EXPERIENCE
Experience mostly works similarly to that of classic Diablo II: Lord of Destruction, however there are some key differences to be aware of.
Level Difference Formula
The amount of experience you gain when killing a monster can vary if there is a large enough difference between your level (CLVL) and the monster's level (MLVL). This formula is changed as shown in the tables below.
CLVL - MLVL | Effective Experience Gain |
---|---|
-15 | 3.00% |
-14 | 10.00% |
-13 | 20.00% |
-12 | 30.00% |
-11 | 40.00% |
-10 | 50.00% |
-9 | 60.00% |
-8 | 70.00% |
-7 | 80.00% |
-6 | 90.00% |
-5 | 100.00% |
-4 | 100.00% |
-3 | 100.00% |
-2 | 100.00% |
-1 | 100.00% |
0 | 100.00% |
1 | 100.00% |
2 | 100.00% |
3 | 100.00% |
4 | 100.00% |
5 | 100.00% |
6 | 90.00% |
7 | 80.00% |
8 | 70.00% |
9 | 60.00% |
10 | 50.00% |
11 | 40.00% |
12 | 30.00% |
13 | 20.00% |
14 | 10.00% |
15 | 3.00% |
CLVL - MLVL | Effective Experience Gain |
---|---|
-10 | 3.00% |
-9 | 20.00% |
-8 | 40.00% |
-7 | 60.00% |
-6 | 80.00% |
-5 | 100.00% |
-4 | 100.00% |
-3 | 100.00% |
-2 | 100.00% |
-1 | 100.00% |
0 | 100.00% |
1 | 100.00% |
2 | 100.00% |
3 | 100.00% |
4 | 100.00% |
5 | 100.00% |
6 | 80.00% |
7 | 60.00% |
8 | 40.00% |
9 | 20.00% |
10 | 3.00% |
Party Mechanics
The range at which you still receive experience for kills by your party members has been greatly increased compared to classic Diablo 2: Lord of Destruction.
In Diablo 2: Lord of Destruction, experience from a killed monster is divided among players in the same area.
The damage and life monsters gain per player from Diablo 2: Lord of Destruction is still maintained.
Maximum Level
Compared to Diablo II: Lord of Destruction's level 99, the highest experience level you can obtain currently is 151.
The Ancients
Unlike Diablo II: Lord of Destruction, the Ancients quest does not give increased experience vs other difficulties. It is 50 000 experience for each difficulty.
Experience Loss on Death
This mechanic does not exist in Median XL, this, along with the gold penalty, has been replaced with a 5 second cooldown on death.