounds
+(5 to 6) to Hamstring
Slows Target by (6 to 8)%
Socketed (1)

Tier 3
One-Hand Damage: (12-14) to (14-16)
Required Dexterity: 25
Required Level: 18
Dexterity Damage Bonus: (51/256 Per Dexterity)%
15% Increased Attack Speed
+(58 to 80)% Enhanced Damage
(31 to 35)% Chance of Open Wounds
+(7 to 8) to Hamstring
Slows Target by (9 to 11)%
Socketed (2)

Tier 4
One-Hand Damage: (19-22)
Required Dexterity: 44
Required Level: 27
Dexterity Damage Bonus: (51/256 Per Dexterity)%
20% Increased Attack Speed
+(81 to 103)% Enhanced Damage
(36 to 40)% Chance of Open Wounds
+(9 to 10) to Hamstring
Slows Target by (12 to 14)%
Socketed (2)

Tier 5
One-Hand Damage: (26-29) to (28-31)
Required Dexterity: 70
Required Level: 36
Dexterity Damage Bonus: (51/256 Per Dexterity)%
25% Increased Attack Speed
+(104 to 126)% Enhanced Damage
(41 to 45)% Chance of Open Wounds
+(11 to 12) to Hamstring
Slows Target by (15 to 17)%
Socketed (2)

Tier 6
One-Hand Damage: (36-39) to (38-42)
Required Dexterity: 104
Required Level: 45
Dexterity Damage Bonus: (51/256 Per Dexterity)%
30% Increased Attack Speed
+(126 to 149)% Enhanced Damage
(46 to 50)% Chance of Open Wounds
+(13 to 14) to Hamstring
Slows Target by (18 to 20)%
Socketed (2)


Quov Tsin's Fall (Dirk)
Tier 1
One-Hand Damage: 5
Required Dexterity: 25
Required Level: 4
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+1 to Necromancer Skill Levels
15% Faster Cast Rate
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
(4 to 5)% Reanimate as: Succubus
(4 to 5)% Reanimate as: Dark Magistrate
Socketed (1)

Tier 2
One-Hand Damage: 7 to 8
Required Dexterity: 44
Required Level: 13
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 2) to Necromancer Skill Levels
20% Faster Cast Rate
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
(6 to 7)% Reanimate as: Succubus
(6 to 7)% Reanimate as: Dark Magistrate
Socketed (1)

Tier 3
One-Hand Damage: 9 to 10
Required Dexterity: 69
Required Level: 22
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 2) to Necromancer Skill Levels
25% Faster Cast Rate
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
(8 to 9)% Reanimate as: Succubus
(8 to 9)% Reanimate as: Dark Magistrate
Socketed (2)

Tier 4
One-Hand Damage: 12 to 13
Required Dexterity: 103
Required Level: 31
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 3) to Necromancer Skill Levels
30% Faster Cast Rate
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
(10 to 11)% Reanimate as: Succubus
(10 to 11)% Reanimate as: Dark Magistrate
Socketed (2)

Tier 5
One-Hand Damage: 15 to 16
Required Dexterity: 149
Required Level: 41
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(2 to 3) to Necromancer Skill Levels
35% Faster Cast Rate
Fire Resist +(41 to 45)%
Poison Resist +(41 to 45)%
(12 to 13)% Reanimate as: Succubus
(12 to 13)% Reanimate as: Dark Magistrate
Socketed (2)

Tier 6
One-Hand Damage: 18 to 20
Required Dexterity: 212
Required Level: 50
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(2 to 4) to Necromancer Skill Levels
40% Faster Cast Rate
Fire Resist +(46 to 50)%
Poison Resist +(46 to 50)%
(14 to 15)% Reanimate as: Succubus
(14 to 15)% Reanimate as: Dark Magistrate
Socketed (2)


Acidburn (Kriss)
Tier 1
One-Hand Damage: (7-8)
Required Dexterity: 43
Required Level: 6
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+1 to Druid Skill Levels
15% Faster Hit Recovery
+(24 to 40)% Enhanced Damage
Adds (2 to 3)-(3 to 6) poison damage over 1s
-(8 to 10)% to Enemy Poison Resistance
Poison Resist +(21 to 25)%
Socketed (1)

Tier 2
One-Hand Damage: (11-12) to (12-14)
Required Dexterity: 68
Required Level: 15
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 2) to Druid Skill Levels
20% Faster Hit Recovery
+(41 to 57)% Enhanced Damage
Adds (6 to 13)-(13 to 25) poison damage over 2s
-(11 to 13)% to Enemy Poison Resistance
Poison Resist +(26 to 30)%
Socketed (2)

Tier 3
One-Hand Damage: (17-19) to (18-21)
Required Dexterity: 102
Required Level: 24
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 2) to Druid Skill Levels
25% Faster Hit Recovery
+(58 to 75)% Enhanced Damage
Adds (19 to 38)-(38 to 75) poison damage over 3s
-(13 to 15)% to Enemy Poison Resistance
Poison Resist +(31 to 35)%
Socketed (2)

Tier 4
One-Hand Damage: (24-26) to (28-30)
Required Dexterity: 148
Required Level: 33
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 3) to Druid Skill Levels
30% Faster Hit Recovery
+(75 to 92)% Enhanced Damage
Adds (50 to 100)-(100 to 200) poison damage over 4s
-(16 to 18)% to Enemy Poison Resistance
Poison Resist +(36 to 40)%
Socketed (2)

Tier 5
One-Hand Damage: (32-35) to (36-39)
Required Dexterity: 209
Required Level: 43
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(2 to 3) to Druid Skill Levels
35% Faster Hit Recovery
+(92 to 109)% Enhanced Damage
Adds (125 to 250)-(250 to 500) poison damage over 5s
-(18 to 20)% to Enemy Poison Resistance
Poison Resist +(41 to 45)%
Socketed (3)

Tier 6
One-Hand Damage: (41-45) to (48-51)
Required Dexterity: 292
Required Level: 52
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(2 to 4) to Druid Skill Levels
40% Faster Hit Recovery
+(109 to 126)% Enhanced Damage
Adds (301 to 600)-(601 to 1200) poison damage over 6s
-(21 to 23)% to Enemy Poison Resistance
Poison Resist +(46 to 50)%
Socketed (3)


Clawscratch (Blade)
Tier 1
One-Hand Damage: (7-8) to (19-30)
Required Dexterity: 61
Required Level: 10
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+1 to Druid Skill Levels
+(11 to 15)% Bonus Damage to Mark of the Wild
15% Increased Attack Speed
15% Faster Hit Recovery
+(24 to 46)% Enhanced Damage
+(11 to 20) to Maximum Damage
(11 to 25)% Duration Bonus to Mark of the Wild
+(7 to 10) to Vitality
Socketed (1)

Tier 2
One-Hand Damage: (13-15) to (37-48)
Required Dexterity: 92
Required Level: 19
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 2) to Druid Skill Levels
+(16 to 20)% Bonus Damage to Mark of the Wild
20% Increased Attack Speed
20% Faster Hit Recovery
+(47 to 69)% Enhanced Damage
+(21 to 30) to Maximum Damage
(26 to 40)% Duration Bonus to Mark of the Wild
+(11 to 14) to Vitality
Socketed (2)

Tier 3
One-Hand Damage: (20-23) to (54-66)
Required Dexterity: 135
Required Level: 28
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 2) to Druid Skill Levels
+(21 to 25)% Bonus Damage to Mark of the Wild
25% Increased Attack Speed
25% Faster Hit Recovery
+(69 to 92)% Enhanced Damage
+(31 to 40) to Maximum Damage
(41 to 55)% Duration Bonus to Mark of the Wild
+(15 to 18) to Vitality
Socketed (2)

Tier 4
One-Hand Damage: (28-32) to (75-88)
Required Dexterity: 192
Required Level: 38
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 3) to Druid Skill Levels
+(26 to 30)% Bonus Damage to Mark of the Wild
30% Increased Attack Speed
30% Faster Hit Recovery
+(92 to 114)% Enhanced Damage
+(41 to 50) to Maximum Damage
(56 to 70)% Duration Bonus to Mark of the Wild
+(19 to 22) to Vitality
Socketed (2)

Tier 5
One-Hand Damage: (40-45) to (96-109)
Required Dexterity: 269
Required Level: 47
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(2 to 3) to Druid Skill Levels
+(31 to 35)% Bonus Damage to Mark of the Wild
35% Increased Attack Speed
35% Faster Hit Recovery
+(115 to 137)% Enhanced Damage
+(51 to 60) to Maximum Damage
(71 to 85)% Duration Bonus to Mark of the Wild
+(23 to 26) to Vitality
Socketed (3)

Tier 6
One-Hand Damage: (52-57) to (122-137)
Required Dexterity: 373
Required Level: 54
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(2 to 4) to Druid Skill Levels
+(36 to 40)% Bonus Damage to Mark of the Wild
40% Increased Attack Speed
40% Faster Hit Recovery
+(138 to 160)% Enhanced Damage
+(61 to 70) to Maximum Damage
(86 to 100)% Duration Bonus to Mark of the Wild
+(27 to 30) to Vitality
Socketed (3)


Throwing Knives

Death Touch (Throwing Knife)
Tier 1
Throw Damage: 2 to 7
One-Hand Damage: 4 to 6
Required Dexterity: 15
Required Level: 1
Dexterity Damage Bonus: (51/256 Per Dexterity)%
2% Ctc lvl 4 Scorpion Blade on Kill
+1 to Assassin Skill Levels
5% Faster Run/Walk
(21 to 50)% Bonus to Attack Rating
Adds 3-4 poison damage over 5s
-(6 to 8)% to Enemy Fire Resistance
-(6 to 8)% to Enemy Poison Resistance
Socketed (1)

Tier 2
Throw Damage: 5
One-Hand Damage: 6
Required Dexterity: 30
Required Level: 8
Dexterity Damage Bonus: (51/256 Per Dexterity)%
2% Ctc lvl 9 Scorpion Blade on Kill
+1 to Assassin Skill Levels
10% Faster Run/Walk
(51 to 80)% Bonus to Attack Rating
Adds 4-5 poison damage over 5s
-(8 to 10)% to Enemy Fire Resistance
-(8 to 10)% to Enemy Poison Resistance
Socketed (1)

Tier 3
Throw Damage: 9 to 10
One-Hand Damage: 8
Required Dexterity: 51
Required Level: 18
Dexterity Damage Bonus: (51/256 Per Dexterity)%
3% Ctc lvl 14 Scorpion Blade on Kill
+(1 to 2) to Assassin Skill Levels
15% Faster Run/Walk
(81 to 110)% Bonus to Attack Rating
Adds 6-7 poison damage over 5s
-(11 to 13)% to Enemy Fire Resistance
-(11 to 13)% to Enemy Poison Resistance
Socketed (2)

Tier 4
Throw Damage: 13 to 14
One-Hand Damage: 10
Required Dexterity: 79
Required Level: 27
Dexterity Damage Bonus: (51/256 Per Dexterity)%
4% Ctc lvl 19 Scorpion Blade on Kill
+(1 to 2) to Assassin Skill Levels
20% Faster Run/Walk
(111 to 140)% Bonus to Attack Rating
Adds 8-9 poison damage over 6s
-(13 to 15)% to Enemy Fire Resistance
-(13 to 15)% to Enemy Poison Resistance
Socketed (2)

Tier 5
Throw Damage: 17 to 18
One-Hand Damage: 12
Required Dexterity: 116
Required Level: 36
Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Ctc lvl 24 Scorpion Blade on Kill
+(1 to 3) to Assassin Skill Levels
25% Faster Run/Walk
(141 to 170)% Bonus to Attack Rating
Adds 9-10 poison damage over 6s
-(16 to 18)% to Enemy Fire Resistance
-(16 to 18)% to Enemy Poison Resistance
Socketed (2)

Tier 6
Throw Damage: 22 to 23
One-Hand Damage: 14
Required Dexterity: 167
Required Level: 45
Dexterity Damage Bonus: (51/256 Per Dexterity)%
6% Ctc lvl 29 Scorpion Blade on Kill
+(2 to 3) to Assassin Skill Levels
30% Faster Run/Walk
(171 to 200)% Bonus to Attack Rating
Adds 11-12 poison damage over 6s
-(18 to 20)% to Enemy Fire Resistance
-(18 to 20)% to Enemy Poison Resistance
Socketed (2)


Icebird (Flying Knife)
Tier 1
Throw Damage: (7-8) to (8-9)
One-Hand Damage: (7-8) to (8-9)
Required Dexterity: 53
Required Level: 4
Dexterity Damage Bonus: (51/256 Per Dexterity)%
1% Ctc lvl 2 Shackles of Ice on Striking
+(18 to 40)% Enhanced Damage
Adds (6 to 7)-(9 to 17) cold damage
-(2 to 3)% to Enemy Cold Resistance
Cold Absorb (4 to 5)%
8% Better Chance of Getting Magic Items
Socketed (1)

Tier 2
Throw Damage: (14-16) to (16-19)
One-Hand Damage: (11-13) to (12-14)
Required Dexterity: 82
Required Level: 13
Dexterity Damage Bonus: (51/256 Per Dexterity)%
1% Ctc lvl 4 Shackles of Ice on Striking
+(41 to 63)% Enhanced Damage
Adds (7 to 13)-(17 to 33) cold damage
-(3 to 4)% to Enemy Cold Resistance
Cold Absorb (6 to 7)%
10% Better Chance of Getting Magic Items
Socketed (1)

Tier 3
Throw Damage: (26-29) to (29-33)
One-Hand Damage: (18-20) to (19-22)
Required Dexterity: 120
Required Level: 23
Dexterity Damage Bonus: (51/256 Per Dexterity)%
1% Ctc lvl 6 Shackles of Ice on Striking
+(64 to 86)% Enhanced Damage
Adds (13 to 25)-(33 to 65) cold damage
-(5 to 6)% to Enemy Cold Resistance
Cold Absorb (8 to 9)%
13% Better Chance of Getting Magic Items
Socketed (2)

Tier 4
Throw Damage: (39-43) to (44-50)
One-Hand Damage: (24-27) to (28-31)
Required Dexterity: 172
Required Level: 32
Dexterity Damage Bonus: (51/256 Per Dexterity)%
1% Ctc lvl 8 Shackles of Ice on Striking
+(87 to 109)% Enhanced Damage
Adds (26 to 50)-(66 to 130) cold damage
-(6 to 7)% to Enemy Cold Resistance
Cold Absorb (10 to 11)%
15% Better Chance of Getting Magic Items
Socketed (2)

Tier 5
Throw Damage: (56-62) to (64-71)
One-Hand Damage: (33-37) to (37-41)
Required Dexterity: 242
Required Level: 41
Dexterity Damage Bonus: (51/256 Per Dexterity)%
1% Ctc lvl 10 Shackles of Ice on Striking
+(109 to 132)% Enhanced Damage
Adds (51 to 100)-(131 to 260) cold damage
-(8 to 9)% to Enemy Cold Resistance
Cold Absorb (12 to 13)%
18% Better Chance of Getting Magic Items
Socketed (2)

Tier 6
Throw Damage: (76-83) to (85-93)
One-Hand Damage: (44-48) to (48-53)
Required Dexterity: 337
Required Level: 50
Dexterity Damage Bonus: (51/256 Per Dexterity)%
1% Ctc lvl 12 Shackles of Ice on Striking
+(132 to 154)% Enhanced Damage
Adds (101 to 200)-(261 to 520) cold damage
-(9 to 10)% to Enemy Cold Resistance
Cold Absorb (14 to 15)%
20% Better Chance of Getting Magic Items
Socketed (2)


Ironsleet (Balanced Knife)
Tier 1
Throw Damage: (12-14) to (22-34)
One-Hand Damage: (9-11) to (19-30)
Required Dexterity: 91
Required Level: 7
Dexterity Damage Bonus: (51/256 Per Dexterity)%
100% Ctc lvl 7 Cold Fear when you Level-Up
5% Ctc lvl 3 Knife Throw on Striking
+(24 to 46)% Enhanced Damage
+(8 to 17) to Maximum Damage
-(7 to 10)% Target Defense
(4 to 7)% Stamina stolen per Hit
Cold Resist +(21 to 25)%
Socketed (1)

Tier 2
Throw Damage: (22-25) to (44-57)
One-Hand Damage: (16-18) to (34-45)
Required Dexterity: 133
Required Level: 16
Dexterity Damage Bonus: (51/256 Per Dexterity)%
100% Ctc lvl 18 Cold Fear when you Level-Up
6% Ctc lvl 5 Knife Throw on Striking
+(47 to 69)% Enhanced Damage
+(17 to 25) to Maximum Damage
-(11 to 14)% Target Defense
(8 to 11)% Stamina stolen per Hit
Cold Resist +(26 to 30)%
Socketed (1)

Tier 3
Throw Damage: (37-42) to (69-83)
One-Hand Damage: (23-26) to (53-64)
Required Dexterity: 189
Required Level: 26
Dexterity Damage Bonus: (51/256 Per Dexterity)%
100% Ctc lvl 29 Cold Fear when you Level-Up
7% Ctc lvl 7 Knife Throw on Striking
+(69 to 92)% Enhanced Damage
+(26 to 34) to Maximum Damage
-(15 to 18)% Target Defense
(12 to 15)% Stamina stolen per Hit
Cold Resist +(31 to 35)%
Socketed (2)

Tier 4
Throw Damage: (55-62) to (99-115)
One-Hand Damage: (32-36) to (72-85)
Required Dexterity: 266
Required Level: 35
Dexterity Damage Bonus: (51/256 Per Dexterity)%
100% Ctc lvl 40 Cold Fear when you Level-Up
8% Ctc lvl 9 Knife Throw on Striking
+(92 to 114)% Enhanced Damage
+(34 to 43) to Maximum Damage
-(19 to 22)% Target Defense
(16 to 19)% Stamina stolen per Hit
Cold Resist +(36 to 40)%
Socketed (2)

Tier 5
Throw Damage: (79-87) to (133-151)
One-Hand Damage: (45-49) to (94-108)
Required Dexterity: 369
Required Level: 44
Dexterity Damage Bonus: (51/256 Per Dexterity)%
100% Ctc lvl 51 Cold Fear when you Level-Up
9% Ctc lvl 11 Knife Throw on Striking
+(115 to 137)% Enhanced Damage
+(43 to 52) to Maximum Damage
-(23 to 26)% Target Defense
(20 to 23)% Stamina stolen per Hit
Cold Resist +(41 to 45)%
Socketed (2)

Tier 6
Throw Damage: (104-114) to (173-192)
One-Hand Damage: (57-62) to (118-132)
Required Dexterity: 508
Required Level: 54
Dexterity Damage Bonus: (51/256 Per Dexterity)%
100% Ctc lvl 62 Cold Fear when you Level-Up
10% Ctc lvl 13 Knife Throw on Striking
+(138 to 160)% Enhanced Damage
+(52 to 60) to Maximum Damage
-(27 to 30)% Target Defense
(24 to 27)% Stamina stolen per Hit
Cold Resist +(46 to 50)%
Socketed (2)


Throwing Axes

Sterrenvogel (Throwing Axe)
Tier 1
Throw Damage: 2 to 6
One-Hand Damage: 5 to 6
Required Strength: 15
Required Level: 1
Strength Damage Bonus: (51/256 Per Strength)%
+1 to Barbarian Skill Levels
5% Increased Attack Speed
Adds (2 to 3)-(3 to 5) fire damage
Adds (2 to 3)-(3 to 5) lightning damage
Adds (2 to 3)-(3 to 5) cold damage
-(6 to 8)% to All Enemy Resistances
Socketed (1)

Tier 2
Throw Damage: 4 to 5
One-Hand Damage: 5 to 6
Required Strength: 30
Required Level: 8
Strength Damage Bonus: (51/256 Per Strength)%
+1 to Barbarian Skill Levels
10% Increased Attack Speed
Adds (3 to 5)-(6 to 10) fire damage
Adds (3 to 5)-(6 to 10) lightning damage
Adds (3 to 5)-(6 to 10) cold damage
-(8 to 10)% to All Enemy Resistances
Socketed (1)

Tier 3
Throw Damage: 8 to 10
One-Hand Damage: 7 to 8
Required Strength: 51
Required Level: 17
Strength Damage Bonus: (51/256 Per Strength)%
+(1 to 2) to Barbarian Skill Levels
15% Increased Attack Speed
Adds (6 to 10)-(11 to 20) fire damage
Adds (6 to 10)-(11 to 20) lightning damage
Adds (6 to 10)-(11 to 20) cold damage
-(11 to 13)% to All Enemy Resistances
Socketed (2)

Tier 4
Throw Damage: 12 to 14
One-Hand Damage: 9 to 10
Required Strength: 79
Required Level: 27
Strength Damage Bonus: (51/256 Per Strength)%
+(1 to 2) to Barbarian Skill Levels
20% Increased Attack Speed
Adds (11 to 20)-(21 to 40) fire damage
Adds (11 to 20)-(21 to 40) lightning damage
Adds (11 to 20)-(21 to 40) cold damage
-(13 to 15)% to All Enemy Resistances
Socketed (2)

Tier 5
Throw Damage: 16 to 18
One-Hand Damage: 11 to 12
Required Strength: 116
Required Level: 36
Strength Damage Bonus: (51/256 Per Strength)%
+(1 to 3) to Barbarian Skill Levels
25% Increased Attack Speed
Adds (21 to 40)-(41 to 80) fire damage
Adds (21 to 40)-(41 to 80) lightning damage
Adds (21 to 40)-(41 to 80) cold damage
-(16 to 18)% to All Enemy Resistances
Socketed (2)

Tier 6
Throw Damage: 20 to 23
One-Hand Damage: 13 to 14
Required Strength: 167
Required Level: 45
Strength Damage Bonus: (51/256 Per Strength)%
+(2 to 3) to Barbarian Skill Levels
30% Increased Attack Speed
Adds (41 to 80)-(81 to 160) fire damage
Adds (41 to 80)-(81 to 160) lightning damage
Adds (41 to 80)-(81 to 160) cold damage
-(18 to 20)% to All Enemy Resistances
Socketed (2)


Rockshatter (Balanced Axe)
Tier 1
Throw Damage: (4-5) to (30-39)
One-Hand Damage: (5-7) to (22-29)
Required Strength: 77
Required Level: 6
Strength Damage Bonus: (51/256 Per Strength)%
2% Ctc lvl 7 Blast Wave on Kill
+(18 to 40)% Enhanced Damage
+(8 to 13) to Maximum Damage
(4 to 5)% Chance of Crushing Blow
Enhanced Weapon Damage +(31 to 50)%
+(16 to 25) to Strength
+(11 to 15) Life after each Kill
Socketed (2)

Tier 2
Throw Damage: (9-11) to (52-63)
One-Hand Damage: (9-11) to (36-45)
Required Strength: 114
Required Level: 15
Strength Damage Bonus: (51/256 Per Strength)%
2% Ctc lvl 13 Blast Wave on Kill
+(41 to 63)% Enhanced Damage
+(13 to 18) to Maximum Damage
(6 to 7)% Chance of Crushing Blow
Enhanced Weapon Damage +(51 to 70)%
+(26 to 35) to Strength
+(16 to 20) Life after each Kill
Socketed (3)

Tier 3
Throw Damage: (19-22) to (78-91)
One-Hand Damage: (14-16) to (52-62)
Required Strength: 164
Required Level: 24
Strength Damage Bonus: (51/256 Per Strength)%
3% Ctc lvl 19 Blast Wave on Kill
+(64 to 86)% Enhanced Damage
+(18 to 23) to Maximum Damage
(8 to 9)% Chance of Crushing Blow
Enhanced Weapon Damage +(71 to 90)%
+(36 to 45) to Strength
+(21 to 25) Life after each Kill
Socketed (4)

Tier 4
Throw Damage: (31-35) to (112-128)
One-Hand Damage: (22-25) to (73-84)
Required Strength: 231
Required Level: 34
Strength Damage Bonus: (51/256 Per Strength)%
3% Ctc lvl 25 Blast Wave on Kill
+(87 to 109)% Enhanced Damage
+(23 to 28) to Maximum Damage
(10 to 11)% Chance of Crushing Blow
Enhanced Weapon Damage +(91 to 110)%
+(46 to 55) to Strength
+(26 to 30) Life after each Kill
Socketed (4)

Tier 5
Throw Damage: (45-51) to (151-169)
One-Hand Damage: (29-32) to (94-107)
Required Strength: 322
Required Level: 43
Strength Damage Bonus: (51/256 Per Strength)%
4% Ctc lvl 31 Blast Wave on Kill
+(109 to 132)% Enhanced Damage
+(28 to 33) to Maximum Damage
(12 to 13)% Chance of Crushing Blow
Enhanced Weapon Damage +(111 to 130)%
+(56 to 65) to Strength
+(31 to 35) Life after each Kill
Socketed (5)

Tier 6
Throw Damage: (62-68) to (197-218)
One-Hand Damage: (37-40) to (118-131)
Required Strength: 445
Required Level: 53
Strength Damage Bonus: (51/256 Per Strength)%
4% Ctc lvl 37 Blast Wave on Kill
+(132 to 154)% Enhanced Damage
+(33 to 38) to Maximum Damage
(14 to 15)% Chance of Crushing Blow
Enhanced Weapon Damage +(131 to 150)%
+(66 to 75) to Strength
+(36 to 40) Life after each Kill
Socketed (6)


Staves

Demoncall (Short Staff)
Tier 1
Two-Hand Damage: 2 to 4
Required Level: 1
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(31 to 50) Energy Factor to Spell Damage
+1 to All Skills
5% Faster Cast Rate
+50% Damage to Undead
+(2 to 5) to Rune of Fire
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
Socketed (1)

Tier 2
Two-Hand Damage: 7 to 8
Required Dexterity: 5
Required Level: 8
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(51 to 70) Energy Factor to Spell Damage
+(1 to 2) to All Skills
10% Faster Cast Rate
+50% Damage to Undead
+(6 to 9) to Rune of Fire
Fire Resist +(16 to 20)%
Poison Resist +(16 to 20)%
Socketed (2)

Tier 3
Two-Hand Damage: 10 to 12
Required Dexterity: 12
Required Level: 17
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(71 to 90) Energy Factor to Spell Damage
+(1 to 2) to All Skills
15% Faster Cast Rate
+50% Damage to Undead
+(10 to 13) to Rune of Fire
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Socketed (2)

Tier 4
Two-Hand Damage: 14 to 16
Required Dexterity: 22
Required Level: 27
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(91 to 110) Energy Factor to Spell Damage
+(1 to 3) to All Skills
20% Faster Cast Rate
+50% Damage to Undead
+(14 to 17) to Rune of Fire
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
Socketed (2)

Tier 5
Two-Hand Damage: 18 to 20
Required Dexterity: 35
Required Level: 36
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(111 to 130) Energy Factor to Spell Damage
+(2 to 3) to All Skills
25% Faster Cast Rate
+50% Damage to Undead
+(18 to 21) to Rune of Fire
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Socketed (3)

Tier 6
Two-Hand Damage: 22 to 24
Required Dexterity: 52
Required Level: 45
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(131 to 150) Energy Factor to Spell Damage
+(2 to 4) to All Skills
30% Faster Cast Rate
+50% Damage to Undead
+(22 to 25) to Rune of Fire
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
Socketed (3)


The Magister (Long Staff)
Tier 1
Two-Hand Damage: 6 to 8
Required Dexterity: 8
Required Level: 3
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense plus (11 to 15)%
Socketed (2)

Tier 2
Two-Hand Damage: 9 to 12
Required Dexterity: 16
Required Level: 12
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense plus (16 to 20)%
Socketed (2)

Tier 3
Two-Hand Damage: 13 to 16
Required Dexterity: 27
Required Level: 21
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense plus (21 to 25)%
Socketed (3)

Tier 4
Two-Hand Damage: 18 to 21
Required Dexterity: 42
Required Level: 30
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense plus (26 to 30)%
Socketed (3)

Tier 5
Two-Hand Damage: 22 to 26
Required Dexterity: 61
Required Level: 40
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(21 to 23)% to Lightning Spell Damage
+(21 to 23)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense plus (31 to 35)%
Socketed (4)

Tier 6
Two-Hand Damage: 27 to 32
Required Dexterity: 88
Required Level: 49
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(23 to 25)% to Lightning Spell Damage
+(23 to 25)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense plus (36 to 40)%
Socketed (4)


Dubhdroiacht (Gnarled Staff)
Tier 1
Two-Hand Damage: 8 to 10
Required Dexterity: 17
Required Level: 4
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(36 to 60) Energy Factor to Spell Damage
+1 to All Skills
+(21 to 50)% Bonus to Poison Skill Duration
+50% Damage to Undead
-(6 to 8)% to Enemy Poison Resistance
+(1 to 5) to Pyroclastic Flow
+(11 to 15)% Bonus to Summoned Minion Life
Increase Maximum Life (3 to 5)%
Total Character Defense plus (11 to 15)%
Poison Length Reduced by (21 to 25)%
Socketed (2)

Tier 2
Two-Hand Damage: 12 to 15
Required Dexterity: 28
Required Level: 14
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(61 to 85) Energy Factor to Spell Damage
+(1 to 2) to All Skills
+(51 to 80)% Bonus to Poison Skill Duration
+50% Damage to Undead
-(8 to 10)% to Enemy Poison Resistance
+(6 to 10) to Pyroclastic Flow
+(16 to 20)% Bonus to Summoned Minion Life
Increase Maximum Life (6 to 8)%
Total Character Defense plus (16 to 20)%
Poison Length Reduced by (26 to 30)%
Socketed (2)

Tier 3
Two-Hand Damage: 16 to 20
Required Dexterity: 42
Required Level: 23
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(86 to 110) Energy Factor to Spell Damage
+(2 to 3) to All Skills
+(81 to 110)% Bonus to Poison Skill Duration
+50% Damage to Undead
-(11 to 13)% to Enemy Poison Resistance
+(11 to 15) to Pyroclastic Flow
+(21 to 25)% Bonus to Summoned Minion Life
Increase Maximum Life (9 to 11)%
Total Character Defense plus (21 to 25)%
Poison Length Reduced by (31 to 35)%
Socketed (3)

Tier 4
Two-Hand Damage: 21 to 27
Required Dexterity: 62
Required Level: 32
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(111 to 135) Energy Factor to Spell Damage
+(2 to 4) to All Skills
+(111 to 140)% Bonus to Poison Skill Duration
+50% Damage to Undead
-(13 to 15)% to Enemy Poison Resistance
+(16 to 20) to Pyroclastic Flow
+(26 to 30)% Bonus to Summoned Minion Life
Increase Maximum Life (12 to 14)%
Total Character Defense plus (26 to 30)%
Poison Length Reduced by (36 to 40)%
Socketed (3)

Tier 5
Two-Hand Damage: 26 to 33
Required Dexterity: 89
Required Level: 42
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(136 to 160) Energy Factor to Spell Damage
+(3 to 5) to All Skills
+(141 to 170)% Bonus to Poison Skill Duration
+50% Damage to Undead
-(16 to 18)% to Enemy Poison Resistance
+(21 to 25) to Pyroclastic Flow
+(31 to 35)% Bonus to Summoned Minion Life
Increase Maximum Life (15 to 17)%
Total Character Defense plus (31 to 35)%
Poison Length Reduced by (41 to 45)%
Socketed (4)

Tier 6
Two-Hand Damage: 32 to 39
Required Dexterity: 126
Required Level: 50
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(161 to 185) Energy Factor to Spell Damage
+(3 to 6) to All Skills
+(171 to 200)% Bonus to Poison Skill Duration
+50% Damage to Undead
-(18 to 20)% to Enemy Poison Resistance
+(26 to 30) to Pyroclastic Flow
+(36 to 40)% Bonus to Summoned Minion Life
Increase Maximum Life (18 to 20)%
Total Character Defense plus (36 to 40)%
Poison Length Reduced by (46 to 50)%
Socketed (4)


The Covenant (Battle Staff)
Tier 1
Two-Hand Damage: 9 to 13
Required Dexterity: 25
Required Level: 6
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+1 to Paladin Skill Levels
15% Faster Run/Walk
15% Faster Cast Rate
+50% Damage to Undead
+(11 to 15)% to Physical/Magic Spell Damage
+(11 to 15)% to Fire Spell Damage
Replenish Life +(24 to 55)
Socketed (2)

Tier 2
Two-Hand Damage: 14 to 18
Required Dexterity: 39
Required Level: 16
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(1 to 2) to Paladin Skill Levels
20% Faster Run/Walk
20% Faster Cast Rate
+50% Damage to Undead
+(16 to 20)% to Physical/Magic Spell Damage
+(16 to 20)% to Fire Spell Damage
Replenish Life +(57 to 88)
Socketed (2)

Tier 3
Two-Hand Damage: 19 to 25
Required Dexterity: 58
Required Level: 25
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(2 to 3) to Paladin Skill Levels
25% Faster Run/Walk
25% Faster Cast Rate
+50% Damage to Undead
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Fire Spell Damage
Replenish Life +(90 to 121)
Socketed (3)

Tier 4
Two-Hand Damage: 25 to 32
Required Dexterity: 83
Required Level: 34
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(2 to 4) to Paladin Skill Levels
30% Faster Run/Walk
30% Faster Cast Rate
+50% Damage to Undead
+(26 to 30)% to Physical/Magic Spell Damage
+(26 to 30)% to Fire Spell Damage
Replenish Life +(123 to 154)
Socketed (3)

Tier 5
Two-Hand Damage: 31 to 39
Required Dexterity: 118
Required Level: 43
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(3 to 5) to Paladin Skill Levels
35% Faster Run/Walk
35% Faster Cast Rate
+50% Damage to Undead
+(31 to 35)% to Physical/Magic Spell Damage
+(31 to 35)% to Fire Spell Damage
Replenish Life +(156 to 187)
Socketed (4)

Tier 6
Two-Hand Damage: 36 to 46
Required Dexterity: 164
Required Level: 52
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(3 to 6) to Paladin Skill Levels
40% Faster Run/Walk
40% Faster Cast Rate
+50% Damage to Undead
+(36 to 40)% to Physical/Magic Spell Damage
+(36 to 40)% to Fire Spell Damage
Replenish Life +(189 to 220)
Socketed (4)


Staff of Roses (War Staff)
Tier 1
Two-Hand Damage: 11 to 15
Required Dexterity: 34
Required Level: 10
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+1 to All Skills
+(21 to 25)% Bonus to Energy Factor
10% Faster Cast Rate
+50% Damage to Undead
+(1 to 2) to Blood Flash
Regenerate Mana +(16 to 25)%
Lightning Resist +(21 to 25)%
Fire Resist +(21 to 25)%
(4 to 5)% Reanimate as: Knight of Death
+(16 to 25) Life after each Kill
Socketed (2)

Tier 2
Two-Hand Damage: 16 to 21
Required Dexterity: 51
Required Level: 19
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(1 to 2) to All Skills
+(26 to 30)% Bonus to Energy Factor
20% Faster Cast Rate
+50% Damage to Undead
+(3 to 4) to Blood Flash
Regenerate Mana +(26 to 35)%
Lightning Resist +(26 to 30)%
Fire Resist +(26 to 30)%
(6 to 7)% Reanimate as: Knight of Death
+(26 to 35) Life after each Kill
Socketed (3)

Tier 3
Two-Hand Damage: 21 to 28
Required Dexterity: 73
Required Level: 29
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(2 to 3) to All Skills
+(31 to 35)% Bonus to Energy Factor
30% Faster Cast Rate
+50% Damage to Undead
+(5 to 6) to Blood Flash
Regenerate Mana +(36 to 45)%
Lightning Resist +(31 to 35)%
Fire Resist +(31 to 35)%
(7 to 8)% Reanimate as: Knight of Death
+(36 to 45) Life after each Kill
Socketed (4)

Tier 4
Two-Hand Damage: 27 to 36
Required Dexterity: 104
Required Level: 38
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(2 to 4) to All Skills
+(36 to 40)% Bonus to Energy Factor
40% Faster Cast Rate
+50% Damage to Undead
+(7 to 8) to Blood Flash
Regenerate Mana +(46 to 55)%
Lightning Resist +(36 to 40)%
Fire Resist +(36 to 40)%
(9 to 10)% Reanimate as: Knight of Death
+(46 to 55) Life after each Kill
Socketed (4)

Tier 5
Two-Hand Damage: 34 to 44
Required Dexterity: 146
Required Level: 47
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(3 to 5) to All Skills
+(41 to 45)% Bonus to Energy Factor
50% Faster Cast Rate
+50% Damage to Undead
+(9 to 10) to Blood Flash
Regenerate Mana +(56 to 65)%
Lightning Resist +(41 to 45)%
Fire Resist +(41 to 45)%
(10 to 11)% Reanimate as: Knight of Death
+(56 to 65) Life after each Kill
Socketed (5)

Tier 6
Two-Hand Damage: 41 to 53
Required Dexterity: 202
Required Level: 54
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+(3 to 6) to All Skills
+(46 to 50)% Bonus to Energy Factor
60% Faster Cast Rate
+50% Damage to Undead
+(11 to 12) to Blood Flash
Regenerate Mana +(66 to 75)%
Lightning Resist +(46 to 50)%
Fire Resist +(46 to 50)%
(12 to 13)% Reanimate as: Knight of Death
+(66 to 75) Life after each Kill
Socketed (6)


Bows

The Rift Bow (Short Bow)
Tier 1
Two-Hand Damage: 2 to 4
Required Dexterity: 15
Required Level: 1
Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Ctc lvl 1 Teleport on Striking
15% Increased Attack Speed
(51 to 75)% Bonus to Attack Rating
Adds (3 to 4)-(4 to 8) magic damage
(3 to 5)% Bonus to Dexterity
Socketed (2)

Tier 2
Two-Hand Damage: 4 to 5
Required Dexterity: 30
Required Level: 8
Dexterity Damage Bonus: (51/256 Per Dexterity)%
6% Ctc lvl 1 Teleport on Striking
25% Increased Attack Speed
(76 to 100)% Bonus to Attack Rating
Adds (4 to 8)-(8 to 15) magic damage
(6 to 8)% Bonus to Dexterity
Socketed (3)

Tier 3
Two-Hand Damage: 7 to 9
Required Dexterity: 51
Required Level: 17
Dexterity Damage Bonus: (51/256 Per Dexterity)%
7% Ctc lvl 1 Teleport on Striking
35% Increased Attack Speed
(101 to 125)% Bonus to Attack Rating
Adds (8 to 15)-(16 to 30) magic damage
(9 to 11)% Bonus to Dexterity
Socketed (4)

Tier 4
Two-Hand Damage: 12 to 13
Required Dexterity: 79
Required Level: 26
Dexterity Damage Bonus: (51/256 Per Dexterity)%
8% Ctc lvl 1 Teleport on Striking
45% Increased Attack Speed
(126 to 150)% Bonus to Attack Rating
Adds (16 to 30)-(31 to 60) magic damage
(12 to 14)% Bonus to Dexterity
Socketed (4)

Tier 5
Two-Hand Damage: 16 to 18
Required Dexterity: 116
Required Level: 36
Dexterity Damage Bonus: (51/256 Per Dexterity)%
9% Ctc lvl 1 Teleport on Striking
55% Increased Attack Speed
(151 to 175)% Bonus to Attack Rating
Adds (31 to 60)-(61 to 120) magic damage
(15 to 17)% Bonus to Dexterity
Socketed (5)

Tier 6
Two-Hand Damage: 20 to 22
Required Dexterity: 167
Required Level: 45
Dexterity Damage Bonus: (51/256 Per Dexterity)%
10% Ctc lvl 1 Teleport on Striking
65% Increased Attack Speed
(176 to 200)% Bonus to Attack Rating
Adds (61 to 120)-(121 to 240) magic damage
(18 to 20)% Bonus to Dexterity
Socketed (6)


Deadly Hunter (Hunter's Bow)
Tier 1
Two-Hand Damage: (6-7) to (9-11)
Required Dexterity: 27
Required Level: 1
Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Ctc lvl 7 Pain Spirit on Kill
10% Faster Run/Walk
+(12 to 29)% Enhanced Damage
Adds (3 to 4)-(4 to 5) damage
+(101 to 150)% Damage to Undead
+(11 to 15) to Dexterity
Socketed (2)

Tier 2
Two-Hand Damage: (11-13) to (17-20)
Required Dexterity: 46
Required Level: 11
Dexterity Damage Bonus: (51/256 Per Dexterity)%
10% Ctc lvl 13 Pain Spirit on Kill
15% Faster Run/Walk
+(30 to 46)% Enhanced Damage
Adds (4 to 5)-(6 to 7) damage
+(151 to 200)% Damage to Undead
+(16 to 20) to Dexterity
Socketed (3)

Tier 3
Two-Hand Damage: (20-23) to (26-29)
Required Dexterity: 73
Required Level: 20
Dexterity Damage Bonus: (51/256 Per Dexterity)%
15% Ctc lvl 19 Pain Spirit on Kill
20% Faster Run/Walk
+(47 to 63)% Enhanced Damage
Adds (6 to 7)-(7 to 8) damage
+(201 to 250)% Damage to Undead
+(21 to 25) to Dexterity
Socketed (4)

Tier 4
Two-Hand Damage: (31-35) to (39-43)
Required Dexterity: 108
Required Level: 30
Dexterity Damage Bonus: (51/256 Per Dexterity)%
20% Ctc lvl 25 Pain Spirit on Kill
25% Faster Run/Walk
+(64 to 80)% Enhanced Damage
Adds (7 to 8)-(8 to 9) damage
+(251 to 300)% Damage to Undead
+(26 to 30) to Dexterity
Socketed (4)

Tier 5
Two-Hand Damage: (44-48) to (52-57)
Required Dexterity: 156
Required Level: 39
Dexterity Damage Bonus: (51/256 Per Dexterity)%
25% Ctc lvl 31 Pain Spirit on Kill
30% Faster Run/Walk
+(81 to 97)% Enhanced Damage
Adds (8 to 9)-(9 to 10) damage
+(301 to 350)% Damage to Undead
+(31 to 35) to Dexterity
Socketed (5)

Tier 6
Two-Hand Damage: (58-63) to (70-76)
Required Dexterity: 221
Required Level: 48
Dexterity Damage Bonus: (51/256 Per Dexterity)%
30% Ctc lvl 37 Pain Spirit on Kill
35% Faster Run/Walk
+(98 to 114)% Enhanced Damage
Adds (9 to 10)-(11 to 12) damage
+(351 to 400)% Damage to Undead
+(36 to 40) to Dexterity
Socketed (6)


Magebane (Long Bow)
Tier 1
Two-Hand Damage: (5-6) to (8-9)
Required Dexterity: 39
Required Level: 3
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+1 to All Skills
+(18 to 29)% Enhanced Damage
+3 fire damage
+3 lightning damage
+3 cold damage
-(1 to 3)% to Enemy Lightning Resistance
-(1 to 3)% to Enemy Fire Resistance
-(1 to 3)% to Enemy Cold Resistance
-(15 to 11) to Energy
Cold Resist +(11 to 15)%
Lightning Resist +(11 to 15)%
Fire Resist +(11 to 15)%
+(6 to 10) Mana on Striking
Socketed (2)

Tier 2
Two-Hand Damage: (11-12) to (15-16)
Required Dexterity: 63
Required Level: 13
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 2) to All Skills
+(30 to 40)% Enhanced Damage
+7 fire damage
+7 lightning damage
+7 cold damage
-(3 to 5)% to Enemy Lightning Resistance
-(3 to 5)% to Enemy Fire Resistance
-(3 to 5)% to Enemy Cold Resistance
-(20 to 16) to Energy
Cold Resist +(16 to 20)%
Lightning Resist +(16 to 20)%
Fire Resist +(16 to 20)%
+(11 to 15) Mana on Striking
Socketed (3)

Tier 3
Two-Hand Damage: (18-19) to (25-27)
Required Dexterity: 95
Required Level: 22
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 2) to All Skills
+(41 to 52)% Enhanced Damage
+13 fire damage
+13 lightning damage
+13 cold damage
-(5 to 7)% to Enemy Lightning Resistance
-(5 to 7)% to Enemy Fire Resistance
-(5 to 7)% to Enemy Cold Resistance
-(25 to 21) to Energy
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Fire Resist +(21 to 25)%
+(16 to 20) Mana on Striking
Socketed (4)

Tier 4
Two-Hand Damage: (28-30) to (38-40)
Required Dexterity: 138
Required Level: 31
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 3) to All Skills
+(52 to 63)% Enhanced Damage
+25 fire damage
+25 lightning damage
+25 cold damage
-(7 to 9)% to Enemy Lightning Resistance
-(7 to 9)% to Enemy Fire Resistance
-(7 to 9)% to Enemy Cold Resistance
-(30 to 26) to Energy
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Fire Resist +(26 to 30)%
+(21 to 25) Mana on Striking
Socketed (4)

Tier 5
Two-Hand Damage: (39-42) to (50-54)
Required Dexterity: 196
Required Level: 40
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(2 to 3) to All Skills
+(64 to 75)% Enhanced Damage
+50 fire damage
+50 lightning damage
+50 cold damage
-(9 to 11)% to Enemy Lightning Resistance
-(9 to 11)% to Enemy Fire Resistance
-(9 to 11)% to Enemy Cold Resistance
-(35 to 31) to Energy
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Fire Resist +(31 to 35)%
+(26 to 30) Mana on Striking
Socketed (5)

Tier 6
Two-Hand Damage: (52-55) to (66-70)
Required Dexterity: 274
Required Level: 50
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(2 to 4) to All Skills
+(75 to 86)% Enhanced Damage
+100 fire damage
+100 lightning damage
+100 cold damage
-(11 to 13)% to Enemy Lightning Resistance
-(11 to 13)% to Enemy Fire Resistance
-(11 to 13)% to Enemy Cold Resistance
-(40 to 36) to Energy
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Fire Resist +(36 to 40)%
+(31 to 35) Mana on Striking
Socketed (6)


Soulraider (Composite Bow)
Tier 1
Two-Hand Damage: (8-9) to (14-20)
Required Dexterity: 51
Required Level: 4
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(18 to 35)% Enhanced Damage
+(3 to 7) to Maximum Damage
-(2 to 5)% Target Defense
Slows Target by (3 to 5)%
Drains 2% Life per Second
+(1 to 2) Life on Striking
+(1 to 2) Mana on Striking
Socketed (2)

Tier 2
Two-Hand Damage: (14-16) to (28-34)
Required Dexterity: 79
Required Level: 13
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(35 to 52)% Enhanced Damage
+(7 to 10) to Maximum Damage
-(6 to 9)% Target Defense
Slows Target by (6 to 8)%
Drains 2% Life per Second
+(3 to 4) Life on Striking
+(3 to 4) Mana on Striking
Socketed (3)

Tier 3
Two-Hand Damage: (24-27) to (45-52)
Required Dexterity: 116
Required Level: 23
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(52 to 69)% Enhanced Damage
+(11 to 14) to Maximum Damage
-(10 to 13)% Target Defense
Slows Target by (9 to 11)%
Drains 2% Life per Second
+(5 to 6) Life on Striking
+(5 to 6) Mana on Striking
Socketed (4)

Tier 4
Two-Hand Damage: (38-42) to (64-73)
Required Dexterity: 167
Required Level: 32
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(69 to 86)% Enhanced Damage
+(14 to 18) to Maximum Damage
-(14 to 17)% Target Defense
Slows Target by (12 to 14)%
Drains 2% Life per Second
+(7 to 8) Life on Striking
+(7 to 8) Mana on Striking
Socketed (4)

Tier 5
Two-Hand Damage: (54-58) to (89-99)
Required Dexterity: 236
Required Level: 41
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(87 to 103)% Enhanced Damage
+(18 to 22) to Maximum Damage
-(18 to 21)% Target Defense
Slows Target by (15 to 17)%
Drains 2% Life per Second
+(9 to 10) Life on Striking
+(9 to 10) Mana on Striking
Socketed (5)

Tier 6
Two-Hand Damage: (71-77) to (115-126)
Required Dexterity: 328
Required Level: 50
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(104 to 120)% Enhanced Damage
+(22 to 25) to Maximum Damage
-(22 to 25)% Target Defense
Slows Target by (18 to 20)%
Drains 2% Life per Second
+(11 to 12) Life on Striking
+(11 to 12) Mana on Striking
Socketed (6)


Buriza-Do Tsuru (Short Battle Bow)
Tier 1
Two-Hand Damage: (11-12) to (22-33)
Required Dexterity: 63
Required Level: 5
Dexterity Damage Bonus: (51/256 Per Dexterity)%
15% Ctc lvl 5 Countdown on Kill
15% Increased Attack Speed
+(24 to 40)% Enhanced Damage
+(6 to 15) to Maximum Damage
Adds (4 to 7)-(7 to 9) cold damage
-(11 to 13)% to Enemy Cold Resistance
Socketed (2)

Tier 2
Two-Hand Damage: (19-21) to (44-56)
Required Dexterity: 95
Required Level: 15
Dexterity Damage Bonus: (51/256 Per Dexterity)%
18% Ctc lvl 8 Countdown on Kill
20% Increased Attack Speed
+(41 to 57)% Enhanced Damage
+(16 to 25) to Maximum Damage
Adds (7 to 13)-(9 to 18) cold damage
-(13 to 15)% to Enemy Cold Resistance
Socketed (3)

Tier 3
Two-Hand Damage: (31-35) to (68-82)
Required Dexterity: 138
Required Level: 24
Dexterity Damage Bonus: (51/256 Per Dexterity)%
21% Ctc lvl 11 Countdown on Kill
25% Increased Attack Speed
+(58 to 75)% Enhanced Damage
+(26 to 35) to Maximum Damage
Adds (13 to 25)-(18 to 35) cold damage
-(16 to 18)% to Enemy Cold Resistance
Socketed (4)

Tier 4
Two-Hand Damage: (45-49) to (99-114)
Required Dexterity: 197
Required Level: 33
Dexterity Damage Bonus: (51/256 Per Dexterity)%
24% Ctc lvl 14 Countdown on Kill
30% Increased Attack Speed
+(75 to 92)% Enhanced Damage
+(36 to 45) to Maximum Damage
Adds (26 to 50)-(36 to 70) cold damage
-(18 to 20)% to Enemy Cold Resistance
Socketed (4)

Tier 5
Two-Hand Damage: (65-71) to (132-149)
Required Dexterity: 276
Required Level: 42
Dexterity Damage Bonus: (51/256 Per Dexterity)%
27% Ctc lvl 17 Countdown on Kill
35% Increased Attack Speed
+(92 to 109)% Enhanced Damage
+(46 to 55) to Maximum Damage
Adds (51 to 100)-(71 to 140) cold damage
-(21 to 23)% to Enemy Cold Resistance
Socketed (5)

Tier 6
Two-Hand Damage: (83-90) to (166-184)
Required Dexterity: 382
Required Level: 52
Dexterity Damage Bonus: (51/256 Per Dexterity)%
30% Ctc lvl 20 Countdown on Kill
40% Increased Attack Speed
+(109 to 126)% Enhanced Damage
+(56 to 65) to Maximum Damage
Adds (101 to 200)-(141 to 280) cold damage
-(23 to 25)% to Enemy Cold Resistance
Socketed (6)


Darkplague (Long Battle Bow)
Tier 1
Two-Hand Damage: (13-14) to (19-21)
Required Dexterity: (67-70)
Required Level: 6
Dexterity Damage Bonus: (51/256 Per Dexterity)%
10% Ctc lvl 2 Time Strike on Striking
5% Ctc lvl 6 Death Star on Striking
+(30 to 46)% Enhanced Damage
(3 to 6)% Stamina stolen per Hit
-(11 to 13)% to Enemy Poison Resistance
Enhanced Weapon Damage +(31 to 50)%
Poison Resist +(21 to 25)%
Requirements -(10 to 6)%
Socketed (2)

Tier 2
Two-Hand Damage: (23-26) to (33-37)
Required Dexterity: (94-98)
Required Level: 16
Dexterity Damage Bonus: (51/256 Per Dexterity)%
12% Ctc lvl 4 Time Strike on Striking
6% Ctc lvl 12 Death Star on Striking
+(47 to 63)% Enhanced Damage
(7 to 10)% Stamina stolen per Hit
-(13 to 15)% to Enemy Poison Resistance
Enhanced Weapon Damage +(51 to 70)%
Poison Resist +(26 to 30)%
Requirements -(15 to 11)%
Socketed (3)

Tier 3
Two-Hand Damage: (36-39) to (52-57)
Required Dexterity: (128-134)
Required Level: 25
Dexterity Damage Bonus: (51/256 Per Dexterity)%
14% Ctc lvl 6 Time Strike on Striking
7% Ctc lvl 18 Death Star on Striking
+(64 to 80)% Enhanced Damage
(11 to 14)% Stamina stolen per Hit
-(16 to 18)% to Enemy Poison Resistance
Enhanced Weapon Damage +(71 to 90)%
Poison Resist +(31 to 35)%
Requirements -(20 to 16)%
Socketed (4)

Tier 4
Two-Hand Damage: (54-59) to (74-80)
Required Dexterity: (169-178)
Required Level: 34
Dexterity Damage Bonus: (51/256 Per Dexterity)%
16% Ctc lvl 8 Time Strike on Striking
8% Ctc lvl 24 Death Star on Striking
+(81 to 97)% Enhanced Damage
(15 to 18)% Stamina stolen per Hit
-(18 to 20)% to Enemy Poison Resistance
Enhanced Weapon Damage +(91 to 110)%
Poison Resist +(36 to 40)%
Requirements -(25 to 21)%
Socketed (4)

Tier 5
Two-Hand Damage: (75-81) to (100-109)
Required Dexterity: (220-233)
Required Level: 43
Dexterity Damage Bonus: (51/256 Per Dexterity)%
18% Ctc lvl 10 Time Strike on Striking
9% Ctc lvl 30 Death Star on Striking
+(98 to 114)% Enhanced Damage
(19 to 22)% Stamina stolen per Hit
-(21 to 23)% to Enemy Poison Resistance
Enhanced Weapon Damage +(111 to 130)%
Poison Resist +(41 to 45)%
Requirements -(30 to 26)%
Socketed (5)

Tier 6
Two-Hand Damage: (96-104) to (131-141)
Required Dexterity: (283-300)
Required Level: 52
Dexterity Damage Bonus: (51/256 Per Dexterity)%
20% Ctc lvl 12 Time Strike on Striking
10% Ctc lvl 36 Death Star on Striking
+(115 to 132)% Enhanced Damage
(23 to 26)% Stamina stolen per Hit
-(23 to 25)% to Enemy Poison Resistance
Enhanced Weapon Damage +(131 to 150)%
Poison Resist +(46 to 50)%
Requirements -(35 to 31)%
Socketed (6)


Webspinner (Short War Bow)
Tier 1
Two-Hand Damage: (14-16) to (29-37)
Required Dexterity: (73-77)
Required Level: 8
Dexterity Damage Bonus: (51/256 Per Dexterity)%
3% Ctc lvl 4 Miasma on Striking
5% Ctc lvl 3 Arachnomancy on Kill
+(18 to 35)% Enhanced Damage
+(8 to 13) to Maximum Damage
+(2 to 3)% to Poison Spell Damage
Slows Ranged Attacker by (11 to 15)%
Increase Maximum Life (3 to 5)%
Miasma Effect Duration: +2s
Requirements -(15 to 11)%
Socketed (2)

Tier 2
Two-Hand Damage: (24-27) to (48-57)
Required Dexterity: (101-106)
Required Level: 17
Dexterity Damage Bonus: (51/256 Per Dexterity)%
4% Ctc lvl 7 Miasma on Striking
6% Ctc lvl 5 Arachnomancy on Kill
+(35 to 52)% Enhanced Damage
+(13 to 18) to Maximum Damage
+(3 to 4)% to Poison Spell Damage
Slows Ranged Attacker by (16 to 20)%
Increase Maximum Life (6 to 8)%
Miasma Effect Duration: +2s
Requirements -(20 to 16)%
Socketed (3)

Tier 3
Two-Hand Damage: (38-42) to (72-83)
Required Dexterity: (136-143)
Required Level: 28
Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Ctc lvl 10 Miasma on Striking
7% Ctc lvl 7 Arachnomancy on Kill
+(52 to 69)% Enhanced Damage
+(18 to 23) to Maximum Damage
+(5 to 6)% to Poison Spell Damage
Slows Ranged Attacker by (21 to 25)%
Increase Maximum Life (9 to 11)%
Miasma Effect Duration: +2s
Requirements -(25 to 21)%
Socketed (4)

Tier 4
Two-Hand Damage: (55-61) to (100-113)
Required Dexterity: (179-189)
Required Level: 37
Dexterity Damage Bonus: (51/256 Per Dexterity)%
6% Ctc lvl 13 Miasma on Striking
8% Ctc lvl 9 Arachnomancy on Kill
+(69 to 86)% Enhanced Damage
+(23 to 28) to Maximum Damage
+(6 to 7)% to Poison Spell Damage
Slows Ranged Attacker by (26 to 30)%
Increase Maximum Life (12 to 14)%
Miasma Effect Duration: +2s
Requirements -(30 to 26)%
Socketed (4)

Tier 5
Two-Hand Damage: (76-83) to (132-146)
Required Dexterity: (230-244)
Required Level: 47
Dexterity Damage Bonus: (51/256 Per Dexterity)%
7% Ctc lvl 16 Miasma on Striking
9% Ctc lvl 11 Arachnomancy on Kill
+(87 to 103)% Enhanced Damage
+(28 to 33) to Maximum Damage
+(8 to 9)% to Poison Spell Damage
Slows Ranged Attacker by (31 to 35)%
Increase Maximum Life (15 to 17)%
Miasma Effect Duration: +2s
Requirements -(35 to 31)%
Socketed (5)

Tier 6
Two-Hand Damage: (102-110) to (171-187)
Required Dexterity: (294-313)
Required Level: 54
Dexterity Damage Bonus: (51/256 Per Dexterity)%
8% Ctc lvl 19 Miasma on Striking
10% Ctc lvl 13 Arachnomancy on Kill
+(104 to 120)% Enhanced Damage
+(33 to 38) to Maximum Damage
+(9 to 10)% to Poison Spell Damage
Slows Ranged Attacker by (36 to 40)%
Increase Maximum Life (18 to 20)%
Miasma Effect Duration: +2s
Requirements -(40 to 36)%
Socketed (6)


The Black Dame (Long War Bow)
Tier 1
Two-Hand Damage: (17-20) to (35-44)
Required Dexterity: 99
Required Level: 11
Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Ctc lvl 2 Hunting Banshee on Kill
25% Increased Attack Speed
+(35 to 57)% Enhanced Damage
+(8 to 13) to Maximum Damage
(3 to 7)% Mana stolen per Hit
Slows Target by (3 to 5)%
Total Character Defense plus (21 to 25)%
(2 to 3)% Reanimate as: Dark Huntress
+(3 to 5)% to Experience Gained
Socketed (2)

Tier 2
Two-Hand Damage: (31-36) to (58-70)
Required Dexterity: 144
Required Level: 20
Dexterity Damage Bonus: (51/256 Per Dexterity)%
6% Ctc lvl 5 Hunting Banshee on Kill
35% Increased Attack Speed
+(58 to 80)% Enhanced Damage
+(13 to 18) to Maximum Damage
(8 to 12)% Mana stolen per Hit
Slows Target by (6 to 8)%
Total Character Defense plus (26 to 30)%
(3 to 4)% Reanimate as: Dark Huntress
+(6 to 8)% to Experience Gained
Socketed (3)

Tier 3
Two-Hand Damage: (48-54) to (88-102)
Required Dexterity: 204
Required Level: 30
Dexterity Damage Bonus: (51/256 Per Dexterity)%
7% Ctc lvl 8 Hunting Banshee on Kill
45% Increased Attack Speed
+(81 to 103)% Enhanced Damage
+(18 to 23) to Maximum Damage
(13 to 17)% Mana stolen per Hit
Slows Target by (9 to 11)%
Total Character Defense plus (31 to 35)%
(4 to 5)% Reanimate as: Dark Huntress
+(9 to 11)% to Experience Gained
Socketed (4)

Tier 4
Two-Hand Damage: (73-81) to (125-141)
Required Dexterity: 285
Required Level: 39
Dexterity Damage Bonus: (51/256 Per Dexterity)%
8% Ctc lvl 11 Hunting Banshee on Kill
55% Increased Attack Speed
+(104 to 126)% Enhanced Damage
+(23 to 28) to Maximum Damage
(18 to 22)% Mana stolen per Hit
Slows Target by (12 to 14)%
Total Character Defense plus (36 to 40)%
(5 to 6)% Reanimate as: Dark Huntress
+(12 to 14)% to Experience Gained
Socketed (4)

Tier 5
Two-Hand Damage: (101-112) to (168-187)
Required Dexterity: 395
Required Level: 48
Dexterity Damage Bonus: (51/256 Per Dexterity)%
9% Ctc lvl 14 Hunting Banshee on Kill
65% Increased Attack Speed
+(126 to 149)% Enhanced Damage
+(28 to 33) to Maximum Damage
(23 to 27)% Mana stolen per Hit
Slows Target by (15 to 17)%
Total Character Defense plus (41 to 45)%
(6 to 7)% Reanimate as: Dark Huntress
+(15 to 17)% to Experience Gained
Socketed (5)

Tier 6
Two-Hand Damage: (134-146) to (217-238)
Required Dexterity: 543
Required Level: 57
Dexterity Damage Bonus: (51/256 Per Dexterity)%
10% Ctc lvl 17 Hunting Banshee on Kill
75% Increased Attack Speed
+(149 to 171)% Enhanced Damage
+(33 to 38) to Maximum Damage
(28 to 32)% Mana stolen per Hit
Slows Target by (18 to 20)%
Total Character Defense plus (46 to 50)%
(7 to 8)% Reanimate as: Dark Huntress
+(18 to 20)% to Experience Gained
Socketed (6)


Crossbows

Runeshatter (Light Crossbow)
Tier 1
Two-Hand Damage: (7-8) to (11-12)
Required Strength: 14
Required Level: 3
Strength Damage Bonus: (51/256 Per Strength)%
2% Ctc lvl 6 Mana Sweep on Kill
+(12 to 23)% Enhanced Damage
+(51 to 75)% Damage to Demons
+(11 to 15) to Strength
(21 to 25)% Curse Length Reduction
Socketed (2)

Tier 2
Two-Hand Damage: (16-17) to (21-22)
Required Strength: 66
Required Level: 13
Strength Damage Bonus: (51/256 Per Strength)%
2% Ctc lvl 12 Mana Sweep on Kill
+(24 to 35)% Enhanced Damage
+(76 to 100)% Damage to Demons
+(16 to 20) to Strength
(26 to 30)% Curse Length Reduction
Socketed (3)

Tier 3
Two-Hand Damage: (25-27) to (35-37)
Required Strength: 99
Required Level: 22
Strength Damage Bonus: (51/256 Per Strength)%
3% Ctc lvl 18 Mana Sweep on Kill
+(35 to 46)% Enhanced Damage
+(101 to 125)% Damage to Demons
+(21 to 25) to Strength
(31 to 35)% Curse Length Reduction
Socketed (4)

Tier 4
Two-Hand Damage: (41-43) to (54-58)
Required Strength: 144
Required Level: 31
Strength Damage Bonus: (51/256 Per Strength)%
3% Ctc lvl 24 Mana Sweep on Kill
+(47 to 57)% Enhanced Damage
+(126 to 150)% Damage to Demons
+(26 to 30) to Strength
(36 to 40)% Curse Length Reduction
Socketed (4)

Tier 5
Two-Hand Damage: (56-60) to (72-77)
Required Strength: 205
Required Level: 40
Strength Damage Bonus: (51/256 Per Strength)%
4% Ctc lvl 30 Mana Sweep on Kill
+(58 to 69)% Enhanced Damage
+(151 to 175)% Damage to Demons
+(31 to 35) to Strength
(41 to 45)% Curse Length Reduction
Socketed (5)

Tier 6
Two-Hand Damage: (74-79) to (94-100)
Required Strength: 287
Required Level: 50
Strength Damage Bonus: (51/256 Per Strength)%
4% Ctc lvl 36 Mana Sweep on Kill
+(69 to 80)% Enhanced Damage
+(176 to 200)% Damage to Demons
+(36 to 40) to Strength
(46 to 50)% Curse Length Reduction
Socketed (6)


The Barracuda (Crossbow)
Tier 1
Two-Hand Damage: (12-14) to (22-28)
Required Strength: 66
Required Level: 5
Strength Damage Bonus: (51/256 Per Strength)%
4% Ctc lvl 3 Bloodlust on Kill
+(16 to 25)% Bonus Damage to Bloodlust
5% Increased Attack Speed
+(18 to 35)% Enhanced Damage
+(4 to 7) to Maximum Damage
(2 to 3)% Chance of Crushing Blow
Socketed (2)

Tier 2
Two-Hand Damage: (24-27) to (40-47)
Required Strength: 99
Required Level: 15
Strength Damage Bonus: (51/256 Per Strength)%
5% Ctc lvl 6 Bloodlust on Kill
+(26 to 35)% Bonus Damage to Bloodlust
10% Increased Attack Speed
+(35 to 52)% Enhanced Damage
+(7 to 9) to Maximum Damage
(3 to 4)% Chance of Crushing Blow
Socketed (3)

Tier 3
Two-Hand Damage: (39-43) to (62-71)
Required Strength: 144
Required Level: 24
Strength Damage Bonus: (51/256 Per Strength)%
6% Ctc lvl 9 Bloodlust on Kill
+(36 to 45)% Bonus Damage to Bloodlust
15% Increased Attack Speed
+(52 to 69)% Enhanced Damage
+(9 to 12) to Maximum Damage
(5 to 6)% Chance of Crushing Blow
Socketed (4)

Tier 4
Two-Hand Damage: (57-63) to (91-101)
Required Strength: 206
Required Level: 33
Strength Damage Bonus: (51/256 Per Strength)%
7% Ctc lvl 12 Bloodlust on Kill
+(46 to 55)% Bonus Damage to Bloodlust
20% Increased Attack Speed
+(69 to 86)% Enhanced Damage
+(12 to 14) to Maximum Damage
(6 to 7)% Chance of Crushing Blow
Socketed (4)

Tier 5
Two-Hand Damage: (82-89) to (124-136)
Required Strength: 289
Required Level: 42
Strength Damage Bonus: (51/256 Per Strength)%
8% Ctc lvl 15 Bloodlust on Kill
+(56 to 65)% Bonus Damage to Bloodlust
25% Increased Attack Speed
+(87 to 103)% Enhanced Damage
+(14 to 17) to Maximum Damage
(8 to 9)% Chance of Crushing Blow
Socketed (5)

Tier 6
Two-Hand Damage: (106-114) to (159-173)
Required Strength: 401
Required Level: 52
Strength Damage Bonus: (51/256 Per Strength)%
9% Ctc lvl 18 Bloodlust on Kill
+(66 to 75)% Bonus Damage to Bloodlust
30% Increased Attack Speed
+(104 to 120)% Enhanced Damage
+(17 to 19) to Maximum Damage
(9 to 10)% Chance of Crushing Blow
Socketed (6)


Fallentooth (Heavy Crossbow)
Tier 1
Two-Hand Damage: (22-25) to (40-50)
Required Strength: 91
Required Level: 8
Strength Damage Bonus: (51/256 Per Strength)%
+(24 to 43)% Enhanced Damage
+(8 to 13) to Maximum Damage
(3 to 5)% Life stolen per Hit
(21 to 25)% Chance of Open Wounds
+(2 to 6) to Summon Fallen
(7 to 10)% Bonus to Strength
Lightning Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Socketed (2)

Tier 2
Two-Hand Damage: (40-45) to (67-79)
Required Strength: 133
Required Level: 17
Strength Damage Bonus: (51/256 Per Strength)%
+(44 to 63)% Enhanced Damage
+(13 to 18) to Maximum Damage
(6 to 8)% Life stolen per Hit
(26 to 30)% Chance of Open Wounds
+(7 to 11) to Summon Fallen
(11 to 14)% Bonus to Strength
Lightning Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Socketed (3)

Tier 3
Two-Hand Damage: (63-71) to (104-119)
Required Strength: 191
Required Level: 28
Strength Damage Bonus: (51/256 Per Strength)%
+(64 to 83)% Enhanced Damage
+(18 to 23) to Maximum Damage
(9 to 11)% Life stolen per Hit
(31 to 35)% Chance of Open Wounds
+(12 to 16) to Summon Fallen
(15 to 18)% Bonus to Strength
Lightning Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Socketed (4)

Tier 4
Two-Hand Damage: (93-103) to (146-164)
Required Strength: 268
Required Level: 37
Strength Damage Bonus: (51/256 Per Strength)%
+(84 to 103)% Enhanced Damage
+(23 to 28) to Maximum Damage
(12 to 14)% Life stolen per Hit
(36 to 40)% Chance of Open Wounds
+(17 to 21) to Summon Fallen
(19 to 22)% Bonus to Strength
Lightning Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Socketed (4)

Tier 5
Two-Hand Damage: (130-142) to (197-218)
Required Strength: 372
Required Level: 47
Strength Damage Bonus: (51/256 Per Strength)%
+(104 to 123)% Enhanced Damage
+(28 to 33) to Maximum Damage
(15 to 17)% Life stolen per Hit
(41 to 45)% Chance of Open Wounds
+(22 to 26) to Summon Fallen
(23 to 26)% Bonus to Strength
Lightning Resist +(41 to 45)%
Fire Resist +(41 to 45)%
Socketed (5)

Tier 6
Two-Hand Damage: (174-189) to (259-283)
Required Strength: 514
Required Level: 54
Strength Damage Bonus: (51/256 Per Strength)%
+(124 to 143)% Enhanced Damage
+(33 to 38) to Maximum Damage
(18 to 20)% Life stolen per Hit
(46 to 50)% Chance of Open Wounds
+(27 to 31) to Summon Fallen
(27 to 30)% Bonus to Strength
Lightning Resist +(46 to 50)%
Fire Resist +(46 to 50)%
Socketed (6)


Embershot (Repeating Crossbow)
Tier 1
Two-Hand Damage: (22-24) to (35-39)
Required Strength: 103
Required Level: 11
Strength Damage Bonus: (51/256 Per Strength)%
15% Ctc lvl 5 Flamefront on Kill
+(30 to 46)% Enhanced Damage
Adds (6 to 9)-(11 to 19) fire damage
-(6 to 8)% to Enemy Fire Resistance
+(21 to 25) to Strength
+(21 to 25) to Vitality
Fire Absorb (3 to 5)%
Socketed (2)

Tier 2
Two-Hand Damage: (39-44) to (58-65)
Required Strength: 151
Required Level: 20
Strength Damage Bonus: (51/256 Per Strength)%
18% Ctc lvl 10 Flamefront on Kill
+(47 to 63)% Enhanced Damage
Adds (9 to 18)-(19 to 38) fire damage
-(8 to 10)% to Enemy Fire Resistance
+(26 to 30) to Strength
+(26 to 30) to Vitality
Fire Absorb (6 to 8)%
Socketed (3)

Tier 3
Two-Hand Damage: (60-66) to (88-97)
Required Strength: 214
Required Level: 30
Strength Damage Bonus: (51/256 Per Strength)%
21% Ctc lvl 15 Flamefront on Kill
+(64 to 80)% Enhanced Damage
Adds (18 to 35)-(38 to 75) fire damage
-(11 to 13)% to Enemy Fire Resistance
+(31 to 35) to Strength
+(31 to 35) to Vitality
Fire Absorb (9 to 11)%
Socketed (4)

Tier 4
Two-Hand Damage: (88-96) to (124-135)
Required Strength: 299
Required Level: 39
Strength Damage Bonus: (51/256 Per Strength)%
24% Ctc lvl 20 Flamefront on Kill
+(81 to 97)% Enhanced Damage
Adds (36 to 70)-(76 to 150) fire damage
-(13 to 15)% to Enemy Fire Resistance
+(36 to 40) to Strength
+(36 to 40) to Vitality
Fire Absorb (12 to 14)%
Socketed (4)

Tier 5
Two-Hand Damage: (120-130) to (168-181)
Required Strength: 414
Required Level: 48
Strength Damage Bonus: (51/256 Per Strength)%
27% Ctc lvl 25 Flamefront on Kill
+(98 to 114)% Enhanced Damage
Adds (71 to 140)-(151 to 300) fire damage
-(16 to 18)% to Enemy Fire Resistance
+(41 to 45) to Strength
+(41 to 45) to Vitality
Fire Absorb (15 to 17)%
Socketed (5)

Tier 6
Two-Hand Damage: (159-171) to (217-234)
Required Strength: 570
Required Level: 57
Strength Damage Bonus: (51/256 Per Strength)%
30% Ctc lvl 30 Flamefront on Kill
+(115 to 132)% Enhanced Damage
Adds (141 to 280)-(301 to 600) fire damage
-(18 to 20)% to Enemy Fire Resistance
+(46 to 50) to Strength
+(46 to 50) to Vitality
Fire Absorb (18 to 20)%
Socketed (6)


Amazon Bows

Flowerspring (Stag Bow)
Tier 1
Two-Hand Damage: (18-22) to (28-32)
Required Dexterity: 78
Required Level: 6
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
2% Ctc lvl 6 Lifeblood on Kill
15% Ctc lvl 6 Death Blossom on Kill
+(18 to 35)% Enhanced Damage
Adds (8 to 10)-(13 to 15) damage
Adds 2-3 fire damage
Enhanced Weapon Damage +(11 to 25)%
(7 to 10)% Bonus to Dexterity
Replenish Life +(16 to 25)
All Resists +(11 to 15)%
Socketed (2)

Tier 2
Two-Hand Damage: (29-34) to (43-48)
Required Dexterity: 116
Required Level: 16
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
2% Ctc lvl 9 Lifeblood on Kill
20% Ctc lvl 11 Death Blossom on Kill
+(35 to 52)% Enhanced Damage
Adds (11 to 13)-(16 to 18) damage
Adds 4-5 fire damage
Enhanced Weapon Damage +(26 to 40)%
(11 to 14)% Bonus to Dexterity
Replenish Life +(26 to 35)
All Resists +(16 to 20)%
Socketed (3)

Tier 3
Two-Hand Damage: (41-47) to (59-65)
Required Dexterity: 168
Required Level: 25
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
3% Ctc lvl 12 Lifeblood on Kill
25% Ctc lvl 16 Death Blossom on Kill
+(52 to 69)% Enhanced Damage
Adds (13 to 15)-(18 to 20) damage
Adds 8-13 fire damage
Enhanced Weapon Damage +(41 to 55)%
(15 to 18)% Bonus to Dexterity
Replenish Life +(36 to 45)
All Resists +(21 to 25)%
Socketed (4)

Tier 4
Two-Hand Damage: (59-66) to (81-89)
Required Dexterity: 237
Required Level: 34
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
3% Ctc lvl 15 Lifeblood on Kill
30% Ctc lvl 21 Death Blossom on Kill
+(69 to 86)% Enhanced Damage
Adds (16 to 18)-(21 to 23) damage
Adds 15-20 fire damage
Enhanced Weapon Damage +(56 to 70)%
(19 to 22)% Bonus to Dexterity
Replenish Life +(46 to 55)
All Resists +(26 to 30)%
Socketed (4)

Tier 5
Two-Hand Damage: (79-86) to (105-114)
Required Dexterity: 330
Required Level: 43
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
4% Ctc lvl 18 Lifeblood on Kill
35% Ctc lvl 26 Death Blossom on Kill
+(87 to 103)% Enhanced Damage
Adds (18 to 20)-(23 to 25) damage
Adds 30-38 fire damage
Enhanced Weapon Damage +(71 to 85)%
(23 to 26)% Bonus to Dexterity
Replenish Life +(56 to 65)
All Resists +(31 to 35)%
Socketed (5)

Tier 6
Two-Hand Damage: (100-108) to (134-144)
Required Dexterity: 457
Required Level: 52
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
4% Ctc lvl 21 Lifeblood on Kill
40% Ctc lvl 31 Death Blossom on Kill
+(104 to 120)% Enhanced Damage
Adds (21 to 23)-(26 to 28) damage
Adds 60-75 fire damage
Enhanced Weapon Damage +(86 to 100)%
(27 to 30)% Bonus to Dexterity
Replenish Life +(66 to 75)
All Resists +(36 to 40)%
Socketed (6)


Herald of Skartara (Reflex Bow)
Tier 1
Two-Hand Damage: (22-30) to (38-49)
Required Dexterity: 103
Required Level: 11
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
2% Ctc lvl 3 Celerity on Kill
2% Ctc lvl 3 Phalanx on Kill
15% Increased Attack Speed
+(35 to 57)% Enhanced Damage
Adds (8 to 13)-(16 to 23) damage
+(1 to 2) to Elfin Weapons
(11 to 15)% Chance of Uninterruptable Attack
(16 to 25)% Extra Gold from Monsters
Socketed (2)

Tier 2
Two-Hand Damage: (39-48) to (62-75)
Required Dexterity: 151
Required Level: 20
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
2% Ctc lvl 5 Celerity on Kill
2% Ctc lvl 5 Phalanx on Kill
20% Increased Attack Speed
+(58 to 80)% Enhanced Damage
Adds (13 to 18)-(23 to 30) damage
+(3 to 4) to Elfin Weapons
(16 to 20)% Chance of Uninterruptable Attack
(26 to 35)% Extra Gold from Monsters
Socketed (3)

Tier 3
Two-Hand Damage: (61-71) to (92-107)
Required Dexterity: 214
Required Level: 30
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
3% Ctc lvl 7 Celerity on Kill
3% Ctc lvl 7 Phalanx on Kill
25% Increased Attack Speed
+(81 to 103)% Enhanced Damage
Adds (18 to 23)-(31 to 38) damage
+(5 to 6) to Elfin Weapons
(21 to 25)% Chance of Uninterruptable Attack
(36 to 45)% Extra Gold from Monsters
Socketed (4)

Tier 4
Two-Hand Damage: (86-98) to (127-144)
Required Dexterity: 299
Required Level: 39
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
3% Ctc lvl 9 Celerity on Kill
3% Ctc lvl 9 Phalanx on Kill
30% Increased Attack Speed
+(104 to 126)% Enhanced Damage
Adds (23 to 28)-(38 to 45) damage
+(7 to 8) to Elfin Weapons
(26 to 30)% Chance of Uninterruptable Attack
(46 to 55)% Extra Gold from Monsters
Socketed (4)

Tier 5
Two-Hand Damage: (116-130) to (168-187)
Required Dexterity: 414
Required Level: 48
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
4% Ctc lvl 11 Celerity on Kill
4% Ctc lvl 11 Phalanx on Kill
35% Increased Attack Speed
+(126 to 149)% Enhanced Damage
Adds (28 to 33)-(46 to 53) damage
+(9 to 10) to Elfin Weapons
(31 to 35)% Chance of Uninterruptable Attack
(56 to 65)% Extra Gold from Monsters
Socketed (5)

Tier 6
Two-Hand Damage: (150-165) to (212-233)
Required Dexterity: 570
Required Level: 57
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
4% Ctc lvl 13 Celerity on Kill
4% Ctc lvl 13 Phalanx on Kill
40% Increased Attack Speed
+(149 to 171)% Enhanced Damage
Adds (33 to 38)-(53 to 60) damage
+(11 to 12) to Elfin Weapons
(36 to 40)% Chance of Uninterruptable Attack
(66 to 75)% Extra Gold from Monsters
Socketed (6)


Amazon Spears

Sundial Spire (Maiden Spear)
Tier 1
Two-Hand Damage: (7-8) to (18-21)
Required Strength: 33
Required Dexterity: 67
Required Level: 7
(Amazon Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Mega Impact
+(21 to 30) Energy Factor to Spell Damage
100% Ctc lvl 6 Timefield when you Level-Up
10% Increased Attack Speed
+(18 to 35)% Enhanced Damage
-(6 to 8)% to Enemy Fire Resistance
+(1 to 2) to Sunburn
(11 to 15)% Bonus to Energy
Socketed (2)

Tier 2
Two-Hand Damage: (12-13) to (29-33)
Required Strength: 50
Required Dexterity: 100
Required Level: 16
(Amazon Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Mega Impact
+(31 to 40) Energy Factor to Spell Damage
100% Ctc lvl 12 Timefield when you Level-Up
20% Increased Attack Speed
+(35 to 52)% Enhanced Damage
-(8 to 10)% to Enemy Fire Resistance
+(3 to 4) to Sunburn
(16 to 20)% Bonus to Energy
Socketed (3)

Tier 3
Two-Hand Damage: (19-21) to (44-49)
Required Strength: 72
Required Dexterity: 145
Required Level: 25
(Amazon Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Mega Impact
+(41 to 50) Energy Factor to Spell Damage
100% Ctc lvl 18 Timefield when you Level-Up
30% Increased Attack Speed
+(52 to 69)% Enhanced Damage
-(11 to 13)% to Enemy Fire Resistance
+(5 to 6) to Sunburn
(21 to 25)% Bonus to Energy
Socketed (4)

Tier 4
Two-Hand Damage: (28-31) to (62-68)
Required Strength: 103
Required Dexterity: 207
Required Level: 34
(Amazon Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Mega Impact
+(51 to 60) Energy Factor to Spell Damage
100% Ctc lvl 24 Timefield when you Level-Up
40% Increased Attack Speed
+(69 to 86)% Enhanced Damage
-(13 to 15)% to Enemy Fire Resistance
+(7 to 8) to Sunburn
(26 to 30)% Bonus to Energy
Socketed (4)

Tier 5
Two-Hand Damage: (39-42) to (84-91)
Required Strength: 145
Required Dexterity: 290
Required Level: 44
(Amazon Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Mega Impact
+(61 to 70) Energy Factor to Spell Damage
100% Ctc lvl 30 Timefield when you Level-Up
50% Increased Attack Speed
+(87 to 103)% Enhanced Damage
-(16 to 18)% to Enemy Fire Resistance
+(9 to 10) to Sunburn
(31 to 35)% Bonus to Energy
Socketed (5)

Tier 6
Two-Hand Damage: (51-55) to (110-118)
Required Strength: 201
Required Dexterity: 402
Required Level: 53
(Amazon Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Mega Impact
+(71 to 80) Energy Factor to Spell Damage
100% Ctc lvl 36 Timefield when you Level-Up
60% Increased Attack Speed
+(104 to 120)% Enhanced Damage
-(18 to 20)% to Enemy Fire Resistance
+(11 to 12) to Sunburn
(36 to 40)% Bonus to Energy
Socketed (6)


Terra Indiges (Maiden Pike)
Tier 1
Two-Hand Damage: (8-10) to (34-45)
Required Strength: 43
Required Dexterity: 87
Required Level: 10
(Amazon Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Mega Impact
15% Ctc lvl 3 Elemental on Melee Attack
3% Ctc lvl 3 Bloodlust on Melee Attack
+(11 to 25)% Bonus Damage to Bloodlust
10% Faster Hit Recovery
+(24 to 46)% Enhanced Damage
+(11 to 18) to Maximum Damage
All Resists +(21 to 30)%
Damage Reduced by (3 to 5)%
Total Character Defense plus (11 to 15)%
Socketed (2)

Tier 2
Two-Hand Damage: (14-16) to (56-68)
Required Strength: 63
Required Dexterity: 126
Required Level: 20
(Amazon Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Mega Impact
20% Ctc lvl 6 Elemental on Melee Attack
3% Ctc lvl 6 Bloodlust on Melee Attack
+(26 to 40)% Bonus Damage to Bloodlust
10% Faster Hit Recovery
+(47 to 69)% Enhanced Damage
+(18 to 25) to Maximum Damage
All Resists +(31 to 40)%
Damage Reduced by (6 to 8)%
Total Character Defense plus (16 to 20)%
Socketed (3)

Tier 3
Two-Hand Damage: (23-26) to (83-98)
Required Strength: 90
Required Dexterity: 180
Required Level: 29
(Amazon Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Mega Impact
25% Ctc lvl 9 Elemental on Melee Attack
4% Ctc lvl 9 Bloodlust on Melee Attack
+(41 to 55)% Bonus Damage to Bloodlust
15% Faster Hit Recovery
+(69 to 92)% Enhanced Damage
+(26 to 33) to Maximum Damage
All Resists +(41 to 50)%
Damage Reduced by (9 to 11)%
Total Character Defense plus (21 to 25)%
Socketed (4)

Tier 4
Two-Hand Damage: (34-38) to (117-134)
Required Strength: 126
Required Dexterity: 253
Required Level: 38
(Amazon Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Mega Impact
30% Ctc lvl 12 Elemental on Melee Attack
4% Ctc lvl 12 Bloodlust on Melee Attack
+(56 to 70)% Bonus Damage to Bloodlust
15% Faster Hit Recovery
+(92 to 114)% Enhanced Damage
+(33 to 40) to Maximum Damage
All Resists +(51 to 60)%
Damage Reduced by (12 to 14)%
Total Character Defense plus (26 to 30)%
Socketed (4)

Tier 5
Two-Hand Damage: (47-52) to (154-173)
Required Strength: 175
Required Dexterity: 351
Required Level: 47
(Amazon Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Mega Impact
35% Ctc lvl 15 Elemental on Melee Attack
5% Ctc lvl 15 Bloodlust on Melee Attack
+(71 to 85)% Bonus Damage to Bloodlust
20% Faster Hit Recovery
+(115 to 137)% Enhanced Damage
+(41 to 48) to Maximum Damage
All Resists +(61 to 70)%
Damage Reduced by (15 to 17)%
Total Character Defense plus (31 to 35)%
Socketed (5)

Tier 6
Two-Hand Damage: (45-49) to (216-239)
Required Strength: 241
Required Dexterity: 483
Required Level: 55
(Amazon Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Mega Impact
40% Ctc lvl 18 Elemental on Melee Attack
5% Ctc lvl 18 Bloodlust on Melee Attack
+(86 to 100)% Bonus Damage to Bloodlust
20% Faster Hit Recovery
+(138 to 160)% Enhanced Damage
+(48 to 55) to Maximum Damage
All Resists +(71 to 80)%
Damage Reduced by (18 to 20)%
Total Character Defense plus (36 to 40)%
Socketed (6)


Amazon Javelins

Mooncurse (Maiden Javelin)
Tier 1
Throw Damage: (9-10) to (33-40)
One-Hand Damage: (9-10) to (26-32)
Required Strength: 43
Required Dexterity: 87
Required Level: 10
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
5% Ctc lvl 4 Banish on Kill
5% Ctc lvl 4 Frog Prince on Kill
+(18 to 35)% Enhanced Damage
+(11 to 15) to Maximum Damage
Adds (3 to 7)-(13 to 19) fire damage
Adds (3 to 7)-(13 to 19) cold damage
Cold Resist +(21 to 25)%
(11 to 15)% Better Chance of Getting Magic Items
Socketed (1)

Tier 2
Throw Damage: (17-19) to (53-62)
One-Hand Damage: (13-15) to (38-45)
Required Strength: 64
Required Dexterity: 128
Required Level: 20
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
7% Ctc lvl 8 Banish on Kill
7% Ctc lvl 8 Frog Prince on Kill
+(35 to 52)% Enhanced Damage
+(16 to 20) to Maximum Damage
Adds (7 to 13)-(19 to 38) fire damage
Adds (7 to 13)-(19 to 38) cold damage
Cold Resist +(26 to 30)%
(16 to 20)% Better Chance of Getting Magic Items
Socketed (2)

Tier 3
Throw Damage: (28-32) to (77-87)
One-Hand Damage: (19-21) to (54-62)
Required Strength: 91
Required Dexterity: 183
Required Level: 29
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
9% Ctc lvl 12 Banish on Kill
9% Ctc lvl 12 Frog Prince on Kill
+(52 to 69)% Enhanced Damage
+(21 to 25) to Maximum Damage
Adds (13 to 25)-(38 to 75) fire damage
Adds (13 to 25)-(38 to 75) cold damage
Cold Resist +(31 to 35)%
(21 to 25)% Better Chance of Getting Magic Items
Socketed (2)

Tier 4
Throw Damage: (43-48) to (108-121)
One-Hand Damage: (28-31) to (71-80)
Required Strength: 129
Required Dexterity: 258
Required Level: 38
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
11% Ctc lvl 16 Banish on Kill
11% Ctc lvl 16 Frog Prince on Kill
+(69 to 86)% Enhanced Damage
+(26 to 30) to Maximum Damage
Adds (26 to 50)-(76 to 150) fire damage
Adds (26 to 50)-(76 to 150) cold damage
Cold Resist +(36 to 40)%
(26 to 30)% Better Chance of Getting Magic Items
Socketed (2)

Tier 5
Throw Damage: (61-66) to (143-156)
One-Hand Damage: (37-40) to (92-101)
Required Strength: 179
Required Dexterity: 359
Required Level: 47
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
13% Ctc lvl 20 Banish on Kill
13% Ctc lvl 20 Frog Prince on Kill
+(87 to 103)% Enhanced Damage
+(31 to 35) to Maximum Damage
Adds (51 to 100)-(151 to 300) fire damage
Adds (51 to 100)-(151 to 300) cold damage
Cold Resist +(41 to 45)%
(31 to 35)% Better Chance of Getting Magic Items
Socketed (2)

Tier 6
Throw Damage: (83-90) to (184-200)
One-Hand Damage: (46-50) to (115-125)
Required Strength: 247
Required Dexterity: 495
Required Level: 55
(Amazon Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
15% Ctc lvl 24 Banish on Kill
15% Ctc lvl 24 Frog Prince on Kill
+(104 to 120)% Enhanced Damage
+(36 to 40) to Maximum Damage
Adds (101 to 200)-(301 to 600) fire damage
Adds (101 to 200)-(301 to 600) cold damage
Cold Resist +(46 to 50)%
(36 to 40)% Better Chance of Getting Magic Items
Socketed (3)


Assassin Claws

The Nutcracker (Katar)
Tier 1
One-Hand Damage: (4-5) to (6-7)
Required Level: 1
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(12 to 29)% Enhanced Damage
(1 to 3)% Chance of Crushing Blow
-(50 to 21) to Monster Defense per Hit
(3 to 5)% Bonus to Dexterity
+(3 to 5) to Strength
Socketed (1)

Tier 2
One-Hand Damage: (6-7) to (7-8)
Required Level: 10
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(30 to 46)% Enhanced Damage
(3 to 5)% Chance of Crushing Blow
-(80 to 51) to Monster Defense per Hit
(6 to 8)% Bonus to Dexterity
+(6 to 8) to Strength
Socketed (2)

Tier 3
One-Hand Damage: (11-13) to (13-14)
Required Dexterity: 20
Required Level: 19
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(47 to 63)% Enhanced Damage
(5 to 7)% Chance of Crushing Blow
-(110 to 81) to Monster Defense per Hit
(9 to 11)% Bonus to Dexterity
+(9 to 11) to Strength
Socketed (2)

Tier 4
One-Hand Damage: (16-18) to (18-19)
Required Dexterity: 35
Required Level: 28
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(64 to 80)% Enhanced Damage
(7 to 9)% Chance of Crushing Blow
-(140 to 111) to Monster Defense per Hit
(12 to 14)% Bonus to Dexterity
+(12 to 14) to Strength
Socketed (2)

Tier 5
One-Hand Damage: (23-25) to (25-27)
Required Dexterity: 56
Required Level: 37
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(81 to 97)% Enhanced Damage
(9 to 11)% Chance of Crushing Blow
-(170 to 141) to Monster Defense per Hit
(15 to 17)% Bonus to Dexterity
+(15 to 17) to Strength
Socketed (2)

Tier 6
One-Hand Damage: (29-32) to (31-34)
Required Dexterity: 83
Required Level: 46
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(98 to 114)% Enhanced Damage
(11 to 13)% Chance of Crushing Blow
-(200 to 171) to Monster Defense per Hit
(18 to 20)% Bonus to Dexterity
+(18 to 20) to Strength
Socketed (3)


Spellgrip (Wrist Blade)
Tier 1
One-Hand Damage: 5 to 6
Required Dexterity: 20
Required Level: 2
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
15% Ctc lvl 3 Hunting Banshee on Melee Attack
+1 to Assassin Skill Levels
5% Faster Cast Rate
-(2 to 3)% to Enemy Cold Resistance
-(2 to 3)% to Enemy Lightning Resistance
-(2 to 3)% to Enemy Fire Resistance
+(1 to 2) to Ice Whirl
+(11 to 15) to Energy
All Resists +(3 to 5)%
Socketed (1)

Tier 2
One-Hand Damage: 7 to 8
Required Dexterity: 35
Required Level: 11
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
19% Ctc lvl 7 Hunting Banshee on Melee Attack
+(1 to 2) to Assassin Skill Levels
10% Faster Cast Rate
-(3 to 4)% to Enemy Cold Resistance
-(3 to 4)% to Enemy Lightning Resistance
-(3 to 4)% to Enemy Fire Resistance
+(3 to 4) to Ice Whirl
+(16 to 20) to Energy
All Resists +(6 to 8)%
Socketed (2)

Tier 3
One-Hand Damage: 9 to 11
Required Dexterity: 55
Required Level: 20
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
23% Ctc lvl 11 Hunting Banshee on Melee Attack
+(1 to 2) to Assassin Skill Levels
15% Faster Cast Rate
-(5 to 6)% to Enemy Cold Resistance
-(5 to 6)% to Enemy Lightning Resistance
-(5 to 6)% to Enemy Fire Resistance
+(5 to 6) to Ice Whirl
+(21 to 25) to Energy
All Resists +(9 to 11)%
Socketed (2)

Tier 4
One-Hand Damage: 12 to 14
Required Dexterity: 82
Required Level: 30
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
27% Ctc lvl 15 Hunting Banshee on Melee Attack
+(1 to 3) to Assassin Skill Levels
20% Faster Cast Rate
-(6 to 7)% to Enemy Cold Resistance
-(6 to 7)% to Enemy Lightning Resistance
-(6 to 7)% to Enemy Fire Resistance
+(7 to 8) to Ice Whirl
+(26 to 30) to Energy
All Resists +(12 to 14)%
Socketed (2)

Tier 5
One-Hand Damage: 15 to 17
Required Dexterity: 119
Required Level: 39
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
31% Ctc lvl 19 Hunting Banshee on Melee Attack
+(2 to 3) to Assassin Skill Levels
25% Faster Cast Rate
-(8 to 9)% to Enemy Cold Resistance
-(8 to 9)% to Enemy Lightning Resistance
-(8 to 9)% to Enemy Fire Resistance
+(9 to 10) to Ice Whirl
+(31 to 35) to Energy
All Resists +(15 to 17)%
Socketed (2)

Tier 6
One-Hand Damage: 18 to 20
Required Dexterity: 169
Required Level: 48
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
35% Ctc lvl 23 Hunting Banshee on Melee Attack
+(2 to 4) to Assassin Skill Levels
30% Faster Cast Rate
-(9 to 10)% to Enemy Cold Resistance
-(9 to 10)% to Enemy Lightning Resistance
-(9 to 10)% to Enemy Fire Resistance
+(11 to 12) to Ice Whirl
+(36 to 40) to Energy
All Resists +(18 to 20)%
Socketed (3)


Sawfish (Hatchet Hands)
Tier 1
One-Hand Damage: (7-8) to (8-9)
Required Dexterity: 29
Required Level: 4
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
3% Ctc lvl 2 Bloodlust on Melee Attack
15% Increased Attack Speed
+(18 to 35)% Enhanced Damage
(31 to 50)% Bonus to Attack Rating
Stun Attack
+(1 to 2) to Blade Barrier
(7 to 10)% Bonus to Dexterity
Socketed (1)

Tier 2
One-Hand Damage: (12-13) to (13-15)
Required Dexterity: 48
Required Level: 13
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
4% Ctc lvl 5 Bloodlust on Melee Attack
20% Increased Attack Speed
+(35 to 52)% Enhanced Damage
(51 to 70)% Bonus to Attack Rating
Stun Attack
+(3 to 4) to Blade Barrier
(11 to 14)% Bonus to Dexterity
Socketed (2)

Tier 3
One-Hand Damage: (16-18) to (19-21)
Required Dexterity: 72
Required Level: 22
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
5% Ctc lvl 8 Bloodlust on Melee Attack
25% Increased Attack Speed
+(52 to 69)% Enhanced Damage
(71 to 90)% Bonus to Attack Rating
Stun Attack
+(5 to 6) to Blade Barrier
(15 to 18)% Bonus to Dexterity
Socketed (2)

Tier 4
One-Hand Damage: (23-26) to (27-29)
Required Dexterity: 106
Required Level: 32
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
6% Ctc lvl 11 Bloodlust on Melee Attack
30% Increased Attack Speed
+(69 to 86)% Enhanced Damage
(91 to 110)% Bonus to Attack Rating
Stun Attack
+(7 to 8) to Blade Barrier
(19 to 22)% Bonus to Dexterity
Socketed (2)

Tier 5
One-Hand Damage: (33-36) to (37-40)
Required Dexterity: 151
Required Level: 41
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
7% Ctc lvl 14 Bloodlust on Melee Attack
35% Increased Attack Speed
+(87 to 103)% Enhanced Damage
(111 to 130)% Bonus to Attack Rating
Stun Attack
+(9 to 10) to Blade Barrier
(23 to 26)% Bonus to Dexterity
Socketed (2)

Tier 6
One-Hand Damage: (42-46) to (46-50)
Required Dexterity: 212
Required Level: 50
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
8% Ctc lvl 17 Bloodlust on Melee Attack
40% Increased Attack Speed
+(104 to 120)% Enhanced Damage
(131 to 150)% Bonus to Attack Rating
Stun Attack
+(11 to 12) to Blade Barrier
(27 to 30)% Bonus to Dexterity
Socketed (3)


Hellfeast (Cestus)
Tier 1
One-Hand Damage: (14-16) to (16-21)
Required Dexterity: 39
Required Level: 5
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
15% Ctc lvl 3 Flamefront on Melee Attack
25% Ctc lvl 4 Bloodstorm on Kill
+(24 to 40)% Enhanced Damage
Adds (6 to 7)-(7 to 10) damage
-(6 to 8)% to Enemy Fire Resistance
(3 to 6)% Life stolen per Hit
(11 to 15)% Chance of Uninterruptable Attack
Socketed (1)

Tier 2
One-Hand Damage: (21-23) to (26-31)
Required Dexterity: 60
Required Level: 15
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
19% Ctc lvl 7 Flamefront on Melee Attack
30% Ctc lvl 8 Bloodstorm on Kill
+(41 to 57)% Enhanced Damage
Adds (7 to 8)-(11 to 14) damage
-(8 to 10)% to Enemy Fire Resistance
(7 to 10)% Life stolen per Hit
(16 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Tier 3
One-Hand Damage: (28-31) to (37-44)
Required Dexterity: 90
Required Level: 24
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
23% Ctc lvl 11 Flamefront on Melee Attack
35% Ctc lvl 12 Bloodstorm on Kill
+(58 to 75)% Enhanced Damage
Adds (8 to 9)-(14 to 18) damage
-(11 to 13)% to Enemy Fire Resistance
(11 to 14)% Life stolen per Hit
(21 to 25)% Chance of Uninterruptable Attack
Socketed (2)

Tier 4
One-Hand Damage: (37-40) to (51-58)
Required Dexterity: 129
Required Level: 33
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
27% Ctc lvl 15 Flamefront on Melee Attack
40% Ctc lvl 16 Bloodstorm on Kill
+(75 to 92)% Enhanced Damage
Adds (9 to 10)-(18 to 22) damage
-(13 to 15)% to Enemy Fire Resistance
(15 to 18)% Life stolen per Hit
(26 to 30)% Chance of Uninterruptable Attack
Socketed (2)

Tier 5
One-Hand Damage: (49-53) to (66-73)
Required Dexterity: 183
Required Level: 42
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
31% Ctc lvl 19 Flamefront on Melee Attack
45% Ctc lvl 20 Bloodstorm on Kill
+(92 to 109)% Enhanced Damage
Adds (11 to 12)-(22 to 25) damage
-(16 to 18)% to Enemy Fire Resistance
(19 to 22)% Life stolen per Hit
(31 to 35)% Chance of Uninterruptable Attack
Socketed (2)

Tier 6
One-Hand Damage: (60-64) to (82-90)
Required Dexterity: 255
Required Level: 52
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
35% Ctc lvl 23 Flamefront on Melee Attack
50% Ctc lvl 24 Bloodstorm on Kill
+(109 to 126)% Enhanced Damage
Adds (12 to 13)-(26 to 29) damage
-(18 to 20)% to Enemy Fire Resistance
(23 to 26)% Life stolen per Hit
(36 to 40)% Chance of Uninterruptable Attack
Socketed (3)


Gold Digger (Claws)
Tier 1
One-Hand Damage: (9-10) to (11-13)
Required Dexterity: 48
Required Level: 6
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(18 to 35)% Enhanced Damage
Stun Attack
(2 to 3)% Chance of Crushing Blow
(51 to 75)% Extra Gold from Monsters
(11 to 15)% Better Chance of Getting Magic Items
+1 to Light Radius
Socketed (1)

Tier 2
One-Hand Damage: (14-16) to (17-19)
Required Dexterity: 73
Required Level: 15
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(35 to 52)% Enhanced Damage
Stun Attack
(3 to 4)% Chance of Crushing Blow
(76 to 100)% Extra Gold from Monsters
(16 to 20)% Better Chance of Getting Magic Items
+2 to Light Radius
Socketed (2)

Tier 3
One-Hand Damage: (21-23) to (25-28)
Required Dexterity: 108
Required Level: 25
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(52 to 69)% Enhanced Damage
Stun Attack
(5 to 6)% Chance of Crushing Blow
(101 to 125)% Extra Gold from Monsters
(21 to 25)% Better Chance of Getting Magic Items
+3 to Light Radius
Socketed (2)

Tier 4
One-Hand Damage: (30-33) to (35-39)
Required Dexterity: 153
Required Level: 34
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(69 to 86)% Enhanced Damage
Stun Attack
(6 to 7)% Chance of Crushing Blow
(126 to 150)% Extra Gold from Monsters
(26 to 30)% Better Chance of Getting Magic Items
+4 to Light Radius
Socketed (2)

Tier 5
One-Hand Damage: (41-44) to (48-52)
Required Dexterity: 215
Required Level: 44
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(87 to 103)% Enhanced Damage
Stun Attack
(8 to 9)% Chance of Crushing Blow
(151 to 175)% Extra Gold from Monsters
(31 to 35)% Better Chance of Getting Magic Items
+5 to Light Radius
Socketed (2)

Tier 6
One-Hand Damage: (53-57) to (61-66)
Required Dexterity: 298
Required Level: 53
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(104 to 120)% Enhanced Damage
Stun Attack
(9 to 10)% Chance of Crushing Blow
(176 to 200)% Extra Gold from Monsters
(36 to 40)% Better Chance of Getting Magic Items
+6 to Light Radius
Socketed (3)


Arihan's End (Blade Talons)
Tier 1
One-Hand Damage: (13-15) to (22-31)
Required Dexterity: 84
Required Level: 11
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
15% Ctc lvl 4 Fire Splash on Melee Attack
5% Increased Attack Speed
+(24 to 40)% Enhanced Damage
+(6 to 13) to Maximum Damage
+(101 to 150)% Damage to Demons
+(21 to 50) to Life
Fire Resist +(21 to 25)%
Socketed (1)

Tier 2
One-Hand Damage: (19-21) to (38-48)
Required Dexterity: 121
Required Level: 21
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
18% Ctc lvl 9 Fire Splash on Melee Attack
10% Increased Attack Speed
+(41 to 57)% Enhanced Damage
+(13 to 20) to Maximum Damage
+(151 to 200)% Damage to Demons
+(51 to 80) to Life
Fire Resist +(26 to 30)%
Socketed (2)

Tier 3
One-Hand Damage: (30-33) to (57-68)
Required Dexterity: 172
Required Level: 29
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
21% Ctc lvl 14 Fire Splash on Melee Attack
15% Increased Attack Speed
+(58 to 75)% Enhanced Damage
+(21 to 28) to Maximum Damage
+(201 to 250)% Damage to Demons
+(81 to 110) to Life
Fire Resist +(31 to 35)%
Socketed (2)

Tier 4
One-Hand Damage: (42-46) to (78-90)
Required Dexterity: 240
Required Level: 39
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
24% Ctc lvl 19 Fire Splash on Melee Attack
20% Increased Attack Speed
+(75 to 92)% Enhanced Damage
+(28 to 35) to Maximum Damage
+(251 to 300)% Damage to Demons
+(111 to 140) to Life
Fire Resist +(36 to 40)%
Socketed (2)

Tier 5
One-Hand Damage: (55-60) to (103-116)
Required Dexterity: 332
Required Level: 49
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
27% Ctc lvl 24 Fire Splash on Melee Attack
25% Increased Attack Speed
+(92 to 109)% Enhanced Damage
+(36 to 43) to Maximum Damage
+(301 to 350)% Damage to Demons
+(141 to 170) to Life
Fire Resist +(41 to 45)%
Socketed (2)

Tier 6
One-Hand Damage: (71-76) to (128-142)
Required Dexterity: 456
Required Level: 57
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
30% Ctc lvl 29 Fire Splash on Melee Attack
30% Increased Attack Speed
+(109 to 126)% Enhanced Damage
+(43 to 50) to Maximum Damage
+(351 to 400)% Damage to Demons
+(171 to 200) to Life
Fire Resist +(46 to 50)%
Socketed (3)


Circuit Breaker (Scissors Katar)
Tier 1
One-Hand Damage: (12-14) to (14-17)
Required Dexterity: 68
Required Level: 12
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
15% Ctc lvl 4 Flash on Melee Attack
15% Increased Attack Speed
5% Faster Hit Recovery
+(24 to 46)% Enhanced Damage
Adds 1-(6 to 13) lightning damage
+(1 to 2) to Shock Flower
Lightning Resist +(21 to 30)%
50% Enhanced Damage vs. Necrobots
Socketed (1)

Tier 2
One-Hand Damage: (19-21) to (23-27)
Required Dexterity: 100
Required Level: 21
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
17% Ctc lvl 8 Flash on Melee Attack
20% Increased Attack Speed
10% Faster Hit Recovery
+(47 to 69)% Enhanced Damage
Adds 1-(13 to 25) lightning damage
+(3 to 4) to Shock Flower
Lightning Resist +(31 to 40)%
100% Enhanced Damage vs. Necrobots
Socketed (2)

Tier 3
One-Hand Damage: (28-32) to (35-40)
Required Dexterity: 142
Required Level: 30
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
19% Ctc lvl 12 Flash on Melee Attack
25% Increased Attack Speed
15% Faster Hit Recovery
+(69 to 92)% Enhanced Damage
Adds 1-(26 to 50) lightning damage
+(5 to 6) to Shock Flower
Lightning Resist +(41 to 50)%
150% Enhanced Damage vs. Necrobots
Socketed (2)

Tier 4
One-Hand Damage: (42-47) to (49-55)
Required Dexterity: 200
Required Level: 40
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
21% Ctc lvl 16 Flash on Melee Attack
30% Increased Attack Speed
20% Faster Hit Recovery
+(92 to 114)% Enhanced Damage
Adds 1-(51 to 100) lightning damage
+(7 to 8) to Shock Flower
Lightning Resist +(51 to 60)%
200% Enhanced Damage vs. Necrobots
Socketed (2)

Tier 5
One-Hand Damage: (55-61) to (66-73)
Required Dexterity: 279
Required Level: 49
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
23% Ctc lvl 20 Flash on Melee Attack
35% Increased Attack Speed
25% Faster Hit Recovery
+(115 to 137)% Enhanced Damage
Adds 1-(101 to 200) lightning damage
+(9 to 10) to Shock Flower
Lightning Resist +(61 to 70)%
250% Enhanced Damage vs. Necrobots
Socketed (2)

Tier 6
One-Hand Damage: (73-80) to (88-96)
Required Dexterity: 384
Required Level: 57
(Assassin Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
25% Ctc lvl 24 Flash on Melee Attack
40% Increased Attack Speed
30% Faster Hit Recovery
+(138 to 160)% Enhanced Damage
Adds 1-(201 to 400) lightning damage
+(11 to 12) to Shock Flower
Lightning Resist +(71 to 80)%
300% Enhanced Damage vs. Necrobots
Socketed (3)


Assassin Naginatas

Na-Krul's Spine (Naginata)
Tier 1
Two-Hand Damage: (33-39) to (40-51)
Required Dexterity: 58
Required Level: 6
(Assassin Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Area Effect Attack
5% Ctc lvl 2 Bloodlust on Melee Attack
20% Ctc lvl 4 Flamefront on Melee Attack
+(41 to 50)% Bonus Damage to Bloodlust
15% Increased Attack Speed
+(35 to 57)% Enhanced Damage
Adds (8 to 10)-(13 to 20) damage
All Resists +(21 to 25)%
Damage Reduced by (3 to 5)%
Socketed (2)

Tier 2
Two-Hand Damage: (59-68) to (73-87)
Required Dexterity: 91
Required Level: 16
(Assassin Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Area Effect Attack
6% Ctc lvl 5 Bloodlust on Melee Attack
25% Ctc lvl 8 Flamefront on Melee Attack
+(51 to 60)% Bonus Damage to Bloodlust
20% Increased Attack Speed
+(58 to 80)% Enhanced Damage
Adds (11 to 13)-(21 to 28) damage
All Resists +(26 to 30)%
Damage Reduced by (6 to 8)%
Socketed (3)

Tier 3
Two-Hand Damage: (94-106) to (113-130)
Required Dexterity: 135
Required Level: 26
(Assassin Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Area Effect Attack
7% Ctc lvl 8 Bloodlust on Melee Attack
30% Ctc lvl 12 Flamefront on Melee Attack
+(61 to 70)% Bonus Damage to Bloodlust
25% Increased Attack Speed
+(81 to 103)% Enhanced Damage
Adds (13 to 15)-(28 to 35) damage
All Resists +(31 to 35)%
Damage Reduced by (9 to 11)%
Socketed (4)

Tier 4
Two-Hand Damage: (140-155) to (162-183)
Required Dexterity: 194
Required Level: 36
(Assassin Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Area Effect Attack
8% Ctc lvl 11 Bloodlust on Melee Attack
35% Ctc lvl 16 Flamefront on Melee Attack
+(71 to 80)% Bonus Damage to Bloodlust
30% Increased Attack Speed
+(104 to 126)% Enhanced Damage
Adds (16 to 18)-(36 to 43) damage
All Resists +(36 to 40)%
Damage Reduced by (12 to 14)%
Socketed (4)

Tier 5
Two-Hand Damage: (194-214) to (221-246)
Required Dexterity: 274
Required Level: 47
(Assassin Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Area Effect Attack
9% Ctc lvl 14 Bloodlust on Melee Attack
40% Ctc lvl 20 Flamefront on Melee Attack
+(81 to 90)% Bonus Damage to Bloodlust
35% Increased Attack Speed
+(126 to 149)% Enhanced Damage
Adds (18 to 20)-(43 to 50) damage
All Resists +(41 to 45)%
Damage Reduced by (15 to 17)%
Socketed (5)

Tier 6
Two-Hand Damage: (255-277) to (290-318)
Required Dexterity: 382
Required Level: 57
(Assassin Only)
Dexterity Damage Bonus: (102/256 Per Dexterity)%
Area Effect Attack
10% Ctc lvl 17 Bloodlust on Melee Attack
45% Ctc lvl 24 Flamefront on Melee Attack
+(91 to 100)% Bonus Damage to Bloodlust
40% Increased Attack Speed
+(149 to 171)% Enhanced Damage
Adds (21 to 23)-(51 to 58) damage
All Resists +(46 to 50)%
Damage Reduced by (18 to 20)%
Socketed (6)


Barbarian Weapons

The Aggressor (Spatha)
Tier 1
One-Hand Damage: (7-9) to (8-10)
Required Strength: 41
Required Level: 5
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(12 to 29)% Enhanced Damage
(11 to 25)% Bonus to Attack Rating
+(41 to 80)% Damage to Undead
(2 to 3)% Chance of Crushing Blow
+(6 to 10) to Strength
+(6 to 10) to Dexterity
(2 to 3)% Reanimate as: Defiler
Socketed (1)

Tier 2
One-Hand Damage: (13-14) to (15-17)
Required Strength: 67
Required Level: 14
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(30 to 46)% Enhanced Damage
(26 to 40)% Bonus to Attack Rating
+(81 to 120)% Damage to Undead
(3 to 4)% Chance of Crushing Blow
+(11 to 15) to Strength
+(11 to 15) to Dexterity
(3 to 4)% Reanimate as: Defiler
Socketed (2)

Tier 3
One-Hand Damage: (20-22) to (23-26)
Required Strength: 102
Required Level: 23
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(47 to 63)% Enhanced Damage
(41 to 55)% Bonus to Attack Rating
+(121 to 160)% Damage to Undead
(5 to 6)% Chance of Crushing Blow
+(16 to 20) to Strength
+(16 to 20) to Dexterity
(5 to 6)% Reanimate as: Defiler
Socketed (2)

Tier 4
One-Hand Damage: (29-32) to (34-37)
Required Strength: 150
Required Level: 33
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(64 to 80)% Enhanced Damage
(56 to 70)% Bonus to Attack Rating
+(161 to 200)% Damage to Undead
(6 to 7)% Chance of Crushing Blow
+(21 to 25) to Strength
+(21 to 25) to Dexterity
(6 to 7)% Reanimate as: Defiler
Socketed (2)

Tier 5
One-Hand Damage: (39-43) to (47-51)
Required Strength: 213
Required Level: 42
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(81 to 97)% Enhanced Damage
(71 to 85)% Bonus to Attack Rating
+(201 to 240)% Damage to Undead
(8 to 9)% Chance of Crushing Blow
+(26 to 30) to Strength
+(26 to 30) to Dexterity
(8 to 9)% Reanimate as: Defiler
Socketed (3)

Tier 6
One-Hand Damage: (51-55) to (59-64)
Required Strength: 299
Required Level: 51
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(98 to 114)% Enhanced Damage
(86 to 100)% Bonus to Attack Rating
+(241 to 280)% Damage to Undead
(9 to 10)% Chance of Crushing Blow
+(31 to 35) to Strength
+(31 to 35) to Dexterity
(9 to 10)% Reanimate as: Defiler
Socketed (3)


Wolfpack (Backsword)
Tier 1
One-Hand Damage: (8-10) to (22-30)
Required Strength: 55
Required Level: 6
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
5% Increased Attack Speed
+(12 to 29)% Enhanced Damage
+(11 to 18) to Maximum Damage
(3 to 5)% Life stolen per Hit
(2 to 3)% Chance of Crushing Blow
+(11 to 15)% Bonus to Summoned Minion Life
+(11 to 15) to Strength
+(11 to 15) to Vitality
(6 to 8)% Reanimate as: Ghost Wolf
Socketed (1)

Tier 2
One-Hand Damage: (15-17) to (36-45)
Required Strength: 85
Required Level: 16
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
10% Increased Attack Speed
+(30 to 46)% Enhanced Damage
+(18 to 25) to Maximum Damage
(6 to 8)% Life stolen per Hit
(3 to 4)% Chance of Crushing Blow
+(16 to 20)% Bonus to Summoned Minion Life
+(16 to 20) to Strength
+(16 to 20) to Vitality
(8 to 10)% Reanimate as: Ghost Wolf
Socketed (2)

Tier 3
One-Hand Damage: (23-26) to (53-63)
Required Strength: 127
Required Level: 25
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
15% Increased Attack Speed
+(47 to 63)% Enhanced Damage
+(26 to 33) to Maximum Damage
(9 to 11)% Life stolen per Hit
(5 to 6)% Chance of Crushing Blow
+(21 to 25)% Bonus to Summoned Minion Life
+(21 to 25) to Strength
+(21 to 25) to Vitality
(11 to 13)% Reanimate as: Ghost Wolf
Socketed (2)

Tier 4
One-Hand Damage: (34-37) to (72-83)
Required Strength: 183
Required Level: 34
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
20% Increased Attack Speed
+(64 to 80)% Enhanced Damage
+(33 to 40) to Maximum Damage
(12 to 14)% Life stolen per Hit
(6 to 7)% Chance of Crushing Blow
+(26 to 30)% Bonus to Summoned Minion Life
+(26 to 30) to Strength
+(26 to 30) to Vitality
(13 to 15)% Reanimate as: Ghost Wolf
Socketed (2)

Tier 5
One-Hand Damage: (45-49) to (93-105)
Required Strength: 258
Required Level: 43
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
25% Increased Attack Speed
+(81 to 97)% Enhanced Damage
+(41 to 48) to Maximum Damage
(15 to 17)% Life stolen per Hit
(8 to 9)% Chance of Crushing Blow
+(31 to 35)% Bonus to Summoned Minion Life
+(31 to 35) to Strength
+(31 to 35) to Vitality
(16 to 18)% Reanimate as: Ghost Wolf
Socketed (3)

Tier 6
One-Hand Damage: (59-64) to (117-129)
Required Strength: 360
Required Level: 53
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
30% Increased Attack Speed
+(98 to 114)% Enhanced Damage
+(48 to 55) to Maximum Damage
(18 to 20)% Life stolen per Hit
(9 to 10)% Chance of Crushing Blow
+(36 to 40)% Bonus to Summoned Minion Life
+(36 to 40) to Strength
+(36 to 40) to Vitality
(18 to 20)% Reanimate as: Ghost Wolf
Socketed (3)


Icehunter's Fang (Ida)
Tier 1
One-Hand Damage: (11-13) to (14-16)
Required Strength: 68
Required Level: 7
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
3% Ctc lvl 2 Rune of Ice on Melee Attack
10% Ctc lvl 4 Ice Lance on Melee Attack
5% Ctc lvl 3 Winter Avatar on Melee Attack
+(18 to 35)% Enhanced Damage
Adds (3 to 7)-(7 to 12) cold damage
+(11 to 25) to Dexterity
Cold Resist +(21 to 30)%
Socketed (2)

Tier 2
One-Hand Damage: (17-19) to (21-24)
Required Strength: 103
Required Level: 16
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
4% Ctc lvl 5 Rune of Ice on Melee Attack
13% Ctc lvl 8 Ice Lance on Melee Attack
7% Ctc lvl 6 Winter Avatar on Melee Attack
+(35 to 52)% Enhanced Damage
Adds (7 to 13)-(12 to 23) cold damage
+(26 to 40) to Dexterity
Cold Resist +(31 to 40)%
Socketed (3)

Tier 3
One-Hand Damage: (27-30) to (31-35)
Required Strength: 152
Required Level: 26
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
5% Ctc lvl 8 Rune of Ice on Melee Attack
16% Ctc lvl 12 Ice Lance on Melee Attack
9% Ctc lvl 9 Winter Avatar on Melee Attack
+(52 to 69)% Enhanced Damage
Adds (13 to 25)-(23 to 45) cold damage
+(41 to 55) to Dexterity
Cold Resist +(41 to 50)%
Socketed (4)

Tier 4
One-Hand Damage: (38-42) to (47-52)
Required Strength: 216
Required Level: 35
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
6% Ctc lvl 11 Rune of Ice on Melee Attack
19% Ctc lvl 16 Ice Lance on Melee Attack
11% Ctc lvl 12 Winter Avatar on Melee Attack
+(69 to 86)% Enhanced Damage
Adds (26 to 50)-(46 to 90) cold damage
+(56 to 70) to Dexterity
Cold Resist +(51 to 60)%
Socketed (4)

Tier 5
One-Hand Damage: (54-58) to (61-66)
Required Strength: 303
Required Level: 45
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
7% Ctc lvl 14 Rune of Ice on Melee Attack
22% Ctc lvl 20 Ice Lance on Melee Attack
13% Ctc lvl 15 Winter Avatar on Melee Attack
+(87 to 103)% Enhanced Damage
Adds (51 to 100)-(91 to 180) cold damage
+(71 to 85) to Dexterity
Cold Resist +(61 to 70)%
Socketed (5)

Tier 6
One-Hand Damage: (69-74) to (81-88)
Required Strength: 421
Required Level: 54
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
8% Ctc lvl 17 Rune of Ice on Melee Attack
25% Ctc lvl 24 Ice Lance on Melee Attack
15% Ctc lvl 18 Winter Avatar on Melee Attack
+(104 to 120)% Enhanced Damage
Adds (101 to 200)-(181 to 360) cold damage
+(86 to 100) to Dexterity
Cold Resist +(71 to 80)%
Socketed (6)


Uldyssian's Legion (Bronze Sword)
Tier 1
One-Hand Damage: (13-15) to (16-18)
Required Strength: 82
Required Level: 9
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+1 to Barbarian Skill Levels
15% Increased Attack Speed
15% Faster Cast Rate
+(24 to 40)% Enhanced Damage
+(11 to 15)% Bonus to Summoned Minion Damage
+(3 to 5)% Bonus to Summoned Minion Life
Increase Maximum Mana (21 to 25)%
All Resists +(7 to 10)%
Socketed (2)

Tier 2
One-Hand Damage: (21-23) to (25-28)
Required Strength: 123
Required Level: 18
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(1 to 2) to Barbarian Skill Levels
20% Increased Attack Speed
20% Faster Cast Rate
+(41 to 57)% Enhanced Damage
+(16 to 20)% Bonus to Summoned Minion Damage
+(6 to 8)% Bonus to Summoned Minion Life
Increase Maximum Mana (26 to 30)%
All Resists +(11 to 14)%
Socketed (3)

Tier 3
One-Hand Damage: (31-35) to (37-42)
Required Strength: 177
Required Level: 27
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+2 to Barbarian Skill Levels
25% Increased Attack Speed
25% Faster Cast Rate
+(58 to 75)% Enhanced Damage
+(21 to 25)% Bonus to Summoned Minion Damage
+(9 to 11)% Bonus to Summoned Minion Life
Increase Maximum Mana (31 to 35)%
All Resists +(15 to 18)%
Socketed (4)

Tier 4
One-Hand Damage: (45-49) to (54-59)
Required Strength: 249
Required Level: 36
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(2 to 3) to Barbarian Skill Levels
30% Increased Attack Speed
30% Faster Cast Rate
+(75 to 92)% Enhanced Damage
+(26 to 30)% Bonus to Summoned Minion Damage
+(12 to 14)% Bonus to Summoned Minion Life
Increase Maximum Mana (36 to 40)%
All Resists +(19 to 22)%
Socketed (4)

Tier 5
One-Hand Damage: (59-64) to (71-77)
Required Strength: 349
Required Level: 46
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+3 to Barbarian Skill Levels
35% Increased Attack Speed
35% Faster Cast Rate
+(92 to 109)% Enhanced Damage
+(31 to 35)% Bonus to Summoned Minion Damage
+(15 to 17)% Bonus to Summoned Minion Life
Increase Maximum Mana (41 to 45)%
All Resists +(23 to 26)%
Socketed (5)

Tier 6
One-Hand Damage: (77-83) to (94-101)
Required Strength: 482
Required Level: 55
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(3 to 4) to Barbarian Skill Levels
40% Increased Attack Speed
40% Faster Cast Rate
+(109 to 126)% Enhanced Damage
+(36 to 40)% Bonus to Summoned Minion Damage
+(18 to 20)% Bonus to Summoned Minion Life
Increase Maximum Mana (46 to 50)%
All Resists +(27 to 30)%
Socketed (6)


Bul Kathos' Teaching (Kriegsmesser)
Tier 1
One-Hand Damage: (14-16) to (18-21)
Required Strength: 96
Required Level: 13
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
5% Ctc lvl 4 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+(24 to 40)% Enhanced Damage
+(0.4375 per lvl) to Maximum Damage
+(41 to 80)% Damage to Demons
+(101 to 150) to Life
+(6 to 10) Life on Attack
Total Character Defense plus (3 to 5)%
Socketed (2)

Tier 2
One-Hand Damage: (22-25) to (28-31)
Required Strength: 141
Required Level: 22
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
6% Ctc lvl 6 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+(41 to 57)% Enhanced Damage
+(0.5 per lvl) to Maximum Damage
+(81 to 120)% Damage to Demons
+(151 to 200) to Life
+(11 to 15) Life on Attack
Total Character Defense plus (6 to 8)%
Socketed (3)

Tier 3
One-Hand Damage: (33-36) to (41-45)
Required Strength: 201
Required Level: 31
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
7% Ctc lvl 8 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+(58 to 75)% Enhanced Damage
+(0.5625 per lvl) to Maximum Damage
+(121 to 160)% Damage to Demons
+(201 to 250) to Life
+(16 to 20) Life on Attack
Total Character Defense plus (9 to 11)%
Socketed (4)

Tier 4
One-Hand Damage: (49-53) to (57-63)
Required Strength: 283
Required Level: 41
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
8% Ctc lvl 10 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+(75 to 92)% Enhanced Damage
+(0.625 per lvl) to Maximum Damage
+(161 to 200)% Damage to Demons
+(251 to 300) to Life
+(21 to 25) Life on Attack
Total Character Defense plus (12 to 14)%
Socketed (4)

Tier 5
One-Hand Damage: (65-71) to (76-83)
Required Strength: 394
Required Level: 50
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
9% Ctc lvl 12 Spike Nova on Melee Attack
+(1 to 3) to Barbarian Skill Levels
+(92 to 109)% Enhanced Damage
+(0.6875 per lvl) to Maximum Damage
+(201 to 240)% Damage to Demons
+(301 to 350) to Life
+(26 to 30) Life on Attack
Total Character Defense plus (15 to 17)%
Socketed (5)

Tier 6
One-Hand Damage: (83-90) to (100-108)
Required Strength: 543
Required Level: 58
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
10% Ctc lvl 14 Spike Nova on Melee Attack
+(2 to 3) to Barbarian Skill Levels
+(109 to 126)% Enhanced Damage
+(0.75 per lvl) to Maximum Damage
+(241 to 280)% Damage to Demons
+(351 to 400) to Life
+(31 to 35) Life on Attack
Total Character Defense plus (18 to 20)%
Socketed (6)


Barbarian One-Handed Axes

King of the Dreadlands (Mammen Axe)
Tier 1
One-Hand Damage: (5-6) to (8-9)
Required Level: 1
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(5 to 6) Enhanced Stance Radius
3% Ctc lvl 4 Crater on Kill
25% Increased Attack Speed
+(18 to 29)% Enhanced Damage
+(31 to 50)% Damage to Undead
+(3 to 5)% to Experience Gained
Socketed (1)

Tier 2
One-Hand Damage: (10-11)
Required Strength: 13
Required Level: 9
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(7 to 8) Enhanced Stance Radius
4% Ctc lvl 8 Crater on Kill
35% Increased Attack Speed
+(30 to 40)% Enhanced Damage
+(51 to 70)% Damage to Undead
+(6 to 8)% to Experience Gained
Socketed (2)

Tier 3
One-Hand Damage: (15-16) to (16-18)
Required Strength: 30
Required Level: 20
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(9 to 10) Enhanced Stance Radius
5% Ctc lvl 12 Crater on Kill
45% Increased Attack Speed
+(41 to 52)% Enhanced Damage
+(71 to 90)% Damage to Undead
+(9 to 11)% to Experience Gained
Socketed (2)

Tier 4
One-Hand Damage: (22-24)
Required Strength: 52
Required Level: 30
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(11 to 12) Enhanced Stance Radius
6% Ctc lvl 16 Crater on Kill
55% Increased Attack Speed
+(52 to 63)% Enhanced Damage
+(91 to 110)% Damage to Undead
+(12 to 14)% to Experience Gained
Socketed (2)

Tier 5
One-Hand Damage: (31-33) to (32-35)
Required Strength: 84
Required Level: 40
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(13 to 14) Enhanced Stance Radius
7% Ctc lvl 20 Crater on Kill
65% Increased Attack Speed
+(64 to 75)% Enhanced Damage
+(111 to 130)% Damage to Undead
+(15 to 17)% to Experience Gained
Socketed (3)

Tier 6
One-Hand Damage: (40-42)
Required Strength: 124
Required Level: 50
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(15 to 16) Enhanced Stance Radius
8% Ctc lvl 24 Crater on Kill
75% Increased Attack Speed
+(75 to 86)% Enhanced Damage
+(131 to 150)% Damage to Undead
+(18 to 20)% to Experience Gained
Socketed (3)


Gift of the Spiritbeast (Hammerhead Axe)
Tier 1
One-Hand Damage: (14-16) to (23-33)
Required Strength: 93
Required Level: 12
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
2% Ctc lvl 6 Mark of the Wild on Melee Attack
10% Increased Attack Speed
+(18 to 35)% Enhanced Damage
+(6 to 13) to Maximum Damage
Adds (6 to 10)-(11 to 15) fire damage
Adds (6 to 10)-(11 to 15) lightning damage
Increase Maximum Mana (11 to 15)%
Socketed (2)

Tier 2
One-Hand Damage: (22-25) to (41-51)
Required Strength: 137
Required Level: 22
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
2% Ctc lvl 12 Mark of the Wild on Melee Attack
15% Increased Attack Speed
+(35 to 52)% Enhanced Damage
+(13 to 20) to Maximum Damage
Adds (11 to 20)-(16 to 30) fire damage
Adds (11 to 20)-(16 to 30) lightning damage
Increase Maximum Mana (16 to 20)%
Socketed (3)

Tier 3
One-Hand Damage: (33-37) to (62-73)
Required Strength: 195
Required Level: 31
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
3% Ctc lvl 18 Mark of the Wild on Melee Attack
20% Increased Attack Speed
+(52 to 69)% Enhanced Damage
+(21 to 28) to Maximum Damage
Adds (21 to 40)-(31 to 60) fire damage
Adds (21 to 40)-(31 to 60) lightning damage
Increase Maximum Mana (21 to 25)%
Socketed (4)

Tier 4
One-Hand Damage: (47-52) to (85-98)
Required Strength: 276
Required Level: 42
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
3% Ctc lvl 24 Mark of the Wild on Melee Attack
25% Increased Attack Speed
+(69 to 86)% Enhanced Damage
+(28 to 35) to Maximum Damage
Adds (41 to 80)-(61 to 120) fire damage
Adds (41 to 80)-(61 to 120) lightning damage
Increase Maximum Mana (26 to 30)%
Socketed (4)

Tier 5
One-Hand Damage: (63-69) to (112-126)
Required Strength: 383
Required Level: 52
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
4% Ctc lvl 30 Mark of the Wild on Melee Attack
30% Increased Attack Speed
+(87 to 103)% Enhanced Damage
+(36 to 43) to Maximum Damage
Adds (81 to 160)-(121 to 240) fire damage
Adds (81 to 160)-(121 to 240) lightning damage
Increase Maximum Mana (31 to 35)%
Socketed (5)

Tier 6
One-Hand Damage: (83-90) to (142-157)
Required Strength: 529
Required Level: 60
(Barbarian Only)
Strength Damage Bonus: (76/256 Per Strength)%
4% Ctc lvl 36 Mark of the Wild on Melee Attack
35% Increased Attack Speed
+(104 to 120)% Enhanced Damage
+(43 to 50) to Maximum Damage
Adds (161 to 320)-(241 to 480) fire damage
Adds (161 to 320)-(241 to 480) lightning damage
Increase Maximum Mana (36 to 40)%
Socketed (6)


Barbarian Two-Handed Axes

Oni no Ona (Ono)
Tier 1
Two-Hand Damage: (10-11) to (13-15)
Required Strength: 21
Required Level: 1
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
5% Ctc lvl 2 Glacial Nova on Kill
15% Ctc lvl 1 Frozen Crown on Melee Attack
+(12 to 29)% Enhanced Damage
Adds (3 to 4)-(6 to 8) cold damage
+(6 to 8)% to Cold Spell Damage
Cold Resist +(11 to 15)%
+(11 to 15) Mana on Attack
Socketed (2)

Tier 2
Two-Hand Damage: (14-16) to (16-18)
Required Strength: 40
Required Level: 9
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
10% Ctc lvl 4 Glacial Nova on Kill
20% Ctc lvl 4 Frozen Crown on Melee Attack
+(30 to 46)% Enhanced Damage
Adds (4 to 8)-(8 to 15) cold damage
+(8 to 10)% to Cold Spell Damage
Cold Resist +(16 to 20)%
+(16 to 20) Mana on Attack
Socketed (3)

Tier 3
Two-Hand Damage: (23-26) to (27-30)
Required Strength: 67
Required Level: 19
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
15% Ctc lvl 6 Glacial Nova on Kill
25% Ctc lvl 7 Frozen Crown on Melee Attack
+(47 to 63)% Enhanced Damage
Adds (8 to 15)-(16 to 30) cold damage
+(11 to 13)% to Cold Spell Damage
Cold Resist +(21 to 25)%
+(21 to 25) Mana on Attack
Socketed (4)

Tier 4
Two-Hand Damage: (36-39) to (41-45)
Required Strength: 103
Required Level: 30
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
20% Ctc lvl 8 Glacial Nova on Kill
30% Ctc lvl 10 Frozen Crown on Melee Attack
+(64 to 80)% Enhanced Damage
Adds (16 to 30)-(31 to 60) cold damage
+(13 to 15)% to Cold Spell Damage
Cold Resist +(26 to 30)%
+(26 to 30) Mana on Attack
Socketed (4)

Tier 5
Two-Hand Damage: (50-55) to (61-66)
Required Strength: 151
Required Level: 40
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
25% Ctc lvl 10 Glacial Nova on Kill
35% Ctc lvl 13 Frozen Crown on Melee Attack
+(81 to 97)% Enhanced Damage
Adds (31 to 60)-(61 to 120) cold damage
+(16 to 18)% to Cold Spell Damage
Cold Resist +(31 to 35)%
+(31 to 35) Mana on Attack
Socketed (5)

Tier 6
Two-Hand Damage: (69-74) to (79-85)
Required Strength: 216
Required Level: 50
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
30% Ctc lvl 12 Glacial Nova on Kill
40% Ctc lvl 16 Frozen Crown on Melee Attack
+(98 to 114)% Enhanced Damage
Adds (61 to 120)-(121 to 240) cold damage
+(18 to 20)% to Cold Spell Damage
Cold Resist +(36 to 40)%
+(36 to 40) Mana on Attack
Socketed (6)


Bergkaiser (Valaska)
Tier 1
Two-Hand Damage: (23-27) to (48-62)
Required Strength: 89
Required Level: 7
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
15% Ctc lvl 4 Shadowstorm on Melee Attack
+(24 to 46)% Enhanced Damage
+(16 to 25) to Maximum Damage
(51 to 75)% Bonus to Attack Rating
Stun Attack
+(1 to 3) to Balance
+(16 to 25) to all Attributes
All Resists +(11 to 15)%
Socketed (2)

Tier 2
Two-Hand Damage: (41-47) to (80-97)
Required Strength: 130
Required Level: 17
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
20% Ctc lvl 8 Shadowstorm on Melee Attack
+(47 to 69)% Enhanced Damage
+(26 to 35) to Maximum Damage
(76 to 100)% Bonus to Attack Rating
Stun Attack
+(3 to 5) to Balance
+(26 to 35) to all Attributes
All Resists +(16 to 20)%
Socketed (3)

Tier 3
Two-Hand Damage: (62-71) to (118-139)
Required Strength: 188
Required Level: 27
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
25% Ctc lvl 12 Shadowstorm on Melee Attack
+(69 to 92)% Enhanced Damage
+(36 to 45) to Maximum Damage
(101 to 125)% Bonus to Attack Rating
Stun Attack
+(5 to 7) to Balance
+(36 to 45) to all Attributes
All Resists +(21 to 25)%
Socketed (4)

Tier 4
Two-Hand Damage: (94-104) to (165-187)
Required Strength: 265
Required Level: 38
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
30% Ctc lvl 16 Shadowstorm on Melee Attack
+(92 to 114)% Enhanced Damage
+(46 to 55) to Maximum Damage
(126 to 150)% Bonus to Attack Rating
Stun Attack
+(7 to 9) to Balance
+(46 to 55) to all Attributes
All Resists +(26 to 30)%
Socketed (4)

Tier 5
Two-Hand Damage: (126-139) to (221-247)
Required Strength: 368
Required Level: 48
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
35% Ctc lvl 20 Shadowstorm on Melee Attack
+(115 to 137)% Enhanced Damage
+(56 to 65) to Maximum Damage
(151 to 175)% Bonus to Attack Rating
Stun Attack
+(9 to 11) to Balance
+(56 to 65) to all Attributes
All Resists +(31 to 35)%
Socketed (5)

Tier 6
Two-Hand Damage: (168-184) to (282-311)
Required Strength: 509
Required Level: 58
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
40% Ctc lvl 24 Shadowstorm on Melee Attack
+(138 to 160)% Enhanced Damage
+(66 to 75) to Maximum Damage
(176 to 200)% Bonus to Attack Rating
Stun Attack
+(11 to 13) to Balance
+(66 to 75) to all Attributes
All Resists +(36 to 40)%
Socketed (6)


Wrathchild (Labrys)
Tier 1
Two-Hand Damage: (29-35) to (50-70)
Required Strength: 127
Required Level: 12
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
+1 to Barbarian Skill Levels
-5% Decreased Attack Speed
+(24 to 46)% Enhanced Damage
+(16 to 30) to Maximum Damage
(2 to 3)% Chance of Crushing Blow
Enhanced Weapon Damage +(21 to 25)%
Slows Target by (3 to 5)%
(16 to 25)% Extra Gold from Monsters
Socketed (2)

Tier 2
Two-Hand Damage: (51-59) to (88-110)
Required Strength: 185
Required Level: 22
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
+(1 to 2) to Barbarian Skill Levels
-10% Decreased Attack Speed
+(47 to 69)% Enhanced Damage
+(31 to 45) to Maximum Damage
(3 to 4)% Chance of Crushing Blow
Enhanced Weapon Damage +(26 to 30)%
Slows Target by (6 to 8)%
(26 to 35)% Extra Gold from Monsters
Socketed (3)

Tier 3
Two-Hand Damage: (79-90) to (132-157)
Required Strength: 261
Required Level: 31
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
+(1 to 2) to Barbarian Skill Levels
-15% Decreased Attack Speed
+(69 to 92)% Enhanced Damage
+(46 to 60) to Maximum Damage
(5 to 6)% Chance of Crushing Blow
Enhanced Weapon Damage +(31 to 35)%
Slows Target by (9 to 11)%
(36 to 45)% Extra Gold from Monsters
Socketed (4)

Tier 4
Two-Hand Damage: (115-128) to (183-211)
Required Strength: 366
Required Level: 41
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
+(2 to 3) to Barbarian Skill Levels
-20% Decreased Attack Speed
+(92 to 114)% Enhanced Damage
+(61 to 75) to Maximum Damage
(6 to 7)% Chance of Crushing Blow
Enhanced Weapon Damage +(36 to 40)%
Slows Target by (12 to 14)%
(46 to 55)% Extra Gold from Monsters
Socketed (4)

Tier 5
Two-Hand Damage: (159-175) to (245-277)
Required Strength: 506
Required Level: 52
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
+(2 to 3) to Barbarian Skill Levels
-25% Decreased Attack Speed
+(115 to 137)% Enhanced Damage
+(76 to 90) to Maximum Damage
(8 to 9)% Chance of Crushing Blow
Enhanced Weapon Damage +(41 to 45)%
Slows Target by (15 to 17)%
(56 to 65)% Extra Gold from Monsters
Socketed (5)

Tier 6
Two-Hand Damage: (190-208) to (326-362)
Required Strength: 696
Required Level: 60
(Barbarian Only)
Strength Damage Bonus: (102/256 Per Strength)%
Thunderfury
+(2 to 4) to Barbarian Skill Levels
-30% Decreased Attack Speed
+(138 to 160)% Enhanced Damage
+(91 to 105) to Maximum Damage
(9 to 10)% Chance of Crushing Blow
Enhanced Weapon Damage +(46 to 50)%
Slows Target by (18 to 20)%
(66 to 75)% Extra Gold from Monsters
Socketed (6)


Druid Bows

Sagespirit (Compound Bow)
Tier 1
Two-Hand Damage: (8-9) to (18-34)
Required Strength: 57
Required Level: 5
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
+1 to Druid Skill Levels
+(8 to 13)% Bonus Elemental Damage to Mark of the Wild
15% Increased Attack Speed
+(18 to 35)% Enhanced Damage
+(6 to 20) to Maximum Damage
(31 to 50)% Duration Bonus to Mark of the Wild
(31 to 50)% Bonus to Attack Rating
+(16 to 25) to Strength
Socketed (2)

Tier 2
Two-Hand Damage: (17-19) to (35-55)
Required Strength: 89
Required Level: 14
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(1 to 2) to Druid Skill Levels
+(13 to 18)% Bonus Elemental Damage to Mark of the Wild
20% Increased Attack Speed
+(35 to 52)% Enhanced Damage
+(13 to 30) to Maximum Damage
(51 to 70)% Duration Bonus to Mark of the Wild
(51 to 70)% Bonus to Attack Rating
+(26 to 35) to Strength
Socketed (3)

Tier 3
Two-Hand Damage: (27-30) to (57-80)
Required Strength: 131
Required Level: 24
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(1 to 2) to Druid Skill Levels
+(18 to 23)% Bonus Elemental Damage to Mark of the Wild
25% Increased Attack Speed
+(52 to 69)% Enhanced Damage
+(21 to 40) to Maximum Damage
(71 to 90)% Duration Bonus to Mark of the Wild
(71 to 90)% Bonus to Attack Rating
+(36 to 45) to Strength
Socketed (4)

Tier 4
Two-Hand Damage: (42-46) to (83-111)
Required Strength: 188
Required Level: 33
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(1 to 3) to Druid Skill Levels
+(23 to 28)% Bonus Elemental Damage to Mark of the Wild
30% Increased Attack Speed
+(69 to 86)% Enhanced Damage
+(28 to 50) to Maximum Damage
(91 to 110)% Duration Bonus to Mark of the Wild
(91 to 110)% Bonus to Attack Rating
+(46 to 55) to Strength
Socketed (4)

Tier 5
Two-Hand Damage: (61-66) to (112-148)
Required Strength: 266
Required Level: 42
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(2 to 3) to Druid Skill Levels
+(28 to 33)% Bonus Elemental Damage to Mark of the Wild
35% Increased Attack Speed
+(87 to 103)% Enhanced Damage
+(36 to 65) to Maximum Damage
(111 to 130)% Duration Bonus to Mark of the Wild
(111 to 130)% Bonus to Attack Rating
+(56 to 65) to Strength
Socketed (5)

Tier 6
Two-Hand Damage: (81-88) to (142-182)
Required Strength: 370
Required Level: 51
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(2 to 4) to Druid Skill Levels
+(33 to 38)% Bonus Elemental Damage to Mark of the Wild
40% Increased Attack Speed
+(104 to 120)% Enhanced Damage
+(43 to 75) to Maximum Damage
(131 to 150)% Duration Bonus to Mark of the Wild
(131 to 150)% Bonus to Attack Rating
+(66 to 75) to Strength
Socketed (6)


Vipercast (Serpent Bow)
Tier 1
Two-Hand Damage: (11-13) to (21-30)
Required Strength: 71
Required Level: 6
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
25% Ctc lvl 10 Venomous Spirit on Kill
+(18 to 35)% Enhanced Damage
+(6 to 13) to Maximum Damage
(3 to 6)% Life stolen per Hit
+(11 to 13)% to Poison Spell Damage
Slows Target by (3 to 5)%
(6 to 10)% Bonus to Strength
(7 to 10)% Chance of Uninterruptable Attack
Socketed (2)

Tier 2
Two-Hand Damage: (20-22) to (41-51)
Required Strength: 107
Required Level: 16
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
30% Ctc lvl 15 Venomous Spirit on Kill
+(35 to 52)% Enhanced Damage
+(13 to 20) to Maximum Damage
(7 to 10)% Life stolen per Hit
+(13 to 15)% to Poison Spell Damage
Slows Target by (6 to 8)%
(11 to 15)% Bonus to Strength
(11 to 14)% Chance of Uninterruptable Attack
Socketed (3)

Tier 3
Two-Hand Damage: (33-37) to (65-77)
Required Strength: 155
Required Level: 25
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
35% Ctc lvl 20 Venomous Spirit on Kill
+(52 to 69)% Enhanced Damage
+(21 to 28) to Maximum Damage
(11 to 14)% Life stolen per Hit
+(16 to 18)% to Poison Spell Damage
Slows Target by (9 to 11)%
(16 to 20)% Bonus to Strength
(15 to 18)% Chance of Uninterruptable Attack
Socketed (4)

Tier 4
Two-Hand Damage: (50-55) to (92-105)
Required Strength: 222
Required Level: 34
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
40% Ctc lvl 25 Venomous Spirit on Kill
+(69 to 86)% Enhanced Damage
+(28 to 35) to Maximum Damage
(15 to 18)% Life stolen per Hit
+(18 to 20)% to Poison Spell Damage
Slows Target by (12 to 14)%
(21 to 25)% Bonus to Strength
(19 to 22)% Chance of Uninterruptable Attack
Socketed (4)

Tier 5
Two-Hand Damage: (71-77) to (125-140)
Required Strength: 311
Required Level: 43
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
45% Ctc lvl 30 Venomous Spirit on Kill
+(87 to 103)% Enhanced Damage
+(36 to 43) to Maximum Damage
(19 to 22)% Life stolen per Hit
+(21 to 23)% to Poison Spell Damage
Slows Target by (15 to 17)%
(26 to 30)% Bonus to Strength
(23 to 26)% Chance of Uninterruptable Attack
Socketed (5)

Tier 6
Two-Hand Damage: (91-99) to (159-175)
Required Strength: 431
Required Level: 53
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
50% Ctc lvl 35 Venomous Spirit on Kill
+(104 to 120)% Enhanced Damage
+(43 to 50) to Maximum Damage
(23 to 26)% Life stolen per Hit
+(23 to 25)% to Poison Spell Damage
Slows Target by (18 to 20)%
(31 to 35)% Bonus to Strength
(27 to 30)% Chance of Uninterruptable Attack
Socketed (6)


Wasp Sting (Maple Bow)
Tier 1
Two-Hand Damage: (12-14) to (18-21)
Required Strength: 84
Required Level: 7
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
10% Ctc lvl 1 Arrow on Striking
15% Increased Attack Speed
+(18 to 35)% Enhanced Damage
Adds (2 to 3)-(5 to 6) poison damage over 1s
(6 to 10)% Chance of Open Wounds
Poison Length Reduced by (7 to 10)%
Socketed (2)

Tier 2
Two-Hand Damage: (24-27) to (33-38)
Required Strength: 125
Required Level: 17
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
11% Ctc lvl 1 Arrow on Striking
20% Increased Attack Speed
+(35 to 52)% Enhanced Damage
Adds (6 to 13)-(13 to 25) poison damage over 2s
(11 to 15)% Chance of Open Wounds
Poison Length Reduced by (11 to 14)%
Socketed (3)

Tier 3
Two-Hand Damage: (38-42) to (51-57)
Required Strength: 180
Required Level: 26
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
12% Ctc lvl 1 Arrow on Striking
25% Increased Attack Speed
+(52 to 69)% Enhanced Damage
Adds (19 to 38)-(38 to 75) poison damage over 3s
(16 to 20)% Chance of Open Wounds
Poison Length Reduced by (15 to 18)%
Socketed (4)

Tier 4
Two-Hand Damage: (57-63) to (74-81)
Required Strength: 255
Required Level: 35
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
13% Ctc lvl 1 Arrow on Striking
30% Increased Attack Speed
+(69 to 86)% Enhanced Damage
Adds (50 to 100)-(100 to 200) poison damage over 4s
(21 to 25)% Chance of Open Wounds
Poison Length Reduced by (19 to 22)%
Socketed (4)

Tier 5
Two-Hand Damage: (80-87) to (102-111)
Required Strength: 355
Required Level: 44
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
14% Ctc lvl 1 Arrow on Striking
35% Increased Attack Speed
+(87 to 103)% Enhanced Damage
Adds (125 to 250)-(250 to 500) poison damage over 5s
(26 to 30)% Chance of Open Wounds
Poison Length Reduced by (23 to 26)%
Socketed (5)

Tier 6
Two-Hand Damage: (104-112) to (134-145)
Required Strength: 492
Required Level: 53
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
15% Ctc lvl 1 Arrow on Striking
40% Increased Attack Speed
+(104 to 120)% Enhanced Damage
Adds (301 to 600)-(601 to 1200) poison damage over 6s
(31 to 35)% Chance of Open Wounds
Poison Length Reduced by (27 to 30)%
Socketed (6)


Salamander's Breath (Viper Bow)
Tier 1
Two-Hand Damage: (23-27) to (32-40)
Required Strength: 98
Required Level: 9
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
100% Ctc lvl 6 Fire Splash on Kill
5% Ctc lvl 5 Rune of Fire on Striking
25% Faster Hit Recovery
+(24 to 46)% Enhanced Damage
Adds (7 to 9)-(9 to 13) damage
(4 to 5)% Chance of Crushing Blow
Fire Resist +(31 to 40)%
Socketed (2)

Tier 2
Two-Hand Damage: (39-47) to (54-64)
Required Strength: 143
Required Level: 18
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
100% Ctc lvl 12 Fire Splash on Kill
10% Ctc lvl 6 Rune of Fire on Striking
35% Faster Hit Recovery
+(47 to 69)% Enhanced Damage
Adds (9 to 12)-(13 to 17) damage
(6 to 7)% Chance of Crushing Blow
Fire Resist +(41 to 50)%
Socketed (3)

Tier 3
Two-Hand Damage: (59-67) to (81-92)
Required Strength: 205
Required Level: 29
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
100% Ctc lvl 18 Fire Splash on Kill
15% Ctc lvl 7 Rune of Fire on Striking
45% Faster Hit Recovery
+(69 to 92)% Enhanced Damage
Adds (12 to 14)-(17 to 20) damage
(8 to 9)% Chance of Crushing Blow
Fire Resist +(51 to 60)%
Socketed (4)

Tier 4
Two-Hand Damage: (85-96) to (115-128)
Required Strength: 289
Required Level: 38
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
100% Ctc lvl 24 Fire Splash on Kill
20% Ctc lvl 8 Rune of Fire on Striking
55% Faster Hit Recovery
+(92 to 114)% Enhanced Damage
Adds (14 to 17)-(21 to 24) damage
(10 to 11)% Chance of Crushing Blow
Fire Resist +(61 to 70)%
Socketed (4)

Tier 5
Two-Hand Damage: (115-128) to (153-170)
Required Strength: 401
Required Level: 48
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
100% Ctc lvl 30 Fire Splash on Kill
25% Ctc lvl 9 Rune of Fire on Striking
65% Faster Hit Recovery
+(115 to 137)% Enhanced Damage
Adds (17 to 19)-(24 to 28) damage
(12 to 13)% Chance of Crushing Blow
Fire Resist +(71 to 80)%
Socketed (5)

Tier 6
Two-Hand Damage: (154-170) to (204-224)
Required Strength: 553
Required Level: 55
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
100% Ctc lvl 36 Fire Splash on Kill
30% Ctc lvl 10 Rune of Fire on Striking
75% Faster Hit Recovery
+(138 to 160)% Enhanced Damage
Adds (19 to 22)-(28 to 32) damage
(14 to 15)% Chance of Crushing Blow
Fire Resist +(81 to 90)%
Socketed (6)


Thorn Branch (Recurve Bow)
Tier 1
Two-Hand Damage: (17-20) to (26-30)
Required Strength: 111
Required Level: 12
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
5% Ctc lvl 1 Barrage on Kill
+1 to Druid Skill Levels
+(24 to 46)% Enhanced Damage
(21 to 25)% Chance of Open Wounds
Attacker Flees after Striking (4 to 5)%
Regenerate Mana +(21 to 25)%
Total Character Defense plus (11 to 15)%
Slows Attacker by (8 to 10)%
Socketed (2)

Tier 2
Two-Hand Damage: (32-37) to (45-52)
Required Strength: 162
Required Level: 21
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
6% Ctc lvl 3 Barrage on Kill
+(1 to 2) to Druid Skill Levels
+(47 to 69)% Enhanced Damage
(26 to 30)% Chance of Open Wounds
Attacker Flees after Striking (6 to 7)%
Regenerate Mana +(26 to 30)%
Total Character Defense plus (16 to 20)%
Slows Attacker by (11 to 13)%
Socketed (3)

Tier 3
Two-Hand Damage: (52-59) to (70-80)
Required Strength: 230
Required Level: 31
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
7% Ctc lvl 5 Barrage on Kill
+(1 to 2) to Druid Skill Levels
+(69 to 92)% Enhanced Damage
(31 to 35)% Chance of Open Wounds
Attacker Flees after Striking (8 to 9)%
Regenerate Mana +(31 to 35)%
Total Character Defense plus (21 to 25)%
Slows Attacker by (14 to 16)%
Socketed (4)

Tier 4
Two-Hand Damage: (76-85) to (103-115)
Required Strength: 322
Required Level: 40
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
8% Ctc lvl 7 Barrage on Kill
+(1 to 3) to Druid Skill Levels
+(92 to 114)% Enhanced Damage
(36 to 40)% Chance of Open Wounds
Attacker Flees after Striking (10 to 11)%
Regenerate Mana +(36 to 40)%
Total Character Defense plus (26 to 30)%
Slows Attacker by (17 to 19)%
Socketed (4)

Tier 5
Two-Hand Damage: (107-118) to (141-156)
Required Strength: 446
Required Level: 49
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
9% Ctc lvl 9 Barrage on Kill
+(2 to 3) to Druid Skill Levels
+(115 to 137)% Enhanced Damage
(41 to 45)% Chance of Open Wounds
Attacker Flees after Striking (12 to 13)%
Regenerate Mana +(41 to 45)%
Total Character Defense plus (31 to 35)%
Slows Attacker by (20 to 22)%
Socketed (5)

Tier 6
Two-Hand Damage: (142-156) to (188-205)
Required Strength: 613
Required Level: 58
(Druid Only)
Strength Damage Bonus: (76/256 Per Strength)%
10% Ctc lvl 11 Barrage on Kill
+(2 to 4) to Druid Skill Levels
+(138 to 160)% Enhanced Damage
(46 to 50)% Chance of Open Wounds
Attacker Flees after Striking (14 to 15)%
Regenerate Mana +(46 to 50)%
Total Character Defense plus (36 to 40)%
Slows Attacker by (23 to 25)%
Socketed (6)


Druid Staves

Naiad King (Flamen Staff)
Tier 1
Two-Hand Damage: 7 to 8
Required Strength: 18
Required Level: 4
(Druid Only)
Strength Damage Bonus: (25/256 Per Strength)%
+1 to Druid Skill Levels
+(6 to 8)% Bonus Elemental Damage to Mark of the Wild
(21 to 30)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(6 to 8)% to Enemy Cold Resistance
-(6 to 8)% to Enemy Fire Resistance
+(1 to 4) to Charm
Lightning Resist +(11 to 20)%
Fire Resist +(11 to 20)%
Poison Resist +(11 to 20)%
Socketed (2)

Tier 2
Two-Hand Damage: 10 to 12
Required Strength: 30
Required Level: 15
(Druid Only)
Strength Damage Bonus: (25/256 Per Strength)%
+(1 to 2) to Druid Skill Levels
+(8 to 10)% Bonus Elemental Damage to Mark of the Wild
(31 to 40)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(8 to 10)% to Enemy Cold Resistance
-(8 to 10)% to Enemy Fire Resistance
+(5 to 8) to Charm
Lightning Resist +(21 to 30)%
Fire Resist +(21 to 30)%
Poison Resist +(21 to 30)%
Socketed (2)

Tier 3
Two-Hand Damage: 13 to 17
Required Strength: 46
Required Level: 25
(Druid Only)
Strength Damage Bonus: (25/256 Per Strength)%
+(1 to 3) to Druid Skill Levels
+(11 to 13)% Bonus Elemental Damage to Mark of the Wild
(41 to 50)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(11 to 13)% to Enemy Cold Resistance
-(11 to 13)% to Enemy Fire Resistance
+(9 to 12) to Charm
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Poison Resist +(31 to 40)%
Socketed (3)

Tier 4
Two-Hand Damage: 18 to 22
Required Strength: 68
Required Level: 35
(Druid Only)
Strength Damage Bonus: (25/256 Per Strength)%
+(2 to 4) to Druid Skill Levels
+(13 to 15)% Bonus Elemental Damage to Mark of the Wild
(51 to 60)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(13 to 15)% to Enemy Cold Resistance
-(13 to 15)% to Enemy Fire Resistance
+(13 to 16) to Charm
Lightning Resist +(41 to 50)%
Fire Resist +(41 to 50)%
Poison Resist +(41 to 50)%
Socketed (3)

Tier 5
Two-Hand Damage: 22 to 27
Required Strength: 98
Required Level: 46
(Druid Only)
Strength Damage Bonus: (25/256 Per Strength)%
+(2 to 5) to Druid Skill Levels
+(16 to 18)% Bonus Elemental Damage to Mark of the Wild
(61 to 70)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(16 to 18)% to Enemy Cold Resistance
-(16 to 18)% to Enemy Fire Resistance
+(17 to 20) to Charm
Lightning Resist +(51 to 60)%
Fire Resist +(51 to 60)%
Poison Resist +(51 to 60)%
Socketed (4)

Tier 6
Two-Hand Damage: 27 to 33
Required Strength: 138
Required Level: 55
(Druid Only)
Strength Damage Bonus: (25/256 Per Strength)%
+(3 to 6) to Druid Skill Levels
+(18 to 20)% Bonus Elemental Damage to Mark of the Wild
(71 to 80)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(18 to 20)% to Enemy Cold Resistance
-(18 to 20)% to Enemy Fire Resistance
+(21 to 24) to Charm
Lightning Resist +(61 to 70)%
Fire Resist +(61 to 70)%
Poison Resist +(61 to 70)%
Socketed (4)


Necromancer Scythes

Cane of Juris Khan (Raptor Scythe)
Tier 1
Two-Hand Damage: (5-6) to (10-12)
Required Level: 1
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
Mega Impact
5% Ctc lvl 4 Venomous Spirit on Striking
+(7 to 29)% Enhanced Damage
+(6 to 8)% to Poison Spell Damage
(21 to 25)% Chance of Open Wounds
(3 to 5)% Bonus to Strength
Total Character Defense plus (11 to 15)%
Socketed (2)

Tier 2
Two-Hand Damage: (9-10) to (14-16)
Required Strength: 12
Required Level: 9
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
Mega Impact
8% Ctc lvl 8 Venomous Spirit on Striking
+(30 to 52)% Enhanced Damage
+(8 to 10)% to Poison Spell Damage
(26 to 30)% Chance of Open Wounds
(6 to 8)% Bonus to Strength
Total Character Defense plus (16 to 20)%
Socketed (3)

Tier 3
Two-Hand Damage: (16-19) to (22-26)
Required Strength: 27
Required Level: 19
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
Mega Impact
11% Ctc lvl 12 Venomous Spirit on Striking
+(52 to 75)% Enhanced Damage
+(11 to 13)% to Poison Spell Damage
(31 to 35)% Chance of Open Wounds
(9 to 11)% Bonus to Strength
Total Character Defense plus (21 to 25)%
Socketed (4)

Tier 4
Two-Hand Damage: (28-31) to (36-41)
Required Strength: 48
Required Level: 29
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
Mega Impact
14% Ctc lvl 16 Venomous Spirit on Striking
+(75 to 97)% Enhanced Damage
+(13 to 15)% to Poison Spell Damage
(36 to 40)% Chance of Open Wounds
(12 to 14)% Bonus to Strength
Total Character Defense plus (26 to 30)%
Socketed (4)

Tier 5
Two-Hand Damage: (39-44) to (51-57)
Required Strength: 77
Required Level: 39
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
Mega Impact
17% Ctc lvl 20 Venomous Spirit on Striking
+(98 to 120)% Enhanced Damage
+(16 to 18)% to Poison Spell Damage
(41 to 45)% Chance of Open Wounds
(15 to 17)% Bonus to Strength
Total Character Defense plus (31 to 35)%
Socketed (5)

Tier 6
Two-Hand Damage: (55-60) to (70-77)
Required Strength: 114
Required Level: 50
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
Mega Impact
20% Ctc lvl 24 Venomous Spirit on Striking
+(121 to 143)% Enhanced Damage
+(18 to 20)% to Poison Spell Damage
(46 to 50)% Chance of Open Wounds
(18 to 20)% Bonus to Strength
Total Character Defense plus (36 to 40)%
Socketed (6)


Talon's Reach (Bonesplitter)
Tier 1
Two-Hand Damage: (4-5) to (29-41)
Required Strength: 53
Required Level: 6
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
Mega Impact
25% Ctc lvl 9 Hunting Banshee on Kill
+(18 to 40)% Enhanced Damage
+(6 to 13) to Maximum Damage
-(11 to 13)% to Enemy Cold Resistance
(1 to 3)% Chance of Crushing Blow
+(11 to 15)% Bonus to Summoned Minion Damage
(3 to 5)% Chance to Avoid Damage
Socketed (2)

Tier 2
Two-Hand Damage: (9-11) to (53-67)
Required Strength: 83
Required Level: 16
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
Mega Impact
30% Ctc lvl 15 Hunting Banshee on Kill
+(41 to 63)% Enhanced Damage
+(13 to 20) to Maximum Damage
-(13 to 15)% to Enemy Cold Resistance
(3 to 5)% Chance of Crushing Blow
+(16 to 20)% Bonus to Summoned Minion Damage
(6 to 8)% Chance to Avoid Damage
Socketed (3)

Tier 3
Two-Hand Damage: (18-20) to (81-96)
Required Strength: 124
Required Level: 26
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
Mega Impact
35% Ctc lvl 21 Hunting Banshee on Kill
+(64 to 86)% Enhanced Damage
+(21 to 28) to Maximum Damage
-(16 to 18)% to Enemy Cold Resistance
(5 to 7)% Chance of Crushing Blow
+(21 to 25)% Bonus to Summoned Minion Damage
(9 to 11)% Chance to Avoid Damage
Socketed (4)

Tier 4
Two-Hand Damage: (28-31) to (117-135)
Required Strength: 178
Required Level: 36
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
Mega Impact
40% Ctc lvl 27 Hunting Banshee on Kill
+(87 to 109)% Enhanced Damage
+(28 to 35) to Maximum Damage
-(18 to 20)% to Enemy Cold Resistance
(7 to 9)% Chance of Crushing Blow
+(26 to 30)% Bonus to Summoned Minion Damage
(12 to 14)% Chance to Avoid Damage
Socketed (4)

Tier 5
Two-Hand Damage: (39-44) to (159-179)
Required Strength: 251
Required Level: 47
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
Mega Impact
45% Ctc lvl 33 Hunting Banshee on Kill
+(109 to 132)% Enhanced Damage
+(36 to 43) to Maximum Damage
-(21 to 23)% to Enemy Cold Resistance
(9 to 11)% Chance of Crushing Blow
+(31 to 35)% Bonus to Summoned Minion Damage
(15 to 17)% Chance to Avoid Damage
Socketed (5)

Tier 6
Two-Hand Damage: (53-58) to (205-227)
Required Strength: 350
Required Level: 57
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
Mega Impact
50% Ctc lvl 39 Hunting Banshee on Kill
+(132 to 154)% Enhanced Damage
+(43 to 50) to Maximum Damage
-(23 to 25)% to Enemy Cold Resistance
(11 to 13)% Chance of Crushing Blow
+(36 to 40)% Bonus to Summoned Minion Damage
(18 to 20)% Chance to Avoid Damage
Socketed (6)


Necromancer Staves

Lord of Thorns (Marrow Staff)
Tier 1
Two-Hand Damage: 9 to 12
Required Strength: 37
Required Level: 11
(Necromancer Only)
Strength Damage Bonus: (25/256 Per Strength)%
2% Ctc lvl 5 Spike Nova when Struck by a Missile
+1 to Necromancer Skill Levels
30% Faster Cast Rate
+50% Damage to Undead
Hit Causes Monster to Flee 3%
+(21 to 25)% Bonus to Summoned Minion Life
+(21 to 25)% Bonus to Summoned Minion Damage
+(16 to 25) to Energy
All Resists +(11 to 15)%
Socketed (2)

Tier 2
Two-Hand Damage: 12 to 16
Required Strength: 56
Required Level: 20
(Necromancer Only)
Strength Damage Bonus: (25/256 Per Strength)%
3% Ctc lvl 7 Spike Nova when Struck by a Missile
+(1 to 2) to Necromancer Skill Levels
40% Faster Cast Rate
+50% Damage to Undead
Hit Causes Monster to Flee (4 to 5)%
+(26 to 30)% Bonus to Summoned Minion Life
+(26 to 30)% Bonus to Summoned Minion Damage
+(26 to 35) to Energy
All Resists +(16 to 20)%
Socketed (3)

Tier 3
Two-Hand Damage: 16 to 21
Required Strength: 80
Required Level: 31
(Necromancer Only)
Strength Damage Bonus: (25/256 Per Strength)%
4% Ctc lvl 9 Spike Nova when Struck by a Missile
+(2 to 3) to Necromancer Skill Levels
50% Faster Cast Rate
+50% Damage to Undead
Hit Causes Monster to Flee (6 to 7)%
+(31 to 35)% Bonus to Summoned Minion Life
+(31 to 35)% Bonus to Summoned Minion Damage
+(36 to 45) to Energy
All Resists +(21 to 25)%
Socketed (4)

Tier 4
Two-Hand Damage: 20 to 26
Required Strength: 114
Required Level: 41
(Necromancer Only)
Strength Damage Bonus: (25/256 Per Strength)%
5% Ctc lvl 11 Spike Nova when Struck by a Missile
+(2 to 4) to Necromancer Skill Levels
60% Faster Cast Rate
+50% Damage to Undead
Hit Causes Monster to Flee (7 to 8)%
+(36 to 40)% Bonus to Summoned Minion Life
+(36 to 40)% Bonus to Summoned Minion Damage
+(46 to 55) to Energy
All Resists +(26 to 30)%
Socketed (4)

Tier 5
Two-Hand Damage: 25 to 32
Required Strength: 160
Required Level: 51
(Necromancer Only)
Strength Damage Bonus: (25/256 Per Strength)%
6% Ctc lvl 13 Spike Nova when Struck by a Missile
+(3 to 5) to Necromancer Skill Levels
70% Faster Cast Rate
+50% Damage to Undead
Hit Causes Monster to Flee (9 to 10)%
+(41 to 45)% Bonus to Summoned Minion Life
+(41 to 45)% Bonus to Summoned Minion Damage
+(56 to 65) to Energy
All Resists +(31 to 35)%
Socketed (5)

Tier 6
Two-Hand Damage: 29 to 38
Required Strength: 222
Required Level: 59
(Necromancer Only)
Strength Damage Bonus: (25/256 Per Strength)%
7% Ctc lvl 15 Spike Nova when Struck by a Missile
+(3 to 6) to Necromancer Skill Levels
80% Faster Cast Rate
+50% Damage to Undead
Hit Causes Monster to Flee (10 to 11)%
+(46 to 50)% Bonus to Summoned Minion Life
+(46 to 50)% Bonus to Summoned Minion Damage
+(66 to 75) to Energy
All Resists +(36 to 40)%
Socketed (6)


Necromancer Daggers

Mendeln's Companion (Hexblade)
Tier 1
One-Hand Damage: (4-5) to (6-7)
Required Dexterity: 27
Required Level: 4
(Necromancer Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
5% Increased Attack Speed
5% Faster Cast Rate
+(12 to 29)% Enhanced Damage
Stun Attack
+(3 to 5) to Strength
+(21 to 50) to Life
Socketed (1)

Tier 2
One-Hand Damage: (6-7) to (11-13)
Required Dexterity: 48
Required Level: 14
(Necromancer Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
10% Increased Attack Speed
10% Faster Cast Rate
+(30 to 46)% Enhanced Damage
Stun Attack
+(6 to 8) to Strength
+(51 to 80) to Life
Socketed (2)

Tier 3
One-Hand Damage: (10-11) to (17-19)
Required Dexterity: 75
Required Level: 24
(Necromancer Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
15% Increased Attack Speed
15% Faster Cast Rate
+(47 to 63)% Enhanced Damage
Stun Attack
+(9 to 11) to Strength
+(81 to 110) to Life
Socketed (2)

Tier 4
One-Hand Damage: (14-16) to (26-28)
Required Dexterity: 113
Required Level: 34
(Necromancer Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
20% Increased Attack Speed
20% Faster Cast Rate
+(64 to 80)% Enhanced Damage
Stun Attack
+(12 to 14) to Strength
+(111 to 140) to Life
Socketed (2)

Tier 5
One-Hand Damage: (19-21) to (36-39)
Required Dexterity: 163
Required Level: 45
(Necromancer Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
25% Increased Attack Speed
25% Faster Cast Rate
+(81 to 97)% Enhanced Damage
Stun Attack
+(15 to 17) to Strength
+(141 to 170) to Life
Socketed (2)

Tier 6
One-Hand Damage: (25-27) to (47-51)
Required Dexterity: 233
Required Level: 55
(Necromancer Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
30% Increased Attack Speed
30% Faster Cast Rate
+(98 to 114)% Enhanced Damage
Stun Attack
+(18 to 20) to Strength
+(171 to 200) to Life
Socketed (2)


Compass of Souls (Spirit Edge)
Tier 1
One-Hand Damage: (6-7) to (11-12)
Required Dexterity: 67
Required Level: 11
(Necromancer Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(24 to 40)% Enhanced Damage
Adds (3 to 7)-(8 to 13) fire damage
Adds (3 to 7)-(8 to 13) cold damage
(4 to 7)% Mana stolen per Hit
+(1 to 3) to Whirlpool
Regenerate Mana +(21 to 25)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Tier 2
One-Hand Damage: (11-12) to (18-20)
Required Dexterity: 101
Required Level: 20
(Necromancer Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(41 to 57)% Enhanced Damage
Adds (7 to 13)-(13 to 25) fire damage
Adds (7 to 13)-(13 to 25) cold damage
(8 to 11)% Mana stolen per Hit
+(4 to 6) to Whirlpool
Regenerate Mana +(26 to 30)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Tier 3
One-Hand Damage: (15-17) to (28-31)
Required Dexterity: 148
Required Level: 30
(Necromancer Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(58 to 75)% Enhanced Damage
Adds (13 to 25)-(26 to 50) fire damage
Adds (13 to 25)-(26 to 50) cold damage
(12 to 15)% Mana stolen per Hit
+(7 to 9) to Whirlpool
Regenerate Mana +(31 to 35)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Tier 4
One-Hand Damage: (22-24) to (40-44)
Required Dexterity: 211
Required Level: 41
(Necromancer Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(75 to 92)% Enhanced Damage
Adds (26 to 50)-(51 to 100) fire damage
Adds (26 to 50)-(51 to 100) cold damage
(16 to 19)% Mana stolen per Hit
+(10 to 12) to Whirlpool
Regenerate Mana +(36 to 40)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Tier 5
One-Hand Damage: (28-31) to (55-60)
Required Dexterity: 295
Required Level: 51
(Necromancer Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(92 to 109)% Enhanced Damage
Adds (51 to 100)-(101 to 200) fire damage
Adds (51 to 100)-(101 to 200) cold damage
(20 to 23)% Mana stolen per Hit
+(13 to 15) to Whirlpool
Regenerate Mana +(41 to 45)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (3)

Tier 6
One-Hand Damage: (37-40) to (71-76)
Required Dexterity: 410
Required Level: 59
(Necromancer Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
+(109 to 126)% Enhanced Damage
Adds (101 to 200)-(201 to 400) fire damage
Adds (101 to 200)-(201 to 400) cold damage
(24 to 27)% Mana stolen per Hit
+(16 to 18) to Whirlpool
Regenerate Mana +(46 to 50)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (3)


Necromancer Crossbows

Deathwind (Needle Crossbow)
Tier 1
Two-Hand Damage: (7-9) to (11-12)
Required Strength: 28
Required Level: 4
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
3% Ctc lvl 2 Time Strike on Striking
3% Ctc lvl 6 Lorenado on Striking
+(12 to 29)% Enhanced Damage
+(101 to 150)% Damage to Undead
Adds 4-8 poison damage over 3s
+(7 to 10) to Strength
Socketed (2)

Tier 2
Two-Hand Damage: (18-20) to (22-24)
Required Strength: 46
Required Level: 14
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
5% Ctc lvl 3 Time Strike on Striking
3% Ctc lvl 12 Lorenado on Striking
+(30 to 46)% Enhanced Damage
+(151 to 200)% Damage to Undead
Adds 12-24 poison damage over 4s
+(11 to 14) to Strength
Socketed (3)

Tier 3
Two-Hand Damage: (30-34) to (38-42)
Required Strength: 69
Required Level: 23
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
7% Ctc lvl 4 Time Strike on Striking
3% Ctc lvl 18 Lorenado on Striking
+(47 to 63)% Enhanced Damage
+(201 to 250)% Damage to Undead
Adds 32-64 poison damage over 5s
+(15 to 18) to Strength
Socketed (4)

Tier 4
Two-Hand Damage: (50-55) to (59-64)
Required Strength: 100
Required Level: 32
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
9% Ctc lvl 5 Time Strike on Striking
3% Ctc lvl 24 Lorenado on Striking
+(64 to 80)% Enhanced Damage
+(251 to 300)% Damage to Undead
Adds 80-160 poison damage over 6s
+(19 to 22) to Strength
Socketed (4)

Tier 5
Two-Hand Damage: (72-78) to (83-90)
Required Strength: 143
Required Level: 41
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
11% Ctc lvl 6 Time Strike on Striking
3% Ctc lvl 30 Lorenado on Striking
+(81 to 97)% Enhanced Damage
+(301 to 350)% Damage to Undead
Adds 192-384 poison damage over 8s
+(23 to 26) to Strength
Socketed (5)

Tier 6
Two-Hand Damage: (97-104) to (110-119)
Required Strength: 200
Required Level: 51
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
13% Ctc lvl 7 Time Strike on Striking
3% Ctc lvl 36 Lorenado on Striking
+(98 to 114)% Enhanced Damage
+(351 to 400)% Damage to Undead
Adds 448-896 poison damage over 9s
+(27 to 30) to Strength
Socketed (6)


The Khalim Organ (Dart Thrower)
Tier 1
Two-Hand Damage: 12 to 16
Required Strength: 46
Required Level: 6
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
15% Increased Attack Speed
Adds (6 to 9)-(11 to 20) fire damage
Adds (6 to 9)-(11 to 20) lightning damage
-(2 to 3)% to Enemy Lightning Resistance
-(2 to 3)% to Enemy Fire Resistance
Lightning Resist +(11 to 15)%
Fire Resist +(11 to 15)%
Socketed (2)

Tier 2
Two-Hand Damage: 19 to 25
Required Strength: 69
Required Level: 16
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
20% Increased Attack Speed
Adds (9 to 18)-(21 to 40) fire damage
Adds (9 to 18)-(21 to 40) lightning damage
-(3 to 4)% to Enemy Lightning Resistance
-(3 to 4)% to Enemy Fire Resistance
Lightning Resist +(16 to 20)%
Fire Resist +(16 to 20)%
Socketed (3)

Tier 3
Two-Hand Damage: 28 to 35
Required Strength: 100
Required Level: 25
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
25% Increased Attack Speed
Adds (18 to 35)-(41 to 80) fire damage
Adds (18 to 35)-(41 to 80) lightning damage
-(5 to 6)% to Enemy Lightning Resistance
-(5 to 6)% to Enemy Fire Resistance
Lightning Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Socketed (4)

Tier 4
Two-Hand Damage: 37 to 46
Required Strength: 144
Required Level: 34
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
30% Increased Attack Speed
Adds (36 to 70)-(81 to 160) fire damage
Adds (36 to 70)-(81 to 160) lightning damage
-(6 to 7)% to Enemy Lightning Resistance
-(6 to 7)% to Enemy Fire Resistance
Lightning Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Socketed (4)

Tier 5
Two-Hand Damage: 49 to 58
Required Strength: 202
Required Level: 43
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
35% Increased Attack Speed
Adds (71 to 140)-(161 to 320) fire damage
Adds (71 to 140)-(161 to 320) lightning damage
-(8 to 9)% to Enemy Lightning Resistance
-(8 to 9)% to Enemy Fire Resistance
Lightning Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Socketed (5)

Tier 6
Two-Hand Damage: 58 to 70
Required Strength: 280
Required Level: 53
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
40% Increased Attack Speed
Adds (141 to 280)-(321 to 640) fire damage
Adds (141 to 280)-(321 to 640) lightning damage
-(9 to 10)% to Enemy Lightning Resistance
-(9 to 10)% to Enemy Fire Resistance
Lightning Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Socketed (6)


Starkiller (Stinger Crossbow)
Tier 1
Two-Hand Damage: (27-33) to (38-50)
Required Strength: 63
Required Level: 9
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
5% Ctc lvl 8 Abyss on Kill
+1 to Necromancer Skill Levels
5% Increased Attack Speed
+(24 to 43)% Enhanced Damage
Adds (3 to 5)-(6 to 13) damage
Increase Maximum Mana (11 to 15)%
All Resists +(11 to 15)%
Socketed (2)

Tier 2
Two-Hand Damage: (50-58) to (67-81)
Required Strength: 93
Required Level: 18
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
7% Ctc lvl 13 Abyss on Kill
+(1 to 2) to Necromancer Skill Levels
10% Increased Attack Speed
+(44 to 63)% Enhanced Damage
Adds (6 to 8)-(13 to 20) damage
Increase Maximum Mana (16 to 20)%
All Resists +(16 to 20)%
Socketed (3)

Tier 3
Two-Hand Damage: (78-88) to (106-123)
Required Strength: 133
Required Level: 29
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
9% Ctc lvl 18 Abyss on Kill
+(1 to 2) to Necromancer Skill Levels
15% Increased Attack Speed
+(64 to 83)% Enhanced Damage
Adds (8 to 10)-(21 to 28) damage
Increase Maximum Mana (21 to 25)%
All Resists +(21 to 25)%
Socketed (4)

Tier 4
Two-Hand Damage: (114-126) to (151-171)
Required Strength: 187
Required Level: 38
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
11% Ctc lvl 23 Abyss on Kill
+(1 to 3) to Necromancer Skill Levels
20% Increased Attack Speed
+(84 to 103)% Enhanced Damage
Adds (11 to 13)-(28 to 35) damage
Increase Maximum Mana (26 to 30)%
All Resists +(26 to 30)%
Socketed (4)

Tier 5
Two-Hand Damage: (155-171) to (205-228)
Required Strength: 260
Required Level: 48
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
13% Ctc lvl 28 Abyss on Kill
+(2 to 3) to Necromancer Skill Levels
25% Increased Attack Speed
+(104 to 123)% Enhanced Damage
Adds (13 to 15)-(36 to 43) damage
Increase Maximum Mana (31 to 35)%
All Resists +(31 to 35)%
Socketed (5)

Tier 6
Two-Hand Damage: (208-226) to (269-295)
Required Strength: 359
Required Level: 55
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
15% Ctc lvl 33 Abyss on Kill
+(2 to 4) to Necromancer Skill Levels
30% Increased Attack Speed
+(124 to 143)% Enhanced Damage
Adds (16 to 18)-(43 to 50) damage
Increase Maximum Mana (36 to 40)%
All Resists +(36 to 40)%
Socketed (6)


Corpsefling (Trebuchet)
Tier 1
Two-Hand Damage: (25-29) to (48-59)
Required Strength: 72
Required Level: 12
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
5% Ctc lvl 3 Plague Avatar on Kill
-5% Decreased Attack Speed
+(35 to 57)% Enhanced Damage
+(13 to 19) to Maximum Damage
(3 to 6)% Life stolen per Hit
-(3 to 5)% to Enemy Poison Resistance
(4 to 5)% Chance of Crushing Blow
+(101 to 150) to Life
Socketed (2)

Tier 2
Two-Hand Damage: (45-52) to (82-97)
Required Strength: 105
Required Level: 21
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
6% Ctc lvl 8 Plague Avatar on Kill
-5% Decreased Attack Speed
+(58 to 80)% Enhanced Damage
+(19 to 25) to Maximum Damage
(7 to 10)% Life stolen per Hit
-(6 to 8)% to Enemy Poison Resistance
(6 to 7)% Chance of Crushing Blow
+(151 to 200) to Life
Socketed (3)

Tier 3
Two-Hand Damage: (74-83) to (121-139)
Required Strength: 149
Required Level: 31
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
7% Ctc lvl 13 Plague Avatar on Kill
-10% Decreased Attack Speed
+(81 to 103)% Enhanced Damage
+(26 to 32) to Maximum Damage
(11 to 14)% Life stolen per Hit
-(8 to 10)% to Enemy Poison Resistance
(7 to 8)% Chance of Crushing Blow
+(201 to 250) to Life
Socketed (4)

Tier 4
Two-Hand Damage: (110-122) to (170-191)
Required Strength: 209
Required Level: 40
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
8% Ctc lvl 18 Plague Avatar on Kill
-10% Decreased Attack Speed
+(104 to 126)% Enhanced Damage
+(32 to 38) to Maximum Damage
(15 to 18)% Life stolen per Hit
-(11 to 13)% to Enemy Poison Resistance
(9 to 10)% Chance of Crushing Blow
+(251 to 300) to Life
Socketed (4)

Tier 5
Two-Hand Damage: (151-166) to (227-253)
Required Strength: 289
Required Level: 49
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
9% Ctc lvl 23 Plague Avatar on Kill
-15% Decreased Attack Speed
+(126 to 149)% Enhanced Damage
+(38 to 44) to Maximum Damage
(19 to 22)% Life stolen per Hit
-(13 to 15)% to Enemy Poison Resistance
(10 to 11)% Chance of Crushing Blow
+(301 to 350) to Life
Socketed (5)

Tier 6
Two-Hand Damage: (201-219) to (295-323)
Required Strength: 399
Required Level: 58
(Necromancer Only)
Strength Damage Bonus: (76/256 Per Strength)%
10% Ctc lvl 28 Plague Avatar on Kill
-15% Decreased Attack Speed
+(149 to 171)% Enhanced Damage
+(44 to 50) to Maximum Damage
(23 to 26)% Life stolen per Hit
-(16 to 18)% to Enemy Poison Resistance
(12 to 13)% Chance of Crushing Blow
+(351 to 400) to Life
Socketed (6)


Necromancer Wands

The Compensator (Wand)
Tier 1
One-Hand Damage: 1 to 3
Required Level: 1
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+50% Damage to Undead
+(2 to 5) to Strength
+(2 to 5) to Dexterity
+(2 to 5) to Vitality
Damage Reduced by (1 to 2)
Total Character Defense plus (3 to 5)%
(8 to 13)% Better Chance of Getting Magic Items
Socketed (1)

Tier 2
One-Hand Damage: 5 to 6
Required Level: 9
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+50% Damage to Undead
+(6 to 9) to Strength
+(6 to 9) to Dexterity
+(6 to 9) to Vitality
Damage Reduced by (3 to 4)
Total Character Defense plus (6 to 8)%
(13 to 18)% Better Chance of Getting Magic Items
Socketed (2)

Tier 3
One-Hand Damage: 6 to 8
Required Dexterity: 6
Required Level: 18
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+50% Damage to Undead
+(10 to 13) to Strength
+(10 to 13) to Dexterity
+(10 to 13) to Vitality
Damage Reduced by (5 to 6)
Total Character Defense plus (9 to 11)%
(18 to 23)% Better Chance of Getting Magic Items
Socketed (2)

Tier 4
One-Hand Damage: 8 to 10
Required Dexterity: 11
Required Level: 27
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+50% Damage to Undead
+(14 to 17) to Strength
+(14 to 17) to Dexterity
+(14 to 17) to Vitality
Damage Reduced by (7 to 8)
Total Character Defense plus (12 to 14)%
(23 to 28)% Better Chance of Getting Magic Items
Socketed (2)

Tier 5
One-Hand Damage: 10 to 12
Required Dexterity: 17
Required Level: 37
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+50% Damage to Undead
+(18 to 21) to Strength
+(18 to 21) to Dexterity
+(18 to 21) to Vitality
Damage Reduced by (9 to 10)
Total Character Defense plus (15 to 17)%
(28 to 33)% Better Chance of Getting Magic Items
Socketed (2)

Tier 6
One-Hand Damage: 12 to 14
Required Dexterity: 26
Required Level: 46
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
+50% Damage to Undead
+(22 to 25) to Strength
+(22 to 25) to Dexterity
+(22 to 25) to Vitality
Damage Reduced by (11 to 12)
Total Character Defense plus (18 to 20)%
(33 to 38)% Better Chance of Getting Magic Items
Socketed (2)


Drake Cigar (Yew Wand)
Tier 1
One-Hand Damage: 5 to 6
Required Dexterity: 6
Required Level: 3
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Ctc lvl 4 Flamefront when you Take Damage
+1 to Necromancer Skill Levels
+50% Damage to Undead
+(2 to 3)% to Cold Spell Damage
+(2 to 3)% to Fire Spell Damage
Regenerate Mana +(11 to 15)%
Fire Absorb (3 to 5)%
Socketed (1)

Tier 2
One-Hand Damage: 6 to 8
Required Dexterity: 10
Required Level: 12
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Ctc lvl 7 Flamefront when you Take Damage
+(1 to 2) to Necromancer Skill Levels
+50% Damage to Undead
+(3 to 4)% to Cold Spell Damage
+(3 to 4)% to Fire Spell Damage
Regenerate Mana +(16 to 20)%
Fire Absorb (6 to 8)%
Socketed (2)

Tier 3
One-Hand Damage: 8 to 10
Required Dexterity: 16
Required Level: 21
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Ctc lvl 10 Flamefront when you Take Damage
+(1 to 2) to Necromancer Skill Levels
+50% Damage to Undead
+(5 to 6)% to Cold Spell Damage
+(5 to 6)% to Fire Spell Damage
Regenerate Mana +(21 to 25)%
Fire Absorb (9 to 11)%
Socketed (2)

Tier 4
One-Hand Damage: 10 to 13
Required Dexterity: 25
Required Level: 31
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Ctc lvl 13 Flamefront when you Take Damage
+(1 to 3) to Necromancer Skill Levels
+50% Damage to Undead
+(6 to 7)% to Cold Spell Damage
+(6 to 7)% to Fire Spell Damage
Regenerate Mana +(26 to 30)%
Fire Absorb (12 to 14)%
Socketed (2)

Tier 5
One-Hand Damage: 12 to 15
Required Dexterity: 36
Required Level: 40
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Ctc lvl 16 Flamefront when you Take Damage
+(2 to 3) to Necromancer Skill Levels
+50% Damage to Undead
+(8 to 9)% to Cold Spell Damage
+(8 to 9)% to Fire Spell Damage
Regenerate Mana +(31 to 35)%
Fire Absorb (15 to 17)%
Socketed (2)

Tier 6
One-Hand Damage: 14 to 18
Required Dexterity: 51
Required Level: 49
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Ctc lvl 19 Flamefront when you Take Damage
+(2 to 4) to Necromancer Skill Levels
+50% Damage to Undead
+(9 to 10)% to Cold Spell Damage
+(9 to 10)% to Fire Spell Damage
Regenerate Mana +(36 to 40)%
Fire Absorb (18 to 20)%
Socketed (2)


Fateweaver (Bone Wand)
Tier 1
One-Hand Damage: 5 to 7
Required Dexterity: 9
Required Level: 5
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
15% Ctc lvl 6 Frozen Soul when Struck
100% Ctc lvl 7 Hunting Banshee when you Die
10% Faster Cast Rate
+50% Damage to Undead
+1 to Maximum Necromancer Minions
Increase Maximum Mana (3 to 5)%
Slows Attacker by (3 to 5)%
Socketed (1)

Tier 2
One-Hand Damage: 7 to 10
Required Dexterity: 14
Required Level: 14
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
18% Ctc lvl 12 Frozen Soul when Struck
100% Ctc lvl 14 Hunting Banshee when you Die
15% Faster Cast Rate
+50% Damage to Undead
+1 to Maximum Necromancer Minions
Increase Maximum Mana (6 to 8)%
Slows Attacker by (6 to 8)%
Socketed (2)

Tier 3
One-Hand Damage: 9 to 13
Required Dexterity: 22
Required Level: 23
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
21% Ctc lvl 18 Frozen Soul when Struck
100% Ctc lvl 21 Hunting Banshee when you Die
20% Faster Cast Rate
+50% Damage to Undead
+1 to Maximum Necromancer Minions
Increase Maximum Mana (9 to 11)%
Slows Attacker by (9 to 11)%
Socketed (2)

Tier 4
One-Hand Damage: 11 to 16
Required Dexterity: 32
Required Level: 33
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
24% Ctc lvl 24 Frozen Soul when Struck
100% Ctc lvl 28 Hunting Banshee when you Die
25% Faster Cast Rate
+50% Damage to Undead
+1 to Maximum Necromancer Minions
Increase Maximum Mana (12 to 14)%
Slows Attacker by (12 to 14)%
Socketed (2)

Tier 5
One-Hand Damage: 13 to 19
Required Dexterity: 46
Required Level: 42
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
27% Ctc lvl 30 Frozen Soul when Struck
100% Ctc lvl 35 Hunting Banshee when you Die
30% Faster Cast Rate
+50% Damage to Undead
+2 to Maximum Necromancer Minions
Increase Maximum Mana (15 to 17)%
Slows Attacker by (15 to 17)%
Socketed (2)

Tier 6
One-Hand Damage: 16 to 23
Required Dexterity: 65
Required Level: 51
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
30% Ctc lvl 36 Frozen Soul when Struck
100% Ctc lvl 42 Hunting Banshee when you Die
35% Faster Cast Rate
+50% Damage to Undead
+2 to Maximum Necromancer Minions
Increase Maximum Mana (18 to 20)%
Slows Attacker by (18 to 20)%
Socketed (2)


Blackheart (Grim Wand)
Tier 1
One-Hand Damage: 7 to 10
Required Dexterity: 15
Required Level: 11
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Ctc lvl 3 Gift of Inner Fire when Attacked
+1 to Necromancer Skill Levels
15% Faster Cast Rate
15% Faster Hit Recovery
+50% Damage to Undead
+(1 to 2) to Dark Power
+(2 to 5) to Summon Darklings
+(16 to 20)% Bonus to Summoned Minion Damage
Replenish Life +(0.875 per lvl)
Socketed (1)

Tier 2
One-Hand Damage: 9 to 14
Required Dexterity: 22
Required Level: 20
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Ctc lvl 6 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
20% Faster Cast Rate
20% Faster Hit Recovery
+50% Damage to Undead
+(3 to 4) to Dark Power
+(6 to 9) to Summon Darklings
+(21 to 25)% Bonus to Summoned Minion Damage
Replenish Life +(1 per lvl)
Socketed (2)

Tier 3
One-Hand Damage: 11 to 18
Required Dexterity: 33
Required Level: 29
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Ctc lvl 9 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
25% Faster Cast Rate
25% Faster Hit Recovery
+50% Damage to Undead
+(5 to 6) to Dark Power
+(10 to 13) to Summon Darklings
+(26 to 30)% Bonus to Summoned Minion Damage
Replenish Life +(1.125 per lvl)
Socketed (2)

Tier 4
One-Hand Damage: 14 to 22
Required Dexterity: 47
Required Level: 38
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Ctc lvl 12 Gift of Inner Fire when Attacked
+(1 to 3) to Necromancer Skill Levels
30% Faster Cast Rate
30% Faster Hit Recovery
+50% Damage to Undead
+(7 to 8) to Dark Power
+(14 to 17) to Summon Darklings
+(31 to 35)% Bonus to Summoned Minion Damage
Replenish Life +(1.25 per lvl)
Socketed (2)

Tier 5
One-Hand Damage: 17 to 26
Required Dexterity: 66
Required Level: 47
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Ctc lvl 15 Gift of Inner Fire when Attacked
+(2 to 3) to Necromancer Skill Levels
35% Faster Cast Rate
35% Faster Hit Recovery
+50% Damage to Undead
+(9 to 10) to Dark Power
+(18 to 21) to Summon Darklings
+(36 to 40)% Bonus to Summoned Minion Damage
Replenish Life +(1.375 per lvl)
Socketed (2)

Tier 6
One-Hand Damage: 20 to 31
Required Dexterity: 92
Required Level: 55
(Necromancer Only)
Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Ctc lvl 18 Gift of Inner Fire when Attacked
+(2 to 4) to Necromancer Skill Levels
40% Faster Cast Rate
40% Faster Hit Recovery
+50% Damage to Undead
+(11 to 12) to Dark Power
+(22 to 25) to Summon Darklings
+(41 to 45)% Bonus to Summoned Minion Damage
Replenish Life +(1.5 per lvl)
Socketed (2)


Paladin Blunt Weapons

Auto Da Fe (Bonebreaker)
Tier 1
One-Hand Damage: 7 to (9-10)
Required Strength: 31
Required Level: 4
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(11 to 25) Energy Factor to Spell Damage
2% Ctc lvl 4 Cataclysm on Melee Attack
5% Increased Attack Speed
5% Faster Cast Rate
+(18 to 29)% Enhanced Damage
+50% Damage to Undead
-(2 to 3)% to Enemy Fire Resistance
+(2 to 4) to Apocalypse
Socketed (1)

Tier 2
One-Hand Damage: (11-12) to (15-16)
Required Strength: 54
Required Level: 13
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(26 to 40) Energy Factor to Spell Damage
4% Ctc lvl 9 Cataclysm on Melee Attack
10% Increased Attack Speed
10% Faster Cast Rate
+(30 to 40)% Enhanced Damage
+50% Damage to Undead
-(3 to 4)% to Enemy Fire Resistance
+(5 to 7) to Apocalypse
Socketed (2)

Tier 3
One-Hand Damage: (16-18) to (22-24)
Required Strength: 87
Required Level: 22
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(41 to 55) Energy Factor to Spell Damage
6% Ctc lvl 14 Cataclysm on Melee Attack
15% Increased Attack Speed
15% Faster Cast Rate
+(41 to 52)% Enhanced Damage
+50% Damage to Undead
-(5 to 6)% to Enemy Fire Resistance
+(8 to 10) to Apocalypse
Socketed (2)

Tier 4
One-Hand Damage: (25-27) to (31-34)
Required Strength: 131
Required Level: 32
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(56 to 70) Energy Factor to Spell Damage
8% Ctc lvl 19 Cataclysm on Melee Attack
20% Increased Attack Speed
20% Faster Cast Rate
+(52 to 63)% Enhanced Damage
+50% Damage to Undead
-(6 to 7)% to Enemy Fire Resistance
+(11 to 13) to Apocalypse
Socketed (2)

Tier 5
One-Hand Damage: (34-36) to (41-43)
Required Strength: 189
Required Level: 41
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(71 to 85) Energy Factor to Spell Damage
10% Ctc lvl 24 Cataclysm on Melee Attack
25% Increased Attack Speed
25% Faster Cast Rate
+(64 to 75)% Enhanced Damage
+50% Damage to Undead
-(8 to 9)% to Enemy Fire Resistance
+(14 to 16) to Apocalypse
Socketed (3)

Tier 6
One-Hand Damage: (42-44) to (54-57)
Required Strength: 269
Required Level: 50
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
+(86 to 100) Energy Factor to Spell Damage
12% Ctc lvl 29 Cataclysm on Melee Attack
30% Increased Attack Speed
30% Faster Cast Rate
+(75 to 86)% Enhanced Damage
+50% Damage to Undead
-(9 to 10)% to Enemy Fire Resistance
+(17 to 19) to Apocalypse
Socketed (3)


Dies Metus (Goedendag)
Tier 1
One-Hand Damage: (9-11) to (15-22)
Required Strength: 46
Required Level: 6
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
5% Ctc lvl 1 Cold Fear on Melee Attack
5% Increased Attack Speed
+(18 to 40)% Enhanced Damage
+(3 to 7) to Maximum Damage
+50% Damage to Undead
Stun Attack
(2 to 3)% Chance of Crushing Blow
Slows Target by (3 to 5)%
Socketed (1)

Tier 2
One-Hand Damage: (15-17) to (28-34)
Required Strength: 76
Required Level: 15
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
6% Ctc lvl 3 Cold Fear on Melee Attack
10% Increased Attack Speed
+(41 to 63)% Enhanced Damage
+(7 to 10) to Maximum Damage
+50% Damage to Undead
Stun Attack
(3 to 4)% Chance of Crushing Blow
Slows Target by (6 to 8)%
Socketed (2)

Tier 3
One-Hand Damage: (24-27) to (45-53)
Required Strength: 115
Required Level: 24
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
7% Ctc lvl 5 Cold Fear on Melee Attack
15% Increased Attack Speed
+(64 to 86)% Enhanced Damage
+(11 to 14) to Maximum Damage
+50% Damage to Undead
Stun Attack
(5 to 6)% Chance of Crushing Blow
Slows Target by (9 to 11)%
Socketed (2)

Tier 4
One-Hand Damage: (37-41) to (62-72)
Required Strength: 169
Required Level: 34
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
8% Ctc lvl 7 Cold Fear on Melee Attack
20% Increased Attack Speed
+(87 to 109)% Enhanced Damage
+(14 to 18) to Maximum Damage
+50% Damage to Undead
Stun Attack
(6 to 7)% Chance of Crushing Blow
Slows Target by (12 to 14)%
Socketed (2)

Tier 5
One-Hand Damage: (50-55) to (84-96)
Required Strength: 241
Required Level: 43
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
9% Ctc lvl 9 Cold Fear on Melee Attack
25% Increased Attack Speed
+(109 to 132)% Enhanced Damage
+(18 to 22) to Maximum Damage
+50% Damage to Undead
Stun Attack
(8 to 9)% Chance of Crushing Blow
Slows Target by (15 to 17)%
Socketed (3)

Tier 6
One-Hand Damage: (67-73) to (112-124)
Required Strength: 339
Required Level: 52
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
10% Ctc lvl 11 Cold Fear on Melee Attack
30% Increased Attack Speed
+(132 to 154)% Enhanced Damage
+(22 to 25) to Maximum Damage
+50% Damage to Undead
Stun Attack
(9 to 10)% Chance of Crushing Blow
Slows Target by (18 to 20)%
Socketed (3)


Vindicatress (Angel Star)
Tier 1
One-Hand Damage: 9 to 14
Required Strength: (55-58)
Required Level: 8
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
1% Ctc lvl 2 Celerity when Struck
+1 to Paladin Skill Levels
10% Faster Cast Rate
+50% Damage to Undead
+(6 to 8)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(21 to 30) to Energy
Magic Resist +(2 to 3)%
Fire Resist +(21 to 30)%
(6 to 8)% Reanimate as: Broken Soul
Requirements -(10 to 6)%
Socketed (1)

Tier 2
One-Hand Damage: 13 to 19
Required Strength: (82-86)
Required Level: 17
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
1% Ctc lvl 4 Celerity when Struck
+(1 to 2) to Paladin Skill Levels
20% Faster Cast Rate
+50% Damage to Undead
+(8 to 10)% to Physical/Magic Spell Damage
+(8 to 10)% to Fire Spell Damage
+(31 to 40) to Energy
Magic Resist +(2 to 3)%
Fire Resist +(31 to 40)%
(8 to 10)% Reanimate as: Broken Soul
Requirements -(15 to 11)%
Socketed (2)

Tier 3
One-Hand Damage: 17 to 25
Required Strength: (115-120)
Required Level: 26
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
2% Ctc lvl 6 Celerity when Struck
+(1 to 2) to Paladin Skill Levels
30% Faster Cast Rate
+50% Damage to Undead
+(11 to 13)% to Physical/Magic Spell Damage
+(11 to 13)% to Fire Spell Damage
+(41 to 50) to Energy
Magic Resist +3%
Fire Resist +(41 to 50)%
(11 to 13)% Reanimate as: Broken Soul
Requirements -(20 to 16)%
Socketed (2)

Tier 4
One-Hand Damage: 23 to 32
Required Strength: (156-164)
Required Level: 36
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
2% Ctc lvl 8 Celerity when Struck
+(1 to 3) to Paladin Skill Levels
40% Faster Cast Rate
+50% Damage to Undead
+(13 to 15)% to Physical/Magic Spell Damage
+(13 to 15)% to Fire Spell Damage
+(51 to 60) to Energy
Magic Resist +(3 to 4)%
Fire Resist +(51 to 60)%
(13 to 15)% Reanimate as: Broken Soul
Requirements -(25 to 21)%
Socketed (2)

Tier 5
One-Hand Damage: 29 to 39
Required Strength: (205-216)
Required Level: 45
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
3% Ctc lvl 10 Celerity when Struck
+(2 to 3) to Paladin Skill Levels
50% Faster Cast Rate
+50% Damage to Undead
+(16 to 18)% to Physical/Magic Spell Damage
+(16 to 18)% to Fire Spell Damage
+(61 to 70) to Energy
Magic Resist +(4 to 5)%
Fire Resist +(61 to 70)%
(16 to 18)% Reanimate as: Broken Soul
Requirements -(30 to 26)%
Socketed (3)

Tier 6
One-Hand Damage: 33 to 46
Required Strength: (265-282)
Required Level: 54
(Paladin Only)
Strength Damage Bonus: (76/256 Per Strength)%
3% Ctc lvl 12 Celerity when Struck
+(2 to 4) to Paladin Skill Levels
60% Faster Cast Rate
+50% Damage to Undead
+(18 to 20)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(71 to 80) to Energy
Magic Resist +5%
Fire Resist +(71 to 80)%
(18 to 20)% Reanimate as: Broken Soul
Requirements -(35 to 31)%
Socketed (3)


Faithshaker (Hand of God)
Tier 1
Two-Hand Damage: (23-27) to (34-46)
Required Strength: 76
Required Level: 12
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
3% Ctc lvl 4 Thunder Slam on Melee Attack
+(24 to 46)% Enhanced Damage
+(6 to 13) to Maximum Damage
+(51 to 100)% Damage to Demons
+50% Damage to Undead
Stun Attack
+(16 to 25) to Strength
Cold Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Socketed (2)

Tier 2
Two-Hand Damage: (39-45) to (60-74)
Required Strength: 110
Required Level: 21
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
3% Ctc lvl 8 Thunder Slam on Melee Attack
+(47 to 69)% Enhanced Damage
+(13 to 20) to Maximum Damage
+(101 to 150)% Damage to Demons
+50% Damage to Undead
Stun Attack
+(26 to 35) to Strength
Cold Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Socketed (3)

Tier 3
Two-Hand Damage: (60-69) to (93-110)
Required Strength: 156
Required Level: 30
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
4% Ctc lvl 12 Thunder Slam on Melee Attack
+(69 to 92)% Enhanced Damage
+(21 to 28) to Maximum Damage
+(151 to 200)% Damage to Demons
+50% Damage to Undead
Stun Attack
+(36 to 45) to Strength
Cold Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Socketed (4)

Tier 4
Two-Hand Damage: (86-96) to (131-150)
Required Strength: 218
Required Level: 39
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
4% Ctc lvl 16 Thunder Slam on Melee Attack
+(92 to 114)% Enhanced Damage
+(28 to 35) to Maximum Damage
+(201 to 250)% Damage to Demons
+50% Damage to Undead
Stun Attack
+(46 to 55) to Strength
Cold Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Socketed (4)

Tier 5
Two-Hand Damage: (120-132) to (175-197)
Required Strength: 302
Required Level: 49
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
5% Ctc lvl 20 Thunder Slam on Melee Attack
+(115 to 137)% Enhanced Damage
+(36 to 43) to Maximum Damage
+(251 to 300)% Damage to Demons
+50% Damage to Undead
Stun Attack
+(56 to 65) to Strength
Cold Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Socketed (5)

Tier 6
Two-Hand Damage: (142-156) to (238-263)
Required Strength: 466
Required Level: 56
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
5% Ctc lvl 24 Thunder Slam on Melee Attack
+(138 to 160)% Enhanced Damage
+(43 to 50) to Maximum Damage
+(301 to 350)% Damage to Demons
+50% Damage to Undead
Stun Attack
+(66 to 75) to Strength
Cold Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Socketed (6)


Paladin Spears

The Crucifier (Holy Lance)
Tier 1
Two-Hand Damage: (5-6) to (20-29)
Required Strength: 34
Required Level: 3
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
5% Ctc lvl 1 Arrow on Striking
+1 to Paladin Skill Levels
-5% Decreased Attack Speed
+(18 to 35)% Enhanced Damage
+(6 to 13) to Maximum Damage
(6 to 8)% Chance of Crushing Blow
(11 to 15)% Bonus to Strength
Socketed (2)

Tier 2
Two-Hand Damage: (10-12) to (38-48)
Required Strength: 58
Required Level: 13
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
8% Ctc lvl 2 Arrow on Striking
+(1 to 2) to Paladin Skill Levels
-5% Decreased Attack Speed
+(35 to 52)% Enhanced Damage
+(13 to 20) to Maximum Damage
(8 to 10)% Chance of Crushing Blow
(16 to 20)% Bonus to Strength
Socketed (3)

Tier 3
Two-Hand Damage: (16-18) to (62-73)
Required Strength: 91
Required Level: 23
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
11% Ctc lvl 3 Arrow on Striking
+(1 to 2) to Paladin Skill Levels
-10% Decreased Attack Speed
+(52 to 69)% Enhanced Damage
+(21 to 28) to Maximum Damage
(11 to 13)% Chance of Crushing Blow
(21 to 25)% Bonus to Strength
Socketed (4)

Tier 4
Two-Hand Damage: (25-27) to (88-101)
Required Strength: 135
Required Level: 33
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
14% Ctc lvl 4 Arrow on Striking
+(1 to 3) to Paladin Skill Levels
-10% Decreased Attack Speed
+(69 to 86)% Enhanced Damage
+(28 to 35) to Maximum Damage
(13 to 15)% Chance of Crushing Blow
(26 to 30)% Bonus to Strength
Socketed (4)

Tier 5
Two-Hand Damage: (33-36) to (118-132)
Required Strength: 195
Required Level: 44
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
17% Ctc lvl 5 Arrow on Striking
+(2 to 3) to Paladin Skill Levels
-15% Decreased Attack Speed
+(87 to 103)% Enhanced Damage
+(36 to 43) to Maximum Damage
(16 to 18)% Chance of Crushing Blow
(31 to 35)% Bonus to Strength
Socketed (5)

Tier 6
Two-Hand Damage: (44-48) to (151-166)
Required Strength: 276
Required Level: 53
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
20% Ctc lvl 6 Arrow on Striking
+(2 to 4) to Paladin Skill Levels
-15% Decreased Attack Speed
+(104 to 120)% Enhanced Damage
+(43 to 50) to Maximum Damage
(18 to 20)% Chance of Crushing Blow
(36 to 40)% Bonus to Strength
Socketed (6)


The Angiris Pike (Tepoztopilli)
Tier 1
Two-Hand Damage: (10-11) to (22-24)
Required Strength: 112
Required Level: 11
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
+(21 to 50) Energy Factor to Spell Damage
+1 to Paladin Skill Levels
+(18 to 29)% Enhanced Damage
+(8 to 13)% to Cold Spell Damage
+(8 to 13)% to Fire Spell Damage
Slows Target by (3 to 5)%
Damage Reduced by (3 to 5)%
(2 to 3)% Reanimate as: Daystar
Socketed (2)

Tier 2
Two-Hand Damage: (18-19) to (35-37)
Required Strength: 165
Required Level: 22
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
+(51 to 80) Energy Factor to Spell Damage
+(1 to 2) to Paladin Skill Levels
+(30 to 40)% Enhanced Damage
+(13 to 18)% to Cold Spell Damage
+(13 to 18)% to Fire Spell Damage
Slows Target by (6 to 8)%
Damage Reduced by (6 to 8)%
(3 to 4)% Reanimate as: Daystar
Socketed (3)

Tier 3
Two-Hand Damage: (26-28) to (49-53)
Required Strength: 236
Required Level: 31
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
+(81 to 110) Energy Factor to Spell Damage
+(1 to 2) to Paladin Skill Levels
+(41 to 52)% Enhanced Damage
+(18 to 23)% to Cold Spell Damage
+(18 to 23)% to Fire Spell Damage
Slows Target by (9 to 11)%
Damage Reduced by (9 to 11)%
(5 to 6)% Reanimate as: Daystar
Socketed (4)

Tier 4
Two-Hand Damage: (38-40) to (68-73)
Required Strength: 334
Required Level: 41
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
+(111 to 140) Energy Factor to Spell Damage
+(1 to 3) to Paladin Skill Levels
+(52 to 63)% Enhanced Damage
+(23 to 28)% to Cold Spell Damage
+(23 to 28)% to Fire Spell Damage
Slows Target by (12 to 14)%
Damage Reduced by (12 to 14)%
(6 to 7)% Reanimate as: Daystar
Socketed (4)

Tier 5
Two-Hand Damage: (52-56) to (88-94)
Required Strength: 464
Required Level: 51
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
+(141 to 170) Energy Factor to Spell Damage
+(2 to 3) to Paladin Skill Levels
+(64 to 75)% Enhanced Damage
+(28 to 33)% to Cold Spell Damage
+(28 to 33)% to Fire Spell Damage
Slows Target by (15 to 17)%
Damage Reduced by (15 to 17)%
(8 to 9)% Reanimate as: Daystar
Socketed (5)

Tier 6
Two-Hand Damage: (59-63) to (129-137)
Required Strength: 641
Required Level: 60
(Paladin Only)
Strength Damage Bonus: (102/256 Per Strength)%
Amazing Grace
+(171 to 200) Energy Factor to Spell Damage
+(2 to 4) to Paladin Skill Levels
+(75 to 86)% Enhanced Damage
+(33 to 38)% to Cold Spell Damage
+(33 to 38)% to Fire Spell Damage
Slows Target by (18 to 20)%
Damage Reduced by (18 to 20)%
(9 to 10)% Reanimate as: Daystar
Socketed (6)


Sorceress Orbs

The Watcher (Eagle Orb)
Tier 1
One-Hand Damage: 4 to 5
Required Level: 1
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+1 to All Skills
5% Faster Run/Walk
5% Faster Cast Rate
(21 to 35)% Extra Gold from Monsters
+1 to Light Radius
Socketed (1)

Tier 2
One-Hand Damage: 5
Required Dexterity: 11
Required Level: 8
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+1 to All Skills
10% Faster Run/Walk
10% Faster Cast Rate
(36 to 50)% Extra Gold from Monsters
+1 to Light Radius
Socketed (2)

Tier 3
One-Hand Damage: 7
Required Dexterity: 25
Required Level: 17
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 2) to All Skills
15% Faster Run/Walk
15% Faster Cast Rate
(51 to 65)% Extra Gold from Monsters
+2 to Light Radius
Socketed (2)

Tier 4
One-Hand Damage: 9
Required Dexterity: 44
Required Level: 27
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 2) to All Skills
20% Faster Run/Walk
20% Faster Cast Rate
(66 to 80)% Extra Gold from Monsters
+2 to Light Radius
Socketed (2)

Tier 5
One-Hand Damage: 11 to 12
Required Dexterity: 70
Required Level: 36
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(1 to 3) to All Skills
25% Faster Run/Walk
25% Faster Cast Rate
(81 to 95)% Extra Gold from Monsters
+3 to Light Radius
Socketed (2)

Tier 6
One-Hand Damage: 13 to 14
Required Dexterity: 104
Required Level: 45
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(2 to 3) to All Skills
30% Faster Run/Walk
30% Faster Cast Rate
(96 to 110)% Extra Gold from Monsters
+3 to Light Radius
Socketed (2)


Lunarsong (Sacred Globe)
Tier 1
One-Hand Damage: 5
Required Dexterity: 8
Required Level: 3
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(11 to 25) Energy Factor to Spell Damage
+1 to Sorceress Skill Levels
-(2 to 3)% to Enemy Cold Resistance
Regenerate Mana +(11 to 15)%
Cold Resist +(11 to 15)%
Lightning Resist +(11 to 15)%
+1 to Light Radius
Socketed (1)

Tier 2
One-Hand Damage: 6 to 7
Required Dexterity: 16
Required Level: 12
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(26 to 40) Energy Factor to Spell Damage
+1 to Sorceress Skill Levels
-(3 to 4)% to Enemy Cold Resistance
Regenerate Mana +(16 to 20)%
Cold Resist +(16 to 20)%
Lightning Resist +(16 to 20)%
+1 to Light Radius
Socketed (2)

Tier 3
One-Hand Damage: 8 to 9
Required Dexterity: 27
Required Level: 21
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(41 to 55) Energy Factor to Spell Damage
+(1 to 2) to Sorceress Skill Levels
-(5 to 6)% to Enemy Cold Resistance
Regenerate Mana +(21 to 25)%
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
+2 to Light Radius
Socketed (2)

Tier 4
One-Hand Damage: 11 to 12
Required Dexterity: 42
Required Level: 30
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(56 to 70) Energy Factor to Spell Damage
+(1 to 2) to Sorceress Skill Levels
-(6 to 7)% to Enemy Cold Resistance
Regenerate Mana +(26 to 30)%
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
+2 to Light Radius
Socketed (2)

Tier 5
One-Hand Damage: 13 to 14
Required Dexterity: 61
Required Level: 40
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(71 to 85) Energy Factor to Spell Damage
+(1 to 3) to Sorceress Skill Levels
-(8 to 9)% to Enemy Cold Resistance
Regenerate Mana +(31 to 35)%
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
+3 to Light Radius
Socketed (2)

Tier 6
One-Hand Damage: 15 to 18
Required Dexterity: 88
Required Level: 49
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(86 to 100) Energy Factor to Spell Damage
+(2 to 3) to Sorceress Skill Levels
-(9 to 10)% to Enemy Cold Resistance
Regenerate Mana +(36 to 40)%
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
+3 to Light Radius
Socketed (2)


Narlant Dream (Smoked Sphere)
Tier 1
One-Hand Damage: 5 to 7
Required Dexterity: 15
Required Level: 4
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
1% Ctc lvl 3 Charm when Struck
+1 to Sorceress Skill Levels
10% Faster Cast Rate
+(21 to 50) Defense vs. Melee
Increase Maximum Mana (3 to 5)%
Slows Attacker by (3 to 5)%
Socketed (1)

Tier 2
One-Hand Damage: 7 to 9
Required Dexterity: 30
Required Level: 14
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
1% Ctc lvl 6 Charm when Struck
+(1 to 2) to Sorceress Skill Levels
20% Faster Cast Rate
+(51 to 80) Defense vs. Melee
Increase Maximum Mana (6 to 8)%
Slows Attacker by (6 to 8)%
Socketed (2)

Tier 3
One-Hand Damage: 10 to 12
Required Dexterity: 51
Required Level: 23
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
1% Ctc lvl 9 Charm when Struck
+(1 to 2) to Sorceress Skill Levels
30% Faster Cast Rate
+(81 to 110) Defense vs. Melee
Increase Maximum Mana (9 to 11)%
Slows Attacker by (9 to 11)%
Socketed (2)

Tier 4
One-Hand Damage: 13 to 15
Required Dexterity: 79
Required Level: 32
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
1% Ctc lvl 12 Charm when Struck
+(1 to 3) to Sorceress Skill Levels
40% Faster Cast Rate
+(111 to 140) Defense vs. Melee
Increase Maximum Mana (12 to 14)%
Slows Attacker by (12 to 14)%
Socketed (2)

Tier 5
One-Hand Damage: 15 to 18
Required Dexterity: 116
Required Level: 42
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
1% Ctc lvl 15 Charm when Struck
+(2 to 3) to Sorceress Skill Levels
50% Faster Cast Rate
+(141 to 170) Defense vs. Melee
Increase Maximum Mana (15 to 17)%
Slows Attacker by (15 to 17)%
Socketed (2)

Tier 6
One-Hand Damage: 18 to 21
Required Dexterity: 167
Required Level: 50
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
1% Ctc lvl 18 Charm when Struck
+(2 to 4) to Sorceress Skill Levels
60% Faster Cast Rate
+(171 to 200) Defense vs. Melee
Increase Maximum Mana (18 to 20)%
Slows Attacker by (18 to 20)%
Socketed (2)


Thunderball (Clasped Orb)
Tier 1
One-Hand Damage: 6 to 8
Required Dexterity: 9
Required Level: 6
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
3% Ctc lvl 2 Flash when Attacked
+(3 to 5)% Bonus to Energy Factor
+1 to Sorceress Skill Levels
Nova Charge Scatter Increased by (21 to 50)%
+(6 to 8)% to Lightning Spell Damage
+(11 to 15) to Energy
Lightning Resist +(21 to 25)%
Socketed (1)

Tier 2
One-Hand Damage: 9 to 11
Required Dexterity: 14
Required Level: 16
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
4% Ctc lvl 5 Flash when Attacked
+(6 to 8)% Bonus to Energy Factor
+1 to Sorceress Skill Levels
Nova Charge Scatter Increased by (51 to 80)%
+(8 to 10)% to Lightning Spell Damage
+(16 to 20) to Energy
Lightning Resist +(26 to 30)%
Socketed (2)

Tier 3
One-Hand Damage: 11 to 14
Required Dexterity: 22
Required Level: 25
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Ctc lvl 8 Flash when Attacked
+(9 to 11)% Bonus to Energy Factor
+(1 to 2) to Sorceress Skill Levels
Nova Charge Scatter Increased by (81 to 110)%
+(11 to 13)% to Lightning Spell Damage
+(21 to 25) to Energy
Lightning Resist +(31 to 35)%
Socketed (2)

Tier 4
One-Hand Damage: 14 to 18
Required Dexterity: 32
Required Level: 34
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
6% Ctc lvl 11 Flash when Attacked
+(12 to 14)% Bonus to Energy Factor
+(1 to 2) to Sorceress Skill Levels
Nova Charge Scatter Increased by (111 to 140)%
+(13 to 15)% to Lightning Spell Damage
+(26 to 30) to Energy
Lightning Resist +(36 to 40)%
Socketed (2)

Tier 5
One-Hand Damage: 17 to 21
Required Dexterity: 46
Required Level: 43
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
7% Ctc lvl 14 Flash when Attacked
+(15 to 17)% Bonus to Energy Factor
+(1 to 3) to Sorceress Skill Levels
Nova Charge Scatter Increased by (141 to 170)%
+(16 to 18)% to Lightning Spell Damage
+(31 to 35) to Energy
Lightning Resist +(41 to 45)%
Socketed (2)

Tier 6
One-Hand Damage: 20 to 25
Required Dexterity: 65
Required Level: 52
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
8% Ctc lvl 17 Flash when Attacked
+(18 to 20)% Bonus to Energy Factor
+(2 to 3) to Sorceress Skill Levels
Nova Charge Scatter Increased by (171 to 200)%
+(18 to 20)% to Lightning Spell Damage
+(36 to 40) to Energy
Lightning Resist +(46 to 50)%
Socketed (2)


Dragonstone (Jared's Stone)
Tier 1
One-Hand Damage: 7 to 9
Required Dexterity: 25
Required Level: 10
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(21 to 30) Energy Factor to Spell Damage
1% Ctc lvl 2 Blast Wave when Attacked
+1 to Sorceress Skill Levels
15% Faster Cast Rate
(0.09375 per lvl)% to Fire Spell Damage
Fire Absorb (4 to 5)%
+(6 to 15) Life after each Kill
(11 to 13)% Better Chance of Getting Magic Items
Socketed (1)

Tier 2
One-Hand Damage: 10 to 13
Required Dexterity: 44
Required Level: 19
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(31 to 40) Energy Factor to Spell Damage
1% Ctc lvl 5 Blast Wave when Attacked
+(1 to 2) to Sorceress Skill Levels
20% Faster Cast Rate
(0.125 per lvl)% to Fire Spell Damage
Fire Absorb (6 to 7)%
+(16 to 25) Life after each Kill
(13 to 15)% Better Chance of Getting Magic Items
Socketed (2)

Tier 3
One-Hand Damage: 13 to 16
Required Dexterity: 69
Required Level: 29
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(41 to 50) Energy Factor to Spell Damage
1% Ctc lvl 8 Blast Wave when Attacked
+(1 to 2) to Sorceress Skill Levels
25% Faster Cast Rate
(0.15625 per lvl)% to Fire Spell Damage
Fire Absorb (8 to 9)%
+(26 to 35) Life after each Kill
(16 to 18)% Better Chance of Getting Magic Items
Socketed (2)

Tier 4
One-Hand Damage: 15 to 20
Required Dexterity: 103
Required Level: 38
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(51 to 60) Energy Factor to Spell Damage
1% Ctc lvl 11 Blast Wave when Attacked
+(1 to 3) to Sorceress Skill Levels
30% Faster Cast Rate
(0.1875 per lvl)% to Fire Spell Damage
Fire Absorb (10 to 11)%
+(36 to 45) Life after each Kill
(18 to 20)% Better Chance of Getting Magic Items
Socketed (2)

Tier 5
One-Hand Damage: 19 to 23
Required Dexterity: 149
Required Level: 47
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(61 to 70) Energy Factor to Spell Damage
1% Ctc lvl 14 Blast Wave when Attacked
+(2 to 3) to Sorceress Skill Levels
35% Faster Cast Rate
(0.21875 per lvl)% to Fire Spell Damage
Fire Absorb (12 to 13)%
+(46 to 55) Life after each Kill
(21 to 23)% Better Chance of Getting Magic Items
Socketed (2)

Tier 6
One-Hand Damage: 22 to 28
Required Dexterity: 212
Required Level: 54
(Sorceress Only)
Dexterity Damage Bonus: (51/256 Per Dexterity)%
+(71 to 80) Energy Factor to Spell Damage
1% Ctc lvl 17 Blast Wave when Attacked
+(2 to 4) to Sorceress Skill Levels
40% Faster Cast Rate
(0.25 per lvl)% to Fire Spell Damage
Fire Absorb (14 to 15)%
+(56 to 65) Life after each Kill
(23 to 25)% Better Chance of Getting Magic Items
Socketed (3)


Sorceress Crystal Swords

The Warped Blade (Warp Blade)
Tier 1
One-Hand Damage: (11-13) to (30-45)
Required Dexterity: (39-41)
Required Level: 12
(Sorceress Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
Area Effect Attack
15% Ctc lvl 4 Energy Beam on Melee Attack
15% Increased Attack Speed
+(24 to 46)% Enhanced Damage
+(13 to 25) to Maximum Damage
+(16 to 25) to Dexterity
(6 to 8)% Reanimate as: Soul Flayer
Requirements -(15 to 11)%
Socketed (2)

Tier 2
One-Hand Damage: (17-20) to (55-71)
Required Dexterity: (56-58)
Required Level: 23
(Sorceress Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
Area Effect Attack
18% Ctc lvl 8 Energy Beam on Melee Attack
20% Increased Attack Speed
+(47 to 69)% Enhanced Damage
+(26 to 38) to Maximum Damage
+(26 to 35) to Dexterity
(8 to 10)% Reanimate as: Soul Flayer
Requirements -(20 to 16)%
Socketed (3)

Tier 3
One-Hand Damage: (27-30) to (85-103)
Required Dexterity: (76-80)
Required Level: 33
(Sorceress Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
Area Effect Attack
21% Ctc lvl 12 Energy Beam on Melee Attack
25% Increased Attack Speed
+(69 to 92)% Enhanced Damage
+(38 to 50) to Maximum Damage
+(36 to 45) to Dexterity
(11 to 13)% Reanimate as: Soul Flayer
Requirements -(25 to 21)%
Socketed (4)

Tier 4
One-Hand Damage: (38-42) to (120-140)
Required Dexterity: (100-105)
Required Level: 42
(Sorceress Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
Area Effect Attack
24% Ctc lvl 16 Energy Beam on Melee Attack
30% Increased Attack Speed
+(92 to 114)% Enhanced Damage
+(51 to 63) to Maximum Damage
+(46 to 55) to Dexterity
(13 to 15)% Reanimate as: Soul Flayer
Requirements -(30 to 26)%
Socketed (4)

Tier 5
One-Hand Damage: (49-54) to (157-179)
Required Dexterity: (130-138)
Required Level: 52
(Sorceress Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
Area Effect Attack
27% Ctc lvl 20 Energy Beam on Melee Attack
35% Increased Attack Speed
+(115 to 137)% Enhanced Damage
+(63 to 75) to Maximum Damage
+(56 to 65) to Dexterity
(16 to 18)% Reanimate as: Soul Flayer
Requirements -(35 to 31)%
Socketed (5)

Tier 6
One-Hand Damage: (69-75) to (202-225)
Required Dexterity: (166-177)
Required Level: 62
(Sorceress Only)
Dexterity Damage Bonus: (76/256 Per Dexterity)%
Area Effect Attack
30% Ctc lvl 24 Energy Beam on Melee Attack
40% Increased Attack Speed
+(138 to 160)% Enhanced Damage
+(76 to 88) to Maximum Damage
+(66 to 75) to Dexterity
(18 to 20)% Reanimate as: Soul Flayer
Requirements -(40 to 36)%
Socketed (6)


Body Armor

The War Cloak (Quilted Armor)
Tier 1
Defense: (28-30) to (59-64)
Required Strength: 10
Required Level: 1
(2 to 3)% Life stolen per Hit
(21 to 25)% Chance of Open Wounds
Enhanced Weapon Damage +(16 to 25)%
+(18 to 29)% Enhanced Defense
Replenish Life +(3 to 5)
Socketed (2)

Tier 2
Defense: (76-82) to (127-137)
Required Strength: 19
Required Level: 9
(4 to 5)% Life stolen per Hit
(26 to 30)% Chance of Open Wounds
Enhanced Weapon Damage +(26 to 35)%
+(30 to 40)% Enhanced Defense
Replenish Life +(6 to 8)
Socketed (3)

Tier 3
Defense: (149-161) to (224-241)
Required Strength: 27
Required Level: 18
(6 to 7)% Life stolen per Hit
(31 to 35)% Chance of Open Wounds
Enhanced Weapon Damage +(36 to 45)%
+(41 to 52)% Enhanced Defense
Replenish Life +(9 to 11)
Socketed (4)

Tier 4
Defense: (258-277) to (369-396)
Required Strength: 40
Required Level: 26
(8 to 9)% Life stolen per Hit
(36 to 40)% Chance of Open Wounds
Enhanced Weapon Damage +(46 to 55)%
+(52 to 63)% Enhanced Defense
Replenish Life +(12 to 14)
Socketed (4)

Tier 5
Defense: (403-430) to (572-610)
Required Strength: 57
Required Level: 35
(10 to 11)% Life stolen per Hit
(41 to 45)% Chance of Open Wounds
Enhanced Weapon Damage +(56 to 65)%
+(64 to 75)% Enhanced Defense
Replenish Life +(15 to 17)
Socketed (5)

Tier 6
Defense: (595-632) to (834-887)
Required Strength: 83
Required Level: 44
(12 to 13)% Life stolen per Hit
(46 to 50)% Chance of Open Wounds
Enhanced Weapon Damage +(66 to 75)%
+(75 to 86)% Enhanced Defense
Replenish Life +(18 to 20)
Socketed (6)


Acidblood (Leather Armor)
Tier 1
Defense: (43-50) to (87-100)
Required Strength: 19
Required Level: 2
Enhanced Weapon Damage +(11 to 25)%
Attacker Flees after Striking (4 to 5)%
-(25 to 11) to Monster Defense per Hit
+(12 to 29)% Enhanced Defense
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
Attacker Takes Fire Damage of (16 to 25)
Socketed (2)

Tier 2
Defense: (106-119) to (187-210)
Required Strength: 28
Required Level: 9
Enhanced Weapon Damage +(26 to 40)%
Attacker Flees after Striking (6 to 7)%
-(40 to 26) to Monster Defense per Hit
+(30 to 46)% Enhanced Defense
Fire Resist +(16 to 20)%
Poison Resist +(16 to 20)%
Attacker Takes Fire Damage of (26 to 35)
Socketed (3)

Tier 3
Defense: (207-229) to (336-373)
Required Strength: 40
Required Level: 18
Enhanced Weapon Damage +(41 to 55)%
Attacker Flees after Striking (8 to 9)%
-(55 to 41) to Monster Defense per Hit
+(47 to 63)% Enhanced Defense
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Attacker Takes Fire Damage of (36 to 45)
Socketed (4)

Tier 4
Defense: (352-387) to (554-608)
Required Strength: 58
Required Level: 27
Enhanced Weapon Damage +(56 to 70)%
Attacker Flees after Striking (10 to 11)%
-(70 to 56) to Monster Defense per Hit
+(64 to 80)% Enhanced Defense
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
Attacker Takes Fire Damage of (46 to 55)
Socketed (4)

Tier 5
Defense: (561-610) to (863-939)
Required Strength: 84
Required Level: 35
Enhanced Weapon Damage +(71 to 85)%
Attacker Flees after Striking (12 to 13)%
-(85 to 71) to Monster Defense per Hit
+(81 to 97)% Enhanced Defense
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Attacker Takes Fire Damage of (56 to 65)
Socketed (5)

Tier 6
Defense: (845-913) to (1292-1397)
Required Strength: 122
Required Level: 45
Enhanced Weapon Damage +(86 to 100)%
Attacker Flees after Striking (14 to 15)%
-(100 to 86) to Monster Defense per Hit
+(98 to 114)% Enhanced Defense
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
Attacker Takes Fire Damage of (66 to 75)
Socketed (6)


Leather of Aut (Hard Leather Armor)
Tier 1
Defense: (66-75) to (132-151)
Required Strength: 25
Required Level: 2
5% Ctc lvl 1 Arrow when you Take Damage
+(18 to 35)% Enhanced Defense
(3 to 5)% Bonus to Vitality
(3 to 5)% Bonus to Dexterity
Damage Reduced by (3 to 5)
(11 to 15)% Chance of Uninterruptable Attack
Socketed (2)

Tier 2
Defense: (143-161) to (256-288)
Required Strength: 36
Required Level: 11
6% Ctc lvl 1 Arrow when you Take Damage
+(35 to 52)% Enhanced Defense
(6 to 8)% Bonus to Vitality
(6 to 8)% Bonus to Dexterity
Damage Reduced by (6 to 8)
(16 to 20)% Chance of Uninterruptable Attack
Socketed (3)

Tier 3
Defense: (267-297) to (449-500)
Required Strength: 53
Required Level: 19
7% Ctc lvl 1 Arrow when you Take Damage
+(52 to 69)% Enhanced Defense
(9 to 11)% Bonus to Vitality
(9 to 11)% Bonus to Dexterity
Damage Reduced by (9 to 11)
(21 to 25)% Chance of Uninterruptable Attack
Socketed (4)

Tier 4
Defense: (446-491) to (726-799)
Required Strength: 76
Required Level: 28
8% Ctc lvl 1 Arrow when you Take Damage
+(69 to 86)% Enhanced Defense
(12 to 14)% Bonus to Vitality
(12 to 14)% Bonus to Dexterity
Damage Reduced by (12 to 14)
(26 to 30)% Chance of Uninterruptable Attack
Socketed (4)

Tier 5
Defense: (701-761) to (1131-1228)
Required Strength: 111
Required Level: 37
9% Ctc lvl 1 Arrow when you Take Damage
+(87 to 103)% Enhanced Defense
(15 to 17)% Bonus to Vitality
(15 to 17)% Bonus to Dexterity
Damage Reduced by (15 to 17)
(31 to 35)% Chance of Uninterruptable Attack
Socketed (5)

Tier 6
Defense: (1052-1135) to (1691-1823)
Required Strength: 160
Required Level: 45
10% Ctc lvl 1 Arrow when you Take Damage
+(104 to 120)% Enhanced Defense
(18 to 20)% Bonus to Vitality
(18 to 20)% Bonus to Dexterity
Damage Reduced by (18 to 20)
(36 to 40)% Chance of Uninterruptable Attack
Socketed (6)


Carmen Arvale (Studded Leather)
Tier 1
Defense: (82-94) to (169-194)
Required Strength: 31
Required Level: 3
5% Ctc lvl 3 Gift of the Wild on Kill
(3 to 5)% Bonus to Buff/Debuff/Cold Skill Duration
+(18 to 35)% Enhanced Defense
Cold Resist +(11 to 15)%
Lightning Resist +(11 to 15)%
Poison Resist +(11 to 15)%
(51 to 75)% Extra Gold from Monsters
Socketed (2)

Tier 2
Defense: (172-194) to (315-355)
Required Strength: 45
Required Level: 12
6% Ctc lvl 6 Gift of the Wild on Kill
(6 to 8)% Bonus to Buff/Debuff/Cold Skill Duration
+(35 to 52)% Enhanced Defense
Cold Resist +(16 to 20)%
Lightning Resist +(16 to 20)%
Poison Resist +(16 to 20)%
(76 to 100)% Extra Gold from Monsters
Socketed (3)

Tier 3
Defense: (316-351) to (551-613)
Required Strength: 65
Required Level: 21
7% Ctc lvl 9 Gift of the Wild on Kill
(9 to 11)% Bonus to Buff/Debuff/Cold Skill Duration
+(52 to 69)% Enhanced Defense
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Poison Resist +(21 to 25)%
(101 to 125)% Extra Gold from Monsters
Socketed (4)

Tier 4
Defense: (523-576) to (890-980)
Required Strength: 95
Required Level: 29
8% Ctc lvl 12 Gift of the Wild on Kill
(12 to 14)% Bonus to Buff/Debuff/Cold Skill Duration
+(69 to 86)% Enhanced Defense
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Poison Resist +(26 to 30)%
(126 to 150)% Extra Gold from Monsters
Socketed (4)

Tier 5
Defense: (820-891) to (1380-1498)
Required Strength: 137
Required Level: 38
9% Ctc lvl 15 Gift of the Wild on Kill
(15 to 17)% Bonus to Buff/Debuff/Cold Skill Duration
+(87 to 103)% Enhanced Defense
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Poison Resist +(31 to 35)%
(151 to 175)% Extra Gold from Monsters
Socketed (5)

Tier 6
Defense: (1224-1320) to (2044-2204)
Required Strength: 199
Required Level: 47
10% Ctc lvl 18 Gift of the Wild on Kill
(18 to 20)% Bonus to Buff/Debuff/Cold Skill Duration
+(104 to 120)% Enhanced Defense
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Poison Resist +(36 to 40)%
(176 to 200)% Extra Gold from Monsters
Socketed (6)


Sharkbaiter (Ring Mail)
Tier 1
Defense: (105-119) to (214-242)
Required Strength: 37
Required Level: 4
1% Ctc lvl 6 Bloodlust when you Take Damage
+(11 to 25)% Bonus Damage to Bloodlust
5% Increased Attack Speed
(2 to 3)% Chance of Crushing Blow
+(24 to 40)% Enhanced Defense
+(11 to 15) to Strength
+(3 to 5) Life on Attack
Socketed (2)

Tier 2
Defense: (214-238) to (401-447)
Required Strength: 54
Required Level: 12
1% Ctc lvl 12 Bloodlust when you Take Damage
+(26 to 40)% Bonus Damage to Bloodlust
10% Increased Attack Speed
(3 to 4)% Chance of Crushing Blow
+(41 to 57)% Enhanced Defense
+(16 to 20) to Strength
+(6 to 8) Life on Attack
Socketed (3)

Tier 3
Defense: (379-420) to (679-752)
Required Strength: 78
Required Level: 21
1% Ctc lvl 18 Bloodlust when you Take Damage
+(41 to 55)% Bonus Damage to Bloodlust
15% Increased Attack Speed
(4 to 5)% Chance of Crushing Blow
+(58 to 75)% Enhanced Defense
+(21 to 25) to Strength
+(9 to 11) Life on Attack
Socketed (4)

Tier 4
Defense: (624-685) to (1086-1192)
Required Strength: 113
Required Level: 30
1% Ctc lvl 24 Bloodlust when you Take Damage
+(56 to 70)% Bonus Damage to Bloodlust
20% Increased Attack Speed
(5 to 6)% Chance of Crushing Blow
+(75 to 92)% Enhanced Defense
+(26 to 30) to Strength
+(12 to 14) Life on Attack
Socketed (4)

Tier 5
Defense: (975-1061) to (1666-1814)
Required Strength: 164
Required Level: 39
1% Ctc lvl 30 Bloodlust when you Take Damage
+(71 to 85)% Bonus Damage to Bloodlust
25% Increased Attack Speed
(6 to 7)% Chance of Crushing Blow
+(92 to 109)% Enhanced Defense
+(31 to 35) to Strength
+(15 to 17) Life on Attack
Socketed (5)

Tier 6
Defense: (1440-1557) to (2459-2660)
Required Strength: 237
Required Level: 47
1% Ctc lvl 36 Bloodlust when you Take Damage
+(86 to 100)% Bonus Damage to Bloodlust
30% Increased Attack Speed
(7 to 8)% Chance of Crushing Blow
+(109 to 126)% Enhanced Defense
+(36 to 40) to Strength
+(18 to 20) Life on Attack
Socketed (6)


Robe of Leaves (Scale Mail)
Tier 1
Defense: (127-147) to (254-293)
Required Strength: 43
Required Level: 4
+(8 to 13)% Bonus Elemental Damage to Mark of the Wild
-(2 to 3)% to Enemy Fire Resistance
-(2 to 3)% to Enemy Cold Resistance
-(2 to 3)% to Enemy Poison Resistance
+(24 to 43)% Enhanced Defense
Increase Maximum Life (3 to 5)%
Fire Resist -(5 to 3)%
Poison Resist +(21 to 25)%
Socketed (2)

Tier 2
Defense: (253-286) to (478-541)
Required Strength: 62
Required Level: 12
+(13 to 18)% Bonus Elemental Damage to Mark of the Wild
-(3 to 4)% to Enemy Fire Resistance
-(3 to 4)% to Enemy Cold Resistance
-(3 to 4)% to Enemy Poison Resistance
+(44 to 63)% Enhanced Defense
Increase Maximum Life (6 to 8)%
Fire Resist -(8 to 6)%
Poison Resist +(26 to 30)%
Socketed (3)

Tier 3
Defense: (452-505) to (816-911)
Required Strength: 90
Required Level: 21
+(18 to 23)% Bonus Elemental Damage to Mark of the Wild
-(5 to 6)% to Enemy Fire Resistance
-(5 to 6)% to Enemy Cold Resistance
-(5 to 6)% to Enemy Poison Resistance
+(64 to 83)% Enhanced Defense
Increase Maximum Life (9 to 11)%
Fire Resist -(11 to 9)%
Poison Resist +(31 to 35)%
Socketed (4)

Tier 4
Defense: (745-822) to (1313-1449)
Required Strength: 131
Required Level: 30
+(23 to 28)% Bonus Elemental Damage to Mark of the Wild
-(6 to 7)% to Enemy Fire Resistance
-(6 to 7)% to Enemy Cold Resistance
-(6 to 7)% to Enemy Poison Resistance
+(84 to 103)% Enhanced Defense
Increase Maximum Life (12 to 14)%
Fire Resist -(14 to 12)%
Poison Resist +(36 to 40)%
Socketed (4)

Tier 5
Defense: (1166-1275) to (2031-2221)
Required Strength: 190
Required Level: 39
+(28 to 33)% Bonus Elemental Damage to Mark of the Wild
-(8 to 9)% to Enemy Fire Resistance
-(8 to 9)% to Enemy Cold Resistance
-(8 to 9)% to Enemy Poison Resistance
+(104 to 123)% Enhanced Defense
Increase Maximum Life (15 to 17)%
Fire Resist -(17 to 15)%
Poison Resist +(41 to 45)%
Socketed (5)

Tier 6
Defense: (1738-1885) to (3030-3287)
Required Strength: 276
Required Level: 47
+(33 to 38)% Bonus Elemental Damage to Mark of the Wild
-(9 to 10)% to Enemy Fire Resistance
-(9 to 10)% to Enemy Cold Resistance
-(9 to 10)% to Enemy Poison Resistance
+(124 to 143)% Enhanced Defense
Increase Maximum Life (18 to 20)%
Fire Resist -(20 to 18)%
Poison Resist +(46 to 50)%
Socketed (6)


Albrecht's Revenge (Chain Mail)
Tier 1
Defense: (138-150) to (279-305)
Required Strength: (41-43)
Required Level: 4
5% Ctc lvl 1 Arrow on Striking
Adds (3 to 7)-(11 to 13) cold damage
+(18 to 29)% Enhanced Defense
Cold Resist +(21 to 25)%
(4 to 5)% Reanimate as: Returned Archer
+(7 to 15) Life after each Demon Kill
Requirements -(15 to 11)%
Socketed (2)

Tier 2
Defense: (258-278) to (491-529)
Required Strength: (56-59)
Required Level: 13
6% Ctc lvl 1 Arrow on Striking
Adds (7 to 13)-(13 to 25) cold damage
+(30 to 40)% Enhanced Defense
Cold Resist +(26 to 30)%
(6 to 7)% Reanimate as: Returned Archer
+(16 to 24) Life after each Demon Kill
Requirements -(20 to 16)%
Socketed (3)

Tier 3
Defense: (437-471) to (798-860)
Required Strength: (77-81)
Required Level: 22
7% Ctc lvl 1 Arrow on Striking
Adds (13 to 25)-(26 to 50) cold damage
+(41 to 52)% Enhanced Defense
Cold Resist +(31 to 35)%
(7 to 8)% Reanimate as: Returned Archer
+(25 to 33) Life after each Demon Kill
Requirements -(25 to 21)%
Socketed (4)

Tier 4
Defense: (687-736) to (1229-1318)
Required Strength: (104-110)
Required Level: 31
8% Ctc lvl 1 Arrow on Striking
Adds (26 to 50)-(51 to 100) cold damage
+(52 to 63)% Enhanced Defense
Cold Resist +(36 to 40)%
(9 to 10)% Reanimate as: Returned Archer
+(34 to 42) Life after each Demon Kill
Requirements -(30 to 26)%
Socketed (4)

Tier 5
Defense: (1038-1107) to (1843-1967)
Required Strength: (141-149)
Required Level: 39
9% Ctc lvl 1 Arrow on Striking
Adds (51 to 100)-(101 to 200) cold damage
+(64 to 75)% Enhanced Defense
Cold Resist +(41 to 45)%
(10 to 11)% Reanimate as: Returned Archer
+(43 to 51) Life after each Demon Kill
Requirements -(35 to 31)%
Socketed (5)

Tier 6
Defense: (1513-1608) to (2670-2838)
Required Strength: (188-200)
Required Level: 49
10% Ctc lvl 1 Arrow on Striking
Adds (101 to 200)-(201 to 400) cold damage
+(75 to 86)% Enhanced Defense
Cold Resist +(46 to 50)%
(12 to 13)% Reanimate as: Returned Archer
+(52 to 60) Life after each Demon Kill
Requirements -(40 to 36)%
Socketed (6)


Werecat (Breast Plate)
Tier 1
Defense: (162-183) to (329-372)
Required Strength: 55
Required Level: 5
5% Ctc lvl 1 Claw Tornado on Melee Attack
5% Increased Attack Speed
(21 to 25)% Chance of Open Wounds
+(24 to 40)% Enhanced Defense
+(11 to 15) to Strength
+(11 to 15) to Dexterity
+(11 to 15) to Vitality
Socketed (2)

Tier 2
Defense: (314-350) to (597-665)
Required Strength: 80
Required Level: 14
6% Ctc lvl 4 Claw Tornado on Melee Attack
10% Increased Attack Speed
(26 to 30)% Chance of Open Wounds
+(41 to 57)% Enhanced Defense
+(16 to 20) to Strength
+(16 to 20) to Dexterity
+(16 to 20) to Vitality
Socketed (3)

Tier 3
Defense: (541-600) to (1000-1107)
Required Strength: 116
Required Level: 23
7% Ctc lvl 7 Claw Tornado on Melee Attack
15% Increased Attack Speed
(31 to 35)% Chance of Open Wounds
+(58 to 75)% Enhanced Defense
+(21 to 25) to Strength
+(21 to 25) to Dexterity
+(21 to 25) to Vitality
Socketed (4)

Tier 4
Defense: (876-961) to (1583-1737)
Required Strength: 168
Required Level: 31
8% Ctc lvl 10 Claw Tornado on Melee Attack
20% Increased Attack Speed
(36 to 40)% Chance of Open Wounds
+(75 to 92)% Enhanced Defense
+(26 to 30) to Strength
+(26 to 30) to Dexterity
+(26 to 30) to Vitality
Socketed (4)

Tier 5
Defense: (1340-1458) to (2413-2627)
Required Strength: 243
Required Level: 40
9% Ctc lvl 13 Claw Tornado on Melee Attack
25% Increased Attack Speed
(41 to 45)% Chance of Open Wounds
+(92 to 109)% Enhanced Defense
+(31 to 35) to Strength
+(31 to 35) to Dexterity
+(31 to 35) to Vitality
Socketed (5)

Tier 6
Defense: (1987-2149) to (3557-3846)
Required Strength: 353
Required Level: 50
10% Ctc lvl 16 Claw Tornado on Melee Attack
30% Increased Attack Speed
(46 to 50)% Chance of Open Wounds
+(109 to 126)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) to Dexterity
+(36 to 40) to Vitality
Socketed (6)


Jitan's Kamon (Splint Mail)
Tier 1
Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Ctc lvl 4 Guard Tower on Kill
100% Ctc lvl 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Tier 2
Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Ctc lvl 7 Guard Tower on Kill
100% Ctc lvl 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Tier 3
Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Ctc lvl 10 Guard Tower on Kill
100% Ctc lvl 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Tier 4
Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Ctc lvl 13 Guard Tower on Kill
100% Ctc lvl 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Tier 5
Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Ctc lvl 16 Guard Tower on Kill
100% Ctc lvl 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Tier 6
Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Ctc lvl 19 Guard Tower on Kill
100% Ctc lvl 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)


Iceshell (Plate Mail)
Tier 1
Defense: (204-231) to (411-464)
Required Strength: 67
Required Level: 6
2% Ctc lvl 5 Glacial Nova when Attacked
5% Ctc lvl 4 Ice Bolt Nova when Attacked
10% Faster Hit Recovery
+(6 to 8)% to Cold Spell Damage
+(24 to 40)% Enhanced Defense
+5% to Maximum Cold Resist
Cold Resist +(21 to 25)%
(11 to 15)% Chance of Uninterruptable Attack
Socketed (2)

Tier 2
Defense: (379-422) to (731-814)
Required Strength: 97
Required Level: 15
2% Ctc lvl 10 Glacial Nova when Attacked
7% Ctc lvl 7 Ice Bolt Nova when Attacked
15% Faster Hit Recovery
+(8 to 10)% to Cold Spell Damage
+(41 to 57)% Enhanced Defense
+6% to Maximum Cold Resist
Cold Resist +(26 to 30)%
(16 to 20)% Chance of Uninterruptable Attack
Socketed (3)

Tier 3
Defense: (647-717) to (1211-1342)
Required Strength: 141
Required Level: 23
3% Ctc lvl 15 Glacial Nova when Attacked
9% Ctc lvl 10 Ice Bolt Nova when Attacked
20% Faster Hit Recovery
+(11 to 13)% to Cold Spell Damage
+(58 to 75)% Enhanced Defense
+7% to Maximum Cold Resist
Cold Resist +(31 to 35)%
(21 to 25)% Chance of Uninterruptable Attack
Socketed (4)

Tier 4
Defense: (1034-1134) to (1918-2104)
Required Strength: 204
Required Level: 32
3% Ctc lvl 20 Glacial Nova when Attacked
11% Ctc lvl 13 Ice Bolt Nova when Attacked
25% Faster Hit Recovery
+(13 to 15)% to Cold Spell Damage
+(75 to 92)% Enhanced Defense
+8% to Maximum Cold Resist
Cold Resist +(36 to 40)%
(26 to 30)% Chance of Uninterruptable Attack
Socketed (4)

Tier 5
Defense: (1591-1732) to (2908-3166)
Required Strength: 296
Required Level: 42
4% Ctc lvl 25 Glacial Nova when Attacked
13% Ctc lvl 16 Ice Bolt Nova when Attacked
30% Faster Hit Recovery
+(16 to 18)% to Cold Spell Damage
+(92 to 109)% Enhanced Defense
+9% to Maximum Cold Resist
Cold Resist +(41 to 45)%
(31 to 35)% Chance of Uninterruptable Attack
Socketed (5)

Tier 6
Defense: (2355-2547) to (4290-4639)
Required Strength: 429
Required Level: 50
4% Ctc lvl 30 Glacial Nova when Attacked
15% Ctc lvl 19 Ice Bolt Nova when Attacked
35% Faster Hit Recovery
+(18 to 20)% to Cold Spell Damage
+(109 to 126)% Enhanced Defense
+10% to Maximum Cold Resist
Cold Resist +(46 to 50)%
(36 to 40)% Chance of Uninterruptable Attack
Socketed (6)


Fauztin's Visage (Field Plate)
Tier 1
Defense: (211-241) to (424-486)
Required Strength: 73
Required Level: 7
10% Faster Cast Rate
+(11 to 15)% Bonus to Summoned Minion Damage
+(7 to 10)% Bonus to Summoned Minion Life
+(18 to 35)% Enhanced Defense
Cold Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Level 1 Death's Fury Totem (15 Charges)
Socketed (2)

Tier 2
Defense: (395-445) to (764-860)
Required Strength: 106
Required Level: 15
15% Faster Cast Rate
+(16 to 20)% Bonus to Summoned Minion Damage
+(11 to 14)% Bonus to Summoned Minion Life
+(35 to 52)% Enhanced Defense
Cold Resist +(26 to 30)%
Poison Resist +(26 to 30)%
Level 2 Death's Fury Totem (20 Charges)
Socketed (3)

Tier 3
Defense: (676-752) to (1267-1409)
Required Strength: 153
Required Level: 25
20% Faster Cast Rate
+(21 to 25)% Bonus to Summoned Minion Damage
+(15 to 18)% Bonus to Summoned Minion Life
+(52 to 69)% Enhanced Defense
Cold Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Level 3 Death's Fury Totem (25 Charges)
Socketed (4)

Tier 4
Defense: (1084-1194) to (2004-2205)
Required Strength: 223
Required Level: 33
25% Faster Cast Rate
+(26 to 30)% Bonus to Summoned Minion Damage
+(19 to 22)% Bonus to Summoned Minion Life
+(69 to 86)% Enhanced Defense
Cold Resist +(36 to 40)%
Poison Resist +(36 to 40)%
Level 4 Death's Fury Totem (30 Charges)
Socketed (4)

Tier 5
Defense: (1669-1812) to (3072-3335)
Required Strength: 323
Required Level: 42
30% Faster Cast Rate
+(31 to 35)% Bonus to Summoned Minion Damage
+(23 to 26)% Bonus to Summoned Minion Life
+(87 to 103)% Enhanced Defense
Cold Resist +(41 to 45)%
Poison Resist +(41 to 45)%
Level 5 Death's Fury Totem (35 Charges)
Socketed (5)

Tier 6
Defense: (2476-2670) to (4541-4897)
Required Strength: 468
Required Level: 51
35% Faster Cast Rate
+(36 to 40)% Bonus to Summoned Minion Damage
+(27 to 30)% Bonus to Summoned Minion Life
+(104 to 120)% Enhanced Defense
Cold Resist +(46 to 50)%
Poison Resist +(46 to 50)%
Level 6 Death's Fury Totem (40 Charges)
Socketed (6)


Dragon's Blood (Light Plate)
Tier 1
Defense: (241-284) to (487-573)
Required Strength: 79
Required Level: 8
5% Ctc lvl 4 Wrath on Melee Attack
15% Faster Cast Rate
+(31 to 50)% Damage to Demons
+(6 to 8)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(24 to 46)% Enhanced Defense
+(31 to 35) to Vitality
+(16 to 25) Life after each Demon Kill
Socketed (2)

Tier 2
Defense: (465-535) to (899-1034)
Required Strength: 115
Required Level: 16
7% Ctc lvl 9 Wrath on Melee Attack
20% Faster Cast Rate
+(51 to 70)% Damage to Demons
+(8 to 10)% to Physical/Magic Spell Damage
+(8 to 10)% to Fire Spell Damage
+(47 to 69)% Enhanced Defense
+(36 to 40) to Vitality
+(26 to 35) Life after each Demon Kill
Socketed (3)

Tier 3
Defense: (806-915) to (1526-1733)
Required Strength: 166
Required Level: 25
9% Ctc lvl 14 Wrath on Melee Attack
25% Faster Cast Rate
+(71 to 90)% Damage to Demons
+(11 to 13)% to Physical/Magic Spell Damage
+(11 to 13)% to Fire Spell Damage
+(69 to 92)% Enhanced Defense
+(41 to 45) to Vitality
+(36 to 45) Life after each Demon Kill
Socketed (4)

Tier 4
Defense: (1322-1474) to (2463-2745)
Required Strength: 241
Required Level: 34
11% Ctc lvl 19 Wrath on Melee Attack
30% Faster Cast Rate
+(91 to 110)% Damage to Demons
+(13 to 15)% to Physical/Magic Spell Damage
+(13 to 15)% to Fire Spell Damage
+(92 to 114)% Enhanced Defense
+(46 to 50) to Vitality
+(46 to 55) Life after each Demon Kill
Socketed (4)

Tier 5
Defense: (2057-2268) to (3809-4199)
Required Strength: 349
Required Level: 43
13% Ctc lvl 24 Wrath on Melee Attack
35% Faster Cast Rate
+(111 to 130)% Damage to Demons
+(16 to 18)% to Physical/Magic Spell Damage
+(16 to 18)% to Fire Spell Damage
+(115 to 137)% Enhanced Defense
+(51 to 55) to Vitality
+(56 to 65) Life after each Demon Kill
Socketed (5)

Tier 6
Defense: (3094-3380) to (5716-6245)
Required Strength: 506
Required Level: 51
15% Ctc lvl 29 Wrath on Melee Attack
40% Faster Cast Rate
+(131 to 150)% Damage to Demons
+(18 to 20)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(138 to 160)% Enhanced Defense
+(56 to 60) to Vitality
+(66 to 75) Life after each Demon Kill
Socketed (6)


Steel Golem (Gothic Plate)
Tier 1
Defense: (284-331) to (572-665)
Required Strength: (90-93)
Required Level: 9
25% Faster Hit Recovery
Stun Attack
3% Chance of Crushing Blow
(7 to 10)% Bonus to Vitality
(7 to 10)% Bonus to Strength
+(35 to 57)% Enhanced Defense
Increase Maximum Durability (11 to 15)%
Requirements +(7 to 10)%
Socketed (2)

Tier 2
Defense: (537-612) to (1039-1184)
Required Strength: (136-140)
Required Level: 18
35% Faster Hit Recovery
Stun Attack
3% Chance of Crushing Blow
(11 to 14)% Bonus to Vitality
(11 to 14)% Bonus to Strength
+(58 to 80)% Enhanced Defense
Increase Maximum Durability (16 to 20)%
Requirements +(11 to 14)%
Socketed (3)

Tier 3
Defense: (924-1037) to (1755-1969)
Required Strength: (205-211)
Required Level: 27
45% Faster Hit Recovery
Stun Attack
4% Chance of Crushing Blow
(15 to 18)% Bonus to Vitality
(15 to 18)% Bonus to Strength
+(81 to 103)% Enhanced Defense
Increase Maximum Durability (21 to 25)%
Requirements +(15 to 18)%
Socketed (4)

Tier 4
Defense: (1499-1661) to (2809-3112)
Required Strength: (308-315)
Required Level: 35
55% Faster Hit Recovery
Stun Attack
4% Chance of Crushing Blow
(19 to 22)% Bonus to Vitality
(19 to 22)% Bonus to Strength
+(104 to 126)% Enhanced Defense
Increase Maximum Durability (26 to 30)%
Requirements +(19 to 22)%
Socketed (4)

Tier 5
Defense: (2311-2547) to (4303-4740)
Required Strength: (462-473)
Required Level: 45
65% Faster Hit Recovery
Stun Attack
5% Chance of Crushing Blow
(23 to 26)% Bonus to Vitality
(23 to 26)% Bonus to Strength
+(126 to 149)% Enhanced Defense
Increase Maximum Durability (31 to 35)%
Requirements +(23 to 26)%
Socketed (5)

Tier 6
Defense: (3458-3764) to (6419-6986)
Required Strength: (692-708)
Required Level: 52
75% Faster Hit Recovery
Stun Attack
5% Chance of Crushing Blow
(27 to 30)% Bonus to Vitality
(27 to 30)% Bonus to Strength
+(149 to 171)% Enhanced Defense
Increase Maximum Durability (36 to 40)%
Requirements +(27 to 30)%
Socketed (6)


Shroud Royal (Full Plate Mail)
Tier 1
Defense: (305-354) to (614-714)
Required Strength: 91
Required Level: 11
Strength Damage Bonus: ((8 to 10)/256 Per Strength)%
+(1 to 2) to Vanquish
+(35 to 57)% Enhanced Defense
(3 to 5)% Bonus to All Attributes
Damage Reduced by (7 to 10)
(13 to 25)% Extra Gold from Monsters
(8 to 10)% Better Chance of Getting Magic Items
Socketed (2)

Tier 2
Defense: (573-653) to (1110-1265)
Required Strength: 132
Required Level: 19
Strength Damage Bonus: ((11 to 13)/256 Per Strength)%
+(3 to 4) to Vanquish
+(58 to 80)% Enhanced Defense
(6 to 8)% Bonus to All Attributes
Damage Reduced by (11 to 14)
(26 to 38)% Extra Gold from Monsters
(11 to 13)% Better Chance of Getting Magic Items
Socketed (3)

Tier 3
Defense: (984-1104) to (1878-2107)
Required Strength: 191
Required Level: 28
Strength Damage Bonus: ((14 to 16)/256 Per Strength)%
+(5 to 6) to Vanquish
+(81 to 103)% Enhanced Defense
(9 to 11)% Bonus to All Attributes
Damage Reduced by (15 to 18)
(38 to 50)% Extra Gold from Monsters
(13 to 15)% Better Chance of Getting Magic Items
Socketed (4)

Tier 4
Defense: (1593-1765) to (3004-3328)
Required Strength: 277
Required Level: 37
Strength Damage Bonus: ((17 to 19)/256 Per Strength)%
+(7 to 8) to Vanquish
+(104 to 126)% Enhanced Defense
(12 to 14)% Bonus to All Attributes
Damage Reduced by (19 to 22)
(51 to 63)% Extra Gold from Monsters
(16 to 18)% Better Chance of Getting Magic Items
Socketed (4)

Tier 5
Defense: (2461-2711) to (4596-5064)
Required Strength: 402
Required Level: 46
Strength Damage Bonus: ((20 to 22)/256 Per Strength)%
+(9 to 10) to Vanquish
+(126 to 149)% Enhanced Defense
(15 to 17)% Bonus to All Attributes
Damage Reduced by (23 to 26)
(63 to 75)% Extra Gold from Monsters
(18 to 20)% Better Chance of Getting Magic Items
Socketed (5)

Tier 6
Defense: (3675-3999) to (6849-7455)
Required Strength: 543
Required Level: 54
Strength Damage Bonus: ((23 to 25)/256 Per Strength)%
+(11 to 12) to Vanquish
+(149 to 171)% Enhanced Defense
(18 to 20)% Bonus to All Attributes
Damage Reduced by (27 to 30)
(76 to 88)% Extra Gold from Monsters
(21 to 23)% Better Chance of Getting Magic Items
Socketed (6)


Queen of Glass (Ancient Armor)
Tier 1
Defense: (286-313) to (572-625)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(6 to 8)% to All Enemy Resistances
+(18 to 29)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)

Tier 2
Defense: (501-540) to (978-1054)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(8 to 10)% to All Enemy Resistances
+(30 to 40)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)

Tier 3
Defense: (817-881) to (1562-1684)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(11 to 13)% to All Enemy Resistances
+(41 to 52)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)

Tier 4
Defense: (1260-1351) to (2387-2560)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(13 to 15)% to All Enemy Resistances
+(52 to 63)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)

Tier 5
Defense: (1894-2021) to (3555-3794)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(16 to 18)% to All Enemy Resistances
+(64 to 75)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)

Tier 6
Defense: (2738-2910) to (5136-5459)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(18 to 20)% to All Enemy Resistances
+(75 to 86)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)


Helms

The Jester (Cap)
Tier 1
Defense: (14 to 17)
Required Strength: 10
Required Level: 1
5% Faster Run/Walk
+(2 to 3)% to Spell Damage
Random Resistance Bonus
Socketed (1)

Tier 2
Defense: (45 to 50)
Required Strength: 16
Required Level: 9
5% Faster Run/Walk
+(3 to 4)% to Spell Damage
Random Resistance Bonus
Socketed (2)

Tier 3
Defense: (85 to 93)
Required Strength: 23
Required Level: 17
10% Faster Run/Walk
+(5 to 6)% to Spell Damage
Random Resistance Bonus
Socketed (3)

Tier 4
Defense: (137 to 152)
Required Strength: 34
Required Level: 26
10% Faster Run/Walk
+(6 to 7)% to Spell Damage
Random Resistance Bonus
Socketed (3)

Tier 5
Defense: (202 to 226)
Required Strength: 49
Required Level: 35
15% Faster Run/Walk
+(8 to 9)% to Spell Damage
Random Resistance Bonus
Socketed (4)

Tier 6
Defense: (282 to 310)
Required Strength: 71
Required Level: 44
15% Faster Run/Walk
+(9 to 10)% to Spell Damage
Random Resistance Bonus
Socketed (4)


Topspin (Skull Cap)
Tier 1
Defense: (39-45) to (56-64)
Required Strength: 25
Required Level: 3
5% Ctc lvl 2 Shuriken Flurry when Attacked
5% Increased Attack Speed
Enhanced Weapon Damage +(11 to 15)%
(3 to 5)% Bonus to Dexterity
+(12 to 29)% Enhanced Defense
(3 to 5)% Bonus to Energy
Socketed (1)

Tier 2
Defense: (94-106) to (127-143)
Required Strength: 36
Required Level: 11
7% Ctc lvl 4 Shuriken Flurry when Attacked
10% Increased Attack Speed
Enhanced Weapon Damage +(16 to 20)%
(6 to 8)% Bonus to Dexterity
+(30 to 46)% Enhanced Defense
(6 to 8)% Bonus to Energy
Socketed (2)

Tier 3
Defense: (188-208) to (242-268)
Required Strength: 53
Required Level: 20
9% Ctc lvl 6 Shuriken Flurry when Attacked
15% Increased Attack Speed
Enhanced Weapon Damage +(21 to 25)%
(9 to 11)% Bonus to Dexterity
+(47 to 63)% Enhanced Defense
(9 to 11)% Bonus to Energy
Socketed (3)

Tier 4
Defense: (326-358) to (403-442)
Required Strength: 76
Required Level: 29
11% Ctc lvl 8 Shuriken Flurry when Attacked
20% Increased Attack Speed
Enhanced Weapon Damage +(26 to 30)%
(12 to 14)% Bonus to Dexterity
+(64 to 80)% Enhanced Defense
(12 to 14)% Bonus to Energy
Socketed (3)

Tier 5
Defense: (524-571) to (640-697)
Required Strength: 111
Required Level: 37
13% Ctc lvl 10 Shuriken Flurry when Attacked
25% Increased Attack Speed
Enhanced Weapon Damage +(31 to 35)%
(15 to 17)% Bonus to Dexterity
+(81 to 97)% Enhanced Defense
(15 to 17)% Bonus to Energy
Socketed (4)

Tier 6
Defense: (790-853) to (960-1037)
Required Strength: 160
Required Level: 47
15% Ctc lvl 12 Shuriken Flurry when Attacked
30% Increased Attack Speed
Enhanced Weapon Damage +(36 to 40)%
(18 to 20)% Bonus to Dexterity
+(98 to 114)% Enhanced Defense
(18 to 20)% Bonus to Energy
Socketed (4)


Lavadome (Helm)
Tier 1
Defense: (66-72) to (96-105)
Required Strength: 39
Required Level: 4
1% Ctc lvl 4 Rain of Fire on Melee Attack
1% Ctc lvl 4 Tremor on Melee Attack
1% Ctc lvl 4 Lava Pit on Melee Attack
+(2 to 3)% to Fire Spell Damage
-(50 to 21) to Monster Defense per Hit
+(18 to 29)% Enhanced Defense
+(7 to 10) to Strength
Socketed (1)

Tier 2
Defense: (137-148) to (187-201)
Required Strength: 57
Required Level: 13
1% Ctc lvl 9 Rain of Fire on Melee Attack
1% Ctc lvl 9 Tremor on Melee Attack
1% Ctc lvl 9 Lava Pit on Melee Attack
+(3 to 4)% to Fire Spell Damage
-(80 to 51) to Monster Defense per Hit
+(30 to 40)% Enhanced Defense
+(11 to 14) to Strength
Socketed (2)

Tier 3
Defense: (248-267) to (322-348)
Required Strength: 82
Required Level: 22
1% Ctc lvl 14 Rain of Fire on Melee Attack
1% Ctc lvl 14 Tremor on Melee Attack
1% Ctc lvl 14 Lava Pit on Melee Attack
+(5 to 6)% to Fire Spell Damage
-(110 to 81) to Monster Defense per Hit
+(41 to 52)% Enhanced Defense
+(15 to 18) to Strength
Socketed (3)

Tier 4
Defense: (401-430) to (521-559)
Required Strength: 119
Required Level: 30
1% Ctc lvl 19 Rain of Fire on Melee Attack
1% Ctc lvl 19 Tremor on Melee Attack
1% Ctc lvl 19 Lava Pit on Melee Attack
+(6 to 7)% to Fire Spell Damage
-(140 to 111) to Monster Defense per Hit
+(52 to 63)% Enhanced Defense
+(19 to 22) to Strength
Socketed (3)

Tier 5
Defense: (615-656) to (792-845)
Required Strength: 172
Required Level: 39
1% Ctc lvl 24 Rain of Fire on Melee Attack
1% Ctc lvl 24 Tremor on Melee Attack
1% Ctc lvl 24 Lava Pit on Melee Attack
+(8 to 9)% to Fire Spell Damage
-(170 to 141) to Monster Defense per Hit
+(64 to 75)% Enhanced Defense
+(23 to 26) to Strength
Socketed (4)

Tier 6
Defense: (903-959) to (1151-1223)
Required Strength: 250
Required Level: 48
1% Ctc lvl 29 Rain of Fire on Melee Attack
1% Ctc lvl 29 Tremor on Melee Attack
1% Ctc lvl 29 Lava Pit on Melee Attack
+(9 to 10)% to Fire Spell Damage
-(200 to 171) to Monster Defense per Hit
+(75 to 86)% Enhanced Defense
+(27 to 30) to Strength
Socketed (4)


Farnham's Flowerpot (Full Helm)
Tier 1
Defense: (88-96) to (132-144)
Required Strength: 53
Required Level: 6
1% Ctc lvl 2 Dire Charm when you Take Damage
5% Faster Run/Walk
10% Faster Hit Recovery
+(18 to 29)% Enhanced Defense
Regenerate Mana +(7 to 10)%
Magic Damage Reduced by (3 to 5)
Socketed (1)

Tier 2
Defense: (178-191) to (247-266)
Required Strength: 77
Required Level: 14
1% Ctc lvl 4 Dire Charm when you Take Damage
5% Faster Run/Walk
10% Faster Hit Recovery
+(30 to 40)% Enhanced Defense
Regenerate Mana +(11 to 14)%
Magic Damage Reduced by (6 to 8)
Socketed (2)

Tier 3
Defense: (310-334) to (421-454)
Required Strength: 111
Required Level: 23
1% Ctc lvl 6 Dire Charm when you Take Damage
10% Faster Run/Walk
15% Faster Hit Recovery
+(41 to 52)% Enhanced Defense
Regenerate Mana +(15 to 18)%
Magic Damage Reduced by (9 to 11)
Socketed (3)

Tier 4
Defense: (494-529) to (664-712)
Required Strength: 162
Required Level: 32
1% Ctc lvl 8 Dire Charm when you Take Damage
10% Faster Run/Walk
15% Faster Hit Recovery
+(52 to 63)% Enhanced Defense
Regenerate Mana +(19 to 22)%
Magic Damage Reduced by (12 to 14)
Socketed (3)

Tier 5
Defense: (754-805) to (1003-1071)
Required Strength: 234
Required Level: 41
1% Ctc lvl 10 Dire Charm when you Take Damage
15% Faster Run/Walk
20% Faster Hit Recovery
+(64 to 75)% Enhanced Defense
Regenerate Mana +(23 to 26)%
Magic Damage Reduced by (15 to 17)
Socketed (4)

Tier 6
Defense: (1104-1173) to (1459-1551)
Required Strength: 340
Required Level: 49
1% Ctc lvl 12 Dire Charm when you Take Damage
15% Faster Run/Walk
20% Faster Hit Recovery
+(75 to 86)% Enhanced Defense
Regenerate Mana +(27 to 30)%
Magic Damage Reduced by (18 to 20)
Socketed (4)


Lanterne Rouge (Great Helm)
Tier 1
Defense: (109-126) to (161-185)
Required Strength: 67
Required Level: 8
5% Ctc lvl 4 Flamefront on Melee Attack
-5% Slower Run/Walk
5% Increased Attack Speed
-(2 to 3)% to Enemy Fire Resistance
+(12 to 29)% Enhanced Defense
Replenish Life +(16 to 25)
Socketed (1)

Tier 2
Defense: (217-243) to (312-350)
Required Strength: 97
Required Level: 16
7% Ctc lvl 6 Flamefront on Melee Attack
-5% Slower Run/Walk
5% Increased Attack Speed
-(3 to 4)% to Enemy Fire Resistance
+(30 to 46)% Enhanced Defense
Replenish Life +(26 to 35)
Socketed (2)

Tier 3
Defense: (388-430) to (536-594)
Required Strength: 141
Required Level: 25
9% Ctc lvl 8 Flamefront on Melee Attack
-10% Slower Run/Walk
10% Increased Attack Speed
-(5 to 6)% to Enemy Fire Resistance
+(47 to 63)% Enhanced Defense
Replenish Life +(36 to 45)
Socketed (3)

Tier 4
Defense: (633-694) to (869-954)
Required Strength: 204
Required Level: 34
11% Ctc lvl 10 Flamefront on Melee Attack
-10% Slower Run/Walk
10% Increased Attack Speed
-(6 to 7)% to Enemy Fire Resistance
+(64 to 80)% Enhanced Defense
Replenish Life +(46 to 55)
Socketed (3)

Tier 5
Defense: (990-1077) to (1343-1461)
Required Strength: 296
Required Level: 43
13% Ctc lvl 12 Flamefront on Melee Attack
-15% Slower Run/Walk
15% Increased Attack Speed
-(8 to 9)% to Enemy Fire Resistance
+(81 to 97)% Enhanced Defense
Replenish Life +(56 to 65)
Socketed (4)

Tier 6
Defense: (1481-1600) to (1999-2161)
Required Strength: 429
Required Level: 51
15% Ctc lvl 14 Flamefront on Melee Attack
-15% Slower Run/Walk
15% Increased Attack Speed
-(9 to 10)% to Enemy Fire Resistance
+(98 to 114)% Enhanced Defense
Replenish Life +(66 to 75)
Socketed (4)


Glowskull (Crown)
Tier 1
Defense: (138-157) to (207-237)
Required Strength: 81
Required Level: 10
1% Ctc lvl 2 Unholy Armor on Melee Attack
+(11 to 15)% Bonus to Poison Skill Duration
-(2 to 3)% to Enemy Poison Resistance
+(18 to 35)% Enhanced Defense
Poison Resist +(16 to 25)%
Total Character Defense plus (7 to 10)%
(3 to 5)% Chance of Uninterruptable Attack
Increase Maximum Durability (21 to 25)%
Socketed (1)

Tier 2
Defense: (268-302) to (384-433)
Required Strength: 117
Required Level: 19
1% Ctc lvl 4 Unholy Armor on Melee Attack
+(16 to 20)% Bonus to Poison Skill Duration
-(3 to 4)% to Enemy Poison Resistance
+(35 to 52)% Enhanced Defense
Poison Resist +(26 to 35)%
Total Character Defense plus (11 to 14)%
(6 to 8)% Chance of Uninterruptable Attack
Increase Maximum Durability (26 to 30)%
Socketed (2)

Tier 3
Defense: (471-523) to (659-733)
Required Strength: 170
Required Level: 28
1% Ctc lvl 6 Unholy Armor on Melee Attack
+(21 to 25)% Bonus to Poison Skill Duration
-(5 to 6)% to Enemy Poison Resistance
+(52 to 69)% Enhanced Defense
Poison Resist +(36 to 45)%
Total Character Defense plus (15 to 18)%
(9 to 11)% Chance of Uninterruptable Attack
Increase Maximum Durability (31 to 35)%
Socketed (3)

Tier 4
Defense: (763-840) to (1056-1162)
Required Strength: 247
Required Level: 37
1% Ctc lvl 8 Unholy Armor on Melee Attack
+(26 to 30)% Bonus to Poison Skill Duration
-(6 to 7)% to Enemy Poison Resistance
+(69 to 86)% Enhanced Defense
Poison Resist +(46 to 55)%
Total Character Defense plus (19 to 22)%
(12 to 14)% Chance of Uninterruptable Attack
Increase Maximum Durability (36 to 40)%
Socketed (3)

Tier 5
Defense: (1183-1284) to (1632-1772)
Required Strength: 358
Required Level: 46
1% Ctc lvl 10 Unholy Armor on Melee Attack
+(31 to 35)% Bonus to Poison Skill Duration
-(8 to 9)% to Enemy Poison Resistance
+(87 to 103)% Enhanced Defense
Poison Resist +(56 to 65)%
Total Character Defense plus (23 to 26)%
(15 to 17)% Chance of Uninterruptable Attack
Increase Maximum Durability (41 to 45)%
Socketed (4)

Tier 6
Defense: (1764-1903) to (2413-2602)
Required Strength: 519
Required Level: 54
1% Ctc lvl 12 Unholy Armor on Melee Attack
+(36 to 40)% Bonus to Poison Skill Duration
-(9 to 10)% to Enemy Poison Resistance
+(104 to 120)% Enhanced Defense
Poison Resist +(66 to 75)%
Total Character Defense plus (27 to 30)%
(18 to 20)% Chance of Uninterruptable Attack
Increase Maximum Durability (46 to 50)%
Socketed (4)


Circlets

The Celestial Crown (Circlet)
Tier 1
Defense: (22 to 47)
Required Dexterity: 14
Required Level: 4
1% Ctc lvl 2 Rapture on Melee Attack
+(21 to 25)% Damage to Undead
+(7 to 10) to Dexterity
+(7 to 10) to Energy
Poison Resist +(16 to 25)%
Socketed (1)

Tier 2
Defense: (39 to 75)
Required Dexterity: 25
Required Level: 13
1% Ctc lvl 6 Rapture on Melee Attack
+(26 to 30)% Damage to Undead
+(11 to 14) to Dexterity
+(11 to 14) to Energy
Poison Resist +(26 to 35)%
Socketed (2)

Tier 3
Defense: (61 to 113)
Required Dexterity: 41
Required Level: 22
1% Ctc lvl 10 Rapture on Melee Attack
+(31 to 35)% Damage to Undead
+(15 to 18) to Dexterity
+(15 to 18) to Energy
Poison Resist +(36 to 45)%
Socketed (2)

Tier 4
Defense: (89 to 162)
Required Dexterity: 64
Required Level: 30
1% Ctc lvl 14 Rapture on Melee Attack
+(36 to 40)% Damage to Undead
+(19 to 22) to Dexterity
+(19 to 22) to Energy
Poison Resist +(46 to 55)%
Socketed (3)

Tier 5
Defense: (126 to 225)
Required Dexterity: 98
Required Level: 39
1% Ctc lvl 18 Rapture on Melee Attack
+(41 to 45)% Damage to Undead
+(23 to 26) to Dexterity
+(23 to 26) to Energy
Poison Resist +(56 to 65)%
Socketed (3)

Tier 6
Defense: (173 to 304)
Required Dexterity: 147
Required Level: 48
1% Ctc lvl 22 Rapture on Melee Attack
+(46 to 50)% Damage to Undead
+(27 to 30) to Dexterity
+(27 to 30) to Energy
Poison Resist +(66 to 75)%
Socketed (4)


The Allseeing Eye (Coronet)
Tier 1
Defense: (58-77) to (87-106)
Required Dexterity: 17
Required Level: 6
1% Ctc lvl 3 Blink on Striking
5% Increased Attack Speed
(31 to 50)% Bonus to Attack Rating
(4 to 5)% Bonus to Dexterity
+(31 to 50) Defense
Socketed (1)

Tier 2
Defense: (97-116) to (140-159)
Required Dexterity: 31
Required Level: 14
1% Ctc lvl 6 Blink on Striking
5% Increased Attack Speed
(51 to 70)% Bonus to Attack Rating
(6 to 7)% Bonus to Dexterity
+(51 to 70) Defense
Socketed (2)

Tier 3
Defense: (144-163) to (206-225)
Required Dexterity: 51
Required Level: 23
1% Ctc lvl 9 Blink on Striking
10% Increased Attack Speed
(71 to 90)% Bonus to Attack Rating
(8 to 9)% Bonus to Dexterity
+(71 to 90) Defense
Socketed (2)

Tier 4
Defense: (197-216) to (285-304)
Required Dexterity: 80
Required Level: 32
1% Ctc lvl 12 Blink on Striking
10% Increased Attack Speed
(91 to 110)% Bonus to Attack Rating
(10 to 11)% Bonus to Dexterity
+(91 to 110) Defense
Socketed (3)

Tier 5
Defense: (262-281) to (380-399)
Required Dexterity: 122
Required Level: 41
1% Ctc lvl 15 Blink on Striking
15% Increased Attack Speed
(111 to 130)% Bonus to Attack Rating
(12 to 13)% Bonus to Dexterity
+(111 to 130) Defense
Socketed (3)

Tier 6
Defense: (337-356) to (495-514)
Required Dexterity: 183
Required Level: 49
1% Ctc lvl 18 Blink on Striking
15% Increased Attack Speed
(131 to 150)% Bonus to Attack Rating
(14 to 15)% Bonus to Dexterity
+(131 to 150) Defense
Socketed (4)


Auriel's Halo (Tiara)
Tier 1
Defense: (31 to 67)
Required Dexterity: (19-20)
Required Level: 8
+1 to Paladin Skill Levels
Adds (3 to 4)-(6 to 9) fire damage
Adds (3 to 4)-(6 to 9) cold damage
Cold Resist +(11 to 15)%
Fire Resist +(11 to 15)%
Requirements -(5 to 3)%
Socketed (2)

Tier 2
Defense: (54 to 106)
Required Dexterity: 34
Required Level: 16
+1 to Paladin Skill Levels
Adds (4 to 8)-(9 to 18) fire damage
Adds (4 to 8)-(9 to 18) cold damage
Cold Resist +(16 to 20)%
Fire Resist +(16 to 20)%
Requirements -(8 to 6)%
Socketed (2)

Tier 3
Defense: (86 to 162)
Required Dexterity: (54-55)
Required Level: 25
+(1 to 2) to Paladin Skill Levels
Adds (8 to 15)-(18 to 35) fire damage
Adds (8 to 15)-(18 to 35) cold damage
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Requirements -(11 to 9)%
Socketed (2)

Tier 4
Defense: (127 to 232)
Required Dexterity: (82-84)
Required Level: 34
+(1 to 2) to Paladin Skill Levels
Adds (16 to 30)-(36 to 70) fire damage
Adds (16 to 30)-(36 to 70) cold damage
Cold Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Requirements -(14 to 12)%
Socketed (3)

Tier 5
Defense: (180 to 322)
Required Dexterity: (122-124)
Required Level: 43
+(1 to 3) to Paladin Skill Levels
Adds (31 to 60)-(71 to 140) fire damage
Adds (31 to 60)-(71 to 140) cold damage
Cold Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Requirements -(17 to 15)%
Socketed (3)

Tier 6
Defense: (247 to 437)
Required Dexterity: (176-180)
Required Level: 51
+(2 to 3) to Paladin Skill Levels
Adds (61 to 120)-(141 to 280) fire damage
Adds (61 to 120)-(141 to 280) cold damage
Cold Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Requirements -(20 to 18)%
Socketed (4)


Haareis (Diadem)
Tier 1
Defense: (36 to 80)
Required Dexterity: 28
Required Level: 10
1% Ctc lvl 1 Shackles of Ice on Melee Attack
(4 to 5)% Bonus to Buff/Debuff/Cold Skill Duration
(2 to 4)% Life stolen per Hit
(7 to 10)% Chance of Open Wounds
(4 to 5)% Bonus to Vitality
Cold Resist +(16 to 25)%
Socketed (2)

Tier 2
Defense: (64 to 127)
Required Dexterity: 50
Required Level: 19
2% Ctc lvl 3 Shackles of Ice on Melee Attack
(6 to 7)% Bonus to Buff/Debuff/Cold Skill Duration
(5 to 7)% Life stolen per Hit
(11 to 14)% Chance of Open Wounds
(6 to 7)% Bonus to Vitality
Cold Resist +(26 to 35)%
Socketed (2)

Tier 3
Defense: (103 to 194)
Required Dexterity: 82
Required Level: 28
2% Ctc lvl 5 Shackles of Ice on Melee Attack
(8 to 9)% Bonus to Buff/Debuff/Cold Skill Duration
(8 to 10)% Life stolen per Hit
(15 to 18)% Chance of Open Wounds
(8 to 9)% Bonus to Vitality
Cold Resist +(36 to 45)%
Socketed (2)

Tier 4
Defense: (152 to 278)
Required Dexterity: 128
Required Level: 37
3% Ctc lvl 7 Shackles of Ice on Melee Attack
(10 to 11)% Bonus to Buff/Debuff/Cold Skill Duration
(11 to 13)% Life stolen per Hit
(19 to 22)% Chance of Open Wounds
(10 to 11)% Bonus to Vitality
Cold Resist +(46 to 55)%
Socketed (3)

Tier 5
Defense: (215 to 386)
Required Dexterity: 196
Required Level: 46
3% Ctc lvl 9 Shackles of Ice on Melee Attack
(12 to 13)% Bonus to Buff/Debuff/Cold Skill Duration
(14 to 16)% Life stolen per Hit
(23 to 26)% Chance of Open Wounds
(12 to 13)% Bonus to Vitality
Cold Resist +(56 to 65)%
Socketed (3)

Tier 6
Defense: (296 to 523)
Required Dexterity: 294
Required Level: 54
4% Ctc lvl 11 Shackles of Ice on Melee Attack
(14 to 15)% Bonus to Buff/Debuff/Cold Skill Duration
(17 to 19)% Life stolen per Hit
(27 to 30)% Chance of Open Wounds
(14 to 15)% Bonus to Vitality
Cold Resist +(66 to 75)%
Socketed (4)


Special Helms

Umbaru's Jinx (Mask)
Tier 1
Defense: (50 to 73)
Required Strength: 50
Required Level: 7
+(2 to 3)% to Poison Spell Damage
+(2 to 3)% to Fire Spell Damage
+(4 to 5)% Bonus to Summoned Minion Resistances
+(11 to 15)% Bonus to Summoned Minion Damage
(2 to 3)% Reanimate as: Acid Beast
Poison Length Reduced by (8 to 10)%
Level 2 Diseased Cattle (15 Charges)
Socketed (1)

Tier 2
Defense: (98 to 131)
Required Strength: 73
Required Level: 16
+(3 to 4)% to Poison Spell Damage
+(3 to 4)% to Fire Spell Damage
+(6 to 7)% Bonus to Summoned Minion Resistances
+(16 to 20)% Bonus to Summoned Minion Damage
(3 to 4)% Reanimate as: Acid Beast
Poison Length Reduced by (11 to 13)%
Level 5 Diseased Cattle (20 Charges)
Socketed (2)

Tier 3
Defense: (165 to 215)
Required Strength: 105
Required Level: 24
+(5 to 6)% to Poison Spell Damage
+(5 to 6)% to Fire Spell Damage
+(8 to 9)% Bonus to Summoned Minion Resistances
+(21 to 25)% Bonus to Summoned Minion Damage
(4 to 5)% Reanimate as: Acid Beast
Poison Length Reduced by (14 to 16)%
Level 8 Diseased Cattle (25 Charges)
Socketed (3)

Tier 4
Defense: (246 to 317)
Required Strength: 152
Required Level: 33
+(6 to 7)% to Poison Spell Damage
+(6 to 7)% to Fire Spell Damage
+(10 to 11)% Bonus to Summoned Minion Resistances
+(26 to 30)% Bonus to Summoned Minion Damage
(5 to 6)% Reanimate as: Acid Beast
Poison Length Reduced by (17 to 19)%
Level 11 Diseased Cattle (30 Charges)
Socketed (3)

Tier 5
Defense: (354 to 452)
Required Strength: 221
Required Level: 42
+(8 to 9)% to Poison Spell Damage
+(8 to 9)% to Fire Spell Damage
+(12 to 13)% Bonus to Summoned Minion Resistances
+(31 to 35)% Bonus to Summoned Minion Damage
(6 to 7)% Reanimate as: Acid Beast
Poison Length Reduced by (20 to 22)%
Level 14 Diseased Cattle (35 Charges)
Socketed (4)

Tier 6
Defense: (485 to 615)
Required Strength: 320
Required Level: 50
+(9 to 10)% to Poison Spell Damage
+(9 to 10)% to Fire Spell Damage
+(14 to 15)% Bonus to Summoned Minion Resistances
+(36 to 40)% Bonus to Summoned Minion Damage
(7 to 8)% Reanimate as: Acid Beast
Poison Length Reduced by (23 to 25)%
Level 17 Diseased Cattle (40 Charges)
Socketed (4)


Stillwater (Bone Helm)
Tier 1
Defense: (68-78) to (98-113)
Required Strength: 61
Required Level: 10
+(11 to 15) Energy Factor to Spell Damage
1% Ctc lvl 4 Mana Sweep when Attacked
+(12 to 29)% Enhanced Defense
+(101 to 150) to Mana
Regenerate Mana +(5 to 7)%
+25 Mana after each Kill
Socketed (1)

Tier 2
Defense: (148-166) to (202-227)
Required Strength: 88
Required Level: 19
+(16 to 20) Energy Factor to Spell Damage
1% Ctc lvl 8 Mana Sweep when Attacked
+(30 to 46)% Enhanced Defense
+(151 to 200) to Mana
Regenerate Mana +(7 to 10)%
+35 Mana after each Kill
Socketed (2)

Tier 3
Defense: (270-299) to (361-400)
Required Strength: 128
Required Level: 27
+(21 to 25) Energy Factor to Spell Damage
1% Ctc lvl 12 Mana Sweep when Attacked
+(47 to 63)% Enhanced Defense
+(201 to 250) to Mana
Regenerate Mana +(10 to 12)%
+45 Mana after each Kill
Socketed (3)

Tier 4
Defense: (457-502) to (598-657)
Required Strength: 186
Required Level: 36
+(26 to 30) Energy Factor to Spell Damage
1% Ctc lvl 16 Mana Sweep when Attacked
+(64 to 80)% Enhanced Defense
+(251 to 300) to Mana
Regenerate Mana +(12 to 14)%
+55 Mana after each Kill
Socketed (3)

Tier 5
Defense: (716-780) to (933-1016)
Required Strength: 270
Required Level: 45
+(31 to 35) Energy Factor to Spell Damage
1% Ctc lvl 20 Mana Sweep when Attacked
+(81 to 97)% Enhanced Defense
+(301 to 350) to Mana
Regenerate Mana +(14 to 16)%
+65 Mana after each Kill
Socketed (4)

Tier 6
Defense: (1071-1157) to (1391-1504)
Required Strength: 391
Required Level: 54
+(36 to 40) Energy Factor to Spell Damage
1% Ctc lvl 24 Mana Sweep when Attacked
+(98 to 114)% Enhanced Defense
+(351 to 400) to Mana
Regenerate Mana +(18 to 20)%
+90 Mana after each Kill
Socketed (4)


Shields

Razordisk (Buckler)
Tier 1
Defense: (24 to 39)
Chance to Block: class%
Required Strength: 6
Required Dexterity: 17
Required Level: 1
+(0.21875 per lvl) to Maximum Damage
(11 to 15)% Chance of Open Wounds
-(50 to 21) to Monster Defense per Hit
+(3 to 5) to Strength
Socketed (1)

Tier 2
Defense: (56 to 78)
Chance to Block: class%
Required Strength: 9
Required Dexterity: 25
Required Level: 8
+(0.25 per lvl) to Maximum Damage
(16 to 20)% Chance of Open Wounds
-(80 to 51) to Monster Defense per Hit
+(6 to 8) to Strength
Socketed (2)

Tier 3
Defense: (106 to 134)
Chance to Block: class%
Required Strength: 13
Required Dexterity: 36
Required Level: 17
+(0.28125 per lvl) to Maximum Damage
(21 to 25)% Chance of Open Wounds
-(110 to 81) to Monster Defense per Hit
+(9 to 11) to Strength
Socketed (3)

Tier 4
Defense: (165 to 208)
Chance to Block: class%
Required Strength: 18
Required Dexterity: 52
Required Level: 26
+(0.3125 per lvl) to Maximum Damage
(26 to 30)% Chance of Open Wounds
-(140 to 111) to Monster Defense per Hit
+(12 to 14) to Strength
Socketed (3)

Tier 5
Defense: (240 to 299)
Chance to Block: class%
Required Strength: 27
Required Dexterity: 75
Required Level: 35
+(0.34375 per lvl) to Maximum Damage
(31 to 35)% Chance of Open Wounds
-(170 to 141) to Monster Defense per Hit
+(15 to 17) to Strength
Socketed (4)

Tier 6
Defense: (332 to 413)
Chance to Block: class%
Required Strength: 38
Required Dexterity: 109
Required Level: 43
+(0.375 per lvl) to Maximum Damage
(36 to 40)% Chance of Open Wounds
-(200 to 171) to Monster Defense per Hit
+(18 to 20) to Strength
Socketed (4)


Destroying Angel (Small Shield)
Tier 1
Defense: (59-65) to (112-123)
Chance to Block: class%
Required Strength: 14
Required Dexterity: 31
Required Level: 2
Adds 8-12 poison damage over 5s
+(6 to 8)% to Poison Spell Damage
Attacker Flees after Striking (4 to 5)%
+(12 to 23)% Enhanced Defense
Poison Resist +(21 to 25)%
Socketed (1)

Tier 2
Defense: (127-139) to (214-233)
Chance to Block: class%
Required Strength: 20
Required Dexterity: 45
Required Level: 11
Adds 16-24 poison damage over 5s
+(8 to 10)% to Poison Spell Damage
Attacker Flees after Striking (6 to 7)%
+(24 to 35)% Enhanced Defense
Poison Resist +(26 to 30)%
Socketed (2)

Tier 3
Defense: (229-248) to (363-392)
Chance to Block: class%
Required Strength: 29
Required Dexterity: 65
Required Level: 20
Adds 32-48 poison damage over 5s
+(11 to 13)% to Poison Spell Damage
Attacker Flees after Striking (8 to 9)%
+(35 to 46)% Enhanced Defense
Poison Resist +(31 to 35)%
Socketed (3)

Tier 4
Defense: (379-405) to (586-626)
Chance to Block: class%
Required Strength: 43
Required Dexterity: 95
Required Level: 29
Adds 64-96 poison damage over 5s
+(13 to 15)% to Poison Spell Damage
Attacker Flees after Striking (10 to 11)%
+(47 to 57)% Enhanced Defense
Poison Resist +(36 to 40)%
Socketed (3)

Tier 5
Defense: (581-621) to (880-941)
Chance to Block: class%
Required Strength: 62
Required Dexterity: 137
Required Level: 37
Adds 128-192 poison damage over 5s
+(16 to 18)% to Poison Spell Damage
Attacker Flees after Striking (12 to 13)%
+(58 to 69)% Enhanced Defense
Poison Resist +(41 to 45)%
Socketed (4)

Tier 6
Defense: (858-914) to (1287-1371)
Chance to Block: class%
Required Strength: 90
Required Dexterity: 199
Required Level: 46
Adds 256-384 poison damage over 5s
+(18 to 20)% to Poison Spell Damage
Attacker Flees after Striking (14 to 15)%
+(69 to 80)% Enhanced Defense
Poison Resist +(46 to 50)%
Socketed (4)


Wheel of Fortune (Large Shield)
Tier 1
Defense: (85 to 162)
Chance to Block: class%
Required Strength: 22
Required Dexterity: 45
Required Level: 4
1% Ctc lvl 9 Ice Whirl on Melee Attack
+(2 to 3)% to Cold Spell Damage
+(7 to 10) to Strength
+(7 to 10) to Dexterity
(8 to 10)% Chance of Uninterruptable Attack
(16 to 25)% Extra Gold from Monsters
(8 to 13)% Better Chance of Getting Magic Items
Socketed (1)

Tier 2
Defense: (152 to 264)
Chance to Block: class%
Required Strength: 32
Required Dexterity: 65
Required Level: 13
1% Ctc lvl 18 Ice Whirl on Melee Attack
+(3 to 4)% to Cold Spell Damage
+(11 to 14) to Strength
+(11 to 14) to Dexterity
(11 to 13)% Chance of Uninterruptable Attack
(26 to 35)% Extra Gold from Monsters
(13 to 18)% Better Chance of Getting Magic Items
Socketed (2)

Tier 3
Defense: (240 to 405)
Chance to Block: class%
Required Strength: 46
Required Dexterity: 95
Required Level: 21
1% Ctc lvl 27 Ice Whirl on Melee Attack
+(5 to 6)% to Cold Spell Damage
+(15 to 18) to Strength
+(15 to 18) to Dexterity
(14 to 16)% Chance of Uninterruptable Attack
(36 to 45)% Extra Gold from Monsters
(18 to 23)% Better Chance of Getting Magic Items
Socketed (3)

Tier 4
Defense: (354 to 586)
Chance to Block: class%
Required Strength: 67
Required Dexterity: 137
Required Level: 30
1% Ctc lvl 36 Ice Whirl on Melee Attack
+(6 to 7)% to Cold Spell Damage
+(19 to 22) to Strength
+(19 to 22) to Dexterity
(17 to 19)% Chance of Uninterruptable Attack
(46 to 55)% Extra Gold from Monsters
(23 to 28)% Better Chance of Getting Magic Items
Socketed (3)

Tier 5
Defense: (501 to 817)
Chance to Block: class%
Required Strength: 97
Required Dexterity: 199
Required Level: 39
1% Ctc lvl 45 Ice Whirl on Melee Attack
+(8 to 9)% to Cold Spell Damage
+(23 to 26) to Strength
+(23 to 26) to Dexterity
(20 to 22)% Chance of Uninterruptable Attack
(56 to 65)% Extra Gold from Monsters
(28 to 33)% Better Chance of Getting Magic Items
Socketed (4)

Tier 6
Defense: (684 to 1113)
Chance to Block: class%
Required Strength: 141
Required Dexterity: 288
Required Level: 48
1% Ctc lvl 54 Ice Whirl on Melee Attack
+(9 to 10)% to Cold Spell Damage
+(27 to 30) to Strength
+(27 to 30) to Dexterity
(23 to 25)% Chance of Uninterruptable Attack
(66 to 75)% Extra Gold from Monsters
(33 to 38)% Better Chance of Getting Magic Items
Socketed (4)


Banner of Duncraig (Kite Shield)
Tier 1
Defense: (138-157) to (266-305)
Chance to Block: class%
Required Strength: 30
Required Dexterity: 59
Required Level: 5
2% Ctc lvl 1 Bloodlust on Melee Attack
2% Ctc lvl 1 Fortress on Melee Attack
+(18 to 35)% Enhanced Defense
+(9 to 15) to Strength
+(9 to 15) to Dexterity
Cold Resist +(16 to 25)%
Lightning Resist +(16 to 25)%
Socketed (1)

Tier 2
Defense: (263-296) to (486-547)
Chance to Block: class%
Required Strength: 44
Required Dexterity: 86
Required Level: 14
2% Ctc lvl 3 Bloodlust on Melee Attack
2% Ctc lvl 3 Fortress on Melee Attack
+(35 to 52)% Enhanced Defense
+(16 to 22) to Strength
+(16 to 22) to Dexterity
Cold Resist +(26 to 35)%
Lightning Resist +(26 to 35)%
Socketed (2)

Tier 3
Defense: (462-513) to (817-909)
Chance to Block: class%
Required Strength: 63
Required Dexterity: 124
Required Level: 23
3% Ctc lvl 5 Bloodlust on Melee Attack
3% Ctc lvl 5 Fortress on Melee Attack
+(52 to 69)% Enhanced Defense
+(23 to 29) to Strength
+(23 to 29) to Dexterity
Cold Resist +(36 to 45)%
Lightning Resist +(36 to 45)%
Socketed (3)

Tier 4
Defense: (758-835) to (1311-1443)
Chance to Block: class%
Required Strength: 91
Required Dexterity: 180
Required Level: 32
3% Ctc lvl 7 Bloodlust on Melee Attack
3% Ctc lvl 7 Fortress on Melee Attack
+(69 to 86)% Enhanced Defense
+(30 to 36) to Strength
+(30 to 36) to Dexterity
Cold Resist +(46 to 55)%
Lightning Resist +(46 to 55)%
Socketed (3)

Tier 5
Defense: (1174-1274) to (2015-2188)
Chance to Block: class%
Required Strength: 133
Required Dexterity: 261
Required Level: 40
4% Ctc lvl 9 Bloodlust on Melee Attack
4% Ctc lvl 9 Fortress on Melee Attack
+(87 to 103)% Enhanced Defense
+(37 to 43) to Strength
+(37 to 43) to Dexterity
Cold Resist +(56 to 65)%
Lightning Resist +(56 to 65)%
Socketed (4)

Tier 6
Defense: (1744-1881) to (2982-3216)
Chance to Block: class%
Required Strength: 192
Required Dexterity: 378
Required Level: 49
4% Ctc lvl 11 Bloodlust on Melee Attack
4% Ctc lvl 11 Fortress on Melee Attack
+(104 to 120)% Enhanced Defense
+(44 to 50) to Strength
+(44 to 50) to Dexterity
Cold Resist +(66 to 75)%
Lightning Resist +(66 to 75)%
Socketed (4)


The Ivory Tower (Tower Shield)
Tier 1
Defense: (172-188) to (338-370)
Chance to Block: class%
Required Strength: (32-33)
Required Dexterity: (62-64)
Required Level: 7
+(4 to 5)% Bonus to Energy Factor
5% Faster Cast Rate
+(6 to 8)% to Lightning Spell Damage
+(6 to 8)% to Fire Spell Damage
+(18 to 29)% Enhanced Defense
Increase Maximum Mana (3 to 5)%
Requirements -(15 to 11)%
Socketed (1)

Tier 2
Defense: (315-340) to (591-637)
Chance to Block: class%
Required Strength: (44-46)
Required Dexterity: (84-89)
Required Level: 16
+(6 to 7)% Bonus to Energy Factor
5% Faster Cast Rate
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Fire Spell Damage
+(30 to 40)% Enhanced Defense
Increase Maximum Mana (6 to 8)%
Requirements -(20 to 16)%
Socketed (2)

Tier 3
Defense: (528-570) to (950-1024)
Chance to Block: class%
Required Strength: (60-63)
Required Dexterity: (114-120)
Required Level: 25
+(8 to 9)% Bonus to Energy Factor
10% Faster Cast Rate
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Fire Spell Damage
+(41 to 52)% Enhanced Defense
Increase Maximum Mana (9 to 11)%
Requirements -(25 to 21)%
Socketed (3)

Tier 4
Defense: (822-881) to (1465-1571)
Chance to Block: class%
Required Strength: (81-85)
Required Dexterity: (156-165)
Required Level: 34
+(10 to 11)% Bonus to Energy Factor
10% Faster Cast Rate
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Fire Spell Damage
+(52 to 63)% Enhanced Defense
Increase Maximum Mana (12 to 14)%
Requirements -(30 to 26)%
Socketed (3)

Tier 5
Defense: (1244-1328) to (2191-2338)
Chance to Block: class%
Required Strength: (109-115)
Required Dexterity: (209-222)
Required Level: 42
+(12 to 13)% Bonus to Energy Factor
15% Faster Cast Rate
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Fire Spell Damage
+(64 to 75)% Enhanced Defense
Increase Maximum Mana (15 to 17)%
Requirements -(35 to 31)%
Socketed (4)

Tier 6
Defense: (1804-1917) to (3169-3368)
Chance to Block: class%
Required Strength: (146-156)
Required Dexterity: (280-299)
Required Level: 51
+(14 to 15)% Bonus to Energy Factor
15% Faster Cast Rate
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Fire Spell Damage
+(75 to 86)% Enhanced Defense
Increase Maximum Mana (18 to 20)%
Requirements -(40 to 36)%
Socketed (4)


Doomfall (Gothic Shield)
Tier 1
Defense: (221-250) to (432-488)
Chance to Block: class%
Required Strength: 46
Required Dexterity: 87
Required Level: 10
2% Ctc lvl 5 Abyss when Attacked
5% Faster Block Rate
-(2 to 3)% to Enemy Cold Resistance
Enhanced Weapon Damage +(21 to 25)%
+(24 to 40)% Enhanced Defense
+(16 to 25) to Strength
Slows Attacker by (4 to 5)%
Socketed (1)

Tier 2
Defense: (408-455) to (771-858)
Chance to Block: class%
Required Strength: 67
Required Dexterity: 126
Required Level: 19
2% Ctc lvl 9 Abyss when Attacked
10% Faster Block Rate
-(3 to 4)% to Enemy Cold Resistance
Enhanced Weapon Damage +(26 to 30)%
+(41 to 57)% Enhanced Defense
+(26 to 35) to Strength
Slows Attacker by (6 to 7)%
Socketed (2)

Tier 3
Defense: (693-768) to (1278-1415)
Chance to Block: class%
Required Strength: 97
Required Dexterity: 183
Required Level: 28
3% Ctc lvl 13 Abyss when Attacked
15% Faster Block Rate
-(5 to 6)% to Enemy Cold Resistance
Enhanced Weapon Damage +(31 to 35)%
+(58 to 75)% Enhanced Defense
+(36 to 45) to Strength
Slows Attacker by (8 to 9)%
Socketed (3)

Tier 4
Defense: (1113-1221) to (2021-2217)
Chance to Block: class%
Required Strength: 140
Required Dexterity: 265
Required Level: 36
3% Ctc lvl 17 Abyss when Attacked
20% Faster Block Rate
-(6 to 7)% to Enemy Cold Resistance
Enhanced Weapon Damage +(36 to 40)%
+(75 to 92)% Enhanced Defense
+(46 to 55) to Strength
Slows Attacker by (10 to 11)%
Socketed (3)

Tier 5
Defense: (1703-1853) to (3064-3335)
Chance to Block: class%
Required Strength: 203
Required Dexterity: 385
Required Level: 45
4% Ctc lvl 21 Abyss when Attacked
25% Faster Block Rate
-(8 to 9)% to Enemy Cold Resistance
Enhanced Weapon Damage +(41 to 45)%
+(92 to 109)% Enhanced Defense
+(56 to 65) to Strength
Slows Attacker by (12 to 13)%
Socketed (4)

Tier 6
Defense: (2522-2727) to (4518-4886)
Chance to Block: class%
Required Strength: 295
Required Dexterity: 558
Required Level: 54
4% Ctc lvl 25 Abyss when Attacked
30% Faster Block Rate
-(9 to 10)% to Enemy Cold Resistance
Enhanced Weapon Damage +(46 to 50)%
+(109 to 126)% Enhanced Defense
+(66 to 75) to Strength
Slows Attacker by (14 to 15)%
Socketed (4)


Special Shields

The Wailing Wall (Bone Shield)
Tier 1
Defense: (69-79) to (134-153)
Chance to Block: class%
Required Dexterity: 44
Required Level: 5
5% Ctc lvl 1 Hunting Banshee on Melee Attack
Adds (3 to 4)-(4 to 7) cold damage
+(18 to 35)% Enhanced Defense
+(7 to 10) to Dexterity
Magic Resist +(2 to 3)%
Cold Resist +(11 to 15)%
Socketed (1)

Tier 2
Defense: (151-170) to (260-293)
Chance to Block: class%
Required Dexterity: 64
Required Level: 14
7% Ctc lvl 4 Hunting Banshee on Melee Attack
Adds (4 to 8)-(7 to 13) cold damage
+(35 to 52)% Enhanced Defense
+(11 to 14) to Dexterity
Magic Resist +(2 to 3)%
Cold Resist +(16 to 20)%
Socketed (3)

Tier 3
Defense: (275-305) to (454-505)
Chance to Block: class%
Required Dexterity: 93
Required Level: 23
9% Ctc lvl 7 Hunting Banshee on Melee Attack
Adds (8 to 15)-(13 to 25) cold damage
+(52 to 69)% Enhanced Defense
+(15 to 18) to Dexterity
Magic Resist +3%
Cold Resist +(21 to 25)%
Socketed (4)

Tier 4
Defense: (466-513) to (741-816)
Chance to Block: class%
Required Dexterity: 134
Required Level: 31
11% Ctc lvl 10 Hunting Banshee on Melee Attack
Adds (16 to 30)-(26 to 50) cold damage
+(69 to 86)% Enhanced Defense
+(19 to 22) to Dexterity
Magic Resist +(3 to 4)%
Cold Resist +(26 to 30)%
Socketed (4)

Tier 5
Defense: (731-793) to (1155-1254)
Chance to Block: class%
Required Dexterity: 195
Required Level: 40
13% Ctc lvl 13 Hunting Banshee on Melee Attack
Adds (31 to 60)-(51 to 100) cold damage
+(87 to 103)% Enhanced Defense
+(23 to 26) to Dexterity
Magic Resist +(4 to 5)%
Cold Resist +(31 to 35)%
Socketed (5)

Tier 6
Defense: (1093-1179) to (1721-1856)
Chance to Block: class%
Required Dexterity: 282
Required Level: 49
15% Ctc lvl 16 Hunting Banshee on Melee Attack
Adds (61 to 120)-(101 to 200) cold damage
+(104 to 120)% Enhanced Defense
+(27 to 30) to Dexterity
Magic Resist +5%
Cold Resist +(36 to 40)%
Socketed (6)


Cloudladder (Spiked Shield)
Tier 1
Defense: (86-98) to (169-194)
Chance to Block: class%
Required Dexterity: 55
Required Level: 7
1% Ctc lvl 6 Frozen Crown when you Take Damage
+(31 to 50)% Damage to Undead
+(18 to 35)% Enhanced Defense
+(7 to 10) to all Attributes
Replenish Life +(16 to 25)
+(2 to 5) Cold Absorb
+(2 to 5) Lightning Absorb
Socketed (1)

Tier 2
Defense: (180-203) to (324-364)
Chance to Block: class%
Required Dexterity: 80
Required Level: 16
1% Ctc lvl 13 Frozen Crown when you Take Damage
+(51 to 70)% Damage to Undead
+(35 to 52)% Enhanced Defense
+(11 to 14) to all Attributes
Replenish Life +(26 to 35)
+(6 to 9) Cold Absorb
+(6 to 9) Lightning Absorb
Socketed (3)

Tier 3
Defense: (331-368) to (559-621)
Chance to Block: class%
Required Dexterity: 116
Required Level: 24
1% Ctc lvl 20 Frozen Crown when you Take Damage
+(71 to 90)% Damage to Undead
+(52 to 69)% Enhanced Defense
+(15 to 18) to all Attributes
Replenish Life +(36 to 45)
+(10 to 13) Cold Absorb
+(10 to 13) Lightning Absorb
Socketed (4)

Tier 4
Defense: (544-598) to (900-991)
Chance to Block: class%
Required Dexterity: 168
Required Level: 33
1% Ctc lvl 27 Frozen Crown when you Take Damage
+(91 to 110)% Damage to Undead
+(69 to 86)% Enhanced Defense
+(19 to 22) to all Attributes
Replenish Life +(46 to 55)
+(14 to 17) Cold Absorb
+(14 to 17) Lightning Absorb
Socketed (4)

Tier 5
Defense: (856-929) to (1398-1518)
Chance to Block: class%
Required Dexterity: 243
Required Level: 42
1% Ctc lvl 34 Frozen Crown when you Take Damage
+(111 to 130)% Damage to Undead
+(87 to 103)% Enhanced Defense
+(23 to 26) to all Attributes
Replenish Life +(56 to 65)
+(18 to 21) Cold Absorb
+(18 to 21) Lightning Absorb
Socketed (5)

Tier 6
Defense: (1275-1375) to (2072-2235)
Chance to Block: class%
Required Dexterity: 353
Required Level: 51
1% Ctc lvl 41 Frozen Crown when you Take Damage
+(131 to 150)% Damage to Undead
+(104 to 120)% Enhanced Defense
+(27 to 30) to all Attributes
Replenish Life +(66 to 75)
+(22 to 25) Cold Absorb
+(22 to 25) Lightning Absorb
Socketed (6)


Belts

Moonwrap (Sash)
Tier 1
Defense: (16-18) to (20-21)
Required Strength: 9
Required Level: 1
5% Faster Cast Rate
+3% to Spell Damage
+(18 to 29)% Enhanced Defense
Cold Resist +(11 to 15)%
Lightning Resist +(11 to 15)%
Socketed (1)

Tier 2
Defense: (58-63) to (65-70)
Required Strength: 13
Required Level: 8
10% Faster Cast Rate
+6% to Spell Damage
+(30 to 40)% Enhanced Defense
Cold Resist +(16 to 20)%
Lightning Resist +(16 to 20)%
Socketed (2)

Tier 3
Defense: (119-129) to (131-141)
Required Strength: 19
Required Level: 17
15% Faster Cast Rate
+9% to Spell Damage
+(41 to 52)% Enhanced Defense
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Socketed (2)

Tier 4
Defense: (208-223) to (231-247)
Required Strength: 27
Required Level: 26
20% Faster Cast Rate
+12% to Spell Damage
+(52 to 63)% Enhanced Defense
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Socketed (2)

Tier 5
Defense: (331-353) to (370-395)
Required Strength: 40
Required Level: 35
25% Faster Cast Rate
+15% to Spell Damage
+(64 to 75)% Enhanced Defense
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Socketed (2)

Tier 6
Defense: (493-524) to (542-576)
Required Strength: 58
Required Level: 43
30% Faster Cast Rate
+20% to Spell Damage
+(75 to 86)% Enhanced Defense
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Socketed (2)


Wormtongue (Light Belt)
Tier 1
Defense: (53-58) to (71-78)
Required Strength: 27
Required Level: 3
(31 to 50)% Bonus to Attack Rating
Adds (1 to 2)-(2 to 3) poison damage over 1s
(2 to 4)% Life stolen per Hit
+(18 to 29)% Enhanced Defense
+(11 to 15) to Dexterity
Socketed (1)

Tier 2
Defense: (114-123) to (148-159)
Required Strength: 39
Required Level: 12
(51 to 70)% Bonus to Attack Rating
Adds (3 to 6)-(6 to 13) poison damage over 2s
(5 to 7)% Life stolen per Hit
+(30 to 40)% Enhanced Defense
+(16 to 20) to Dexterity
Socketed (2)

Tier 3
Defense: (214-231) to (259-279)
Required Strength: 57
Required Level: 21
(71 to 90)% Bonus to Attack Rating
Adds (10 to 19)-(19 to 38) poison damage over 3s
(8 to 10)% Life stolen per Hit
+(41 to 52)% Enhanced Defense
+(21 to 25) to Dexterity
Socketed (2)

Tier 4
Defense: (352-378) to (424-454)
Required Strength: 82
Required Level: 29
(91 to 110)% Bonus to Attack Rating
Adds (25 to 50)-(50 to 100) poison damage over 4s
(11 to 13)% Life stolen per Hit
+(52 to 63)% Enhanced Defense
+(26 to 30) to Dexterity
Socketed (2)

Tier 5
Defense: (544-581) to (649-693)
Required Strength: 119
Required Level: 38
(111 to 130)% Bonus to Attack Rating
Adds (63 to 125)-(125 to 250) poison damage over 5s
(14 to 16)% Life stolen per Hit
+(64 to 75)% Enhanced Defense
+(31 to 35) to Dexterity
Socketed (2)

Tier 6
Defense: (801-851) to (946-1006)
Required Strength: 173
Required Level: 46
(131 to 150)% Bonus to Attack Rating
Adds (151 to 300)-(301 to 600) poison damage over 6s
(17 to 19)% Life stolen per Hit
+(75 to 86)% Enhanced Defense
+(36 to 40) to Dexterity
Socketed (2)


Aerin Orbiter (Belt)
Tier 1
Defense: (88-96) to (121-132)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(4 to 5)% to Fire Spell Damage
+(18 to 29)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)

Tier 2
Defense: (178-191) to (228-246)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(6 to 7)% to Lightning Spell Damage
+(6 to 7)% to Cold Spell Damage
+(6 to 7)% to Fire Spell Damage
+(30 to 40)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)

Tier 3
Defense: (310-334) to (389-419)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(8 to 9)% to Fire Spell Damage
+(41 to 52)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)

Tier 4
Defense: (494-529) to (615-660)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(10 to 11)% to Lightning Spell Damage
+(10 to 11)% to Cold Spell Damage
+(10 to 11)% to Fire Spell Damage
+(52 to 63)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)

Tier 5
Defense: (754-805) to (938-1001)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(12 to 13)% to Fire Spell Damage
+(64 to 75)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)

Tier 6
Defense: (1104-1173) to (1358-1443)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(14 to 15)% to Fire Spell Damage
+(75 to 86)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)


Deadfall (Heavy Belt)
Tier 1
Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Ctc lvl 3 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Tier 2
Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Ctc lvl 5 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Tier 3
Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Ctc lvl 7 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Tier 4
Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Ctc lvl 9 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Tier 5
Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Ctc lvl 11 Shower of Rocks on Kill
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Tier 6
Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Ctc lvl 13 Shower of Rocks on Kill
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Dragon Tail (Plated Belt)
Tier 1
Defense: (169-191) to (228-257)
Required Strength: 81
Required Level: 10
5% Ctc lvl 3 Seal of Fire on Melee Attack
5% Faster Run/Walk
15% Increased Attack Speed
Adds (3 to 4)-(8 to 10) fire damage
Stun Attack
+(24 to 40)% Enhanced Defense
Fire Resist +(16 to 25)%
Socketed (1)

Tier 2
Defense: (327-364) to (424-472)
Required Strength: 117
Required Level: 19
6% Ctc lvl 5 Seal of Fire on Melee Attack
10% Faster Run/Walk
20% Increased Attack Speed
Adds (4 to 8)-(11 to 20) fire damage
Stun Attack
+(41 to 57)% Enhanced Defense
Fire Resist +(26 to 35)%
Socketed (2)

Tier 3
Defense: (559-619) to (723-801)
Required Strength: 170
Required Level: 27
7% Ctc lvl 7 Seal of Fire on Melee Attack
15% Faster Run/Walk
25% Increased Attack Speed
Adds (8 to 15)-(21 to 40) fire damage
Stun Attack
+(58 to 75)% Enhanced Defense
Fire Resist +(36 to 45)%
Socketed (2)

Tier 4
Defense: (903-990) to (1148-1259)
Required Strength: 247
Required Level: 36
8% Ctc lvl 9 Seal of Fire on Melee Attack
20% Faster Run/Walk
30% Increased Attack Speed
Adds (16 to 30)-(41 to 80) fire damage
Stun Attack
+(75 to 92)% Enhanced Defense
Fire Resist +(46 to 55)%
Socketed (2)

Tier 5
Defense: (1382-1504) to (1754-1910)
Required Strength: 358
Required Level: 44
9% Ctc lvl 11 Seal of Fire on Melee Attack
25% Faster Run/Walk
35% Increased Attack Speed
Adds (31 to 60)-(81 to 160) fire damage
Stun Attack
+(92 to 109)% Enhanced Defense
Fire Resist +(56 to 65)%
Socketed (2)

Tier 6
Defense: (2052-2219) to (2595-2806)
Required Strength: 519
Required Level: 52
10% Ctc lvl 13 Seal of Fire on Melee Attack
30% Faster Run/Walk
40% Increased Attack Speed
Adds (61 to 120)-(161 to 320) fire damage
Stun Attack
+(109 to 126)% Enhanced Defense
Fire Resist +(66 to 75)%
Socketed (2)


Gloves

Vilehand (Leather Gloves)
Tier 1
Defense: (6 to 8)
Required Strength: 10
Required Level: 1
+(3 to 5)% Bonus to Poison Skill Duration
Adds (1 to 2)-(3 to 5) poison damage over 3s
+(2 to 3)% to Poison Spell Damage
Poison Length Reduced by (2 to 5)%
Socketed (1)

Tier 2
Defense: (35 to 39)
Required Strength: 15
Required Level: 8
+(6 to 8)% Bonus to Poison Skill Duration
Adds (4 to 6)-(7 to 13) poison damage over 4s
+(3 to 4)% to Poison Spell Damage
Poison Length Reduced by (6 to 9)%
Socketed (2)

Tier 3
Defense: (70 to 75)
Required Strength: 21
Required Level: 17
+(9 to 11)% Bonus to Poison Skill Duration
Adds (8 to 16)-(16 to 31) poison damage over 5s
+(5 to 6)% to Poison Spell Damage
Poison Length Reduced by (10 to 13)%
Socketed (2)

Tier 4
Defense: (117 to 126)
Required Strength: 30
Required Level: 26
+(12 to 14)% Bonus to Poison Skill Duration
Adds (19 to 38)-(38 to 75) poison damage over 6s
+(6 to 7)% to Poison Spell Damage
Poison Length Reduced by (14 to 17)%
Socketed (3)

Tier 5
Defense: (176 to 184)
Required Strength: 44
Required Level: 34
+(15 to 17)% Bonus to Poison Skill Duration
Adds (44 to 88)-(88 to 175) poison damage over 7s
+(8 to 9)% to Poison Spell Damage
Poison Length Reduced by (18 to 21)%
Socketed (3)

Tier 6
Defense: (243 to 258)
Required Strength: 64
Required Level: 43
+(18 to 20)% Bonus to Poison Skill Duration
Adds (101 to 200)-(201 to 400) poison damage over 8s
+(9 to 10)% to Poison Spell Damage
Poison Length Reduced by (22 to 25)%
Socketed (4)


Toorc's Gift (Heavy Gloves)
Tier 1
Defense: (15-18) to (30-34)
Required Strength: 24
Required Level: 3
1% Ctc lvl 1 Glacial Nova on Melee Attack
5% Increased Attack Speed
Adds (3 to 4)-(4 to 7) cold damage
Stun Attack
+(12 to 29)% Enhanced Defense
Cold Resist +(11 to 15)%
Socketed (1)

Tier 2
Defense: (58-65) to (76-86)
Required Strength: 35
Required Level: 12
2% Ctc lvl 1 Glacial Nova on Melee Attack
10% Increased Attack Speed
Adds (4 to 8)-(7 to 13) cold damage
Stun Attack
+(30 to 46)% Enhanced Defense
Cold Resist +(16 to 20)%
Socketed (2)

Tier 3
Defense: (129-143) to (160-177)
Required Strength: 50
Required Level: 20
3% Ctc lvl 2 Glacial Nova on Melee Attack
15% Increased Attack Speed
Adds (8 to 15)-(13 to 25) cold damage
Stun Attack
+(47 to 63)% Enhanced Defense
Cold Resist +(21 to 25)%
Socketed (2)

Tier 4
Defense: (231-253) to (283-311)
Required Strength: 73
Required Level: 29
4% Ctc lvl 2 Glacial Nova on Melee Attack
20% Increased Attack Speed
Adds (16 to 30)-(26 to 50) cold damage
Stun Attack
+(64 to 80)% Enhanced Defense
Cold Resist +(26 to 30)%
Socketed (3)

Tier 5
Defense: (376-409) to (448-488)
Required Strength: 106
Required Level: 38
5% Ctc lvl 3 Glacial Nova on Melee Attack
25% Increased Attack Speed
Adds (31 to 60)-(51 to 100) cold damage
Stun Attack
+(81 to 97)% Enhanced Defense
Cold Resist +(31 to 35)%
Socketed (3)

Tier 6
Defense: (568-614) to (685-740)
Required Strength: 154
Required Level: 46
6% Ctc lvl 3 Glacial Nova on Melee Attack
30% Increased Attack Speed
Adds (61 to 120)-(101 to 200) cold damage
Stun Attack
+(98 to 114)% Enhanced Defense
Cold Resist +(36 to 40)%
Socketed (4)


Featherclaw (Chain Gloves)
Tier 1
Defense: (28-30) to (49-54)
Required Strength: 38
Required Level: 5
15% Faster Run/Walk
5% Increased Attack Speed
(21 to 50)% Bonus to Attack Rating
(3 to 5)% Chance of Open Wounds
+(18 to 29)% Enhanced Defense
+(6 to 10) to Dexterity
+(101 to 150) Maximum Stamina
Socketed (1)

Tier 2
Defense: (72-78) to (110-119)
Required Strength: 55
Required Level: 13
20% Faster Run/Walk
10% Increased Attack Speed
(51 to 80)% Bonus to Attack Rating
(6 to 8)% Chance of Open Wounds
+(30 to 40)% Enhanced Defense
+(11 to 15) to Dexterity
+(151 to 200) Maximum Stamina
Socketed (2)

Tier 3
Defense: (149-161) to (203-218)
Required Strength: 80
Required Level: 22
25% Faster Run/Walk
15% Increased Attack Speed
(81 to 110)% Bonus to Attack Rating
(9 to 11)% Chance of Open Wounds
+(41 to 52)% Enhanced Defense
+(16 to 20) to Dexterity
+(201 to 250) Maximum Stamina
Socketed (2)

Tier 4
Defense: (250-268) to (334-358)
Required Strength: 116
Required Level: 31
30% Faster Run/Walk
20% Increased Attack Speed
(111 to 140)% Bonus to Attack Rating
(12 to 14)% Chance of Open Wounds
+(52 to 63)% Enhanced Defense
+(21 to 25) to Dexterity
+(251 to 300) Maximum Stamina
Socketed (3)

Tier 5
Defense: (393-420) to (519-554)
Required Strength: 168
Required Level: 40
35% Faster Run/Walk
25% Increased Attack Speed
(141 to 170)% Bonus to Attack Rating
(15 to 17)% Chance of Open Wounds
+(64 to 75)% Enhanced Defense
+(26 to 30) to Dexterity
+(301 to 350) Maximum Stamina
Socketed (3)

Tier 6
Defense: (581-617) to (759-807)
Required Strength: 244
Required Level: 48
40% Faster Run/Walk
30% Increased Attack Speed
(171 to 200)% Bonus to Attack Rating
(18 to 20)% Chance of Open Wounds
+(75 to 86)% Enhanced Defense
+(31 to 35) to Dexterity
+(351 to 400) Maximum Stamina
Socketed (4)


Visegrip (Light Gauntlets)
Tier 1
Defense: (29 to 56)
Required Strength: 52
Required Level: 6
5% Ctc lvl 1 Crucify on Melee Attack
+(3 to 4) to Maximum Damage
(7 to 10)% Chance of Open Wounds
-(50 to 21) to Monster Defense per Hit
(4 to 5)% Bonus to Strength
Socketed (1)

Tier 2
Defense: (67 to 109)
Required Strength: 75
Required Level: 15
6% Ctc lvl 3 Crucify on Melee Attack
+(4 to 5) to Maximum Damage
(11 to 14)% Chance of Open Wounds
-(80 to 51) to Monster Defense per Hit
(6 to 7)% Bonus to Strength
Socketed (2)

Tier 3
Defense: (120 to 176)
Required Strength: 109
Required Level: 24
7% Ctc lvl 5 Crucify on Melee Attack
+(6 to 7) to Maximum Damage
(15 to 18)% Chance of Open Wounds
-(110 to 81) to Monster Defense per Hit
(8 to 9)% Bonus to Strength
Socketed (2)

Tier 4
Defense: (187 to 266)
Required Strength: 159
Required Level: 33
8% Ctc lvl 7 Crucify on Melee Attack
+(7 to 8) to Maximum Damage
(19 to 22)% Chance of Open Wounds
-(140 to 111) to Monster Defense per Hit
(10 to 11)% Bonus to Strength
Socketed (3)

Tier 5
Defense: (273 to 381)
Required Strength: 230
Required Level: 41
9% Ctc lvl 9 Crucify on Melee Attack
+(8 to 9) to Maximum Damage
(23 to 26)% Chance of Open Wounds
-(170 to 141) to Monster Defense per Hit
(12 to 13)% Bonus to Strength
Socketed (3)

Tier 6
Defense: (375 to 522)
Required Strength: 333
Required Level: 50
10% Ctc lvl 11 Crucify on Melee Attack
+(9 to 10) to Maximum Damage
(27 to 30)% Chance of Open Wounds
-(200 to 171) to Monster Defense per Hit
(14 to 15)% Bonus to Strength
Socketed (4)


Pollice Verso (Gauntlets)
Tier 1
Defense: (48-54) to (90-102)
Required Strength: 66
Required Level: 10
4% Ctc lvl 3 Time Strike when Attacked
+(24 to 40)% Enhanced Defense
+(3 to 5) to Strength
+(6 to 10) Life after each Kill
+(11 to 25) Mana after each Kill
Socketed (1)

Tier 2
Defense: (109-122) to (184-205)
Required Strength: 96
Required Level: 18
6% Ctc lvl 4 Time Strike when Attacked
+(41 to 57)% Enhanced Defense
+(6 to 8) to Strength
+(11 to 15) Life after each Kill
+(26 to 40) Mana after each Kill
Socketed (2)

Tier 3
Defense: (216-239) to (333-369)
Required Strength: 139
Required Level: 27
8% Ctc lvl 5 Time Strike when Attacked
+(58 to 75)% Enhanced Defense
+(9 to 11) to Strength
+(16 to 20) Life after each Kill
+(41 to 55) Mana after each Kill
Socketed (2)

Tier 4
Defense: (376-412) to (554-608)
Required Strength: 201
Required Level: 36
10% Ctc lvl 6 Time Strike when Attacked
+(75 to 92)% Enhanced Defense
+(12 to 14) to Strength
+(21 to 25) Life after each Kill
+(56 to 70) Mana after each Kill
Socketed (3)

Tier 5
Defense: (583-635) to (854-930)
Required Strength: 292
Required Level: 44
12% Ctc lvl 7 Time Strike when Attacked
+(92 to 109)% Enhanced Defense
+(15 to 17) to Strength
+(26 to 30) Life after each Kill
+(71 to 85) Mana after each Kill
Socketed (3)

Tier 6
Defense: (875-946) to (1274-1378)
Required Strength: 423
Required Level: 52
14% Ctc lvl 8 Time Strike when Attacked
+(109 to 126)% Enhanced Defense
+(18 to 20) to Strength
+(31 to 35) Life after each Kill
+(86 to 100) Mana after each Kill
Socketed (4)


Boots

Rabbit's Foot (Boots)
Tier 1
Defense: (8 to 14)
Required Strength: 10
Required Level: 1
15% Faster Run/Walk
+(101 to 150) Maximum Stamina
(4 to 5)% Chance of Uninterruptable Attack
(51 to 75)% Extra Gold from Monsters
(8 to 13)% Better Chance of Getting Magic Items
Socketed (1)

Tier 2
Defense: (39 to 47)
Required Strength: 17
Required Level: 8
20% Faster Run/Walk
+(151 to 200) Maximum Stamina
(6 to 7)% Chance of Uninterruptable Attack
(76 to 100)% Extra Gold from Monsters
(13 to 18)% Better Chance of Getting Magic Items
Socketed (2)

Tier 3
Defense: (75 to 88)
Required Strength: 25
Required Level: 17
25% Faster Run/Walk
+(201 to 250) Maximum Stamina
(8 to 9)% Chance of Uninterruptable Attack
(101 to 125)% Extra Gold from Monsters
(18 to 23)% Better Chance of Getting Magic Items
Socketed (2)

Tier 4
Defense: (126 to 144)
Required Strength: 37
Required Level: 25
30% Faster Run/Walk
+(251 to 300) Maximum Stamina
(10 to 11)% Chance of Uninterruptable Attack
(126 to 150)% Extra Gold from Monsters
(23 to 28)% Better Chance of Getting Magic Items
Socketed (3)

Tier 5
Defense: (184 to 215)
Required Strength: 53
Required Level: 34
35% Faster Run/Walk
+(301 to 350) Maximum Stamina
(12 to 13)% Chance of Uninterruptable Attack
(151 to 175)% Extra Gold from Monsters
(28 to 33)% Better Chance of Getting Magic Items
Socketed (3)

Tier 6
Defense: (258 to 296)
Required Strength: 77
Required Level: 43
40% Faster Run/Walk
+(351 to 400) Maximum Stamina
(14 to 15)% Chance of Uninterruptable Attack
(176 to 200)% Extra Gold from Monsters
(33 to 38)% Better Chance of Getting Magic Items
Socketed (4)


Death Spur (Heavy Boots)
Tier 1
Defense: (27 to 39)
Required Strength: 28
Required Level: 3
1% Ctc lvl 6 Spike Nova when you Take Damage
+(0.09375 per lvl) to Maximum Damage
(21 to 25)% Chance of Open Wounds
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)

Tier 2
Defense: (59 to 82)
Required Strength: 41
Required Level: 11
1% Ctc lvl 8 Spike Nova when you Take Damage
+(0.125 per lvl) to Maximum Damage
(26 to 30)% Chance of Open Wounds
+(16 to 20) to Strength
+(16 to 20) to Dexterity
Socketed (2)

Tier 3
Defense: (109 to 141)
Required Strength: 59
Required Level: 20
1% Ctc lvl 10 Spike Nova when you Take Damage
+(0.15625 per lvl) to Maximum Damage
(31 to 35)% Chance of Open Wounds
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (2)

Tier 4
Defense: (173 to 215)
Required Strength: 85
Required Level: 28
1% Ctc lvl 12 Spike Nova when you Take Damage
+(0.1875 per lvl) to Maximum Damage
(36 to 40)% Chance of Open Wounds
+(26 to 30) to Strength
+(26 to 30) to Dexterity
Socketed (3)

Tier 5
Defense: (248 to 310)
Required Strength: 124
Required Level: 38
1% Ctc lvl 14 Spike Nova when you Take Damage
+(0.21875 per lvl) to Maximum Damage
(41 to 45)% Chance of Open Wounds
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (3)

Tier 6
Defense: (346 to 427)
Required Strength: 179
Required Level: 46
1% Ctc lvl 16 Spike Nova when you Take Damage
+(0.25 per lvl) to Maximum Damage
(46 to 50)% Chance of Open Wounds
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4)


Lionpaw (Chain Boots)
Tier 1
Defense: (49-54) to (71-78)
Required Strength: 44
Required Level: 4
+(18 to 29)% Enhanced Defense
+(7 to 10) to all Attributes
+(31 to 50) to Life
+(31 to 50) to Mana
Total Character Defense plus (3 to 5)%
(21 to 38)% Extra Gold from Monsters
Socketed (1)

Tier 2
Defense: (110-119) to (152-163)
Required Strength: 64
Required Level: 13
+(30 to 40)% Enhanced Defense
+(11 to 14) to all Attributes
+(51 to 70) to Life
+(51 to 70) to Mana
Total Character Defense plus (6 to 8)%
(38 to 55)% Extra Gold from Monsters
Socketed (2)

Tier 3
Defense: (203-218) to (267-288)
Required Strength: 93
Required Level: 22
+(41 to 52)% Enhanced Defense
+(15 to 18) to all Attributes
+(71 to 90) to Life
+(71 to 90) to Mana
Total Character Defense plus (9 to 11)%
(56 to 73)% Extra Gold from Monsters
Socketed (2)

Tier 4
Defense: (334-358) to (433-464)
Required Strength: 134
Required Level: 31
+(52 to 63)% Enhanced Defense
+(19 to 22) to all Attributes
+(91 to 110) to Life
+(91 to 110) to Mana
Total Character Defense plus (12 to 14)%
(73 to 90)% Extra Gold from Monsters
Socketed (3)

Tier 5
Defense: (519-554) to (667-712)
Required Strength: 195
Required Level: 39
+(64 to 75)% Enhanced Defense
+(23 to 26) to all Attributes
+(111 to 130) to Life
+(111 to 130) to Mana
Total Character Defense plus (15 to 17)%
(91 to 108)% Extra Gold from Monsters
Socketed (3)

Tier 6
Defense: (759-807) to (974-1036)
Required Strength: 282
Required Level: 48
+(75 to 86)% Enhanced Defense
+(27 to 30) to all Attributes
+(131 to 150) to Life
+(131 to 150) to Mana
Total Character Defense plus (18 to 20)%
(108 to 125)% Extra Gold from Monsters
Socketed (4)


Zealot Rush (Light Plated Boots)
Tier 1
Defense: (66-72) to (100-109)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% Bonus to Attack Rating
+(18 to 29)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
1% Reanimate as: Dark Templar
Socketed (1)

Tier 2
Defense: (141-152) to (197-212)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% Bonus to Attack Rating
+(30 to 40)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
2% Reanimate as: Dark Templar
Socketed (2)

Tier 3
Defense: (248-267) to (338-364)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% Bonus to Attack Rating
+(41 to 52)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
3% Reanimate as: Dark Templar
Socketed (2)

Tier 4
Defense: (404-433) to (542-581)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% Bonus to Attack Rating
+(52 to 63)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
4% Reanimate as: Dark Templar
Socketed (3)

Tier 5
Defense: (624-666) to (833-889)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% Bonus to Attack Rating
+(64 to 75)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
5% Reanimate as: Dark Templar
Socketed (3)

Tier 6
Defense: (913-970) to (1205-1281)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% Bonus to Attack Rating
+(75 to 86)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
6% Reanimate as: Dark Templar
Socketed (4)


Wake of Destruction (Greaves)
Tier 1
Defense: (90-102) to (135-152)
Required Strength: (68-71)
Required Level: 9
100% Ctc lvl 14 Meteor Shower when you Level-Up
+(3 to 5)% Bonus to Energy Factor
+(2 to 3)% to Poison Spell Damage
+(2 to 3)% to Fire Spell Damage
+(24 to 40)% Enhanced Defense
Fire Resist +(6 to 10)%
Poison Resist +(6 to 10)%
Requirements -(10 to 6)%
Socketed (1)

Tier 2
Defense: (184-205) to (263-293)
Required Strength: (93-97)
Required Level: 18
100% Ctc lvl 22 Meteor Shower when you Level-Up
+(6 to 8)% Bonus to Energy Factor
+(3 to 4)% to Poison Spell Damage
+(3 to 4)% to Fire Spell Damage
+(41 to 57)% Enhanced Defense
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
Requirements -(15 to 11)%
Socketed (2)

Tier 3
Defense: (333-369) to (462-512)
Required Strength: (128-134)
Required Level: 27
100% Ctc lvl 30 Meteor Shower when you Level-Up
+(9 to 11)% Bonus to Energy Factor
+(5 to 6)% to Poison Spell Damage
+(5 to 6)% to Fire Spell Damage
+(58 to 75)% Enhanced Defense
Fire Resist +(16 to 20)%
Poison Resist +(16 to 20)%
Requirements -(20 to 16)%
Socketed (2)

Tier 4
Defense: (554-608) to (747-819)
Required Strength: (174-183)
Required Level: 36
100% Ctc lvl 38 Meteor Shower when you Level-Up
+(12 to 14)% Bonus to Energy Factor
+(6 to 7)% to Poison Spell Damage
+(6 to 7)% to Fire Spell Damage
+(75 to 92)% Enhanced Defense
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Requirements -(25 to 21)%
Socketed (3)

Tier 5
Defense: (854-930) to (1152-1254)
Required Strength: (235-248)
Required Level: 44
100% Ctc lvl 46 Meteor Shower when you Level-Up
+(15 to 17)% Bonus to Energy Factor
+(8 to 9)% to Poison Spell Damage
+(8 to 9)% to Fire Spell Damage
+(92 to 109)% Enhanced Defense
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
Requirements -(30 to 26)%
Socketed (3)

Tier 6
Defense: (1274-1378) to (1713-1853)
Required Strength: (316-336)
Required Level: 52
100% Ctc lvl 54 Meteor Shower when you Level-Up
+(18 to 20)% Bonus to Energy Factor
+(9 to 10)% to Poison Spell Damage
+(9 to 10)% to Fire Spell Damage
+(109 to 126)% Enhanced Defense
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Requirements -(35 to 31)%
Socketed (4)


Amazon Helms

Zerae's Veil (Morion)
Tier 1
Defense: (11-12) to (12-14)
Required Strength: 10
Required Level: 2
(Amazon Only)
100% Ctc lvl 11 Supernova when you Level-Up
5% Ctc lvl 3 Tempest on Melee Attack
Adds 1-2 lightning damage
+(12 to 29)% Enhanced Defense
Lightning Resist +(16 to 25)%
Total Character Defense plus (3 to 5)%
Socketed (1)

Tier 2
Defense: (41-46) to (45-51)
Required Strength: 16
Required Level: 10
(Amazon Only)
100% Ctc lvl 20 Supernova when you Level-Up
6% Ctc lvl 7 Tempest on Melee Attack
Adds 1-3 lightning damage
+(30 to 46)% Enhanced Defense
Lightning Resist +(26 to 35)%
Total Character Defense plus (6 to 8)%
Socketed (2)

Tier 3
Defense: (88-97) to (98-109)
Required Strength: 23
Required Level: 18
(Amazon Only)
100% Ctc lvl 29 Supernova when you Level-Up
7% Ctc lvl 11 Tempest on Melee Attack
Adds 1-5 lightning damage
+(47 to 63)% Enhanced Defense
Lightning Resist +(36 to 45)%
Total Character Defense plus (9 to 11)%
Socketed (3)

Tier 4
Defense: (160-176) to (178-196)
Required Strength: 34
Required Level: 27
(Amazon Only)
100% Ctc lvl 38 Supernova when you Level-Up
8% Ctc lvl 15 Tempest on Melee Attack
Adds 1-13 lightning damage
+(64 to 80)% Enhanced Defense
Lightning Resist +(46 to 55)%
Total Character Defense plus (12 to 14)%
Socketed (3)

Tier 5
Defense: (262-285) to (293-319)
Required Strength: 49
Required Level: 36
(Amazon Only)
100% Ctc lvl 47 Supernova when you Level-Up
9% Ctc lvl 19 Tempest on Melee Attack
Adds 1-25 lightning damage
+(81 to 97)% Enhanced Defense
Lightning Resist +(56 to 65)%
Total Character Defense plus (15 to 17)%
Socketed (4)

Tier 6
Defense: (399-432) to (439-475)
Required Strength: 71
Required Level: 45
(Amazon Only)
100% Ctc lvl 56 Supernova when you Level-Up
10% Ctc lvl 23 Tempest on Melee Attack
Adds 1-50 lightning damage
+(98 to 114)% Enhanced Defense
Lightning Resist +(66 to 75)%
Total Character Defense plus (18 to 20)%
Socketed (4)


Snakehair (Cervelliere)
Tier 1
Defense: (43-50) to (66-76)
Required Strength: 39
Required Level: 5
(Amazon Only)
5% Ctc lvl 3 Venomous Spirit on Striking
-(6 to 8)% to Enemy Poison Resistance
(2 to 4)% Life stolen per Hit
+(12 to 29)% Enhanced Defense
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)

Tier 2
Defense: (97-109) to (133-150)
Required Strength: 57
Required Level: 14
(Amazon Only)
6% Ctc lvl 7 Venomous Spirit on Striking
-(8 to 10)% to Enemy Poison Resistance
(5 to 7)% Life stolen per Hit
+(30 to 46)% Enhanced Defense
+(16 to 20) to Strength
+(16 to 20) to Dexterity
Socketed (2)

Tier 3
Defense: (185-205) to (242-268)
Required Strength: 82
Required Level: 23
(Amazon Only)
7% Ctc lvl 11 Venomous Spirit on Striking
-(11 to 13)% to Enemy Poison Resistance
(8 to 10)% Life stolen per Hit
+(47 to 63)% Enhanced Defense
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (3)

Tier 4
Defense: (311-342) to (405-444)
Required Strength: 119
Required Level: 31
(Amazon Only)
8% Ctc lvl 15 Venomous Spirit on Striking
-(13 to 15)% to Enemy Poison Resistance
(11 to 13)% Life stolen per Hit
+(64 to 80)% Enhanced Defense
+(26 to 30) to Strength
+(26 to 30) to Dexterity
Socketed (3)

Tier 5
Defense: (486-529) to (628-683)
Required Strength: 172
Required Level: 40
(Amazon Only)
9% Ctc lvl 19 Venomous Spirit on Striking
-(16 to 18)% to Enemy Poison Resistance
(14 to 16)% Life stolen per Hit
+(81 to 97)% Enhanced Defense
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (4)

Tier 6
Defense: (734-793) to (936-1012)
Required Strength: 250
Required Level: 49
(Amazon Only)
10% Ctc lvl 23 Venomous Spirit on Striking
-(18 to 20)% to Enemy Poison Resistance
(17 to 19)% Life stolen per Hit
+(98 to 114)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4)


Wildhunt (Einherjar Helm)
Tier 1
Defense: (65-74) to (99-112)
Required Dexterity: 53
Required Level: 7
(Amazon Only)
+(6 to 8)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(2 to 4) to Raven Flight
+(24 to 40)% Enhanced Defense
Total Character Defense plus (4 to 5)%
(2 to 3)% Reanimate as: Ghost Wolf
+(3 to 10) Life after each Kill
Socketed (1)

Tier 2
Defense: (138-153) to (190-211)
Required Dexterity: 77
Required Level: 15
(Amazon Only)
+(8 to 10)% to Physical/Magic Spell Damage
+(8 to 10)% to Fire Spell Damage
+(5 to 7) to Raven Flight
+(41 to 57)% Enhanced Defense
Total Character Defense plus (6 to 7)%
(3 to 4)% Reanimate as: Ghost Wolf
+(11 to 18) Life after each Kill
Socketed (2)

Tier 3
Defense: (249-276) to (339-376)
Required Dexterity: 111
Required Level: 24
(Amazon Only)
+(11 to 13)% to Physical/Magic Spell Damage
+(11 to 13)% to Fire Spell Damage
+(8 to 10) to Raven Flight
+(58 to 75)% Enhanced Defense
Total Character Defense plus (8 to 9)%
(4 to 5)% Reanimate as: Ghost Wolf
+(19 to 26) Life after each Kill
Socketed (3)

Tier 4
Defense: (407-447) to (549-602)
Required Dexterity: 162
Required Level: 33
(Amazon Only)
+(13 to 15)% to Physical/Magic Spell Damage
+(13 to 15)% to Fire Spell Damage
+(11 to 13) to Raven Flight
+(75 to 92)% Enhanced Defense
Total Character Defense plus (10 to 11)%
(5 to 6)% Reanimate as: Ghost Wolf
+(27 to 34) Life after each Kill
Socketed (3)

Tier 5
Defense: (635-691) to (846-921)
Required Dexterity: 234
Required Level: 42
(Amazon Only)
+(16 to 18)% to Physical/Magic Spell Damage
+(16 to 18)% to Fire Spell Damage
+(14 to 16) to Raven Flight
+(92 to 109)% Enhanced Defense
Total Character Defense plus (12 to 13)%
(6 to 7)% Reanimate as: Ghost Wolf
+(35 to 42) Life after each Kill
Socketed (4)

Tier 6
Defense: (946-1023) to (1254-1356)
Required Dexterity: 340
Required Level: 50
(Amazon Only)
+(18 to 20)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(17 to 19) to Raven Flight
+(109 to 126)% Enhanced Defense
Total Character Defense plus (14 to 15)%
(7 to 8)% Reanimate as: Ghost Wolf
+(43 to 50) Life after each Kill
Socketed (4)


Titan's Burden (Spangenhelm)
Tier 1
Defense: (113-131) to (170-197)
Required Strength: 81
Required Level: 11
(Amazon Only)
5% Ctc lvl 3 Shower of Rocks on Melee Attack
Stun Attack
3% Chance of Crushing Blow
(7 to 10)% Bonus to Strength
+(35 to 57)% Enhanced Defense
Damage Reduced by 5%
Socketed (1)

Tier 2
Defense: (224-255) to (322-367)
Required Strength: 117
Required Level: 20
(Amazon Only)
8% Ctc lvl 6 Shower of Rocks on Melee Attack
Stun Attack
3% Chance of Crushing Blow
(11 to 14)% Bonus to Strength
+(58 to 80)% Enhanced Defense
Damage Reduced by 6%
Socketed (2)

Tier 3
Defense: (401-450) to (562-631)
Required Strength: 170
Required Level: 29
(Amazon Only)
11% Ctc lvl 9 Shower of Rocks on Melee Attack
Stun Attack
4% Chance of Crushing Blow
(15 to 18)% Bonus to Strength
+(81 to 103)% Enhanced Defense
Damage Reduced by 7%
Socketed (3)

Tier 4
Defense: (663-734) to (915-1014)
Required Strength: 247
Required Level: 38
(Amazon Only)
14% Ctc lvl 12 Shower of Rocks on Melee Attack
Stun Attack
4% Chance of Crushing Blow
(19 to 22)% Bonus to Strength
+(104 to 126)% Enhanced Defense
Damage Reduced by 8%
Socketed (3)

Tier 5
Defense: (1028-1132) to (1419-1563)
Required Strength: 358
Required Level: 47
(Amazon Only)
17% Ctc lvl 15 Shower of Rocks on Melee Attack
Stun Attack
5% Chance of Crushing Blow
(23 to 26)% Bonus to Strength
+(126 to 149)% Enhanced Defense
Damage Reduced by 9%
Socketed (4)

Tier 6
Defense: (1548-1685) to (2118-2306)
Required Strength: 519
Required Level: 55
(Amazon Only)
20% Ctc lvl 18 Shower of Rocks on Melee Attack
Stun Attack
5% Chance of Crushing Blow
(27 to 30)% Bonus to Strength
+(149 to 171)% Enhanced Defense
Damage Reduced by 10%
Socketed (4)


Amazon Shields

The Sightless Eye (Athulua's Hand)
Tier 1
Defense: (43-47) to (84-92)
Chance to Block: 4%
Required Dexterity: 21
Required Level: 1
(Amazon Only)
+(4 to 7) to Maximum Damage
(11 to 25)% Bonus to Attack Rating
Slows Target by 5%
+(12 to 23)% Enhanced Defense
(2 to 5)% Bonus to Dexterity
Socketed (1)

Tier 2
Defense: (95-103) to (161-175)
Chance to Block: 4%
Required Dexterity: 31
Required Level: 10
(Amazon Only)
+(7 to 9) to Maximum Damage
(26 to 40)% Bonus to Attack Rating
Slows Target by 6%
+(24 to 35)% Enhanced Defense
(6 to 9)% Bonus to Dexterity
Socketed (2)

Tier 3
Defense: (171-185) to (271-293)
Chance to Block: 4%
Required Dexterity: 45
Required Level: 19
(Amazon Only)
+(9 to 12) to Maximum Damage
(41 to 55)% Bonus to Attack Rating
Slows Target by 7%
+(35 to 46)% Enhanced Defense
(10 to 13)% Bonus to Dexterity
Socketed (3)

Tier 4
Defense: (283-303) to (439-469)
Chance to Block: 4%
Required Dexterity: 66
Required Level: 28
(Amazon Only)
+(12 to 14) to Maximum Damage
(56 to 70)% Bonus to Attack Rating
Slows Target by 8%
+(47 to 57)% Enhanced Defense
(14 to 17)% Bonus to Dexterity
Socketed (3)

Tier 5
Defense: (436-466) to (658-704)
Chance to Block: 4%
Required Dexterity: 95
Required Level: 36
(Amazon Only)
+(14 to 17) to Maximum Damage
(71 to 85)% Bonus to Attack Rating
Slows Target by 9%
+(58 to 69)% Enhanced Defense
(18 to 21)% Bonus to Dexterity
Socketed (4)

Tier 6
Defense: (643-685) to (964-1027)
Chance to Block: 4%
Required Dexterity: 139
Required Level: 45
(Amazon Only)
+(17 to 19) to Maximum Damage
(86 to 100)% Bonus to Attack Rating
Slows Target by 10%
+(69 to 80)% Enhanced Defense
(22 to 25)% Bonus to Dexterity
Socketed (4)


Dragonfire (Phoenix Shield)
Tier 1
Defense: (72-81) to (139-156)
Chance to Block: 4%
Required Strength: 29
Required Level: 8
(Amazon Only)
5% Faster Cast Rate
+(6 to 8)% to Fire Spell Damage
+(16 to 20)% Bonus to Summoned Minion Life
+(15 to 29)% Enhanced Defense
+(16 to 25) to Vitality
+(16 to 25) to Energy
+(51 to 75) to Life
Socketed (1)

Tier 2
Defense: (146-161) to (256-281)
Chance to Block: 4%
Required Strength: 43
Required Level: 17
(Amazon Only)
5% Faster Cast Rate
+(8 to 10)% to Fire Spell Damage
+(21 to 25)% Bonus to Summoned Minion Life
+(30 to 43)% Enhanced Defense
+(26 to 35) to Vitality
+(26 to 35) to Energy
+(76 to 100) to Life
Socketed (2)

Tier 3
Defense: (259-282) to (436-475)
Chance to Block: 4%
Required Strength: 62
Required Level: 25
(Amazon Only)
10% Faster Cast Rate
+(11 to 13)% to Fire Spell Damage
+(26 to 30)% Bonus to Summoned Minion Life
+(44 to 57)% Enhanced Defense
+(36 to 45) to Vitality
+(36 to 45) to Energy
+(101 to 125) to Life
Socketed (3)

Tier 4
Defense: (418-455) to (693-755)
Chance to Block: 4%
Required Strength: 90
Required Level: 34
(Amazon Only)
10% Faster Cast Rate
+(13 to 15)% to Fire Spell Damage
+(31 to 35)% Bonus to Summoned Minion Life
+(58 to 72)% Enhanced Defense
+(46 to 55) to Vitality
+(46 to 55) to Energy
+(126 to 150) to Life
Socketed (3)

Tier 5
Defense: (645-697) to (1052-1138)
Chance to Block: 4%
Required Strength: 130
Required Level: 43
(Amazon Only)
15% Faster Cast Rate
+(16 to 18)% to Fire Spell Damage
+(36 to 40)% Bonus to Summoned Minion Life
+(72 to 86)% Enhanced Defense
+(56 to 65) to Vitality
+(56 to 65) to Energy
+(151 to 175) to Life
Socketed (4)

Tier 6
Defense: (957-1024) to (1559-1668)
Chance to Block: 4%
Required Strength: 190
Required Level: 52
(Amazon Only)
15% Faster Cast Rate
+(18 to 20)% to Fire Spell Damage
+(41 to 45)% Bonus to Summoned Minion Life
+(87 to 100)% Enhanced Defense
+(66 to 75) to Vitality
+(66 to 75) to Energy
+(176 to 200) to Life
Socketed (4)


Chargebreaker (Setzschild)
Tier 1
Defense: (492-573) to (969-1127)
Chance to Block: 4%
Required Strength: 47
Required Level: 12
(Amazon Only)
5% Ctc lvl 3 Guard Tower on Kill
+(16 to 25)% Bonus to Summoned Minion Damage
+(11 to 15)% Bonus to Summoned Minion Resistances
(8 to 10)% Bonus to Dexterity
(8 to 10)% Bonus to Strength
+(35 to 57)% Enhanced Defense
Damage Reduced by (3 to 5)
Damage Reduced by 5%
Total Character Defense plus (8 to 10)%
Socketed (1)

Tier 2
Defense: (959-1092) to (1796-2046)
Chance to Block: 4%
Required Strength: 68
Required Level: 21
(Amazon Only)
6% Ctc lvl 6 Guard Tower on Kill
+(26 to 35)% Bonus to Summoned Minion Damage
+(16 to 20)% Bonus to Summoned Minion Resistances
(11 to 13)% Bonus to Dexterity
(11 to 13)% Bonus to Strength
+(58 to 80)% Enhanced Defense
Damage Reduced by (6 to 8)
Damage Reduced by 6%
Total Character Defense plus (11 to 13)%
Socketed (2)

Tier 3
Defense: (1695-1902) to (3048-3418)
Chance to Block: 4%
Required Strength: 100
Required Level: 30
(Amazon Only)
7% Ctc lvl 9 Guard Tower on Kill
+(36 to 45)% Bonus to Summoned Minion Damage
+(21 to 25)% Bonus to Summoned Minion Resistances
(14 to 16)% Bonus to Dexterity
(14 to 16)% Bonus to Strength
+(81 to 103)% Enhanced Defense
Damage Reduced by (9 to 11)
Damage Reduced by 7%
Total Character Defense plus (14 to 16)%
Socketed (3)

Tier 4
Defense: (2760-3057) to (4914-5444)
Chance to Block: 4%
Required Strength: 145
Required Level: 39
(Amazon Only)
8% Ctc lvl 12 Guard Tower on Kill
+(46 to 55)% Bonus to Summoned Minion Damage
+(26 to 30)% Bonus to Summoned Minion Resistances
(17 to 19)% Bonus to Dexterity
(17 to 19)% Bonus to Strength
+(104 to 126)% Enhanced Defense
Damage Reduced by (12 to 14)
Damage Reduced by 8%
Total Character Defense plus (17 to 19)%
Socketed (4)

Tier 5
Defense: (4287-4723) to (7550-8319)
Chance to Block: 4%
Required Strength: 210
Required Level: 47
(Amazon Only)
9% Ctc lvl 15 Guard Tower on Kill
+(56 to 65)% Bonus to Summoned Minion Damage
+(31 to 35)% Bonus to Summoned Minion Resistances
(20 to 22)% Bonus to Dexterity
(20 to 22)% Bonus to Strength
+(126 to 149)% Enhanced Defense
Damage Reduced by (15 to 17)
Damage Reduced by 9%
Total Character Defense plus (20 to 22)%
Socketed (5)

Tier 6
Defense: (6416-6983) to (11272-12268)
Chance to Block: 4%
Required Strength: 305
Required Level: 56
(Amazon Only)
10% Ctc lvl 18 Guard Tower on Kill
+(66 to 75)% Bonus to Summoned Minion Damage
+(36 to 40)% Bonus to Summoned Minion Resistances
(23 to 25)% Bonus to Dexterity
(23 to 25)% Bonus to Strength
+(149 to 171)% Enhanced Defense
Damage Reduced by (18 to 20)
Damage Reduced by 10%
Total Character Defense plus (23 to 25)%
Socketed (6)


Assassin Shields

Astrogha's Eye (Parma)
Tier 1
Defense: (67-77) to (129-149)
Chance to Block: 4%
Required Strength: 22
Required Dexterity: 45
Required Level: 5
(Assassin Only)
+(16 to 25)% Damage to Demons
Slows Ranged Attacker by (3 to 5)%
+(12 to 29)% Enhanced Defense
+(3 to 5) Life on Attack
(2 to 3)% Reanimate as: Soul Spider
Socketed (1)

Tier 2
Defense: (141-159) to (247-277)
Chance to Block: 4%
Required Strength: 32
Required Dexterity: 65
Required Level: 14
(Assassin Only)
+(26 to 35)% Damage to Demons
Slows Ranged Attacker by (6 to 8)%
+(30 to 46)% Enhanced Defense
+(6 to 8) Life on Attack
(3 to 4)% Reanimate as: Soul Spider
Socketed (2)

Tier 3
Defense: (252-280) to (426-472)
Chance to Block: 4%
Required Strength: 46
Required Dexterity: 95
Required Level: 22
(Assassin Only)
+(36 to 45)% Damage to Demons
Slows Ranged Attacker by (9 to 11)%
+(47 to 63)% Enhanced Defense
+(9 to 11) Life on Attack
(4 to 5)% Reanimate as: Soul Spider
Socketed (3)

Tier 4
Defense: (416-457) to (690-757)
Chance to Block: 4%
Required Strength: 67
Required Dexterity: 137
Required Level: 31
(Assassin Only)
+(46 to 55)% Damage to Demons
Slows Ranged Attacker by (12 to 14)%
+(64 to 80)% Enhanced Defense
+(12 to 14) Life on Attack
(5 to 6)% Reanimate as: Soul Spider
Socketed (3)

Tier 5
Defense: (651-709) to (1062-1156)
Chance to Block: 4%
Required Strength: 97
Required Dexterity: 199
Required Level: 40
(Assassin Only)
+(56 to 65)% Damage to Demons
Slows Ranged Attacker by (15 to 17)%
+(81 to 97)% Enhanced Defense
+(15 to 17) Life on Attack
(6 to 7)% Reanimate as: Soul Spider
Socketed (4)

Tier 6
Defense: (972-1050) to (1585-1714)
Chance to Block: 4%
Required Strength: 141
Required Dexterity: 288
Required Level: 49
(Assassin Only)
+(66 to 75)% Damage to Demons
Slows Ranged Attacker by (18 to 20)%
+(98 to 114)% Enhanced Defense
+(18 to 20) Life on Attack
(7 to 8)% Reanimate as: Soul Spider
Socketed (4)


Bathos (Aspis)
Tier 1
Defense: (84 to 162)
Chance to Block: 4%
Required Strength: 30
Required Dexterity: 59
Required Level: 6
(Assassin Only)
(2 to 4)% Life stolen per Hit
+(16 to 25)% Bonus to Summoned Minion Damage
+(6 to 10)% Bonus to Summoned Minion Life
+(8 to 10) to Dexterity
Fire Resist +(11 to 15)%
(8 to 10)% Chance of Uninterruptable Attack
Socketed (1)

Tier 2
Defense: (140 to 258)
Chance to Block: 4%
Required Strength: 44
Required Dexterity: 86
Required Level: 15
(Assassin Only)
(5 to 7)% Life stolen per Hit
+(26 to 35)% Bonus to Summoned Minion Damage
+(11 to 15)% Bonus to Summoned Minion Life
+(11 to 13) to Dexterity
Fire Resist +(16 to 20)%
(11 to 13)% Chance of Uninterruptable Attack
Socketed (2)

Tier 3
Defense: (218 to 386)
Chance to Block: 4%
Required Strength: 63
Required Dexterity: 124
Required Level: 24
(Assassin Only)
(8 to 10)% Life stolen per Hit
+(36 to 45)% Bonus to Summoned Minion Damage
+(16 to 20)% Bonus to Summoned Minion Life
+(14 to 16) to Dexterity
Fire Resist +(21 to 25)%
(14 to 16)% Chance of Uninterruptable Attack
Socketed (3)

Tier 4
Defense: (322 to 558)
Chance to Block: 4%
Required Strength: 91
Required Dexterity: 180
Required Level: 33
(Assassin Only)
(11 to 13)% Life stolen per Hit
+(46 to 55)% Bonus to Summoned Minion Damage
+(21 to 25)% Bonus to Summoned Minion Life
+(17 to 19) to Dexterity
Fire Resist +(26 to 30)%
(17 to 19)% Chance of Uninterruptable Attack
Socketed (3)

Tier 5
Defense: (452 to 776)
Chance to Block: 4%
Required Strength: 133
Required Dexterity: 261
Required Level: 41
(Assassin Only)
(14 to 16)% Life stolen per Hit
+(56 to 65)% Bonus to Summoned Minion Damage
+(26 to 30)% Bonus to Summoned Minion Life
+(20 to 22) to Dexterity
Fire Resist +(31 to 35)%
(20 to 22)% Chance of Uninterruptable Attack
Socketed (4)

Tier 6
Defense: (615 to 1052)
Chance to Block: 4%
Required Strength: 192
Required Dexterity: 378
Required Level: 50
(Assassin Only)
(17 to 19)% Life stolen per Hit
+(66 to 75)% Bonus to Summoned Minion Damage
+(31 to 35)% Bonus to Summoned Minion Life
+(23 to 25) to Dexterity
Fire Resist +(36 to 40)%
(23 to 25)% Chance of Uninterruptable Attack
Socketed (4)


Black Sheep Wall (Totem Shield)
Tier 1
Defense: (47-51) to (91-100)
Chance to Block: 4%
Required Dexterity: 44
Required Level: 6
(Assassin Only)
1% Ctc lvl 1 Charm on Melee Attack
100% Ctc lvl 12 Beacon when you Level-Up
+(12 to 23)% Enhanced Defense
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
(51 to 75)% Extra Gold from Monsters
+(1 to 2) to Light Radius
Socketed (1)

Tier 2
Defense: (99-108) to (171-186)
Chance to Block: 4%
Required Dexterity: 64
Required Level: 15
(Assassin Only)
2% Ctc lvl 1 Charm on Melee Attack
100% Ctc lvl 16 Beacon when you Level-Up
+(24 to 35)% Enhanced Defense
Fire Resist +(16 to 20)%
Poison Resist +(16 to 20)%
(76 to 100)% Extra Gold from Monsters
+(1 to 3) to Light Radius
Socketed (3)

Tier 3
Defense: (175-189) to (290-313)
Chance to Block: 4%
Required Dexterity: 93
Required Level: 24
(Assassin Only)
3% Ctc lvl 1 Charm on Melee Attack
100% Ctc lvl 20 Beacon when you Level-Up
+(35 to 46)% Enhanced Defense
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
(101 to 125)% Extra Gold from Monsters
+(2 to 3) to Light Radius
Socketed (4)

Tier 4
Defense: (291-310) to (463-494)
Chance to Block: 4%
Required Dexterity: 134
Required Level: 32
(Assassin Only)
4% Ctc lvl 1 Charm on Melee Attack
100% Ctc lvl 24 Beacon when you Level-Up
+(47 to 57)% Enhanced Defense
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
(126 to 150)% Extra Gold from Monsters
+(2 to 4) to Light Radius
Socketed (4)

Tier 5
Defense: (442-473) to (701-750)
Chance to Block: 4%
Required Dexterity: 195
Required Level: 41
(Assassin Only)
5% Ctc lvl 1 Charm on Melee Attack
100% Ctc lvl 28 Beacon when you Level-Up
+(58 to 69)% Enhanced Defense
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
(151 to 175)% Extra Gold from Monsters
+(3 to 4) to Light Radius
Socketed (5)

Tier 6
Defense: (650-693) to (1025-1092)
Chance to Block: 4%
Required Dexterity: 282
Required Level: 50
(Assassin Only)
6% Ctc lvl 1 Charm on Melee Attack
100% Ctc lvl 32 Beacon when you Level-Up
+(69 to 80)% Enhanced Defense
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
(176 to 200)% Extra Gold from Monsters
+(3 to 5) to Light Radius
Socketed (6)


Leoric's Legion (Bladed Shield)
Tier 1
Defense: (64-72) to (127-144)
Chance to Block: 4%
Required Dexterity: 55
Required Level: 8
(Assassin Only)
+(11 to 15)% Bonus to Poison Skill Duration
-(4 to 5)% to Enemy Poison Resistance
+(24 to 40)% Enhanced Defense
+(11 to 15) to Vitality
(4 to 6)% Reanimate as: Bone Sorcerer
(4 to 6)% Reanimate as: Burning Dead Sorcerer
(4 to 6)% Reanimate as: Horror Sorcerer
Socketed (1)

Tier 2
Defense: (135-150) to (242-270)
Chance to Block: 4%
Required Dexterity: 80
Required Level: 17
(Assassin Only)
+(16 to 20)% Bonus to Poison Skill Duration
-(6 to 7)% to Enemy Poison Resistance
+(41 to 57)% Enhanced Defense
+(16 to 20) to Vitality
(5 to 7)% Reanimate as: Bone Sorcerer
(5 to 7)% Reanimate as: Burning Dead Sorcerer
(5 to 7)% Reanimate as: Horror Sorcerer
Socketed (3)

Tier 3
Defense: (246-273) to (418-463)
Chance to Block: 4%
Required Dexterity: 116
Required Level: 25
(Assassin Only)
+(21 to 25)% Bonus to Poison Skill Duration
-(7 to 8)% to Enemy Poison Resistance
+(58 to 75)% Enhanced Defense
+(21 to 25) to Vitality
(6 to 8)% Reanimate as: Bone Sorcerer
(6 to 8)% Reanimate as: Burning Dead Sorcerer
(6 to 8)% Reanimate as: Horror Sorcerer
Socketed (4)

Tier 4
Defense: (406-445) to (672-737)
Chance to Block: 4%
Required Dexterity: 168
Required Level: 34
(Assassin Only)
+(26 to 30)% Bonus to Poison Skill Duration
-(9 to 10)% to Enemy Poison Resistance
+(75 to 92)% Enhanced Defense
+(26 to 30) to Vitality
(9 to 11)% Reanimate as: Bone Sorcerer
(9 to 11)% Reanimate as: Burning Dead Sorcerer
(9 to 11)% Reanimate as: Horror Sorcerer
Socketed (4)

Tier 5
Defense: (631-687) to (1031-1122)
Chance to Block: 4%
Required Dexterity: 243
Required Level: 43
(Assassin Only)
+(31 to 35)% Bonus to Poison Skill Duration
-(10 to 11)% to Enemy Poison Resistance
+(92 to 109)% Enhanced Defense
+(31 to 35) to Vitality
(11 to 13)% Reanimate as: Bone Sorcerer
(11 to 13)% Reanimate as: Burning Dead Sorcerer
(11 to 13)% Reanimate as: Horror Sorcerer
Socketed (5)

Tier 6
Defense: (938-1014) to (1527-1652)
Chance to Block: 4%
Required Dexterity: 353
Required Level: 52
(Assassin Only)
+(36 to 40)% Bonus to Poison Skill Duration
-(12 to 13)% to Enemy Poison Resistance
+(109 to 126)% Enhanced Defense
+(36 to 40) to Vitality
(13 to 15)% Reanimate as: Bone Sorcerer
(13 to 15)% Reanimate as: Burning Dead Sorcerer
(13 to 15)% Reanimate as: Horror Sorcerer
Socketed (6)


Barbarian Shields

Golden Fleece (Bull Shield)
Tier 1
Defense: (43-50) to (84-96)
Chance to Block: 1%
Required Strength: 10
Required Dexterity: 23
Required Level: 3
(Barbarian Only)
25% Ctc lvl 2 Arrow when Struck by a Missile
+1 to Barbarian Skill Levels
Enhanced Weapon Damage +(31 to 50)%
+(12 to 29)% Enhanced Defense
+(11 to 15) to Strength
Increase Maximum Life (3 to 5)%
Lightning Resist +(11 to 15)%
(11 to 15)% Better Chance of Getting Magic Items
Socketed (1)

Tier 2
Defense: (100-112) to (169-189)
Chance to Block: 1%
Required Strength: 15
Required Dexterity: 33
Required Level: 12
(Barbarian Only)
30% Ctc lvl 4 Arrow when Struck by a Missile
+(1 to 2) to Barbarian Skill Levels
Enhanced Weapon Damage +(51 to 70)%
+(30 to 46)% Enhanced Defense
+(16 to 20) to Strength
Increase Maximum Life (6 to 8)%
Lightning Resist +(16 to 20)%
(16 to 20)% Better Chance of Getting Magic Items
Socketed (2)

Tier 3
Defense: (186-207) to (295-327)
Chance to Block: 1%
Required Strength: 21
Required Dexterity: 48
Required Level: 21
(Barbarian Only)
35% Ctc lvl 6 Arrow when Struck by a Missile
+(1 to 2) to Barbarian Skill Levels
Enhanced Weapon Damage +(71 to 90)%
+(47 to 63)% Enhanced Defense
+(21 to 25) to Strength
Increase Maximum Life (9 to 11)%
Lightning Resist +(21 to 25)%
(21 to 25)% Better Chance of Getting Magic Items
Socketed (3)

Tier 4
Defense: (316-347) to (490-538)
Chance to Block: 1%
Required Strength: 32
Required Dexterity: 71
Required Level: 30
(Barbarian Only)
40% Ctc lvl 8 Arrow when Struck by a Missile
+(1 to 3) to Barbarian Skill Levels
Enhanced Weapon Damage +(91 to 110)%
+(64 to 80)% Enhanced Defense
+(26 to 30) to Strength
Increase Maximum Life (12 to 14)%
Lightning Resist +(26 to 30)%
(26 to 30)% Better Chance of Getting Magic Items
Socketed (3)

Tier 5
Defense: (499-543) to (754-821)
Chance to Block: 1%
Required Strength: 46
Required Dexterity: 102
Required Level: 38
(Barbarian Only)
45% Ctc lvl 10 Arrow when Struck by a Missile
+(2 to 3) to Barbarian Skill Levels
Enhanced Weapon Damage +(111 to 130)%
+(81 to 97)% Enhanced Defense
+(31 to 35) to Strength
Increase Maximum Life (15 to 17)%
Lightning Resist +(31 to 35)%
(31 to 35)% Better Chance of Getting Magic Items
Socketed (4)

Tier 6
Defense: (754-815) to (1130-1221)
Chance to Block: 1%
Required Strength: 67
Required Dexterity: 149
Required Level: 47
(Barbarian Only)
50% Ctc lvl 12 Arrow when Struck by a Missile
+(2 to 4) to Barbarian Skill Levels
Enhanced Weapon Damage +(131 to 150)%
+(98 to 114)% Enhanced Defense
+(36 to 40) to Strength
Increase Maximum Life (18 to 20)%
Lightning Resist +(36 to 40)%
(36 to 40)% Better Chance of Getting Magic Items
Socketed (4)


The Breaking Wheel (Bronze Shield)
Tier 1
Defense: (131-148) to (250-282)
Chance to Block: 1%
Required Strength: 25
Required Level: 7
(Barbarian Only)
(2 to 3)% Chance of Crushing Blow
Enhanced Weapon Damage +(16 to 25)%
+(24 to 40)% Enhanced Defense
(7 to 10)% Bonus to Strength
(7 to 10)% Bonus to Dexterity
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Socketed (1)

Tier 2
Defense: (267-298) to (463-516)
Chance to Block: 1%
Required Strength: 36
Required Level: 16
(Barbarian Only)
(3 to 4)% Chance of Crushing Blow
Enhanced Weapon Damage +(26 to 35)%
+(41 to 57)% Enhanced Defense
(11 to 14)% Bonus to Strength
(11 to 14)% Bonus to Dexterity
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
Socketed (2)

Tier 3
Defense: (474-525) to (797-883)
Chance to Block: 1%
Required Strength: 52
Required Level: 24
(Barbarian Only)
(5 to 6)% Chance of Crushing Blow
Enhanced Weapon Damage +(36 to 45)%
+(58 to 75)% Enhanced Defense
(15 to 18)% Bonus to Strength
(15 to 18)% Bonus to Dexterity
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Socketed (3)

Tier 4
Defense: (773-848) to (1281-1405)
Chance to Block: 1%
Required Strength: 77
Required Level: 33
(Barbarian Only)
(6 to 7)% Chance of Crushing Blow
Enhanced Weapon Damage +(46 to 55)%
+(75 to 92)% Enhanced Defense
(19 to 22)% Bonus to Strength
(19 to 22)% Bonus to Dexterity
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
Socketed (3)

Tier 5
Defense: (1200-1306) to (1960-2133)
Chance to Block: 1%
Required Strength: 111
Required Level: 42
(Barbarian Only)
(8 to 9)% Chance of Crushing Blow
Enhanced Weapon Damage +(56 to 65)%
+(92 to 109)% Enhanced Defense
(23 to 26)% Bonus to Strength
(23 to 26)% Bonus to Dexterity
Fire Resist +(41 to 45)%
Poison Resist +(41 to 45)%
Socketed (4)

Tier 6
Defense: (1784-1930) to (2907-3143)
Chance to Block: 1%
Required Strength: 162
Required Level: 51
(Barbarian Only)
(9 to 10)% Chance of Crushing Blow
Enhanced Weapon Damage +(66 to 75)%
+(109 to 126)% Enhanced Defense
(27 to 30)% Bonus to Strength
(27 to 30)% Bonus to Dexterity
Fire Resist +(46 to 50)%
Poison Resist +(46 to 50)%
Socketed (4)


Invictus (Gilded Shield)
Tier 1
Defense: (407-480) to (798-940)
Chance to Block: 1%
Required Strength: 44
Required Level: 14
(Barbarian Only)
2% Ctc lvl 3 Gift of the Wild on Kill
Strength Damage Bonus: ((8 to 10)/256 Per Strength)%
Lion Stance Damage Bonus (21 to 50)%
+(24 to 46)% Enhanced Defense
+(11 to 15) to all Attributes
Damage Reduced by (4 to 5)%
Socketed (1)

Tier 2
Defense: (787-905) to (1486-1708)
Chance to Block: 1%
Required Strength: 65
Required Level: 22
(Barbarian Only)
2% Ctc lvl 5 Gift of the Wild on Kill
Strength Damage Bonus: ((11 to 13)/256 Per Strength)%
Lion Stance Damage Bonus (51 to 80)%
+(47 to 69)% Enhanced Defense
+(16 to 20) to all Attributes
Damage Reduced by (5 to 6)%
Socketed (2)

Tier 3
Defense: (1372-1559) to (2529-2874)
Chance to Block: 1%
Required Strength: 94
Required Level: 31
(Barbarian Only)
3% Ctc lvl 7 Gift of the Wild on Kill
Strength Damage Bonus: ((14 to 16)/256 Per Strength)%
Lion Stance Damage Bonus (81 to 110)%
+(69 to 92)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by (6 to 7)%
Socketed (3)

Tier 4
Defense: (2257-2516) to (4101-4571)
Chance to Block: 1%
Required Strength: 136
Required Level: 39
(Barbarian Only)
3% Ctc lvl 9 Gift of the Wild on Kill
Strength Damage Bonus: ((17 to 19)/256 Per Strength)%
Lion Stance Damage Bonus (111 to 140)%
+(92 to 114)% Enhanced Defense
+(26 to 30) to all Attributes
Damage Reduced by (7 to 8)%
Socketed (3)

Tier 5
Defense: (3528-3889) to (6346-6996)
Chance to Block: 1%
Required Strength: 198
Required Level: 49
(Barbarian Only)
4% Ctc lvl 11 Gift of the Wild on Kill
Strength Damage Bonus: ((20 to 22)/256 Per Strength)%
Lion Stance Damage Bonus (141 to 170)%
+(115 to 137)% Enhanced Defense
+(31 to 35) to all Attributes
Damage Reduced by (8 to 9)%
Socketed (4)

Tier 6
Defense: (5312-5803) to (9517-10397)
Chance to Block: 1%
Required Strength: 286
Required Level: 57
(Barbarian Only)
4% Ctc lvl 13 Gift of the Wild on Kill
Strength Damage Bonus: ((23 to 25)/256 Per Strength)%
Lion Stance Damage Bonus (171 to 200)%
+(138 to 160)% Enhanced Defense
+(36 to 40) to all Attributes
Damage Reduced by (9 to 10)%
Socketed (4)


Barbarian Helms

Slimedrool (Jawbone Cap)
Tier 1
Defense: (34-37) to (50-55)
Required Strength: 26
Required Level: 3
(Barbarian Only)
Adds 1-(1 to 2) poison damage over 1s
-(4 to 5)% to Enemy Poison Resistance
Attacker Flees after Striking 5%
+(18 to 29)% Enhanced Defense
Socketed (1)

Tier 2
Defense: (81-88) to (109-117)
Required Strength: 37
Required Level: 11
(Barbarian Only)
Adds (3 to 5)-(5 to 9) poison damage over 2s
-(6 to 7)% to Enemy Poison Resistance
Attacker Flees after Striking 6%
+(30 to 40)% Enhanced Defense
Socketed (2)

Tier 3
Defense: (157-170) to (200-215)
Required Strength: 55
Required Level: 20
(Barbarian Only)
Adds (7 to 14)-(14 to 28) poison damage over 3s
-(8 to 9)% to Enemy Poison Resistance
Attacker Flees after Striking 7%
+(41 to 52)% Enhanced Defense
Socketed (2)

Tier 4
Defense: (262-281) to (323-347)
Required Strength: 79
Required Level: 29
(Barbarian Only)
Adds (19 to 38)-(38 to 75) poison damage over 4s
-(10 to 11)% to Enemy Poison Resistance
Attacker Flees after Striking 8%
+(52 to 63)% Enhanced Defense
Socketed (3)

Tier 5
Defense: (411-439) to (503-537)
Required Strength: 116
Required Level: 37
(Barbarian Only)
Adds (47 to 94)-(94 to 188) poison damage over 5s
-(12 to 13)% to Enemy Poison Resistance
Attacker Flees after Striking 9%
+(64 to 75)% Enhanced Defense
Socketed (3)

Tier 6
Defense: (605-643) to (736-783)
Required Strength: 168
Required Level: 47
(Barbarian Only)
Adds (113 to 225)-(226 to 450) poison damage over 6s
-(14 to 15)% to Enemy Poison Resistance
Attacker Flees after Striking 10%
+(75 to 86)% Enhanced Defense
Socketed (4)


Bonechewer (Fanged Helm)
Tier 1
Defense: (55-63) to (83-95)
Required Strength: 40
Required Level: 4
(Barbarian Only)
5% Increased Attack Speed
+(2 to 4) to Hamstring
+(18 to 35)% Enhanced Defense
+(7 to 10) to Strength
(2 to 3)% Reanimate as: Hungry Dead
Socketed (2)

Tier 2
Defense: (124-139) to (167-188)
Required Strength: 59
Required Level: 13
(Barbarian Only)
5% Increased Attack Speed
+(5 to 7) to Hamstring
+(35 to 52)% Enhanced Defense
+(11 to 14) to Strength
(3 to 4)% Reanimate as: Hungry Dead
Socketed (2)

Tier 3
Defense: (231-256) to (300-334)
Required Strength: 86
Required Level: 22
(Barbarian Only)
10% Increased Attack Speed
+(8 to 10) to Hamstring
+(52 to 69)% Enhanced Defense
+(15 to 18) to Strength
(4 to 5)% Reanimate as: Hungry Dead
Socketed (2)

Tier 4
Defense: (387-425) to (501-552)
Required Strength: 124
Required Level: 30
(Barbarian Only)
10% Increased Attack Speed
+(11 to 13) to Hamstring
+(69 to 86)% Enhanced Defense
+(19 to 22) to Strength
(5 to 6)% Reanimate as: Hungry Dead
Socketed (3)

Tier 5
Defense: (607-659) to (783-850)
Required Strength: 180
Required Level: 39
(Barbarian Only)
15% Increased Attack Speed
+(14 to 16) to Hamstring
+(87 to 103)% Enhanced Defense
+(23 to 26) to Strength
(6 to 7)% Reanimate as: Hungry Dead
Socketed (3)

Tier 6
Defense: (913-985) to (1166-1258)
Required Strength: 262
Required Level: 48
(Barbarian Only)
15% Increased Attack Speed
+(17 to 19) to Hamstring
+(104 to 120)% Enhanced Defense
+(27 to 30) to Strength
(7 to 8)% Reanimate as: Hungry Dead
Socketed (4)


Cornucopia (Horned Helm)
Tier 1
Defense: (75-82) to (113-123)
Required Strength: 55
Required Level: 6
(Barbarian Only)
+(18 to 29)% Enhanced Defense
Replenish Life +(31 to 50)
(26 to 50)% Extra Gold from Monsters
(11 to 15)% Better Chance of Getting Magic Items
Reduces all Vendor Prices (1 to 2)%
Socketed (2)

Tier 2
Defense: (154-166) to (214-231)
Required Strength: 80
Required Level: 14
(Barbarian Only)
+(30 to 40)% Enhanced Defense
Replenish Life +(51 to 70)
(51 to 75)% Extra Gold from Monsters
(16 to 20)% Better Chance of Getting Magic Items
Reduces all Vendor Prices (2 to 3)%
Socketed (2)

Tier 3
Defense: (269-290) to (365-393)
Required Strength: 116
Required Level: 23
(Barbarian Only)
+(41 to 52)% Enhanced Defense
Replenish Life +(71 to 90)
(76 to 100)% Extra Gold from Monsters
(21 to 25)% Better Chance of Getting Magic Items
Reduces all Vendor Prices (3 to 4)%
Socketed (2)

Tier 4
Defense: (428-459) to (576-617)
Required Strength: 170
Required Level: 32
(Barbarian Only)
+(52 to 63)% Enhanced Defense
Replenish Life +(91 to 110)
(101 to 125)% Extra Gold from Monsters
(26 to 30)% Better Chance of Getting Magic Items
Reduces all Vendor Prices (4 to 5)%
Socketed (3)

Tier 5
Defense: (654-698) to (870-929)
Required Strength: 245
Required Level: 41
(Barbarian Only)
+(64 to 75)% Enhanced Defense
Replenish Life +(111 to 130)
(126 to 150)% Extra Gold from Monsters
(31 to 35)% Better Chance of Getting Magic Items
Reduces all Vendor Prices (5 to 6)%
Socketed (3)

Tier 6
Defense: (959-1019) to (1268-1348)
Required Strength: 357
Required Level: 49
(Barbarian Only)
+(75 to 86)% Enhanced Defense
Replenish Life +(131 to 150)
(151 to 175)% Extra Gold from Monsters
(36 to 40)% Better Chance of Getting Magic Items
Reduces all Vendor Prices (7 to 8)%
Socketed (4)


Thunderdome (Assault Helmet)
Tier 1
Defense: (104-117) to (153-173)
Required Strength: 70
Required Level: 8
(Barbarian Only)
10% Ctc lvl 4 Flash on Melee Attack
100% Ctc lvl 14 Tempest when you Level-Up
Adds 1-(4 to 8) lightning damage
+(3 to 5) to Lightning Shield
(7 to 10)% Bonus to Strength
+(24 to 40)% Enhanced Defense
Socketed (2)

Tier 2
Defense: (204-227) to (293-326)
Required Strength: 101
Required Level: 16
(Barbarian Only)
14% Ctc lvl 9 Flash on Melee Attack
100% Ctc lvl 21 Tempest when you Level-Up
Adds 1-(8 to 15) lightning damage
+(6 to 8) to Lightning Shield
(11 to 14)% Bonus to Strength
+(41 to 57)% Enhanced Defense
Socketed (2)

Tier 3
Defense: (361-400) to (500-554)
Required Strength: 148
Required Level: 25
(Barbarian Only)
18% Ctc lvl 14 Flash on Melee Attack
100% Ctc lvl 28 Tempest when you Level-Up
Adds 1-(16 to 30) lightning damage
+(9 to 11) to Lightning Shield
(15 to 18)% Bonus to Strength
+(58 to 75)% Enhanced Defense
Socketed (2)

Tier 4
Defense: (586-643) to (805-883)
Required Strength: 214
Required Level: 34
(Barbarian Only)
22% Ctc lvl 19 Flash on Melee Attack
100% Ctc lvl 35 Tempest when you Level-Up
Adds 1-(31 to 60) lightning damage
+(12 to 14) to Lightning Shield
(19 to 22)% Bonus to Strength
+(75 to 92)% Enhanced Defense
Socketed (3)

Tier 5
Defense: (910-990) to (1236-1345)
Required Strength: 310
Required Level: 43
(Barbarian Only)
26% Ctc lvl 24 Flash on Melee Attack
100% Ctc lvl 42 Tempest when you Level-Up
Adds 1-(61 to 120) lightning damage
+(15 to 17) to Lightning Shield
(23 to 26)% Bonus to Strength
+(92 to 109)% Enhanced Defense
Socketed (3)

Tier 6
Defense: (1358-1469) to (1832-1982)
Required Strength: 450
Required Level: 51
(Barbarian Only)
30% Ctc lvl 29 Flash on Melee Attack
100% Ctc lvl 49 Tempest when you Level-Up
Adds 1-(121 to 240) lightning damage
+(18 to 20) to Lightning Shield
(27 to 30)% Bonus to Strength
+(109 to 126)% Enhanced Defense
Socketed (4)


Spirit Teacher's Headdress (Avenger Guard)
Tier 1
Defense: (126-145) to (188-217)
Required Strength: (72-75)
Required Level: 10
(Barbarian Only)
+(4 to 5) Enhanced Stance Radius
+(16 to 20)% Bonus to Summoned Minion Damage
+(16 to 20)% Bonus to Summoned Minion Life
+(24 to 43)% Enhanced Defense
Regenerate Mana +(21 to 25)%
All Resists +(11 to 15)%
Requirements -(15 to 11)%
Socketed (2)

Tier 2
Defense: (249-281) to (355-402)
Required Strength: (97-102)
Required Level: 19
(Barbarian Only)
+(6 to 7) Enhanced Stance Radius
+(21 to 25)% Bonus to Summoned Minion Damage
+(21 to 25)% Bonus to Summoned Minion Life
+(44 to 63)% Enhanced Defense
Regenerate Mana +(26 to 30)%
All Resists +(16 to 20)%
Requirements -(20 to 16)%
Socketed (2)

Tier 3
Defense: (441-492) to (618-689)
Required Strength: (133-140)
Required Level: 28
(Barbarian Only)
+(8 to 9) Enhanced Stance Radius
+(26 to 30)% Bonus to Summoned Minion Damage
+(26 to 30)% Bonus to Summoned Minion Life
+(64 to 83)% Enhanced Defense
Regenerate Mana +(31 to 35)%
All Resists +(21 to 25)%
Requirements -(25 to 21)%
Socketed (2)

Tier 4
Defense: (721-795) to (999-1102)
Required Strength: (181-191)
Required Level: 37
(Barbarian Only)
+(10 to 11) Enhanced Stance Radius
+(31 to 35)% Bonus to Summoned Minion Damage
+(31 to 35)% Bonus to Summoned Minion Life
+(84 to 103)% Enhanced Defense
Regenerate Mana +(36 to 40)%
All Resists +(26 to 30)%
Requirements -(30 to 26)%
Socketed (3)

Tier 5
Defense: (1122-1226) to (1548-1692)
Required Strength: (243-258)
Required Level: 46
(Barbarian Only)
+(12 to 13) Enhanced Stance Radius
+(36 to 40)% Bonus to Summoned Minion Damage
+(36 to 40)% Bonus to Summoned Minion Life
+(104 to 123)% Enhanced Defense
Regenerate Mana +(41 to 45)%
All Resists +(31 to 35)%
Requirements -(35 to 31)%
Socketed (3)

Tier 6
Defense: (1684-1827) to (2302-2498)
Required Strength: (282-300)
Required Level: 54
(Barbarian Only)
+(14 to 15) Enhanced Stance Radius
+(41 to 45)% Bonus to Summoned Minion Damage
+(41 to 45)% Bonus to Summoned Minion Life
+(124 to 143)% Enhanced Defense
Regenerate Mana +(46 to 50)%
All Resists +(36 to 40)%
Requirements -(40 to 36)%
Socketed (4)


Druid Helms

Big Bad (Wolf Head)
Tier 1
Defense: (33-36) to (46-50)
Required Strength: 23
Required Level: 3
(Druid Only)
100% Ctc lvl 7 Fire Cascade when you Level-Up
+(18 to 29)% Enhanced Defense
(2 to 5)% Bonus to Strength
(2 to 5)% Bonus to Vitality
Total Character Defense plus (3 to 5)%
+(4 to 5)% to Experience Gained
Socketed (1)

Tier 2
Defense: (74-79) to (101-109)
Required Strength: 34
Required Level: 11
(Druid Only)
100% Ctc lvl 13 Fire Cascade when you Level-Up
+(30 to 40)% Enhanced Defense
(6 to 9)% Bonus to Strength
(6 to 9)% Bonus to Vitality
Total Character Defense plus (6 to 8)%
+(6 to 7)% to Experience Gained
Socketed (2)

Tier 3
Defense: (143-155) to (184-199)
Required Strength: 50
Required Level: 20
(Druid Only)
100% Ctc lvl 19 Fire Cascade when you Level-Up
+(41 to 52)% Enhanced Defense
(10 to 13)% Bonus to Strength
(10 to 13)% Bonus to Vitality
Total Character Defense plus (9 to 11)%
+(8 to 9)% to Experience Gained
Socketed (2)

Tier 4
Defense: (241-259) to (296-317)
Required Strength: 72
Required Level: 29
(Druid Only)
100% Ctc lvl 25 Fire Cascade when you Level-Up
+(52 to 63)% Enhanced Defense
(14 to 17)% Bonus to Strength
(14 to 17)% Bonus to Vitality
Total Character Defense plus (12 to 14)%
+(10 to 11)% to Experience Gained
Socketed (3)

Tier 5
Defense: (380-406) to (464-495)
Required Strength: 105
Required Level: 37
(Druid Only)
100% Ctc lvl 31 Fire Cascade when you Level-Up
+(64 to 75)% Enhanced Defense
(18 to 21)% Bonus to Strength
(18 to 21)% Bonus to Vitality
Total Character Defense plus (15 to 17)%
+(12 to 13)% to Experience Gained
Socketed (3)

Tier 6
Defense: (556-591) to (679-721)
Required Strength: 152
Required Level: 47
(Druid Only)
100% Ctc lvl 37 Fire Cascade when you Level-Up
+(75 to 86)% Enhanced Defense
(22 to 25)% Bonus to Strength
(22 to 25)% Bonus to Vitality
Total Character Defense plus (18 to 20)%
+(14 to 15)% to Experience Gained
Socketed (4)


Earth Song (Hawk Helm)
Tier 1
Defense: (53-58) to (77-85)
Required Strength: 37
Required Level: 4
(Druid Only)
1% Ctc lvl 4 Timefield when you Take Damage
5% Faster Cast Rate
+(3 to 5)% to Cold Spell Damage
+(3 to 5)% to Fire Spell Damage
+(3 to 5)% to Poison Spell Damage
+(18 to 29)% Enhanced Defense
Cold Resist +(11 to 15)%
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
+(16 to 25) Mana after each Kill
Socketed (2)

Tier 2
Defense: (109-117) to (148-159)
Required Strength: 54
Required Level: 13
(Druid Only)
1% Ctc lvl 9 Timefield when you Take Damage
5% Faster Cast Rate
+(6 to 8)% to Cold Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Poison Spell Damage
+(30 to 40)% Enhanced Defense
Cold Resist +(16 to 20)%
Fire Resist +(16 to 20)%
Poison Resist +(16 to 20)%
+(26 to 35) Mana after each Kill
Socketed (2)

Tier 3
Defense: (197-212) to (258-278)
Required Strength: 78
Required Level: 22
(Druid Only)
1% Ctc lvl 14 Timefield when you Take Damage
10% Faster Cast Rate
+(8 to 10)% to Cold Spell Damage
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Poison Spell Damage
+(41 to 52)% Enhanced Defense
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
+(36 to 45) Mana after each Kill
Socketed (2)

Tier 4
Defense: (320-343) to (414-444)
Required Strength: 113
Required Level: 30
(Druid Only)
1% Ctc lvl 19 Timefield when you Take Damage
10% Faster Cast Rate
+(11 to 13)% to Cold Spell Damage
+(11 to 13)% to Fire Spell Damage
+(11 to 13)% to Poison Spell Damage
+(52 to 63)% Enhanced Defense
Cold Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
+(46 to 55) Mana after each Kill
Socketed (3)

Tier 5
Defense: (492-525) to (631-673)
Required Strength: 163
Required Level: 39
(Druid Only)
1% Ctc lvl 24 Timefield when you Take Damage
15% Faster Cast Rate
+(13 to 15)% to Cold Spell Damage
+(13 to 15)% to Fire Spell Damage
+(13 to 15)% to Poison Spell Damage
+(64 to 75)% Enhanced Defense
Cold Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
+(56 to 65) Mana after each Kill
Socketed (3)

Tier 6
Defense: (722-768) to (920-978)
Required Strength: 238
Required Level: 48
(Druid Only)
1% Ctc lvl 29 Timefield when you Take Damage
15% Faster Cast Rate
+(16 to 18)% to Cold Spell Damage
+(16 to 18)% to Fire Spell Damage
+(16 to 18)% to Poison Spell Damage
+(75 to 86)% Enhanced Defense
Cold Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
+(66 to 75) Mana after each Kill
Socketed (4)


Nymph's Grace (Antlers)
Tier 1
Defense: (74-84) to (110-124)
Required Strength: 50
Required Level: 6
(Druid Only)
5% Ctc lvl 1 Arrow when Struck by a Missile
(8 to 10)% Bonus to Dexterity
+(24 to 40)% Enhanced Defense
(8 to 10)% Bonus to Vitality
Slows Ranged Attacker by (8 to 10)%
5% Chance to Avoid Damage
Socketed (2)

Tier 2
Defense: (153-171) to (212-237)
Required Strength: 73
Required Level: 14
(Druid Only)
7% Ctc lvl 1 Arrow when Struck by a Missile
(11 to 13)% Bonus to Dexterity
+(41 to 57)% Enhanced Defense
(11 to 13)% Bonus to Vitality
Slows Ranged Attacker by (11 to 13)%
6% Chance to Avoid Damage
Socketed (2)

Tier 3
Defense: (278-308) to (377-418)
Required Strength: 105
Required Level: 23
(Druid Only)
9% Ctc lvl 1 Arrow when Struck by a Missile
(14 to 16)% Bonus to Dexterity
+(58 to 75)% Enhanced Defense
(14 to 16)% Bonus to Vitality
Slows Ranged Attacker by (14 to 16)%
7% Chance to Avoid Damage
Socketed (2)

Tier 4
Defense: (453-497) to (610-670)
Required Strength: 154
Required Level: 32
(Druid Only)
11% Ctc lvl 1 Arrow when Struck by a Missile
(17 to 19)% Bonus to Dexterity
+(75 to 92)% Enhanced Defense
(17 to 19)% Bonus to Vitality
Slows Ranged Attacker by (17 to 19)%
8% Chance to Avoid Damage
Socketed (3)

Tier 5
Defense: (706-769) to (940-1024)
Required Strength: 222
Required Level: 41
(Druid Only)
13% Ctc lvl 1 Arrow when Struck by a Missile
(20 to 22)% Bonus to Dexterity
+(92 to 109)% Enhanced Defense
(20 to 22)% Bonus to Vitality
Slows Ranged Attacker by (20 to 22)%
9% Chance to Avoid Damage
Socketed (3)

Tier 6
Defense: (1053-1139) to (1394-1507)
Required Strength: 323
Required Level: 49
(Druid Only)
15% Ctc lvl 1 Arrow when Struck by a Missile
(23 to 25)% Bonus to Dexterity
+(109 to 126)% Enhanced Defense
(23 to 25)% Bonus to Vitality
Slows Ranged Attacker by (23 to 25)%
10% Chance to Avoid Damage
Socketed (4)


Skyguard (Falcon Mask)
Tier 1
Defense: (101-113) to (148-166)
Required Strength: 63
Required Level: 8
(Druid Only)
15% Faster Run/Walk
-(4 to 5)% to Enemy Cold Resistance
-(4 to 5)% to Enemy Lightning Resistance
+(1 to 4) to Forked Lightning
+(30 to 46)% Enhanced Defense
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Damage Reduced by 5%
+(7 to 10) Mana after each Kill
Socketed (2)

Tier 2
Defense: (196-218) to (280-311)
Required Strength: 92
Required Level: 16
(Druid Only)
15% Faster Run/Walk
-(6 to 7)% to Enemy Cold Resistance
-(6 to 7)% to Enemy Lightning Resistance
+(5 to 8) to Forked Lightning
+(47 to 63)% Enhanced Defense
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Damage Reduced by 6%
+(11 to 14) Mana after each Kill
Socketed (2)

Tier 3
Defense: (346-379) to (478-525)
Required Strength: 134
Required Level: 25
(Druid Only)
20% Faster Run/Walk
-(8 to 9)% to Enemy Cold Resistance
-(8 to 9)% to Enemy Lightning Resistance
+(9 to 12) to Forked Lightning
+(64 to 80)% Enhanced Defense
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Damage Reduced by 7%
+(15 to 18) Mana after each Kill
Socketed (2)

Tier 4
Defense: (557-606) to (767-835)
Required Strength: 194
Required Level: 34
(Druid Only)
20% Faster Run/Walk
-(10 to 11)% to Enemy Cold Resistance
-(10 to 11)% to Enemy Lightning Resistance
+(13 to 16) to Forked Lightning
+(81 to 97)% Enhanced Defense
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Damage Reduced by 8%
+(19 to 22) Mana after each Kill
Socketed (3)

Tier 5
Defense: (865-935) to (1174-1269)
Required Strength: 281
Required Level: 43
(Druid Only)
25% Faster Run/Walk
-(12 to 13)% to Enemy Cold Resistance
-(12 to 13)% to Enemy Lightning Resistance
+(17 to 20) to Forked Lightning
+(98 to 114)% Enhanced Defense
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Damage Reduced by 9%
+(23 to 26) Mana after each Kill
Socketed (3)

Tier 6
Defense: (1283-1385) to (1737-1874)
Required Strength: 408
Required Level: 51
(Druid Only)
25% Faster Run/Walk
-(14 to 15)% to Enemy Cold Resistance
-(14 to 15)% to Enemy Lightning Resistance
+(21 to 24) to Forked Lightning
+(115 to 132)% Enhanced Defense
Cold Resist +(51 to 55)%
Lightning Resist +(51 to 55)%
Damage Reduced by 10%
+(27 to 30) Mana after each Kill
Socketed (4)


Grimspirit (Spirit Mask)
Tier 1
Defense: (115-130) to (173-196)
Required Strength: 77
Required Level: 10
(Druid Only)
+(1 to 4) to Summon Thunder Bear
Enhanced Weapon Damage +(16 to 25)%
Slows Melee Target by 5%
+(24 to 40)% Enhanced Defense
+(16 to 20) to Strength
(2 to 3)% Reanimate as: Shrieker
Socketed (2)

Tier 2
Defense: (224-249) to (320-356)
Required Strength: 111
Required Level: 19
(Druid Only)
+(5 to 8) to Summon Thunder Bear
Enhanced Weapon Damage +(26 to 35)%
Slows Melee Target by 6%
+(41 to 57)% Enhanced Defense
+(21 to 25) to Strength
(3 to 4)% Reanimate as: Shrieker
Socketed (2)

Tier 3
Defense: (390-432) to (546-605)
Required Strength: 161
Required Level: 28
(Druid Only)
+(9 to 12) to Summon Thunder Bear
Enhanced Weapon Damage +(36 to 45)%
Slows Melee Target by 7%
+(58 to 75)% Enhanced Defense
+(26 to 30) to Strength
(4 to 5)% Reanimate as: Shrieker
Socketed (2)

Tier 4
Defense: (631-693) to (873-958)
Required Strength: 235
Required Level: 37
(Druid Only)
+(13 to 16) to Summon Thunder Bear
Enhanced Weapon Damage +(46 to 55)%
Slows Melee Target by 8%
+(75 to 92)% Enhanced Defense
+(31 to 35) to Strength
(5 to 6)% Reanimate as: Shrieker
Socketed (3)

Tier 5
Defense: (971-1057) to (1340-1458)
Required Strength: 340
Required Level: 46
(Druid Only)
+(17 to 20) to Summon Thunder Bear
Enhanced Weapon Damage +(56 to 65)%
Slows Melee Target by 9%
+(92 to 109)% Enhanced Defense
+(36 to 40) to Strength
(6 to 7)% Reanimate as: Shrieker
Socketed (3)

Tier 6
Defense: (1446-1563) to (1977-2137)
Required Strength: 494
Required Level: 54
(Druid Only)
+(21 to 24) to Summon Thunder Bear
Enhanced Weapon Damage +(66 to 75)%
Slows Melee Target by 10%
+(109 to 126)% Enhanced Defense
+(41 to 45) to Strength
(7 to 8)% Reanimate as: Shrieker
Socketed (4)


Necromancer Shields

Albrecht's Heirloom (Preserved Head)
Tier 1
Defense: (35 to 67)
Chance to Block: 1%
Required Dexterity: 11
Required Level: 2
(Necromancer Only)
Adds (1 to 2)-(3 to 4) cold damage
Enhanced Weapon Damage +(16 to 25)%
Cold Resist +(11 to 25)%
(2 to 3)% Reanimate as: Skeleton Archer
(26 to 38)% Extra Gold from Monsters
Socketed (1)

Tier 2
Defense: (68 to 114)
Chance to Block: 1%
Required Dexterity: 16
Required Level: 11
(Necromancer Only)
Adds (2 to 3)-(4 to 8) cold damage
Enhanced Weapon Damage +(26 to 35)%
Cold Resist +(26 to 40)%
(3 to 4)% Reanimate as: Skeleton Archer
(38 to 50)% Extra Gold from Monsters
Socketed (2)

Tier 3
Defense: (113 to 179)
Chance to Block: 1%
Required Dexterity: 23
Required Level: 20
(Necromancer Only)
Adds (3 to 5)-(8 to 15) cold damage
Enhanced Weapon Damage +(36 to 45)%
Cold Resist +(41 to 55)%
(5 to 6)% Reanimate as: Skeleton Archer
(51 to 63)% Extra Gold from Monsters
Socketed (2)

Tier 4
Defense: (172 to 265)
Chance to Block: 1%
Required Dexterity: 34
Required Level: 29
(Necromancer Only)
Adds (6 to 10)-(16 to 30) cold damage
Enhanced Weapon Damage +(46 to 55)%
Cold Resist +(56 to 70)%
(6 to 7)% Reanimate as: Skeleton Archer
(63 to 75)% Extra Gold from Monsters
Socketed (3)

Tier 5
Defense: (246 to 371)
Chance to Block: 1%
Required Dexterity: 49
Required Level: 37
(Necromancer Only)
Adds (11 to 20)-(31 to 60) cold damage
Enhanced Weapon Damage +(56 to 65)%
Cold Resist +(71 to 85)%
(8 to 9)% Reanimate as: Skeleton Archer
(76 to 88)% Extra Gold from Monsters
Socketed (3)

Tier 6
Defense: (338 to 508)
Chance to Block: 1%
Required Dexterity: 72
Required Level: 46
(Necromancer Only)
Adds (21 to 40)-(61 to 120) cold damage
Enhanced Weapon Damage +(66 to 75)%
Cold Resist +(86 to 100)%
(9 to 10)% Reanimate as: Skeleton Archer
(88 to 100)% Extra Gold from Monsters
Socketed (4)


Shadowchild (Zombie Head)
Tier 1
Defense: (62-72) to (119-138)
Chance to Block: 1%
Required Dexterity: (14-15)
Required Level: 4
(Necromancer Only)
+(21 to 25)% Bonus to Summoned Minion Damage
+(12 to 29)% Enhanced Defense
(11 to 15)% Bonus to Energy
Cold Absorb (3 to 5)%
Lightning Absorb (3 to 5)%
Fire Absorb (3 to 5)%
Requirements -(15 to 11)%
Socketed (2)

Tier 2
Defense: (130-146) to (228-256)
Chance to Block: 1%
Required Dexterity: (20-21)
Required Level: 13
(Necromancer Only)
+(26 to 30)% Bonus to Summoned Minion Damage
+(30 to 46)% Enhanced Defense
(16 to 20)% Bonus to Energy
Cold Absorb (6 to 8)%
Lightning Absorb (6 to 8)%
Fire Absorb (6 to 8)%
Requirements -(20 to 16)%
Socketed (2)

Tier 3
Defense: (233-259) to (395-438)
Chance to Block: 1%
Required Dexterity: (27-28)
Required Level: 21
(Necromancer Only)
+(31 to 35)% Bonus to Summoned Minion Damage
+(47 to 63)% Enhanced Defense
(21 to 25)% Bonus to Energy
Cold Absorb (9 to 11)%
Lightning Absorb (9 to 11)%
Fire Absorb (9 to 11)%
Requirements -(25 to 21)%
Socketed (2)

Tier 4
Defense: (387-424) to (641-703)
Chance to Block: 1%
Required Dexterity: (37-39)
Required Level: 30
(Necromancer Only)
+(36 to 40)% Bonus to Summoned Minion Damage
+(64 to 80)% Enhanced Defense
(26 to 30)% Bonus to Energy
Cold Absorb (12 to 14)%
Lightning Absorb (12 to 14)%
Fire Absorb (12 to 14)%
Requirements -(30 to 26)%
Socketed (3)

Tier 5
Defense: (602-656) to (984-1071)
Chance to Block: 1%
Required Dexterity: (50-53)
Required Level: 39
(Necromancer Only)
+(41 to 45)% Bonus to Summoned Minion Damage
+(81 to 97)% Enhanced Defense
(31 to 35)% Bonus to Energy
Cold Absorb (15 to 17)%
Lightning Absorb (15 to 17)%
Fire Absorb (15 to 17)%
Requirements -(35 to 31)%
Socketed (3)

Tier 6
Defense: (900-973) to (1469-1587)
Chance to Block: 1%
Required Dexterity: (67-71)
Required Level: 48
(Necromancer Only)
+(46 to 50)% Bonus to Summoned Minion Damage
+(98 to 114)% Enhanced Defense
(36 to 40)% Bonus to Energy
Cold Absorb (18 to 20)%
Lightning Absorb (18 to 20)%
Fire Absorb (18 to 20)%
Requirements -(40 to 36)%
Socketed (4)


Darkflesh (Unraveller Head)
Tier 1
Defense: (87-100) to (169-194)
Chance to Block: 1%
Required Dexterity: 24
Required Level: 5
(Necromancer Only)
+(16 to 25) Energy Factor to Spell Damage
5% Faster Cast Rate
5% Faster Hit Recovery
+(6 to 8)% to Lightning Spell Damage
+(6 to 8)% to Fire Spell Damage
+(12 to 29)% Enhanced Defense
Lightning Resist +(7 to 10)%
Fire Resist +(7 to 10)%
(2 to 3)% Reanimate as: Crystal Witch
Socketed (2)

Tier 2
Defense: (169-189) to (312-350)
Chance to Block: 1%
Required Dexterity: 35
Required Level: 14
(Necromancer Only)
+(26 to 35) Energy Factor to Spell Damage
10% Faster Cast Rate
10% Faster Hit Recovery
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Fire Spell Damage
+(30 to 46)% Enhanced Defense
Lightning Resist +(11 to 14)%
Fire Resist +(11 to 14)%
(3 to 4)% Reanimate as: Crystal Witch
Socketed (2)

Tier 3
Defense: (296-329) to (527-585)
Chance to Block: 1%
Required Dexterity: 50
Required Level: 23
(Necromancer Only)
+(36 to 45) Energy Factor to Spell Damage
15% Faster Cast Rate
15% Faster Hit Recovery
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Fire Spell Damage
+(47 to 63)% Enhanced Defense
Lightning Resist +(15 to 18)%
Fire Resist +(15 to 18)%
(5 to 6)% Reanimate as: Crystal Witch
Socketed (2)

Tier 4
Defense: (490-538) to (846-928)
Chance to Block: 1%
Required Dexterity: 72
Required Level: 32
(Necromancer Only)
+(46 to 55) Energy Factor to Spell Damage
20% Faster Cast Rate
20% Faster Hit Recovery
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Fire Spell Damage
+(64 to 80)% Enhanced Defense
Lightning Resist +(19 to 22)%
Fire Resist +(19 to 22)%
(6 to 7)% Reanimate as: Crystal Witch
Socketed (3)

Tier 5
Defense: (758-825) to (1299-1414)
Chance to Block: 1%
Required Dexterity: 106
Required Level: 40
(Necromancer Only)
+(56 to 65) Energy Factor to Spell Damage
25% Faster Cast Rate
25% Faster Hit Recovery
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Fire Spell Damage
+(81 to 97)% Enhanced Defense
Lightning Resist +(23 to 26)%
Fire Resist +(23 to 26)%
(8 to 9)% Reanimate as: Crystal Witch
Socketed (3)

Tier 6
Defense: (1126-1217) to (1928-2084)
Chance to Block: 1%
Required Dexterity: 153
Required Level: 49
(Necromancer Only)
+(66 to 75) Energy Factor to Spell Damage
30% Faster Cast Rate
30% Faster Hit Recovery
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Fire Spell Damage
+(98 to 114)% Enhanced Defense
Lightning Resist +(27 to 30)%
Fire Resist +(27 to 30)%
(9 to 10)% Reanimate as: Crystal Witch
Socketed (4)


Graven Image (Gargoyle Head)
Tier 1
Defense: (115-132) to (225-257)
Chance to Block: 1%
Required Dexterity: 30
Required Level: 7
(Necromancer Only)
+2 Extra Flayer Minions
5% Faster Cast Rate
+(16 to 20)% Bonus to Summoned Minion Resistances
+(11 to 15)% Bonus to Summoned Minion Life
+(18 to 35)% Enhanced Defense
+(101 to 150) to Mana
Lightning Resist +(11 to 15)%
Damage Reduced by 5%
Socketed (2)

Tier 2
Defense: (218-246) to (409-460)
Chance to Block: 1%
Required Dexterity: 44
Required Level: 16
(Necromancer Only)
+3 Extra Flayer Minions
10% Faster Cast Rate
+(21 to 25)% Bonus to Summoned Minion Resistances
+(16 to 20)% Bonus to Summoned Minion Life
+(35 to 52)% Enhanced Defense
+(151 to 200) to Mana
Lightning Resist +(16 to 20)%
Damage Reduced by 6%
Socketed (2)

Tier 3
Defense: (380-422) to (682-758)
Chance to Block: 1%
Required Dexterity: 64
Required Level: 25
(Necromancer Only)
+4 Extra Flayer Minions
15% Faster Cast Rate
+(26 to 30)% Bonus to Summoned Minion Resistances
+(21 to 25)% Bonus to Summoned Minion Life
+(52 to 69)% Enhanced Defense
+(201 to 250) to Mana
Lightning Resist +(21 to 25)%
Damage Reduced by 7%
Socketed (2)

Tier 4
Defense: (608-669) to (1084-1194)
Chance to Block: 1%
Required Dexterity: 92
Required Level: 34
(Necromancer Only)
+5 Extra Flayer Minions
20% Faster Cast Rate
+(31 to 35)% Bonus to Summoned Minion Resistances
+(26 to 30)% Bonus to Summoned Minion Life
+(69 to 86)% Enhanced Defense
+(251 to 300) to Mana
Lightning Resist +(26 to 30)%
Damage Reduced by 8%
Socketed (3)

Tier 5
Defense: (944-1025) to (1664-1806)
Chance to Block: 1%
Required Dexterity: 134
Required Level: 42
(Necromancer Only)
+6 Extra Flayer Minions
25% Faster Cast Rate
+(36 to 40)% Bonus to Summoned Minion Resistances
+(31 to 35)% Bonus to Summoned Minion Life
+(87 to 103)% Enhanced Defense
+(301 to 350) to Mana
Lightning Resist +(31 to 35)%
Damage Reduced by 9%
Socketed (3)

Tier 6
Defense: (1399-1509) to (2462-2655)
Chance to Block: 1%
Required Dexterity: 195
Required Level: 51
(Necromancer Only)
+7 Extra Flayer Minions
30% Faster Cast Rate
+(41 to 45)% Bonus to Summoned Minion Resistances
+(36 to 40)% Bonus to Summoned Minion Life
+(104 to 120)% Enhanced Defense
+(351 to 400) to Mana
Lightning Resist +(36 to 40)%
Damage Reduced by 10%
Socketed (4)


Hellspeak (Demon Head)
Tier 1
Defense: (140-160) to (273-313)
Chance to Block: 1%
Required Dexterity: 36
Required Level: 10
(Necromancer Only)
15% Ctc lvl 4 Fire Splash on Kill
15% Ctc lvl 2 Doom on Kill
+(6 to 13) to Maximum Damage
-(6 to 8)% to Enemy Fire Resistance
Stun Attack
(4 to 5)% Chance of Crushing Blow
+(1 to 2) to Devil's Fang Totem
(11 to 15)% Bonus to Dexterity
+(18 to 35)% Enhanced Defense
Fire Absorb (3 to 5)%
Socketed (2)

Tier 2
Defense: (260-293) to (491-553)
Chance to Block: 1%
Required Dexterity: 53
Required Level: 19
(Necromancer Only)
18% Ctc lvl 8 Fire Splash on Kill
18% Ctc lvl 4 Doom on Kill
+(13 to 20) to Maximum Damage
-(8 to 10)% to Enemy Fire Resistance
Stun Attack
(6 to 7)% Chance of Crushing Blow
+(3 to 4) to Devil's Fang Totem
(16 to 20)% Bonus to Dexterity
+(35 to 52)% Enhanced Defense
Fire Absorb (6 to 8)%
Socketed (2)

Tier 3
Defense: (445-495) to (817-909)
Chance to Block: 1%
Required Dexterity: 77
Required Level: 28
(Necromancer Only)
21% Ctc lvl 12 Fire Splash on Kill
21% Ctc lvl 6 Doom on Kill
+(21 to 28) to Maximum Damage
-(11 to 13)% to Enemy Fire Resistance
Stun Attack
(7 to 8)% Chance of Crushing Blow
+(5 to 6) to Devil's Fang Totem
(21 to 25)% Bonus to Dexterity
+(52 to 69)% Enhanced Defense
Fire Absorb (9 to 11)%
Socketed (2)

Tier 4
Defense: (716-788) to (1301-1432)
Chance to Block: 1%
Required Dexterity: 112
Required Level: 36
(Necromancer Only)
24% Ctc lvl 16 Fire Splash on Kill
24% Ctc lvl 8 Doom on Kill
+(28 to 35) to Maximum Damage
-(13 to 15)% to Enemy Fire Resistance
Stun Attack
(9 to 10)% Chance of Crushing Blow
+(7 to 8) to Devil's Fang Totem
(26 to 30)% Bonus to Dexterity
+(69 to 86)% Enhanced Defense
Fire Absorb (12 to 14)%
Socketed (3)

Tier 5
Defense: (1105-1199) to (1987-2157)
Chance to Block: 1%
Required Dexterity: 162
Required Level: 45
(Necromancer Only)
27% Ctc lvl 20 Fire Splash on Kill
27% Ctc lvl 10 Doom on Kill
+(36 to 43) to Maximum Damage
-(16 to 18)% to Enemy Fire Resistance
Stun Attack
(10 to 11)% Chance of Crushing Blow
+(9 to 10) to Devil's Fang Totem
(31 to 35)% Bonus to Dexterity
+(87 to 103)% Enhanced Defense
Fire Absorb (15 to 17)%
Socketed (3)

Tier 6
Defense: (1640-1768) to (2939-3170)
Chance to Block: 1%
Required Dexterity: 236
Required Level: 54
(Necromancer Only)
30% Ctc lvl 24 Fire Splash on Kill
30% Ctc lvl 12 Doom on Kill
+(43 to 50) to Maximum Damage
-(18 to 20)% to Enemy Fire Resistance
Stun Attack
(12 to 13)% Chance of Crushing Blow
+(11 to 12) to Devil's Fang Totem
(36 to 40)% Bonus to Dexterity
+(104 to 120)% Enhanced Defense
Fire Absorb (18 to 20)%
Socketed (4)


Paladin Helms

Godhead (Hundsgugel)
Tier 1
Defense: (103-113) to (154-168)
Required Strength: 18
Required Level: 2
(Paladin Only)
+(31 to 50)% Damage to Demons
3% Chance of Crushing Blow
Hit Causes Monster to Flee (3 to 4)%
+(18 to 29)% Enhanced Defense
+(11 to 15) to Strength
Replenish Life +(3 to 5)
(3 to 5)% Chance of Uninterruptable Attack
Socketed (2)

Tier 2
Defense: (193-208) to (276-298)
Required Strength: 26
Required Level: 11
(Paladin Only)
+(51 to 70)% Damage to Demons
3% Chance of Crushing Blow
Hit Causes Monster to Flee (5 to 6)%
+(30 to 40)% Enhanced Defense
+(16 to 20) to Strength
Replenish Life +(6 to 8)
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Tier 3
Defense: (327-352) to (458-494)
Required Strength: 37
Required Level: 19
(Paladin Only)
+(71 to 90)% Damage to Demons
4% Chance of Crushing Blow
Hit Causes Monster to Flee 7%
+(41 to 52)% Enhanced Defense
+(21 to 25) to Strength
Replenish Life +(9 to 11)
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Tier 4
Defense: (515-552) to (712-764)
Required Strength: 54
Required Level: 28
(Paladin Only)
+(91 to 110)% Damage to Demons
4% Chance of Crushing Blow
Hit Causes Monster to Flee (8 to 9)%
+(52 to 63)% Enhanced Defense
+(26 to 30) to Strength
Replenish Life +(12 to 14)
(12 to 14)% Chance of Uninterruptable Attack
Socketed (3)

Tier 5
Defense: (777-829) to (1072-1144)
Required Strength: 79
Required Level: 37
(Paladin Only)
+(111 to 130)% Damage to Demons
5% Chance of Crushing Blow
Hit Causes Monster to Flee 10%
+(64 to 75)% Enhanced Defense
+(31 to 35) to Strength
Replenish Life +(15 to 17)
(15 to 17)% Chance of Uninterruptable Attack
Socketed (3)

Tier 6
Defense: (1135-1207) to (1552-1649)
Required Strength: 115
Required Level: 45
(Paladin Only)
+(131 to 150)% Damage to Demons
5% Chance of Crushing Blow
Hit Causes Monster to Flee (11 to 12)%
+(75 to 86)% Enhanced Defense
+(36 to 40) to Strength
Replenish Life +(18 to 20)
(18 to 20)% Chance of Uninterruptable Attack
Socketed (4)


Skull Lord (Blackguard Helm)
Tier 1
Defense: (49-54) to (71-78)
Required Dexterity: 29
Required Level: 6
(Paladin Only)
+(16 to 25) Energy Factor to Spell Damage
5% Faster Cast Rate
+(6 to 8)% to Physical/Magic Spell Damage
+(6 to 8)% to Lightning Spell Damage
+(18 to 29)% Enhanced Defense
(2 to 3)% Reanimate as: Knight of Famine
(8 to 10)% Curse Length Reduction
Socketed (2)

Tier 2
Defense: (104-112) to (139-149)
Required Dexterity: 42
Required Level: 15
(Paladin Only)
+(26 to 35) Energy Factor to Spell Damage
5% Faster Cast Rate
+(8 to 10)% to Physical/Magic Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(30 to 40)% Enhanced Defense
(3 to 4)% Reanimate as: Knight of Famine
(11 to 13)% Curse Length Reduction
Socketed (2)

Tier 3
Defense: (184-199) to (242-261)
Required Dexterity: 61
Required Level: 24
(Paladin Only)
+(36 to 45) Energy Factor to Spell Damage
10% Faster Cast Rate
+(11 to 13)% to Physical/Magic Spell Damage
+(11 to 13)% to Lightning Spell Damage
+(41 to 52)% Enhanced Defense
(4 to 5)% Reanimate as: Knight of Famine
(14 to 16)% Curse Length Reduction
Socketed (2)

Tier 4
Defense: (299-321) to (390-418)
Required Dexterity: 89
Required Level: 32
(Paladin Only)
+(46 to 55) Energy Factor to Spell Damage
10% Faster Cast Rate
+(13 to 15)% to Physical/Magic Spell Damage
+(13 to 15)% to Lightning Spell Damage
+(52 to 63)% Enhanced Defense
(5 to 6)% Reanimate as: Knight of Famine
(17 to 19)% Curse Length Reduction
Socketed (3)

Tier 5
Defense: (459-490) to (592-631)
Required Dexterity: 129
Required Level: 41
(Paladin Only)
+(56 to 65) Energy Factor to Spell Damage
15% Faster Cast Rate
+(16 to 18)% to Physical/Magic Spell Damage
+(16 to 18)% to Lightning Spell Damage
+(64 to 75)% Enhanced Defense
(6 to 7)% Reanimate as: Knight of Famine
(20 to 22)% Curse Length Reduction
Socketed (3)

Tier 6
Defense: (675-717) to (864-918)
Required Dexterity: 187
Required Level: 50
(Paladin Only)
+(66 to 75) Energy Factor to Spell Damage
15% Faster Cast Rate
+(18 to 20)% to Physical/Magic Spell Damage
+(18 to 20)% to Lightning Spell Damage
+(75 to 86)% Enhanced Defense
(7 to 8)% Reanimate as: Knight of Famine
(23 to 25)% Curse Length Reduction
Socketed (4)


Paladin Shields

Grail of Tears (Targe)
Tier 1
Defense: (47-54) to (89-103)
Chance to Block: 2%
Required Dexterity: 13
Required Level: 2
(Paladin Only)
5% Faster Cast Rate
-(2 to 3)% to All Enemy Resistances
Attacker Flees after Striking (3 to 5)%
+(12 to 29)% Enhanced Defense
+(101 to 150) to Mana
Socketed (1)

Tier 2
Defense: (106-119) to (179-201)
Chance to Block: 2%
Required Dexterity: 19
Required Level: 11
(Paladin Only)
5% Faster Cast Rate
-(3 to 4)% to All Enemy Resistances
Attacker Flees after Striking (6 to 8)%
+(30 to 46)% Enhanced Defense
+(151 to 200) to Mana
Socketed (2)

Tier 3
Defense: (198-220) to (316-350)
Chance to Block: 2%
Required Dexterity: 27
Required Level: 20
(Paladin Only)
10% Faster Cast Rate
-(5 to 6)% to All Enemy Resistances
Attacker Flees after Striking (9 to 11)%
+(47 to 63)% Enhanced Defense
+(201 to 250) to Mana
Socketed (2)

Tier 4
Defense: (337-370) to (521-572)
Chance to Block: 2%
Required Dexterity: 40
Required Level: 29
(Paladin Only)
10% Faster Cast Rate
-(6 to 7)% to All Enemy Resistances
Attacker Flees after Striking (12 to 14)%
+(64 to 80)% Enhanced Defense
+(251 to 300) to Mana
Socketed (3)

Tier 5
Defense: (532-579) to (805-876)
Chance to Block: 2%
Required Dexterity: 59
Required Level: 37
(Paladin Only)
15% Faster Cast Rate
-(8 to 9)% to All Enemy Resistances
Attacker Flees after Striking (15 to 17)%
+(81 to 97)% Enhanced Defense
+(301 to 350) to Mana
Socketed (3)

Tier 6
Defense: (803-868) to (1203-1301)
Chance to Block: 2%
Required Dexterity: 85
Required Level: 46
(Paladin Only)
15% Faster Cast Rate
-(9 to 10)% to All Enemy Resistances
Attacker Flees after Striking (18 to 20)%
+(98 to 114)% Enhanced Defense
+(351 to 400) to Mana
Socketed (4)


Oreichalcos (Rondache)
Tier 1
Defense: (75-86) to (143-165)
Chance to Block: 2%
Required Dexterity: 20
Required Level: 4
(Paladin Only)
+(11 to 25)% Damage to Demons
Slows Melee Target by 5%
+(12 to 29)% Enhanced Defense
Total Character Defense plus (3 to 5)%
(51 to 75)% Extra Gold from Monsters
Reduces all Vendor Prices 1%
Increase Maximum Durability (21 to 25)%
Socketed (2)

Tier 2
Defense: (157-176) to (274-308)
Chance to Block: 2%
Required Dexterity: 30
Required Level: 13
(Paladin Only)
+(26 to 40)% Damage to Demons
Slows Melee Target by 6%
+(30 to 46)% Enhanced Defense
Total Character Defense plus (6 to 8)%
(76 to 100)% Extra Gold from Monsters
Reduces all Vendor Prices 2%
Increase Maximum Durability (26 to 30)%
Socketed (2)

Tier 3
Defense: (280-311) to (476-528)
Chance to Block: 2%
Required Dexterity: 43
Required Level: 21
(Paladin Only)
+(41 to 55)% Damage to Demons
Slows Melee Target by 7%
+(47 to 63)% Enhanced Defense
Total Character Defense plus (9 to 11)%
(101 to 125)% Extra Gold from Monsters
Reduces all Vendor Prices 3%
Increase Maximum Durability (31 to 35)%
Socketed (2)

Tier 4
Defense: (464-509) to (769-844)
Chance to Block: 2%
Required Dexterity: 63
Required Level: 30
(Paladin Only)
+(56 to 70)% Damage to Demons
Slows Melee Target by 8%
+(64 to 80)% Enhanced Defense
Total Character Defense plus (12 to 14)%
(126 to 150)% Extra Gold from Monsters
Reduces all Vendor Prices 3%
Increase Maximum Durability (36 to 40)%
Socketed (3)

Tier 5
Defense: (724-788) to (1181-1286)
Chance to Block: 2%
Required Dexterity: 92
Required Level: 39
(Paladin Only)
+(71 to 85)% Damage to Demons
Slows Melee Target by 9%
+(81 to 97)% Enhanced Defense
Total Character Defense plus (15 to 17)%
(151 to 175)% Extra Gold from Monsters
Reduces all Vendor Prices 4%
Increase Maximum Durability (41 to 45)%
Socketed (3)

Tier 6
Defense: (1083-1170) to (1762-1904)
Chance to Block: 2%
Required Dexterity: 134
Required Level: 48
(Paladin Only)
+(86 to 100)% Damage to Demons
Slows Melee Target by 10%
+(98 to 114)% Enhanced Defense
Total Character Defense plus (18 to 20)%
(176 to 200)% Extra Gold from Monsters
Reduces all Vendor Prices 4%
Increase Maximum Durability (46 to 50)%
Socketed (4)


Thunderhead (Heraldic Shield)
Tier 1
Defense: (109-125) to (212-243)
Chance to Block: 2%
Required Strength: 28
Required Level: 5
(Paladin Only)
5% Ctc lvl 4 Static Lance when you Take Damage
5% Faster Run/Walk
5% Increased Attack Speed
5% Faster Block Rate
+(18 to 35)% Enhanced Defense
+(3 to 5) to Strength
+(3 to 5) to Dexterity
+(3 to 5) to Vitality
Socketed (2)

Tier 2
Defense: (210-237) to (387-436)
Chance to Block: 2%
Required Strength: 41
Required Level: 14
(Paladin Only)
6% Ctc lvl 9 Static Lance when you Take Damage
5% Faster Run/Walk
5% Increased Attack Speed
10% Faster Block Rate
+(35 to 52)% Enhanced Defense
+(6 to 8) to Strength
+(6 to 8) to Dexterity
+(6 to 8) to Vitality
Socketed (2)

Tier 3
Defense: (369-410) to (653-726)
Chance to Block: 2%
Required Strength: 60
Required Level: 23
(Paladin Only)
7% Ctc lvl 14 Static Lance when you Take Damage
10% Faster Run/Walk
10% Increased Attack Speed
15% Faster Block Rate
+(52 to 69)% Enhanced Defense
+(9 to 11) to Strength
+(9 to 11) to Dexterity
+(9 to 11) to Vitality
Socketed (2)

Tier 4
Defense: (606-667) to (1046-1151)
Chance to Block: 2%
Required Strength: 86
Required Level: 32
(Paladin Only)
8% Ctc lvl 19 Static Lance when you Take Damage
10% Faster Run/Walk
10% Increased Attack Speed
20% Faster Block Rate
+(69 to 86)% Enhanced Defense
+(12 to 14) to Strength
+(12 to 14) to Dexterity
+(12 to 14) to Vitality
Socketed (3)

Tier 5
Defense: (938-1019) to (1611-1749)
Chance to Block: 2%
Required Strength: 126
Required Level: 40
(Paladin Only)
9% Ctc lvl 24 Static Lance when you Take Damage
15% Faster Run/Walk
15% Increased Attack Speed
25% Faster Block Rate
+(87 to 103)% Enhanced Defense
+(15 to 17) to Strength
+(15 to 17) to Dexterity
+(15 to 17) to Vitality
Socketed (3)

Tier 6
Defense: (1395-1504) to (2384-2571)
Chance to Block: 2%
Required Strength: 182
Required Level: 49
(Paladin Only)
10% Ctc lvl 29 Static Lance when you Take Damage
15% Faster Run/Walk
15% Increased Attack Speed
30% Faster Block Rate
+(104 to 120)% Enhanced Defense
+(18 to 20) to Strength
+(18 to 20) to Dexterity
+(18 to 20) to Vitality
Socketed (4)


Catechumen (Aerin Shield)
Tier 1
Defense: (131-150) to (256-295)
Chance to Block: 2%
Required Strength: (30-32)
Required Level: 7
(Paladin Only)
5% Ctc lvl 6 Flamefront on Melee Attack
Adds (4 to 7)-(8 to 13) damage
+(31 to 50)% Damage to Undead
+(12 to 29)% Enhanced Defense
Cold Resist +(13 to 15)%
Lightning Resist +(13 to 15)%
Fire Resist +(13 to 15)%
Poison Resist +(16 to 25)%
(2 to 3)% Reanimate as: Crimson Templar
Requirements -(15 to 11)%
Socketed (2)

Tier 2
Defense: (252-283) to (471-529)
Chance to Block: 2%
Required Strength: (41-43)
Required Level: 16
(Paladin Only)
7% Ctc lvl 12 Flamefront on Melee Attack
Adds (7 to 9)-(13 to 18) damage
+(51 to 70)% Damage to Undead
+(30 to 46)% Enhanced Defense
Cold Resist +(16 to 18)%
Lightning Resist +(16 to 18)%
Fire Resist +(16 to 18)%
Poison Resist +(26 to 35)%
(3 to 4)% Reanimate as: Crimson Templar
Requirements -(20 to 16)%
Socketed (2)

Tier 3
Defense: (441-489) to (790-876)
Chance to Block: 2%
Required Strength: (57-60)
Required Level: 25
(Paladin Only)
9% Ctc lvl 18 Flamefront on Melee Attack
Adds (9 to 12)-(18 to 23) damage
+(71 to 90)% Damage to Undead
+(47 to 63)% Enhanced Defense
Cold Resist +(19 to 21)%
Lightning Resist +(19 to 21)%
Fire Resist +(19 to 21)%
Poison Resist +(36 to 45)%
(5 to 6)% Reanimate as: Crimson Templar
Requirements -(25 to 21)%
Socketed (2)

Tier 4
Defense: (708-777) to (1262-1386)
Chance to Block: 2%
Required Strength: (77-81)
Required Level: 34
(Paladin Only)
11% Ctc lvl 24 Flamefront on Melee Attack
Adds (12 to 14)-(23 to 28) damage
+(91 to 110)% Damage to Undead
+(64 to 80)% Enhanced Defense
Cold Resist +(22 to 24)%
Lightning Resist +(22 to 24)%
Fire Resist +(22 to 24)%
Poison Resist +(46 to 55)%
(6 to 7)% Reanimate as: Crimson Templar
Requirements -(30 to 26)%
Socketed (3)

Tier 5
Defense: (1098-1195) to (1934-2105)
Chance to Block: 2%
Required Strength: (104-110)
Required Level: 42
(Paladin Only)
13% Ctc lvl 30 Flamefront on Melee Attack
Adds (14 to 17)-(28 to 33) damage
+(111 to 130)% Damage to Undead
+(81 to 97)% Enhanced Defense
Cold Resist +(25 to 27)%
Lightning Resist +(25 to 27)%
Fire Resist +(25 to 27)%
Poison Resist +(56 to 65)%
(8 to 9)% Reanimate as: Crimson Templar
Requirements -(35 to 31)%
Socketed (3)

Tier 6
Defense: (1631-1763) to (2867-3098)
Chance to Block: 2%
Required Strength: (139-148)
Required Level: 51
(Paladin Only)
15% Ctc lvl 36 Flamefront on Melee Attack
Adds (17 to 19)-(33 to 38) damage
+(131 to 150)% Damage to Undead
+(98 to 114)% Enhanced Defense
Cold Resist +(28 to 30)%
Lightning Resist +(28 to 30)%
Fire Resist +(28 to 30)%
Poison Resist +(66 to 75)%
(9 to 10)% Reanimate as: Crimson Templar
Requirements -(40 to 36)%
Socketed (4)


Shadowmoon (Crown Shield)
Tier 1
Defense: (167-191) to (329-376)
Chance to Block: 2%
Required Dexterity: 43
Required Level: 10
(Paladin Only)
5% Increased Attack Speed
5% Faster Cast Rate
+(4 to 5)% to Poison Spell Damage
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(8 to 10)% Bonus to Summoned Minion Life
+(18 to 35)% Enhanced Defense
Cold Absorb (3 to 5)%
Lightning Absorb (3 to 5)%
Fire Absorb (3 to 5)%
Socketed (2)

Tier 2
Defense: (313-352) to (589-664)
Chance to Block: 2%
Required Dexterity: 63
Required Level: 19
(Paladin Only)
5% Increased Attack Speed
5% Faster Cast Rate
+(6 to 7)% to Poison Spell Damage
+(6 to 7)% to Lightning Spell Damage
+(6 to 7)% to Cold Spell Damage
+(11 to 13)% Bonus to Summoned Minion Life
+(35 to 52)% Enhanced Defense
Cold Absorb (6 to 8)%
Lightning Absorb (6 to 8)%
Fire Absorb (6 to 8)%
Socketed (2)

Tier 3
Defense: (535-594) to (983-1093)
Chance to Block: 2%
Required Dexterity: 92
Required Level: 28
(Paladin Only)
10% Increased Attack Speed
10% Faster Cast Rate
+(8 to 9)% to Poison Spell Damage
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(14 to 16)% Bonus to Summoned Minion Life
+(52 to 69)% Enhanced Defense
Cold Absorb (9 to 11)%
Lightning Absorb (9 to 11)%
Fire Absorb (9 to 11)%
Socketed (2)

Tier 4
Defense: (858-944) to (1559-1716)
Chance to Block: 2%
Required Dexterity: 133
Required Level: 36
(Paladin Only)
10% Increased Attack Speed
10% Faster Cast Rate
+(10 to 11)% to Poison Spell Damage
+(10 to 11)% to Lightning Spell Damage
+(10 to 11)% to Cold Spell Damage
+(17 to 19)% Bonus to Summoned Minion Life
+(69 to 86)% Enhanced Defense
Cold Absorb (12 to 14)%
Lightning Absorb (12 to 14)%
Fire Absorb (12 to 14)%
Socketed (3)

Tier 5
Defense: (1325-1439) to (2386-2590)
Chance to Block: 2%
Required Dexterity: 193
Required Level: 45
(Paladin Only)
15% Increased Attack Speed
15% Faster Cast Rate
+(12 to 13)% to Poison Spell Damage
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(20 to 22)% Bonus to Summoned Minion Life
+(87 to 103)% Enhanced Defense
Cold Absorb (15 to 17)%
Lightning Absorb (15 to 17)%
Fire Absorb (15 to 17)%
Socketed (3)

Tier 6
Defense: (1968-2123) to (3529-3806)
Chance to Block: 2%
Required Dexterity: 280
Required Level: 54
(Paladin Only)
15% Increased Attack Speed
15% Faster Cast Rate
+(14 to 15)% to Poison Spell Damage
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(23 to 25)% Bonus to Summoned Minion Life
+(104 to 120)% Enhanced Defense
Cold Absorb (18 to 20)%
Lightning Absorb (18 to 20)%
Fire Absorb (18 to 20)%
Socketed (4)


Sorceress Body Armor

Serenthia's Disguise (Gambeson)
Tier 1
Defense: (79-92) to (160-186)
Required Dexterity: 25
Required Level: 3
(Sorceress Only)
2% Ctc lvl 3 Charm when Attacked
+(3 to 5)% Bonus to Energy Factor
+(35 to 57)% Enhanced Defense
Magic Damage Reduced by (3 to 5)
+(11 to 25) Mana when Struck by an Enemy
(16 to 25)% Extra Gold from Monsters
(6 to 8)% Better Chance of Getting Magic Items
Socketed (2)

Tier 2
Defense: (178-203) to (319-363)
Required Dexterity: 36
Required Level: 12
(Sorceress Only)
2% Ctc lvl 5 Charm when Attacked
+(6 to 8)% Bonus to Energy Factor
+(58 to 80)% Enhanced Defense
Magic Damage Reduced by (6 to 8)
+(26 to 40) Mana when Struck by an Enemy
(26 to 35)% Extra Gold from Monsters
(8 to 10)% Better Chance of Getting Magic Items
Socketed (3)

Tier 3
Defense: (340-381) to (575-645)
Required Dexterity: 53
Required Level: 20
(Sorceress Only)
3% Ctc lvl 7 Charm when Attacked
+(9 to 11)% Bonus to Energy Factor
+(81 to 103)% Enhanced Defense
Magic Damage Reduced by (9 to 11)
+(41 to 55) Mana when Struck by an Enemy
(36 to 45)% Extra Gold from Monsters
(11 to 13)% Better Chance of Getting Magic Items
Socketed (4)

Tier 4
Defense: (581-644) to (942-1044)
Required Dexterity: 76
Required Level: 29
(Sorceress Only)
3% Ctc lvl 9 Charm when Attacked
+(12 to 14)% Bonus to Energy Factor
+(104 to 126)% Enhanced Defense
Magic Damage Reduced by (12 to 14)
+(56 to 70) Mana when Struck by an Enemy
(46 to 55)% Extra Gold from Monsters
(13 to 15)% Better Chance of Getting Magic Items
Socketed (4)

Tier 5
Defense: (910-1003) to (1475-1625)
Required Dexterity: 111
Required Level: 38
(Sorceress Only)
4% Ctc lvl 11 Charm when Attacked
+(15 to 17)% Bonus to Energy Factor
+(126 to 149)% Enhanced Defense
Magic Damage Reduced by (15 to 17)
+(71 to 85) Mana when Struck by an Enemy
(56 to 65)% Extra Gold from Monsters
(16 to 18)% Better Chance of Getting Magic Items
Socketed (5)

Tier 6
Defense: (1386-1509) to (2223-2420)
Required Dexterity: 160
Required Level: 46
(Sorceress Only)
4% Ctc lvl 13 Charm when Attacked
+(18 to 20)% Bonus to Energy Factor
+(149 to 171)% Enhanced Defense
Magic Damage Reduced by (18 to 20)
+(86 to 100) Mana when Struck by an Enemy
(66 to 75)% Extra Gold from Monsters
(18 to 20)% Better Chance of Getting Magic Items
Socketed (6)


Ennead's Bane (Kazarghand)
Tier 1
Defense: (173-204) to (354-417)
Required Dexterity: (46-48)
Required Level: 6
(Sorceress Only)
+1 to Sorceress Skill Levels
5% Faster Cast Rate
-(6 to 8)% to Enemy Lightning Resistance
+(1 to 3) to Static Lance
+(24 to 46)% Enhanced Defense
+(11 to 15) to Dexterity
+(11 to 15) to Energy
Lightning Resist +(11 to 15)%
Requirements -(15 to 11)%
Socketed (2)

Tier 2
Defense: (352-405) to (670-770)
Required Dexterity: (64-67)
Required Level: 15
(Sorceress Only)
+(1 to 2) to Sorceress Skill Levels
10% Faster Cast Rate
-(8 to 10)% to Enemy Lightning Resistance
+(4 to 6) to Static Lance
+(47 to 69)% Enhanced Defense
+(16 to 20) to Dexterity
+(16 to 20) to Energy
Lightning Resist +(16 to 20)%
Requirements -(20 to 16)%
Socketed (3)

Tier 3
Defense: (625-710) to (1152-1309)
Required Dexterity: (87-91)
Required Level: 24
(Sorceress Only)
+(1 to 2) to Sorceress Skill Levels
15% Faster Cast Rate
-(11 to 13)% to Enemy Lightning Resistance
+(7 to 9) to Static Lance
+(69 to 92)% Enhanced Defense
+(21 to 25) to Dexterity
+(21 to 25) to Energy
Lightning Resist +(21 to 25)%
Requirements -(25 to 21)%
Socketed (4)

Tier 4
Defense: (1036-1155) to (1875-2090)
Required Dexterity: (117-124)
Required Level: 32
(Sorceress Only)
+(2 to 3) to Sorceress Skill Levels
20% Faster Cast Rate
-(13 to 15)% to Enemy Lightning Resistance
+(10 to 12) to Static Lance
+(92 to 114)% Enhanced Defense
+(26 to 30) to Dexterity
+(26 to 30) to Energy
Lightning Resist +(26 to 30)%
Requirements -(30 to 26)%
Socketed (4)

Tier 5
Defense: (1618-1784) to (2915-3213)
Required Dexterity: (157-167)
Required Level: 41
(Sorceress Only)
+(2 to 3) to Sorceress Skill Levels
25% Faster Cast Rate
-(16 to 18)% to Enemy Lightning Resistance
+(13 to 15) to Static Lance
+(115 to 137)% Enhanced Defense
+(31 to 35) to Dexterity
+(31 to 35) to Energy
Lightning Resist +(31 to 35)%
Requirements -(35 to 31)%
Socketed (5)

Tier 6
Defense: (2444-2670) to (4372-4776)
Required Dexterity: (211-225)
Required Level: 51
(Sorceress Only)
+(2 to 4) to Sorceress Skill Levels
30% Faster Cast Rate
-(18 to 20)% to Enemy Lightning Resistance
+(16 to 18) to Static Lance
+(138 to 160)% Enhanced Defense
+(36 to 40) to Dexterity
+(36 to 40) to Energy
Lightning Resist +(36 to 40)%
Requirements -(40 to 36)%
Socketed (6)


Nightscape (Lamellar Armor)
Tier 1
Defense: (84-92) to (173-190)
Required Dexterity: 31
Required Level: 4
(Sorceress Only)
1% Ctc lvl 6 Banish when you Take Damage
15% Faster Cast Rate
5% Faster Hit Recovery
+(6 to 8)% to Cold Spell Damage
+(11 to 15)% Bonus to Summoned Minion Life
+(11 to 15)% Bonus to Summoned Minion Damage
+(12 to 23)% Enhanced Defense
+(101 to 150) to Mana
Socketed (2)

Tier 2
Defense: (171-186) to (311-338)
Required Dexterity: 45
Required Level: 13
(Sorceress Only)
1% Ctc lvl 9 Banish when you Take Damage
20% Faster Cast Rate
10% Faster Hit Recovery
+(8 to 10)% to Cold Spell Damage
+(16 to 20)% Bonus to Summoned Minion Life
+(16 to 20)% Bonus to Summoned Minion Damage
+(24 to 35)% Enhanced Defense
+(151 to 200) to Mana
Socketed (3)

Tier 3
Defense: (301-325) to (527-570)
Required Dexterity: 65
Required Level: 22
(Sorceress Only)
1% Ctc lvl 12 Banish when you Take Damage
25% Faster Cast Rate
15% Faster Hit Recovery
+(11 to 13)% to Cold Spell Damage
+(21 to 25)% Bonus to Summoned Minion Life
+(21 to 25)% Bonus to Summoned Minion Damage
+(35 to 46)% Enhanced Defense
+(201 to 250) to Mana
Socketed (4)

Tier 4
Defense: (488-521) to (836-893)
Required Dexterity: 95
Required Level: 30
(Sorceress Only)
1% Ctc lvl 15 Banish when you Take Damage
30% Faster Cast Rate
20% Faster Hit Recovery
+(13 to 15)% to Cold Spell Damage
+(26 to 30)% Bonus to Summoned Minion Life
+(26 to 30)% Bonus to Summoned Minion Damage
+(47 to 57)% Enhanced Defense
+(251 to 300) to Mana
Socketed (4)

Tier 5
Defense: (747-799) to (1256-1343)
Required Dexterity: 137
Required Level: 39
(Sorceress Only)
1% Ctc lvl 18 Banish when you Take Damage
35% Faster Cast Rate
25% Faster Hit Recovery
+(16 to 18)% to Cold Spell Damage
+(31 to 35)% Bonus to Summoned Minion Life
+(31 to 35)% Bonus to Summoned Minion Damage
+(58 to 69)% Enhanced Defense
+(301 to 350) to Mana
Socketed (5)

Tier 6
Defense: (1091-1162) to (1825-1944)
Required Dexterity: 199
Required Level: 48
(Sorceress Only)
1% Ctc lvl 21 Banish when you Take Damage
40% Faster Cast Rate
30% Faster Hit Recovery
+(18 to 20)% to Cold Spell Damage
+(36 to 40)% Bonus to Summoned Minion Life
+(36 to 40)% Bonus to Summoned Minion Damage
+(69 to 80)% Enhanced Defense
+(351 to 400) to Mana
Socketed (6)


Wisdom's Wrap (Banded Plate)
Tier 1
Defense: (243 to 490)
Required Dexterity: (81-85)
Required Level: 12
(Sorceress Only)
+1 to Sorceress Skill Levels
+(8 to 10)% to Fire Spell Damage
Regenerate Mana +(11 to 15)%
Fire Resist +(21 to 30)%
Slows Attacker by (3 to 5)%
-1 to Light Radius
Level 3 Skeletal Flayer (25 Charges)
Requirements -(10 to 6)%
Socketed (2)

Tier 2
Defense: (391 to 757)
Required Dexterity: (112-117)
Required Level: 20
(Sorceress Only)
+(1 to 2) to Sorceress Skill Levels
+(11 to 13)% to Fire Spell Damage
Regenerate Mana +(16 to 20)%
Fire Resist +(31 to 40)%
Slows Attacker by (6 to 8)%
-1 to Light Radius
Level 6 Skeletal Flayer (30 Charges)
Requirements -(15 to 11)%
Socketed (3)

Tier 3
Defense: (586 to 1119)
Required Dexterity: (152-160)
Required Level: 29
(Sorceress Only)
+(1 to 2) to Sorceress Skill Levels
+(13 to 15)% to Fire Spell Damage
Regenerate Mana +(21 to 25)%
Fire Resist +(41 to 50)%
Slows Attacker by (9 to 11)%
-2 to Light Radius
Level 9 Skeletal Flayer (35 Charges)
Requirements -(20 to 16)%
Socketed (4)

Tier 4
Defense: (843 to 1590)
Required Dexterity: (207-218)
Required Level: 38
(Sorceress Only)
+(2 to 3) to Sorceress Skill Levels
+(16 to 18)% to Fire Spell Damage
Regenerate Mana +(26 to 30)%
Fire Resist +(51 to 60)%
Slows Attacker by (12 to 14)%
-2 to Light Radius
Level 12 Skeletal Flayer (40 Charges)
Requirements -(25 to 21)%
Socketed (4)

Tier 5
Defense: (1176 to 2194)
Required Dexterity: (281-297)
Required Level: 47
(Sorceress Only)
+(2 to 3) to Sorceress Skill Levels
+(18 to 20)% to Fire Spell Damage
Regenerate Mana +(31 to 35)%
Fire Resist +(61 to 70)%
Slows Attacker by (15 to 17)%
-3 to Light Radius
Level 15 Skeletal Flayer (45 Charges)
Requirements -(30 to 26)%
Socketed (5)

Tier 6
Defense: (1592 to 2969)
Required Dexterity: (378-402)
Required Level: 55
(Sorceress Only)
+(2 to 4) to Sorceress Skill Levels
+(21 to 23)% to Fire Spell Damage
Regenerate Mana +(36 to 40)%
Fire Resist +(71 to 80)%
Slows Attacker by (18 to 20)%
-3 to Light Radius
Level 18 Skeletal Flayer (50 Charges)
Requirements -(35 to 31)%
Socketed (6)


Wedding Dress of the Zann (Ceremonial Armor)
Tier 1
Defense: (352-409) to (706-821)
Required Dexterity: 97
Required Level: 12
(Sorceress Only)
+(2 to 3) to Moon Queen
+(2 to 3) to Spiral Dance
+(35 to 57)% Enhanced Defense
+(16 to 25) to Strength
+(16 to 25) to Dexterity
+(21 to 50)% Enhanced Damage to Moonstrike
Socketed (2)

Tier 2
Defense: (657-748) to (1282-1461)
Required Dexterity: 141
Required Level: 21
(Sorceress Only)
+(3 to 4) to Moon Queen
+(3 to 4) to Spiral Dance
+(58 to 80)% Enhanced Defense
+(26 to 35) to Strength
+(26 to 35) to Dexterity
+(51 to 80)% Enhanced Damage to Moonstrike
Socketed (3)

Tier 3
Defense: (1131-1268) to (2161-2423)
Required Dexterity: 204
Required Level: 31
(Sorceress Only)
+(4 to 5) to Moon Queen
+(4 to 5) to Spiral Dance
+(81 to 103)% Enhanced Defense
+(36 to 45) to Strength
+(36 to 45) to Dexterity
+(81 to 110)% Enhanced Damage to Moonstrike
Socketed (4)

Tier 4
Defense: (1821-2018) to (3457-3830)
Required Dexterity: 296
Required Level: 39
(Sorceress Only)
+(5 to 6) to Moon Queen
+(5 to 6) to Spiral Dance
+(104 to 126)% Enhanced Defense
+(46 to 55) to Strength
+(46 to 55) to Dexterity
+(111 to 140)% Enhanced Damage to Moonstrike
Socketed (4)

Tier 5
Defense: (2818-3105) to (5286-5824)
Required Dexterity: 429
Required Level: 48
(Sorceress Only)
+(6 to 7) to Moon Queen
+(6 to 7) to Spiral Dance
+(126 to 149)% Enhanced Defense
+(56 to 65) to Strength
+(56 to 65) to Dexterity
+(141 to 170)% Enhanced Damage to Moonstrike
Socketed (5)

Tier 6
Defense: (4203-4574) to (7888-8585)
Required Dexterity: 622
Required Level: 55
(Sorceress Only)
+(7 to 8) to Moon Queen
+(7 to 8) to Spiral Dance
+(149 to 171)% Enhanced Defense
+(66 to 75) to Strength
+(66 to 75) to Dexterity
+(171 to 200)% Enhanced Damage to Moonstrike
Socketed (6)


Amulets

Hangman
Required Level: 1
33% Ctc lvl 10 Pain Spirit on Kill
+(3 to 5)% to Physical/Magic Spell Damage
Drain Life -5
(26 to 38)% Extra Gold from Monsters

Felblood
Required Level: 20
+1 to Necromancer Skill Levels
(3 to 6)% Life stolen per Hit
+1 to Maximum Necromancer Minions
+50 to Life
3% Reanimate as: Magma Demon

Angel Heart
Required Level: 40
+1 to All Skills
(6 to 10)% Bonus to Dexterity
(6 to 10)% Bonus to Strength
Total Character Defense plus (16 to 20)%
+(3 to 4) to Light Radius

Athulua's Oracle
Required Level: 60
+1 to All Skills
10% Faster Run/Walk
10% Increased Attack Speed
(101 to 250)% Bonus to Attack Rating
(16 to 20)% Chance of Uninterruptable Attack

Teganze Pendant
Required Level: 60
+1 to All Skills
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill

The Dreamcatcher
Required Level: 80
+2 to All Skills
15% Faster Cast Rate
-(3 to 5)% to All Enemy Resistances
All Resists +(21 to 25)%
+(31 to 40) Mana after each Kill

Witchmoon
Required Level: 100
+(11 to 15) Energy Factor to Spell Damage
4% Ctc lvl 17 Frog Prince on Melee Attack
+(1 to 2) to All Skills
+(8 to 10)% to Spell Damage
Increase Maximum Mana 40%
(11 to 15)% Damage Taken Goes To Mana

Fren Slairea
Required Level: 30
+1 to All Skills
+(16 to 20)% to Lightning Spell Damage
+(17 to 20) to Flash
Decrease Maximum Mana -25%
Lightning Absorb 10%

Scarab of Death
Required Level: 60
100% Increased Attack Speed
100% Faster Cast Rate
Damage Reduction Decreased by -50%
50% Chance of Uninterruptable Attack
+25% to Experience Gained

Pandemonium
Required Level: 50
100% Ctc lvl 50 Hellgate when you Level-Up
+1 to All Skills
Adds 4-8 damage
+10% to Spell Damage
Random Resistance Bonus

   

Rings

Ring of Disengagement
Required Level: 1
2% Ctc lvl 8 Celerity on Kill
20% Faster Run/Walk
+(101 to 150) Maximum Stamina
50% Slower Stamina Drain

Ring of Truth
Required Level: 20
15% Faster Hit Recovery
25% Faster Block Rate
(31 to 50)% Bonus to Attack Rating
Total Character Defense plus (11 to 15)%
Slows Attacker by (3 to 5)%
+2 to Light Radius

Ripstar
Required Level: 60
+(0.25 per lvl) to Maximum Damage
(31 to 50)% Chance of Open Wounds
+(11 to 20) Life on Attack

The Idiot Ball
Required Level: 60
5% Ctc lvl 13 Call Blood Golem when Struck
2% Ctc lvl 13 Call Henchman when you Take Damage
5% Ctc lvl 13 Call Necrobot when you Take Damage
-50 to Strength
-50 to Vitality
Damage Reduction Decreased by -33%
38% Better Chance of Getting Magic Items

Xorine's Ring
Required Level: 80
15% Ctc lvl 9 Punisher on Kill
(51 to 100)% Bonus to Attack Rating
Adds 88-306 poison damage over 7s
Poison Resist +(31 to 40)%
(11 to 15)% Chance of Uninterruptable Attack

Earth Rouser
Required Level: 100
2% Ctc lvl 7 Tremor on Kill
(2 to 3)% Chance of Crushing Blow
Enhanced Weapon Damage +25%
(6 to 10)% Bonus to Strength

Empyrean Band
Required Level: 40
5% Ctc lvl 7 Singularity on Kill
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% Extra Gold from Monsters

Myokai's Path
Required Level: 30
+30% to Experience Gained
+2 to Light Radius

The Seal of Kharos
Required Level: 60
+2 to Amazon Skill Levels
25% Faster Cast Rate
+(16 to 20)% to Fire Spell Damage
+(29 to 34) to Bloodstar
+(11 to 15)% Bonus to Summoned Minion Life
Drains 2% Life per Second

Bloodbond
Required Level: 50
1% Ctc lvl 50 Burning Veil on Kill
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained

   

Jewels

The Boulder
Required Level: 1
1% Chance of Crushing Blow
+(3 to 5) to Strength
Requirements +10%

Eye of the Storm
Required Level: 20
+(3 to 5) Energy Factor to Spell Damage
+(1 to 2)% to Spell Damage

Farsight Globe
Required Level: 80
-5% Slower Cast Rate
(0 to -2)% to Enemy Poison Resistance
(0 to -2)% to Enemy Cold Resistance
(0 to -2)% to Enemy Lightning Resistance
(0 to -2)% to Enemy Fire Resistance

Demonstone Blood
Required Level: 40
Adds 2-5 fire damage
Adds 2-5 lightning damage
Adds 2-5 cold damage
Increase Maximum Life (2 to 3)%

Zakarum Stoning Rock
Required Level: 60
1% Ctc lvl 4 Shower of Rocks on Kill
+(6 to 10)% Damage to Demons
Stun Attack
Enhanced Weapon Damage +5%

Asheara's Cateye
Required Level: 100
10% Faster Run/Walk
10% Increased Attack Speed
10% Faster Cast Rate
(21 to 40)% Bonus to Attack Rating

Katamari
Required Level: 30
+5% Bonus to Summoned Minion Resistances
+10% Bonus to Summoned Minion Damage
+5% Bonus to Summoned Minion Life
+5 Life after each Kill

Borgin's Vigil
Replenish Life +5
Total Character Defense plus 2%
2% Chance of Uninterruptable Attack

 

Arrow Quivers

Locust Hive
Required Level: 1
5% Ctc lvl 1 Arrow on Striking
Adds 13-25 poison damage over 2s
Poison Length Reduced by (11 to 15)%

Cindercone
Required Level: 40
2% Ctc lvl 8 Cataclysm on Kill
Adds 7-19 fire damage
+(3 to 8)% to Fire Spell Damage
(6 to 10)% Bonus to Strength
-2 to Light Radius

Bucket of Love
Required Level: 80
3% Ctc lvl 7 Charm on Kill
+(3 to 5) to Dexterity
Replenish Life +(11 to 15)
Reduces all Vendor Prices 5%

Hanabigami
Required Level: 60
1% Ctc lvl 36 Flamefront on Striking
1% Ctc lvl 36 Forked Lightning on Striking
1% Ctc lvl 36 Ice Lance on Striking
60% Faster Run/Walk
Adds 25-50 fire damage
Adds 25-50 lightning damage
Adds 25-50 cold damage
-(6 to 8)% to All Enemy Resistances
-15 to Vitality

   

Bolt Quivers

Test Tube
Required Level: 1
5% Ctc lvl 3 Arachnomancy on Kill
Adds 7-19 cold damage
Adds 13-38 poison damage over 2s
Cold Resist -15%
Poison Resist -15%

Larzuk's Bandolier
Required Level: 40
2% Ctc lvl 6 Barrage on Kill
40% Increased Attack Speed
Adds 4-8 fire damage
+(11 to 15) to Strength

Plague Gland
Required Level: 80
5% Ctc lvl 2 Spike Nova on Kill
Adds 250-438 poison damage over 10s
-(3 to 5)% to Enemy Poison Resistance
Replenish Life +(21 to 25)
Poison Resist +(31 to 50)%

The Tranquilizer
Required Level: 60
4% Ctc lvl 58 Punisher on Striking
+1 to Amazon Skill Levels
+1 to Druid Skill Levels
-(6 to 8)% to Enemy Poison Resistance
3% Chance of Crushing Blow
+50 to Strength
+50 to Dexterity